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425 lines
16 KiB
425 lines
16 KiB
// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
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// Use of this source code is governed by a BSD-style license that can be |
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// found in the LICENSE file. |
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#ifndef IPC_IPC_CHANNEL_PROXY_H_ |
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#define IPC_IPC_CHANNEL_PROXY_H_ |
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#include <stdint.h> |
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#include <map> |
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#include <memory> |
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#include <string> |
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#include <vector> |
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#include "base/callback.h" |
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#include "base/component_export.h" |
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#include "base/memory/ref_counted.h" |
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#include "base/sequence_checker.h" |
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#include "base/synchronization/lock.h" |
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#include "build/build_config.h" |
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#include "ipc/ipc_channel.h" |
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#include "ipc/ipc_channel_handle.h" |
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#include "ipc/ipc_listener.h" |
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#include "ipc/ipc_sender.h" |
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#include "mojo/public/cpp/bindings/associated_interface_ptr.h" |
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#include "mojo/public/cpp/bindings/associated_interface_request.h" |
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#include "mojo/public/cpp/bindings/scoped_interface_endpoint_handle.h" |
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#include "mojo/public/cpp/bindings/thread_safe_interface_ptr.h" |
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namespace base { |
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class SingleThreadTaskRunner; |
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} |
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namespace IPC { |
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class ChannelFactory; |
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class MessageFilter; |
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class MessageFilterRouter; |
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//----------------------------------------------------------------------------- |
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// IPC::ChannelProxy |
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// |
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// This class is a helper class that is useful when you wish to run an IPC |
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// channel on a background thread. It provides you with the option of either |
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// handling IPC messages on that background thread or having them dispatched to |
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// your main thread (the thread on which the IPC::ChannelProxy is created). |
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// |
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// The API for an IPC::ChannelProxy is very similar to that of an IPC::Channel. |
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// When you send a message to an IPC::ChannelProxy, the message is routed to |
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// the background thread, where it is then passed to the IPC::Channel's Send |
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// method. This means that you can send a message from your thread and your |
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// message will be sent over the IPC channel when possible instead of being |
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// delayed until your thread returns to its message loop. (Often IPC messages |
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// will queue up on the IPC::Channel when there is a lot of traffic, and the |
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// channel will not get cycles to flush its message queue until the thread, on |
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// which it is running, returns to its message loop.) |
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// |
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// An IPC::ChannelProxy can have a MessageFilter associated with it, which will |
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// be notified of incoming messages on the IPC::Channel's thread. This gives |
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// the consumer of IPC::ChannelProxy the ability to respond to incoming |
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// messages on this background thread instead of on their own thread, which may |
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// be bogged down with other processing. The result can be greatly improved |
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// latency for messages that can be handled on a background thread. |
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// |
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// The consumer of IPC::ChannelProxy is responsible for allocating the Thread |
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// instance where the IPC::Channel will be created and operated. |
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// |
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// Thread-safe send |
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// |
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// If a particular |Channel| implementation has a thread-safe |Send()| operation |
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// then ChannelProxy skips the inter-thread hop and calls |Send()| directly. In |
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// this case the |channel_| variable is touched by multiple threads so |
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// |channel_lifetime_lock_| is used to protect it. The locking overhead is only |
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// paid if the underlying channel supports thread-safe |Send|. |
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// |
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class COMPONENT_EXPORT(IPC) ChannelProxy : public Sender { |
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public: |
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#if defined(ENABLE_IPC_FUZZER) |
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// Interface for a filter to be imposed on outgoing messages which can |
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// re-write the message. Used for testing. |
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class OutgoingMessageFilter { |
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public: |
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virtual Message* Rewrite(Message* message) = 0; |
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}; |
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#endif |
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// Initializes a channel proxy. The channel_handle and mode parameters are |
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// passed directly to the underlying IPC::Channel. The listener is called on |
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// the thread that creates the ChannelProxy. The filter's OnMessageReceived |
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// method is called on the thread where the IPC::Channel is running. The |
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// filter may be null if the consumer is not interested in handling messages |
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// on the background thread. Any message not handled by the filter will be |
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// dispatched to the listener. The given task runner correspond to a thread |
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// on which IPC::Channel is created and used (e.g. IO thread). |
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static std::unique_ptr<ChannelProxy> Create( |
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const IPC::ChannelHandle& channel_handle, |
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Channel::Mode mode, |
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Listener* listener, |
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const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
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const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner); |
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static std::unique_ptr<ChannelProxy> Create( |
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std::unique_ptr<ChannelFactory> factory, |
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Listener* listener, |
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const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
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const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner); |
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// Constructs a ChannelProxy without initializing it. |
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ChannelProxy( |
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Listener* listener, |
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const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
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const scoped_refptr<base::SingleThreadTaskRunner>& listener_task_runner); |
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~ChannelProxy() override; |
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// Initializes the channel proxy. Only call this once to initialize a channel |
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// proxy that was not initialized in its constructor. If |create_pipe_now| is |
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// true, the pipe is created synchronously. Otherwise it's created on the IO |
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// thread. |
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void Init(const IPC::ChannelHandle& channel_handle, |
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Channel::Mode mode, |
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bool create_pipe_now); |
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void Init(std::unique_ptr<ChannelFactory> factory, |
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bool create_pipe_now); |
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// Pause the channel. Subsequent calls to Send() will be internally queued |
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// until Unpause() is called. Queued messages will not be sent until the |
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// channel is flushed. |
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void Pause(); |
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// Unpause the channel. If |flush| is true the channel will be flushed as soon |
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// as it's unpaused (see Flush() below.) Otherwise you must explicitly call |
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// Flush() to flush messages which were queued while the channel was paused. |
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void Unpause(bool flush); |
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// Flush the channel. This sends any messages which were queued before calling |
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// Connect. Only useful if Unpause(false) was called previously. |
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void Flush(); |
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// Close the IPC::Channel. This operation completes asynchronously, once the |
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// background thread processes the command to close the channel. It is ok to |
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// call this method multiple times. Redundant calls are ignored. |
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// |
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// WARNING: MessageFilter objects held by the ChannelProxy is also |
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// released asynchronously, and it may in fact have its final reference |
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// released on the background thread. The caller should be careful to deal |
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// with / allow for this possibility. |
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void Close(); |
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// Send a message asynchronously. The message is routed to the background |
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// thread where it is passed to the IPC::Channel's Send method. |
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bool Send(Message* message) override; |
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// Used to intercept messages as they are received on the background thread. |
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// |
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// Ordinarily, messages sent to the ChannelProxy are routed to the matching |
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// listener on the worker thread. This API allows code to intercept messages |
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// before they are sent to the worker thread. |
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// If you call this before the target process is launched, then you're |
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// guaranteed to not miss any messages. But if you call this anytime after, |
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// then some messages might be missed since the filter is added internally on |
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// the IO thread. |
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void AddFilter(MessageFilter* filter); |
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void RemoveFilter(MessageFilter* filter); |
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using GenericAssociatedInterfaceFactory = |
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base::Callback<void(mojo::ScopedInterfaceEndpointHandle)>; |
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// Adds a generic associated interface factory to bind incoming interface |
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// requests directly on the IO thread. MUST be called either before Init() or |
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// before the remote end of the Channel is able to send messages (e.g. before |
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// its process is launched.) |
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void AddGenericAssociatedInterfaceForIOThread( |
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const std::string& name, |
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const GenericAssociatedInterfaceFactory& factory); |
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template <typename Interface> |
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using AssociatedInterfaceFactory = |
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base::Callback<void(mojo::AssociatedInterfaceRequest<Interface>)>; |
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// Helper to bind an IO-thread associated interface factory, inferring the |
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// interface name from the callback argument's type. MUST be called before |
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// Init(). |
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template <typename Interface> |
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void AddAssociatedInterfaceForIOThread( |
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const AssociatedInterfaceFactory<Interface>& factory) { |
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AddGenericAssociatedInterfaceForIOThread( |
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Interface::Name_, |
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base::Bind(&ChannelProxy::BindAssociatedInterfaceRequest<Interface>, |
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factory)); |
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} |
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// Requests an associated interface from the remote endpoint. |
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void GetGenericRemoteAssociatedInterface( |
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const std::string& name, |
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mojo::ScopedInterfaceEndpointHandle handle); |
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// Template helper to request associated interfaces from the remote endpoint. |
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template <typename Interface> |
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void GetRemoteAssociatedInterface( |
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mojo::AssociatedInterfacePtr<Interface>* proxy) { |
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auto request = mojo::MakeRequest(proxy); |
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GetGenericRemoteAssociatedInterface(Interface::Name_, request.PassHandle()); |
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} |
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#if defined(ENABLE_IPC_FUZZER) |
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void set_outgoing_message_filter(OutgoingMessageFilter* filter) { |
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outgoing_message_filter_ = filter; |
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} |
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#endif |
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// Creates a ThreadSafeAssociatedInterfacePtr for |Interface|. This object |
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// may be used to send messages on the interface from any thread and those |
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// messages will remain ordered with respect to other messages sent on the |
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// same thread over other ThreadSafeAssociatedInterfacePtrs associated with |
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// the same Channel. |
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template <typename Interface> |
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void GetThreadSafeRemoteAssociatedInterface( |
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scoped_refptr<mojo::ThreadSafeAssociatedInterfacePtr<Interface>>* |
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out_ptr) { |
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mojo::AssociatedInterfacePtrInfo<Interface> ptr_info; |
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auto request = mojo::MakeRequest(&ptr_info); |
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GetGenericRemoteAssociatedInterface(Interface::Name_, request.PassHandle()); |
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*out_ptr = mojo::ThreadSafeAssociatedInterfacePtr<Interface>::Create( |
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std::move(ptr_info), ipc_task_runner()); |
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} |
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base::SingleThreadTaskRunner* ipc_task_runner() const { |
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return context_->ipc_task_runner(); |
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} |
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const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner_refptr() |
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const { |
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return context_->ipc_task_runner_refptr(); |
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} |
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// Called to clear the pointer to the IPC task runner when it's going away. |
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void ClearIPCTaskRunner(); |
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protected: |
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class Context; |
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// A subclass uses this constructor if it needs to add more information |
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// to the internal state. |
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explicit ChannelProxy(Context* context); |
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// Used internally to hold state that is referenced on the IPC thread. |
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class Context : public base::RefCountedThreadSafe<Context>, |
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public Listener { |
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public: |
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Context(Listener* listener, |
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const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner, |
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const scoped_refptr<base::SingleThreadTaskRunner>& |
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listener_task_runner); |
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void ClearIPCTaskRunner(); |
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base::SingleThreadTaskRunner* ipc_task_runner() const { |
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return ipc_task_runner_.get(); |
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} |
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const scoped_refptr<base::SingleThreadTaskRunner>& ipc_task_runner_refptr() |
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const { |
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return ipc_task_runner_; |
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} |
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scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner() { |
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return listener_task_runner_; |
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} |
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// Dispatches a message on the listener thread. |
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void OnDispatchMessage(const Message& message); |
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// Sends |message| from appropriate thread. |
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void Send(Message* message); |
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protected: |
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friend class base::RefCountedThreadSafe<Context>; |
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~Context() override; |
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// IPC::Listener methods: |
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bool OnMessageReceived(const Message& message) override; |
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void OnChannelConnected(int32_t peer_pid) override; |
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void OnChannelError() override; |
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void OnAssociatedInterfaceRequest( |
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const std::string& interface_name, |
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mojo::ScopedInterfaceEndpointHandle handle) override; |
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// Like OnMessageReceived but doesn't try the filters. |
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bool OnMessageReceivedNoFilter(const Message& message); |
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// Gives the filters a chance at processing |message|. |
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// Returns true if the message was processed, false otherwise. |
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bool TryFilters(const Message& message); |
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void PauseChannel(); |
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void UnpauseChannel(bool flush); |
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void FlushChannel(); |
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// Like Open and Close, but called on the IPC thread. |
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virtual void OnChannelOpened(); |
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virtual void OnChannelClosed(); |
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// Called on the consumers thread when the ChannelProxy is closed. At that |
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// point the consumer is telling us that they don't want to receive any |
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// more messages, so we honor that wish by forgetting them! |
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virtual void Clear(); |
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private: |
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friend class ChannelProxy; |
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friend class IpcSecurityTestUtil; |
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// Create the Channel |
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void CreateChannel(std::unique_ptr<ChannelFactory> factory); |
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// Methods called on the IO thread. |
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void OnSendMessage(std::unique_ptr<Message> message_ptr); |
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void OnAddFilter(); |
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void OnRemoveFilter(MessageFilter* filter); |
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// Methods called on the listener thread. |
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void AddFilter(MessageFilter* filter); |
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void OnDispatchConnected(); |
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void OnDispatchError(); |
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void OnDispatchBadMessage(const Message& message); |
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void OnDispatchAssociatedInterfaceRequest( |
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const std::string& interface_name, |
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mojo::ScopedInterfaceEndpointHandle handle); |
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void ClearChannel(); |
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mojom::Channel& thread_safe_channel() { |
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return thread_safe_channel_->proxy(); |
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} |
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void AddGenericAssociatedInterfaceForIOThread( |
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const std::string& name, |
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const GenericAssociatedInterfaceFactory& factory); |
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scoped_refptr<base::SingleThreadTaskRunner> listener_task_runner_; |
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Listener* listener_; |
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// List of filters. This is only accessed on the IPC thread. |
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std::vector<scoped_refptr<MessageFilter> > filters_; |
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scoped_refptr<base::SingleThreadTaskRunner> ipc_task_runner_; |
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// Note, channel_ may be set on the Listener thread or the IPC thread. |
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// But once it has been set, it must only be read or cleared on the IPC |
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// thread. |
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// One exception is the thread-safe send. See the class comment. |
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std::unique_ptr<Channel> channel_; |
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bool channel_connected_called_; |
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// Lock for |channel_| value. This is only relevant in the context of |
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// thread-safe send. |
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base::Lock channel_lifetime_lock_; |
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// Routes a given message to a proper subset of |filters_|, depending |
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// on which message classes a filter might support. |
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std::unique_ptr<MessageFilterRouter> message_filter_router_; |
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// Holds filters between the AddFilter call on the listerner thread and the |
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// IPC thread when they're added to filters_. |
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std::vector<scoped_refptr<MessageFilter> > pending_filters_; |
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// Lock for pending_filters_. |
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base::Lock pending_filters_lock_; |
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// Cached copy of the peer process ID. Set on IPC but read on both IPC and |
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// listener threads. |
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base::ProcessId peer_pid_; |
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base::Lock peer_pid_lock_; |
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// A thread-safe mojom::Channel interface we use to make remote interface |
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// requests from the proxy thread. |
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std::unique_ptr<mojo::ThreadSafeForwarder<mojom::Channel>> |
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thread_safe_channel_; |
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// Holds associated interface binders added by |
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// AddGenericAssociatedInterfaceForIOThread until the underlying channel has |
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// been initialized. |
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base::Lock pending_io_thread_interfaces_lock_; |
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std::vector<std::pair<std::string, GenericAssociatedInterfaceFactory>> |
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pending_io_thread_interfaces_; |
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}; |
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Context* context() { return context_.get(); } |
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#if defined(ENABLE_IPC_FUZZER) |
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OutgoingMessageFilter* outgoing_message_filter() const { |
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return outgoing_message_filter_; |
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} |
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#endif |
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bool did_init() const { return did_init_; } |
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// A Send() which doesn't DCHECK if the message is synchronous. |
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void SendInternal(Message* message); |
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private: |
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friend class IpcSecurityTestUtil; |
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template <typename Interface> |
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static void BindAssociatedInterfaceRequest( |
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const AssociatedInterfaceFactory<Interface>& factory, |
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mojo::ScopedInterfaceEndpointHandle handle) { |
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factory.Run(mojo::AssociatedInterfaceRequest<Interface>(std::move(handle))); |
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} |
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// Always called once immediately after Init. |
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virtual void OnChannelInit(); |
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// By maintaining this indirection (ref-counted) to our internal state, we |
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// can safely be destroyed while the background thread continues to do stuff |
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// that involves this data. |
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scoped_refptr<Context> context_; |
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// Whether the channel has been initialized. |
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bool did_init_; |
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#if defined(ENABLE_IPC_FUZZER) |
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OutgoingMessageFilter* outgoing_message_filter_; |
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#endif |
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SEQUENCE_CHECKER(sequence_checker_); |
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}; |
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} // namespace IPC |
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#endif // IPC_IPC_CHANNEL_PROXY_H_
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