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73 lines
1.7 KiB
73 lines
1.7 KiB
/* |
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* Copyright 2018 Google Inc. |
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* |
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* Use of this source code is governed by a BSD-style license that can be |
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* found in the LICENSE file. |
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*/ |
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#include "Sample.h" |
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#include "Resources.h" |
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#include "SkAnimTimer.h" |
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#include "nima/NimaActor.h" |
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#include <nima/Animation/ActorAnimationInstance.hpp> |
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#include <cmath> |
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using namespace nima; |
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class NimaView : public Sample { |
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public: |
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NimaView() |
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: fActor(nullptr) { |
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} |
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protected: |
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virtual bool onQuery(Sample::Event* evt) override { |
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if (Sample::TitleQ(*evt)) { |
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Sample::TitleR(evt, "Nima"); |
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return true; |
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} |
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return this->INHERITED::onQuery(evt); |
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} |
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void onOnceBeforeDraw() override { |
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// Create the actor. |
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std::string nimaPath(GetResourcePath("nima/Robot.nima").c_str()); |
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std::string texturePath(GetResourcePath("nima/Robot.png").c_str()); |
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fActor = std::make_unique<NimaActor>(nimaPath, texturePath); |
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// Also available: dance, jump, idle |
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fActor->setAnimation("attack"); |
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} |
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void onDrawContent(SkCanvas* canvas) override { |
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canvas->save(); |
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canvas->translate(500, 700); |
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canvas->scale(1, -1); |
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// Render the actor. |
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fActor->render(canvas); |
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canvas->restore(); |
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} |
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bool onAnimate(const SkAnimTimer& timer) override { |
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if (fActor) { |
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float time = std::fmod(timer.secs(), fActor->duration()); |
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fActor->seek(time); |
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} |
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return true; |
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} |
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private: |
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std::unique_ptr<NimaActor> fActor; |
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typedef Sample INHERITED; |
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}; |
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////////////////////////////////////////////////////////////////////////////// |
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DEF_SAMPLE( return new NimaView(); )
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