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240 lines
8.9 KiB
240 lines
8.9 KiB
/* |
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* Copyright (C) 2013 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_STRUCTURED_ALLOCATION_H |
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#define ANDROID_STRUCTURED_ALLOCATION_H |
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#include "rsType.h" |
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#include <vector> |
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struct AHardwareBuffer; |
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// --------------------------------------------------------------------------- |
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namespace android { |
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namespace renderscript { |
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class Program; |
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class GrallocConsumer; |
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/***************************************************************************** |
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* CAUTION |
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* |
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* Any layout changes for this class may require a corresponding change to be |
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* made to frameworks/compile/libbcc/lib/ScriptCRT/rs_core.c, which contains |
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* a partial copy of the information below. |
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* |
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*****************************************************************************/ |
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class Allocation : public ObjectBase { |
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// The graphics equivalent of malloc. The allocation contains a structure of elements. |
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public: |
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const static int MAX_LOD = 16; |
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// The mininum alignment requirement for RenderScript. Must be power of 2 and larger than 0. |
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const static size_t kMinimumRSAlignment = 16; |
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// The maximun number of Allocations that can share a single BufferQueue; |
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const static uint32_t MAX_NUM_ALLOC = 16; |
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struct Hal { |
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void * drv; |
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struct State { |
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const Type * type; |
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uint32_t usageFlags; |
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RsAllocationMipmapControl mipmapControl; |
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// Cached fields from the Type and Element |
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// to prevent pointer chasing in critical loops. |
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uint32_t yuv; |
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uint32_t elementSizeBytes; |
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bool hasMipmaps; |
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bool hasFaces; |
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bool hasReferences; |
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void * userProvidedPtr; |
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int32_t surfaceTextureID; |
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AHardwareBuffer *nativeBuffer; |
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int64_t timestamp; |
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// Allocation adapter state |
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const Allocation *baseAlloc; |
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uint32_t originX; |
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uint32_t originY; |
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uint32_t originZ; |
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uint32_t originLOD; |
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uint32_t originFace; |
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uint32_t originArray[Type::mMaxArrays]; |
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}; |
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State state; |
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struct DrvState { |
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struct LodState { |
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void * mallocPtr; |
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size_t stride; |
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uint32_t dimX; |
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uint32_t dimY; |
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uint32_t dimZ; |
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} lod[android::renderscript::Allocation::MAX_LOD]; |
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size_t faceOffset; |
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uint32_t lodCount; |
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uint32_t faceCount; |
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struct YuvState { |
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uint32_t shift; |
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uint32_t step; |
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} yuv; |
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int grallocFlags; |
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uint32_t dimArray[Type::mMaxArrays]; |
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}; |
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mutable DrvState drvState; |
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}; |
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Hal mHal; |
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void operator delete(void* ptr); |
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static Allocation * createAllocation(Context *rsc, const Type *, uint32_t usages, |
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RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE, |
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void *ptr = 0); |
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static Allocation * createAllocationStrided(Context *rsc, const Type *, uint32_t usages, |
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RsAllocationMipmapControl mc = RS_ALLOCATION_MIPMAP_NONE, |
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void *ptr = 0, size_t byteAligned = 16); |
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static Allocation * createAdapter(Context *rsc, const Allocation *alloc, const Type *type); |
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virtual ~Allocation(); |
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void updateCache(); |
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const Type * getType() const {return mHal.state.type;} |
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void syncAll(Context *rsc, RsAllocationUsageType src); |
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void copyRange1D(Context *rsc, const Allocation *src, int32_t srcOff, int32_t destOff, int32_t len); |
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void resize1D(Context *rsc, uint32_t dimX); |
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void resize2D(Context *rsc, uint32_t dimX, uint32_t dimY); |
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void data(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, const void *data, size_t sizeBytes); |
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void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, |
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uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride); |
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void data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, |
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uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride); |
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void read(Context *rsc, uint32_t xoff, uint32_t lod, uint32_t count, void *data, size_t sizeBytes); |
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void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, |
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uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride); |
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void read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, |
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uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride); |
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void elementData(Context *rsc, uint32_t x, uint32_t y, uint32_t z, |
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const void *data, uint32_t elementOff, size_t sizeBytes); |
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void elementRead(Context *rsc, uint32_t x, uint32_t y, uint32_t z, |
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void *data, uint32_t elementOff, size_t sizeBytes); |
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void addProgramToDirty(const Program *); |
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void removeProgramToDirty(const Program *); |
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virtual void dumpLOGV(const char *prefix) const; |
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virtual void serialize(Context *rsc, OStream *stream) const; |
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virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_ALLOCATION; } |
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static Allocation *createFromStream(Context *rsc, IStream *stream); |
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bool getIsScript() const { |
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return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) != 0; |
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} |
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bool getIsTexture() const { |
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return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) != 0; |
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} |
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bool getIsRenderTarget() const { |
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return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) != 0; |
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} |
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bool getIsBufferObject() const { |
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return (mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) != 0; |
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} |
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void incRefs(const void *ptr, size_t ct, size_t startOff = 0) const; |
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void decRefs(const void *ptr, size_t ct, size_t startOff = 0) const; |
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virtual void callUpdateCacheObject(const Context *rsc, void *dstObj) const; |
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virtual bool freeChildren(); |
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void sendDirty(const Context *rsc) const; |
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bool getHasGraphicsMipmaps() const { |
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return mHal.state.mipmapControl != RS_ALLOCATION_MIPMAP_NONE; |
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} |
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void setupGrallocConsumer(const Context *rsc, uint32_t numAlloc); |
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void shareBufferQueue(const Context *rsc, const Allocation *alloc); |
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void * getSurface(const Context *rsc); |
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void setSurface(const Context *rsc, RsNativeWindow sur); |
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void ioSend(const Context *rsc); |
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void ioReceive(const Context *rsc); |
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int64_t getTimeStamp() {return mHal.state.timestamp;} |
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void adapterOffset(Context *rsc, const uint32_t *offsets, size_t len); |
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void * getPointer(const Context *rsc, uint32_t lod, RsAllocationCubemapFace face, |
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uint32_t z, uint32_t array, size_t *stride); |
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void * getPointerUnchecked(uint32_t x, uint32_t y, |
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uint32_t z = 0, uint32_t lod = 0, |
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RsAllocationCubemapFace face = RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, |
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uint32_t a1 = 0, uint32_t a2 = 0, uint32_t a3 = 0, uint32_t a4 = 0) const { |
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uint8_t * p = (uint8_t *) mHal.drvState.lod[lod].mallocPtr; |
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p += x * getType()->getElementSizeBytes(); |
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p += y * mHal.drvState.lod[lod].stride; |
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p += z * mHal.drvState.lod[lod].stride * mHal.drvState.lod[lod].dimY; |
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// Todo: arrays |
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return p; |
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} |
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bool hasSameDims(const Allocation *Other) const; |
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protected: |
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std::vector<const Program *> mToDirtyList; |
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ObjectBaseRef<const Type> mType; |
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void setType(const Type *t) { |
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mType.set(t); |
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mHal.state.type = t; |
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} |
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#ifndef RS_COMPATIBILITY_LIB |
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GrallocConsumer *mGrallocConsumer = nullptr; |
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bool mBufferQueueInited = false; |
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uint32_t mCurrentIdx; |
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#endif |
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private: |
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void freeChildrenUnlocked(); |
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Allocation(Context *rsc, const Type *, uint32_t usages, RsAllocationMipmapControl mc, void *ptr); |
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Allocation(Context *rsc, const Allocation *, const Type *); |
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uint32_t getPackedSize() const; |
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static void writePackedData(Context *rsc, const Type *type, uint8_t *dst, |
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const uint8_t *src, bool dstPadded); |
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void unpackVec3Allocation(Context *rsc, const void *data, size_t dataSize); |
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void packVec3Allocation(Context *rsc, OStream *stream) const; |
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}; |
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} // namespace renderscript |
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} // namespace android |
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#endif
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