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165 lines
4.6 KiB
165 lines
4.6 KiB
/* |
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* Copyright (C) 2009-2012 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_RS_SCRIPT_H |
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#define ANDROID_RS_SCRIPT_H |
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#include "rsAllocation.h" |
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#include "rsMap.h" |
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#include <utility> |
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// --------------------------------------------------------------------------- |
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namespace android { |
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namespace renderscript { |
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#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) |
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class ProgramVertex; |
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class ProgramFragment; |
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class ProgramRaster; |
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class ProgramStore; |
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#endif |
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class IDBase : public ObjectBase { |
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public: |
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IDBase(Context *rsc, Script *s, int slot) : |
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ObjectBase(rsc), mScript(s), mSlot(slot) {} |
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virtual ~IDBase() {} |
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virtual void serialize(Context *rsc, OStream *stream) const {} |
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virtual RsA3DClassID getClassId() const = 0; |
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Script *mScript; |
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int mSlot; |
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}; |
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class ScriptKernelID : public IDBase { |
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public: |
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ScriptKernelID(Context *rsc, Script *s, int slot, int sig); |
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virtual ~ScriptKernelID() {} |
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virtual RsA3DClassID getClassId() const; |
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bool mHasKernelInput; |
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bool mHasKernelOutput; |
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}; |
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class ScriptInvokeID : public IDBase { |
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public: |
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ScriptInvokeID(Context *rsc, Script *s, int slot); |
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virtual ~ScriptInvokeID() {} |
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virtual RsA3DClassID getClassId() const; |
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}; |
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class ScriptFieldID : public IDBase { |
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public: |
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ScriptFieldID(Context *rsc, Script *s, int slot); |
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virtual ~ScriptFieldID() {} |
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virtual RsA3DClassID getClassId() const; |
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}; |
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class Script : public ObjectBase { |
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public: |
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struct Hal { |
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void * drv; |
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struct DriverInfo { |
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int mVersionMajor; |
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int mVersionMinor; |
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size_t exportedVariableCount; |
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size_t exportedForEachCount; |
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size_t exportedReduceCount; |
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size_t exportedFunctionCount; |
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size_t exportedPragmaCount; |
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char const **exportedPragmaKeyList; |
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char const **exportedPragmaValueList; |
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const Pair<const char *, uint32_t> *exportedForeachFuncList; |
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int (* root)(); |
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}; |
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DriverInfo info; |
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}; |
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Hal mHal; |
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explicit Script(Context *); |
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virtual ~Script(); |
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struct Enviroment_t { |
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int64_t mStartTimeMillis; |
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mutable int64_t mLastDtTime; |
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#if !defined(RS_VENDOR_LIB) && !defined(RS_COMPATIBILITY_LIB) |
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ObjectBaseRef<ProgramVertex> mVertex; |
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ObjectBaseRef<ProgramFragment> mFragment; |
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ObjectBaseRef<ProgramRaster> mRaster; |
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ObjectBaseRef<ProgramStore> mFragmentStore; |
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#endif |
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}; |
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Enviroment_t mEnviroment; |
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void setSlot(uint32_t slot, Allocation *a); |
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void setVar(uint32_t slot, const void *val, size_t len); |
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void getVar(uint32_t slot, const void *val, size_t len); |
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void setVar(uint32_t slot, const void *val, size_t len, Element *e, |
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const uint32_t *dims, size_t dimLen); |
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void setVarObj(uint32_t slot, ObjectBase *val); |
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virtual bool freeChildren(); |
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virtual void runForEach(Context* rsc, |
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uint32_t slot, |
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const Allocation ** ains, |
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size_t inLen, |
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Allocation* aout, |
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const void* usr, |
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size_t usrBytes, |
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const RsScriptCall *sc = nullptr) = 0; |
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virtual void runReduce(Context *rsc, uint32_t slot, |
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const Allocation **ains, size_t inLen, |
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Allocation *aout, const RsScriptCall *sc) = 0; |
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virtual void Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) = 0; |
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virtual void setupScript(Context *rsc) = 0; |
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virtual uint32_t run(Context *) = 0; |
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virtual bool isIntrinsic() const { return false; } |
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bool hasObjectSlots() const { |
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return mHasObjectSlots; |
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} |
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virtual void callUpdateCacheObject(const Context *rsc, void *dstObj) const; |
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uint32_t getApiLevel() const { |
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return mApiLevel; |
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} |
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protected: |
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bool mInitialized; |
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bool mHasObjectSlots; |
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uint32_t mApiLevel; |
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ObjectBaseRef<Allocation> *mSlots; |
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ObjectBaseRef<const Type> *mTypes; |
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}; |
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} // namespace renderscript |
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} // namespace android |
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#endif
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