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270 lines
7.6 KiB
270 lines
7.6 KiB
/* |
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* Copyright (C) 2011 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#include "rsContext.h" |
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#include "rsScriptC.h" |
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#include "rsMatrix4x4.h" |
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#include "rsMatrix3x3.h" |
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#include "rsMatrix2x2.h" |
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#include "rsMesh.h" |
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#include "rsgApiStructs.h" |
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#include "driver/rsdVertexArray.h" |
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#include "driver/rsdShaderCache.h" |
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#include "driver/rsdCore.h" |
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#define GL_GLEXT_PROTOTYPES |
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#include <GLES/gl.h> |
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#include <GLES/glext.h> |
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#include <GLES2/gl2.h> |
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#include <GLES2/gl2ext.h> |
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#include <time.h> |
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namespace android { |
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namespace renderscript { |
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////////////////////////////////////////////////////////////////////////////// |
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// Context |
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////////////////////////////////////////////////////////////////////////////// |
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void rsrBindTexture(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { |
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CHECK_OBJ_OR_NULL(a); |
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CHECK_OBJ(pf); |
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pf->bindTexture(rsc, slot, a); |
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} |
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void rsrBindConstant(Context *rsc, ProgramFragment *pf, uint32_t slot, Allocation *a) { |
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CHECK_OBJ_OR_NULL(a); |
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CHECK_OBJ(pf); |
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pf->bindAllocation(rsc, a, slot); |
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} |
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void rsrBindConstant(Context *rsc, ProgramVertex *pv, uint32_t slot, Allocation *a) { |
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CHECK_OBJ_OR_NULL(a); |
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CHECK_OBJ(pv); |
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pv->bindAllocation(rsc, a, slot); |
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} |
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void rsrBindSampler(Context *rsc, ProgramFragment *pf, uint32_t slot, Sampler *s) { |
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CHECK_OBJ_OR_NULL(vs); |
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CHECK_OBJ(vpf); |
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pf->bindSampler(rsc, slot, s); |
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} |
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void rsrBindProgramStore(Context *rsc, ProgramStore *ps) { |
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CHECK_OBJ_OR_NULL(ps); |
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rsc->setProgramStore(ps); |
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} |
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void rsrBindProgramFragment(Context *rsc, ProgramFragment *pf) { |
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CHECK_OBJ_OR_NULL(pf); |
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rsc->setProgramFragment(pf); |
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} |
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void rsrBindProgramVertex(Context *rsc, ProgramVertex *pv) { |
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CHECK_OBJ_OR_NULL(pv); |
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rsc->setProgramVertex(pv); |
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} |
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void rsrBindProgramRaster(Context *rsc, ProgramRaster *pr) { |
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CHECK_OBJ_OR_NULL(pr); |
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rsc->setProgramRaster(pr); |
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} |
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void rsrBindFrameBufferObjectColorTarget(Context *rsc, Allocation *a, uint32_t slot) { |
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CHECK_OBJ(va); |
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rsc->mFBOCache.bindColorTarget(rsc, a, slot); |
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rsc->mStateVertex.updateSize(rsc); |
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} |
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void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Allocation *a) { |
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CHECK_OBJ(va); |
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rsc->mFBOCache.bindDepthTarget(rsc, a); |
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rsc->mStateVertex.updateSize(rsc); |
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} |
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void rsrClearFrameBufferObjectColorTarget(Context *rsc, uint32_t slot) { |
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rsc->mFBOCache.bindColorTarget(rsc, nullptr, slot); |
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rsc->mStateVertex.updateSize(rsc); |
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} |
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void rsrClearFrameBufferObjectDepthTarget(Context *rsc) { |
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rsc->mFBOCache.bindDepthTarget(rsc, nullptr); |
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rsc->mStateVertex.updateSize(rsc); |
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} |
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void rsrClearFrameBufferObjectTargets(Context *rsc) { |
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rsc->mFBOCache.resetAll(rsc); |
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rsc->mStateVertex.updateSize(rsc); |
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} |
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////////////////////////////////////////////////////////////////////////////// |
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// VP |
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////////////////////////////////////////////////////////////////////////////// |
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void rsrVpLoadProjectionMatrix(Context *rsc, const rsc_Matrix *m) { |
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rsc->getProgramVertex()->setProjectionMatrix(rsc, m); |
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} |
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void rsrVpLoadModelMatrix(Context *rsc, const rsc_Matrix *m) { |
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rsc->getProgramVertex()->setModelviewMatrix(rsc, m); |
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} |
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void rsrVpLoadTextureMatrix(Context *rsc, const rsc_Matrix *m) { |
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rsc->getProgramVertex()->setTextureMatrix(rsc, m); |
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} |
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void rsrPfConstantColor(Context *rsc, ProgramFragment *pf, |
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float r, float g, float b, float a) { |
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CHECK_OBJ(pf); |
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pf->setConstantColor(rsc, r, g, b, a); |
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} |
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void rsrVpGetProjectionMatrix(Context *rsc, rsc_Matrix *m) { |
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rsc->getProgramVertex()->getProjectionMatrix(rsc, m); |
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} |
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////////////////////////////////////////////////////////////////////////////// |
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// Drawing |
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////////////////////////////////////////////////////////////////////////////// |
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void rsrDrawPath(Context *rsc, Path *sm) { |
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// Never shipped in a working state |
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} |
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void rsrDrawMesh(Context *rsc, Mesh *sm) { |
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CHECK_OBJ(sm); |
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if (!rsc->setupCheck()) { |
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return; |
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} |
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sm->render(rsc); |
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} |
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void rsrDrawMeshPrimitive(Context *rsc, Mesh *sm, uint32_t primIndex) { |
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CHECK_OBJ(sm); |
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if (!rsc->setupCheck()) { |
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return; |
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} |
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sm->renderPrimitive(rsc, primIndex); |
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} |
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void rsrDrawMeshPrimitiveRange(Context *rsc, Mesh *sm, uint32_t primIndex, |
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uint32_t start, uint32_t len) { |
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CHECK_OBJ(sm); |
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if (!rsc->setupCheck()) { |
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return; |
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} |
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sm->renderPrimitiveRange(rsc, primIndex, start, len); |
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} |
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void rsrMeshComputeBoundingBox(Context *rsc, Mesh *sm, |
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float *minX, float *minY, float *minZ, |
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float *maxX, float *maxY, float *maxZ) { |
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CHECK_OBJ(sm); |
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sm->computeBBox(rsc); |
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*minX = sm->mBBoxMin[0]; |
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*minY = sm->mBBoxMin[1]; |
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*minZ = sm->mBBoxMin[2]; |
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*maxX = sm->mBBoxMax[0]; |
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*maxY = sm->mBBoxMax[1]; |
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*maxZ = sm->mBBoxMax[2]; |
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} |
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////////////////////////////////////////////////////////////////////////////// |
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// |
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////////////////////////////////////////////////////////////////////////////// |
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void rsrColor(Context *rsc, float r, float g, float b, float a) { |
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ProgramFragment *pf = rsc->getProgramFragment(); |
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pf->setConstantColor(rsc, r, g, b, a); |
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} |
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void rsrPrepareClear(Context *rsc) { |
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rsc->mFBOCache.setup(rsc); |
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rsc->setupProgramStore(); |
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} |
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uint32_t rsrGetWidth(Context *rsc) { |
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return rsc->getWidth(); |
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} |
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uint32_t rsrGetHeight(Context *rsc) { |
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return rsc->getHeight(); |
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} |
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void rsrDrawTextAlloc(Context *rsc, Allocation *a, int x, int y) { |
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const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a); |
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size_t allocSize = a->getType()->getPackedSizeBytes(); |
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rsc->mStateFont.renderText(text, allocSize, x, y); |
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rsc->mHal.funcs.allocation.unlock1D(rsc, a); |
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} |
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void rsrDrawText(Context *rsc, const char *text, int x, int y) { |
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size_t textLen = strlen(text); |
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rsc->mStateFont.renderText(text, textLen, x, y); |
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} |
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static void SetMetrics(Font::Rect *metrics, |
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int32_t *left, int32_t *right, int32_t *top, int32_t *bottom) { |
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if (left) { |
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*left = metrics->left; |
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} |
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if (right) { |
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*right = metrics->right; |
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} |
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if (top) { |
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*top = metrics->top; |
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} |
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if (bottom) { |
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*bottom = metrics->bottom; |
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} |
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} |
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void rsrMeasureTextAlloc(Context *rsc, Allocation *a, |
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int32_t *left, int32_t *right, int32_t *top, int32_t *bottom) { |
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CHECK_OBJ(a); |
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const char *text = (const char *)rsc->mHal.funcs.allocation.lock1D(rsc, a); |
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size_t textLen = a->getType()->getPackedSizeBytes(); |
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Font::Rect metrics; |
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rsc->mStateFont.measureText(text, textLen, &metrics); |
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SetMetrics(&metrics, left, right, top, bottom); |
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rsc->mHal.funcs.allocation.unlock1D(rsc, a); |
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} |
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void rsrMeasureText(Context *rsc, const char *text, |
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int32_t *left, int32_t *right, int32_t *top, int32_t *bottom) { |
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size_t textLen = strlen(text); |
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Font::Rect metrics; |
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rsc->mStateFont.measureText(text, textLen, &metrics); |
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SetMetrics(&metrics, left, right, top, bottom); |
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} |
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void rsrBindFont(Context *rsc, Font *font) { |
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CHECK_OBJ(font); |
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rsi_ContextBindFont(rsc, font); |
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} |
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void rsrFontColor(Context *rsc, float r, float g, float b, float a) { |
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rsc->mStateFont.setFontColor(r, g, b, a); |
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} |
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} // namespace renderscript |
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} // namespace android
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