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1148 lines
28 KiB
1148 lines
28 KiB
/* |
|
* 2002-10-18 written by Jim Houston jim.houston@ccur.com |
|
* Copyright (C) 2002 by Concurrent Computer Corporation |
|
* Distributed under the GNU GPL license version 2. |
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* |
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* Modified by George Anzinger to reuse immediately and to use |
|
* find bit instructions. Also removed _irq on spinlocks. |
|
* |
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* Modified by Nadia Derbey to make it RCU safe. |
|
* |
|
* Small id to pointer translation service. |
|
* |
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* It uses a radix tree like structure as a sparse array indexed |
|
* by the id to obtain the pointer. The bitmap makes allocating |
|
* a new id quick. |
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* |
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* You call it to allocate an id (an int) an associate with that id a |
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* pointer or what ever, we treat it as a (void *). You can pass this |
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* id to a user for him to pass back at a later time. You then pass |
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* that id to this code and it returns your pointer. |
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*/ |
|
|
|
#ifndef TEST // to test in user space... |
|
#include <linux/slab.h> |
|
#include <linux/init.h> |
|
#include <linux/export.h> |
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#endif |
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#include <linux/err.h> |
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#include <linux/string.h> |
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#include <linux/idr.h> |
|
#include <linux/spinlock.h> |
|
#include <linux/percpu.h> |
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#include <linux/hardirq.h> |
|
|
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#define MAX_IDR_SHIFT (sizeof(int) * 8 - 1) |
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#define MAX_IDR_BIT (1U << MAX_IDR_SHIFT) |
|
|
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/* Leave the possibility of an incomplete final layer */ |
|
#define MAX_IDR_LEVEL ((MAX_IDR_SHIFT + IDR_BITS - 1) / IDR_BITS) |
|
|
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/* Number of id_layer structs to leave in free list */ |
|
#define MAX_IDR_FREE (MAX_IDR_LEVEL * 2) |
|
|
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static struct kmem_cache *idr_layer_cache; |
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static DEFINE_PER_CPU(struct idr_layer *, idr_preload_head); |
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static DEFINE_PER_CPU(int, idr_preload_cnt); |
|
static DEFINE_SPINLOCK(simple_ida_lock); |
|
|
|
/* the maximum ID which can be allocated given idr->layers */ |
|
static int idr_max(int layers) |
|
{ |
|
int bits = min_t(int, layers * IDR_BITS, MAX_IDR_SHIFT); |
|
|
|
return (1 << bits) - 1; |
|
} |
|
|
|
/* |
|
* Prefix mask for an idr_layer at @layer. For layer 0, the prefix mask is |
|
* all bits except for the lower IDR_BITS. For layer 1, 2 * IDR_BITS, and |
|
* so on. |
|
*/ |
|
static int idr_layer_prefix_mask(int layer) |
|
{ |
|
return ~idr_max(layer + 1); |
|
} |
|
|
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static struct idr_layer *get_from_free_list(struct idr *idp) |
|
{ |
|
struct idr_layer *p; |
|
unsigned long flags; |
|
|
|
spin_lock_irqsave(&idp->lock, flags); |
|
if ((p = idp->id_free)) { |
|
idp->id_free = p->ary[0]; |
|
idp->id_free_cnt--; |
|
p->ary[0] = NULL; |
|
} |
|
spin_unlock_irqrestore(&idp->lock, flags); |
|
return(p); |
|
} |
|
|
|
/** |
|
* idr_layer_alloc - allocate a new idr_layer |
|
* @gfp_mask: allocation mask |
|
* @layer_idr: optional idr to allocate from |
|
* |
|
* If @layer_idr is %NULL, directly allocate one using @gfp_mask or fetch |
|
* one from the per-cpu preload buffer. If @layer_idr is not %NULL, fetch |
|
* an idr_layer from @idr->id_free. |
|
* |
|
* @layer_idr is to maintain backward compatibility with the old alloc |
|
* interface - idr_pre_get() and idr_get_new*() - and will be removed |
|
* together with per-pool preload buffer. |
|
*/ |
|
static struct idr_layer *idr_layer_alloc(gfp_t gfp_mask, struct idr *layer_idr) |
|
{ |
|
struct idr_layer *new; |
|
|
|
/* this is the old path, bypass to get_from_free_list() */ |
|
if (layer_idr) |
|
return get_from_free_list(layer_idr); |
|
|
|
/* |
|
* Try to allocate directly from kmem_cache. We want to try this |
|
* before preload buffer; otherwise, non-preloading idr_alloc() |
|
* users will end up taking advantage of preloading ones. As the |
|
* following is allowed to fail for preloaded cases, suppress |
|
* warning this time. |
|
*/ |
|
new = kmem_cache_zalloc(idr_layer_cache, gfp_mask | __GFP_NOWARN); |
|
if (new) |
|
return new; |
|
|
|
/* |
|
* Try to fetch one from the per-cpu preload buffer if in process |
|
* context. See idr_preload() for details. |
|
*/ |
|
if (!in_interrupt()) { |
|
preempt_disable(); |
|
new = __this_cpu_read(idr_preload_head); |
|
if (new) { |
|
__this_cpu_write(idr_preload_head, new->ary[0]); |
|
__this_cpu_dec(idr_preload_cnt); |
|
new->ary[0] = NULL; |
|
} |
|
preempt_enable(); |
|
if (new) |
|
return new; |
|
} |
|
|
|
/* |
|
* Both failed. Try kmem_cache again w/o adding __GFP_NOWARN so |
|
* that memory allocation failure warning is printed as intended. |
|
*/ |
|
return kmem_cache_zalloc(idr_layer_cache, gfp_mask); |
|
} |
|
|
|
static void idr_layer_rcu_free(struct rcu_head *head) |
|
{ |
|
struct idr_layer *layer; |
|
|
|
layer = container_of(head, struct idr_layer, rcu_head); |
|
kmem_cache_free(idr_layer_cache, layer); |
|
} |
|
|
|
static inline void free_layer(struct idr *idr, struct idr_layer *p) |
|
{ |
|
if (idr->hint == p) |
|
RCU_INIT_POINTER(idr->hint, NULL); |
|
call_rcu(&p->rcu_head, idr_layer_rcu_free); |
|
} |
|
|
|
/* only called when idp->lock is held */ |
|
static void __move_to_free_list(struct idr *idp, struct idr_layer *p) |
|
{ |
|
p->ary[0] = idp->id_free; |
|
idp->id_free = p; |
|
idp->id_free_cnt++; |
|
} |
|
|
|
static void move_to_free_list(struct idr *idp, struct idr_layer *p) |
|
{ |
|
unsigned long flags; |
|
|
|
/* |
|
* Depends on the return element being zeroed. |
|
*/ |
|
spin_lock_irqsave(&idp->lock, flags); |
|
__move_to_free_list(idp, p); |
|
spin_unlock_irqrestore(&idp->lock, flags); |
|
} |
|
|
|
static void idr_mark_full(struct idr_layer **pa, int id) |
|
{ |
|
struct idr_layer *p = pa[0]; |
|
int l = 0; |
|
|
|
__set_bit(id & IDR_MASK, p->bitmap); |
|
/* |
|
* If this layer is full mark the bit in the layer above to |
|
* show that this part of the radix tree is full. This may |
|
* complete the layer above and require walking up the radix |
|
* tree. |
|
*/ |
|
while (bitmap_full(p->bitmap, IDR_SIZE)) { |
|
if (!(p = pa[++l])) |
|
break; |
|
id = id >> IDR_BITS; |
|
__set_bit((id & IDR_MASK), p->bitmap); |
|
} |
|
} |
|
|
|
static int __idr_pre_get(struct idr *idp, gfp_t gfp_mask) |
|
{ |
|
while (idp->id_free_cnt < MAX_IDR_FREE) { |
|
struct idr_layer *new; |
|
new = kmem_cache_zalloc(idr_layer_cache, gfp_mask); |
|
if (new == NULL) |
|
return (0); |
|
move_to_free_list(idp, new); |
|
} |
|
return 1; |
|
} |
|
|
|
/** |
|
* sub_alloc - try to allocate an id without growing the tree depth |
|
* @idp: idr handle |
|
* @starting_id: id to start search at |
|
* @pa: idr_layer[MAX_IDR_LEVEL] used as backtrack buffer |
|
* @gfp_mask: allocation mask for idr_layer_alloc() |
|
* @layer_idr: optional idr passed to idr_layer_alloc() |
|
* |
|
* Allocate an id in range [@starting_id, INT_MAX] from @idp without |
|
* growing its depth. Returns |
|
* |
|
* the allocated id >= 0 if successful, |
|
* -EAGAIN if the tree needs to grow for allocation to succeed, |
|
* -ENOSPC if the id space is exhausted, |
|
* -ENOMEM if more idr_layers need to be allocated. |
|
*/ |
|
static int sub_alloc(struct idr *idp, int *starting_id, struct idr_layer **pa, |
|
gfp_t gfp_mask, struct idr *layer_idr) |
|
{ |
|
int n, m, sh; |
|
struct idr_layer *p, *new; |
|
int l, id, oid; |
|
|
|
id = *starting_id; |
|
restart: |
|
p = idp->top; |
|
l = idp->layers; |
|
pa[l--] = NULL; |
|
while (1) { |
|
/* |
|
* We run around this while until we reach the leaf node... |
|
*/ |
|
n = (id >> (IDR_BITS*l)) & IDR_MASK; |
|
m = find_next_zero_bit(p->bitmap, IDR_SIZE, n); |
|
if (m == IDR_SIZE) { |
|
/* no space available go back to previous layer. */ |
|
l++; |
|
oid = id; |
|
id = (id | ((1 << (IDR_BITS * l)) - 1)) + 1; |
|
|
|
/* if already at the top layer, we need to grow */ |
|
if (id > idr_max(idp->layers)) { |
|
*starting_id = id; |
|
return -EAGAIN; |
|
} |
|
p = pa[l]; |
|
BUG_ON(!p); |
|
|
|
/* If we need to go up one layer, continue the |
|
* loop; otherwise, restart from the top. |
|
*/ |
|
sh = IDR_BITS * (l + 1); |
|
if (oid >> sh == id >> sh) |
|
continue; |
|
else |
|
goto restart; |
|
} |
|
if (m != n) { |
|
sh = IDR_BITS*l; |
|
id = ((id >> sh) ^ n ^ m) << sh; |
|
} |
|
if ((id >= MAX_IDR_BIT) || (id < 0)) |
|
return -ENOSPC; |
|
if (l == 0) |
|
break; |
|
/* |
|
* Create the layer below if it is missing. |
|
*/ |
|
if (!p->ary[m]) { |
|
new = idr_layer_alloc(gfp_mask, layer_idr); |
|
if (!new) |
|
return -ENOMEM; |
|
new->layer = l-1; |
|
new->prefix = id & idr_layer_prefix_mask(new->layer); |
|
rcu_assign_pointer(p->ary[m], new); |
|
p->count++; |
|
} |
|
pa[l--] = p; |
|
p = p->ary[m]; |
|
} |
|
|
|
pa[l] = p; |
|
return id; |
|
} |
|
|
|
static int idr_get_empty_slot(struct idr *idp, int starting_id, |
|
struct idr_layer **pa, gfp_t gfp_mask, |
|
struct idr *layer_idr) |
|
{ |
|
struct idr_layer *p, *new; |
|
int layers, v, id; |
|
unsigned long flags; |
|
|
|
id = starting_id; |
|
build_up: |
|
p = idp->top; |
|
layers = idp->layers; |
|
if (unlikely(!p)) { |
|
if (!(p = idr_layer_alloc(gfp_mask, layer_idr))) |
|
return -ENOMEM; |
|
p->layer = 0; |
|
layers = 1; |
|
} |
|
/* |
|
* Add a new layer to the top of the tree if the requested |
|
* id is larger than the currently allocated space. |
|
*/ |
|
while (id > idr_max(layers)) { |
|
layers++; |
|
if (!p->count) { |
|
/* special case: if the tree is currently empty, |
|
* then we grow the tree by moving the top node |
|
* upwards. |
|
*/ |
|
p->layer++; |
|
WARN_ON_ONCE(p->prefix); |
|
continue; |
|
} |
|
if (!(new = idr_layer_alloc(gfp_mask, layer_idr))) { |
|
/* |
|
* The allocation failed. If we built part of |
|
* the structure tear it down. |
|
*/ |
|
spin_lock_irqsave(&idp->lock, flags); |
|
for (new = p; p && p != idp->top; new = p) { |
|
p = p->ary[0]; |
|
new->ary[0] = NULL; |
|
new->count = 0; |
|
bitmap_clear(new->bitmap, 0, IDR_SIZE); |
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__move_to_free_list(idp, new); |
|
} |
|
spin_unlock_irqrestore(&idp->lock, flags); |
|
return -ENOMEM; |
|
} |
|
new->ary[0] = p; |
|
new->count = 1; |
|
new->layer = layers-1; |
|
new->prefix = id & idr_layer_prefix_mask(new->layer); |
|
if (bitmap_full(p->bitmap, IDR_SIZE)) |
|
__set_bit(0, new->bitmap); |
|
p = new; |
|
} |
|
rcu_assign_pointer(idp->top, p); |
|
idp->layers = layers; |
|
v = sub_alloc(idp, &id, pa, gfp_mask, layer_idr); |
|
if (v == -EAGAIN) |
|
goto build_up; |
|
return(v); |
|
} |
|
|
|
/* |
|
* @id and @pa are from a successful allocation from idr_get_empty_slot(). |
|
* Install the user pointer @ptr and mark the slot full. |
|
*/ |
|
static void idr_fill_slot(struct idr *idr, void *ptr, int id, |
|
struct idr_layer **pa) |
|
{ |
|
/* update hint used for lookup, cleared from free_layer() */ |
|
rcu_assign_pointer(idr->hint, pa[0]); |
|
|
|
rcu_assign_pointer(pa[0]->ary[id & IDR_MASK], (struct idr_layer *)ptr); |
|
pa[0]->count++; |
|
idr_mark_full(pa, id); |
|
} |
|
|
|
|
|
/** |
|
* idr_preload - preload for idr_alloc() |
|
* @gfp_mask: allocation mask to use for preloading |
|
* |
|
* Preload per-cpu layer buffer for idr_alloc(). Can only be used from |
|
* process context and each idr_preload() invocation should be matched with |
|
* idr_preload_end(). Note that preemption is disabled while preloaded. |
|
* |
|
* The first idr_alloc() in the preloaded section can be treated as if it |
|
* were invoked with @gfp_mask used for preloading. This allows using more |
|
* permissive allocation masks for idrs protected by spinlocks. |
|
* |
|
* For example, if idr_alloc() below fails, the failure can be treated as |
|
* if idr_alloc() were called with GFP_KERNEL rather than GFP_NOWAIT. |
|
* |
|
* idr_preload(GFP_KERNEL); |
|
* spin_lock(lock); |
|
* |
|
* id = idr_alloc(idr, ptr, start, end, GFP_NOWAIT); |
|
* |
|
* spin_unlock(lock); |
|
* idr_preload_end(); |
|
* if (id < 0) |
|
* error; |
|
*/ |
|
void idr_preload(gfp_t gfp_mask) |
|
{ |
|
/* |
|
* Consuming preload buffer from non-process context breaks preload |
|
* allocation guarantee. Disallow usage from those contexts. |
|
*/ |
|
WARN_ON_ONCE(in_interrupt()); |
|
might_sleep_if(gfp_mask & __GFP_WAIT); |
|
|
|
preempt_disable(); |
|
|
|
/* |
|
* idr_alloc() is likely to succeed w/o full idr_layer buffer and |
|
* return value from idr_alloc() needs to be checked for failure |
|
* anyway. Silently give up if allocation fails. The caller can |
|
* treat failures from idr_alloc() as if idr_alloc() were called |
|
* with @gfp_mask which should be enough. |
|
*/ |
|
while (__this_cpu_read(idr_preload_cnt) < MAX_IDR_FREE) { |
|
struct idr_layer *new; |
|
|
|
preempt_enable(); |
|
new = kmem_cache_zalloc(idr_layer_cache, gfp_mask); |
|
preempt_disable(); |
|
if (!new) |
|
break; |
|
|
|
/* link the new one to per-cpu preload list */ |
|
new->ary[0] = __this_cpu_read(idr_preload_head); |
|
__this_cpu_write(idr_preload_head, new); |
|
__this_cpu_inc(idr_preload_cnt); |
|
} |
|
} |
|
EXPORT_SYMBOL(idr_preload); |
|
|
|
/** |
|
* idr_alloc - allocate new idr entry |
|
* @idr: the (initialized) idr |
|
* @ptr: pointer to be associated with the new id |
|
* @start: the minimum id (inclusive) |
|
* @end: the maximum id (exclusive, <= 0 for max) |
|
* @gfp_mask: memory allocation flags |
|
* |
|
* Allocate an id in [start, end) and associate it with @ptr. If no ID is |
|
* available in the specified range, returns -ENOSPC. On memory allocation |
|
* failure, returns -ENOMEM. |
|
* |
|
* Note that @end is treated as max when <= 0. This is to always allow |
|
* using @start + N as @end as long as N is inside integer range. |
|
* |
|
* The user is responsible for exclusively synchronizing all operations |
|
* which may modify @idr. However, read-only accesses such as idr_find() |
|
* or iteration can be performed under RCU read lock provided the user |
|
* destroys @ptr in RCU-safe way after removal from idr. |
|
*/ |
|
int idr_alloc(struct idr *idr, void *ptr, int start, int end, gfp_t gfp_mask) |
|
{ |
|
int max = end > 0 ? end - 1 : INT_MAX; /* inclusive upper limit */ |
|
struct idr_layer *pa[MAX_IDR_LEVEL + 1]; |
|
int id; |
|
|
|
might_sleep_if(gfp_mask & __GFP_WAIT); |
|
|
|
/* sanity checks */ |
|
if (WARN_ON_ONCE(start < 0)) |
|
return -EINVAL; |
|
if (unlikely(max < start)) |
|
return -ENOSPC; |
|
|
|
/* allocate id */ |
|
id = idr_get_empty_slot(idr, start, pa, gfp_mask, NULL); |
|
if (unlikely(id < 0)) |
|
return id; |
|
if (unlikely(id > max)) |
|
return -ENOSPC; |
|
|
|
idr_fill_slot(idr, ptr, id, pa); |
|
return id; |
|
} |
|
EXPORT_SYMBOL_GPL(idr_alloc); |
|
|
|
/** |
|
* idr_alloc_cyclic - allocate new idr entry in a cyclical fashion |
|
* @idr: the (initialized) idr |
|
* @ptr: pointer to be associated with the new id |
|
* @start: the minimum id (inclusive) |
|
* @end: the maximum id (exclusive, <= 0 for max) |
|
* @gfp_mask: memory allocation flags |
|
* |
|
* Essentially the same as idr_alloc, but prefers to allocate progressively |
|
* higher ids if it can. If the "cur" counter wraps, then it will start again |
|
* at the "start" end of the range and allocate one that has already been used. |
|
*/ |
|
int idr_alloc_cyclic(struct idr *idr, void *ptr, int start, int end, |
|
gfp_t gfp_mask) |
|
{ |
|
int id; |
|
|
|
id = idr_alloc(idr, ptr, max(start, idr->cur), end, gfp_mask); |
|
if (id == -ENOSPC) |
|
id = idr_alloc(idr, ptr, start, end, gfp_mask); |
|
|
|
if (likely(id >= 0)) |
|
idr->cur = id + 1; |
|
return id; |
|
} |
|
EXPORT_SYMBOL(idr_alloc_cyclic); |
|
|
|
static void idr_remove_warning(int id) |
|
{ |
|
WARN(1, "idr_remove called for id=%d which is not allocated.\n", id); |
|
} |
|
|
|
static void sub_remove(struct idr *idp, int shift, int id) |
|
{ |
|
struct idr_layer *p = idp->top; |
|
struct idr_layer **pa[MAX_IDR_LEVEL + 1]; |
|
struct idr_layer ***paa = &pa[0]; |
|
struct idr_layer *to_free; |
|
int n; |
|
|
|
*paa = NULL; |
|
*++paa = &idp->top; |
|
|
|
while ((shift > 0) && p) { |
|
n = (id >> shift) & IDR_MASK; |
|
__clear_bit(n, p->bitmap); |
|
*++paa = &p->ary[n]; |
|
p = p->ary[n]; |
|
shift -= IDR_BITS; |
|
} |
|
n = id & IDR_MASK; |
|
if (likely(p != NULL && test_bit(n, p->bitmap))) { |
|
__clear_bit(n, p->bitmap); |
|
RCU_INIT_POINTER(p->ary[n], NULL); |
|
to_free = NULL; |
|
while(*paa && ! --((**paa)->count)){ |
|
if (to_free) |
|
free_layer(idp, to_free); |
|
to_free = **paa; |
|
**paa-- = NULL; |
|
} |
|
if (!*paa) |
|
idp->layers = 0; |
|
if (to_free) |
|
free_layer(idp, to_free); |
|
} else |
|
idr_remove_warning(id); |
|
} |
|
|
|
/** |
|
* idr_remove - remove the given id and free its slot |
|
* @idp: idr handle |
|
* @id: unique key |
|
*/ |
|
void idr_remove(struct idr *idp, int id) |
|
{ |
|
struct idr_layer *p; |
|
struct idr_layer *to_free; |
|
|
|
if (id < 0) |
|
return; |
|
|
|
if (id > idr_max(idp->layers)) { |
|
idr_remove_warning(id); |
|
return; |
|
} |
|
|
|
sub_remove(idp, (idp->layers - 1) * IDR_BITS, id); |
|
if (idp->top && idp->top->count == 1 && (idp->layers > 1) && |
|
idp->top->ary[0]) { |
|
/* |
|
* Single child at leftmost slot: we can shrink the tree. |
|
* This level is not needed anymore since when layers are |
|
* inserted, they are inserted at the top of the existing |
|
* tree. |
|
*/ |
|
to_free = idp->top; |
|
p = idp->top->ary[0]; |
|
rcu_assign_pointer(idp->top, p); |
|
--idp->layers; |
|
to_free->count = 0; |
|
bitmap_clear(to_free->bitmap, 0, IDR_SIZE); |
|
free_layer(idp, to_free); |
|
} |
|
} |
|
EXPORT_SYMBOL(idr_remove); |
|
|
|
static void __idr_remove_all(struct idr *idp) |
|
{ |
|
int n, id, max; |
|
int bt_mask; |
|
struct idr_layer *p; |
|
struct idr_layer *pa[MAX_IDR_LEVEL + 1]; |
|
struct idr_layer **paa = &pa[0]; |
|
|
|
n = idp->layers * IDR_BITS; |
|
*paa = idp->top; |
|
RCU_INIT_POINTER(idp->top, NULL); |
|
max = idr_max(idp->layers); |
|
|
|
id = 0; |
|
while (id >= 0 && id <= max) { |
|
p = *paa; |
|
while (n > IDR_BITS && p) { |
|
n -= IDR_BITS; |
|
p = p->ary[(id >> n) & IDR_MASK]; |
|
*++paa = p; |
|
} |
|
|
|
bt_mask = id; |
|
id += 1 << n; |
|
/* Get the highest bit that the above add changed from 0->1. */ |
|
while (n < fls(id ^ bt_mask)) { |
|
if (*paa) |
|
free_layer(idp, *paa); |
|
n += IDR_BITS; |
|
--paa; |
|
} |
|
} |
|
idp->layers = 0; |
|
} |
|
|
|
/** |
|
* idr_destroy - release all cached layers within an idr tree |
|
* @idp: idr handle |
|
* |
|
* Free all id mappings and all idp_layers. After this function, @idp is |
|
* completely unused and can be freed / recycled. The caller is |
|
* responsible for ensuring that no one else accesses @idp during or after |
|
* idr_destroy(). |
|
* |
|
* A typical clean-up sequence for objects stored in an idr tree will use |
|
* idr_for_each() to free all objects, if necessary, then idr_destroy() to |
|
* free up the id mappings and cached idr_layers. |
|
*/ |
|
void idr_destroy(struct idr *idp) |
|
{ |
|
__idr_remove_all(idp); |
|
|
|
while (idp->id_free_cnt) { |
|
struct idr_layer *p = get_from_free_list(idp); |
|
kmem_cache_free(idr_layer_cache, p); |
|
} |
|
} |
|
EXPORT_SYMBOL(idr_destroy); |
|
|
|
void *idr_find_slowpath(struct idr *idp, int id) |
|
{ |
|
int n; |
|
struct idr_layer *p; |
|
|
|
if (id < 0) |
|
return NULL; |
|
|
|
p = rcu_dereference_raw(idp->top); |
|
if (!p) |
|
return NULL; |
|
n = (p->layer+1) * IDR_BITS; |
|
|
|
if (id > idr_max(p->layer + 1)) |
|
return NULL; |
|
BUG_ON(n == 0); |
|
|
|
while (n > 0 && p) { |
|
n -= IDR_BITS; |
|
BUG_ON(n != p->layer*IDR_BITS); |
|
p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]); |
|
} |
|
return((void *)p); |
|
} |
|
EXPORT_SYMBOL(idr_find_slowpath); |
|
|
|
/** |
|
* idr_for_each - iterate through all stored pointers |
|
* @idp: idr handle |
|
* @fn: function to be called for each pointer |
|
* @data: data passed back to callback function |
|
* |
|
* Iterate over the pointers registered with the given idr. The |
|
* callback function will be called for each pointer currently |
|
* registered, passing the id, the pointer and the data pointer passed |
|
* to this function. It is not safe to modify the idr tree while in |
|
* the callback, so functions such as idr_get_new and idr_remove are |
|
* not allowed. |
|
* |
|
* We check the return of @fn each time. If it returns anything other |
|
* than %0, we break out and return that value. |
|
* |
|
* The caller must serialize idr_for_each() vs idr_get_new() and idr_remove(). |
|
*/ |
|
int idr_for_each(struct idr *idp, |
|
int (*fn)(int id, void *p, void *data), void *data) |
|
{ |
|
int n, id, max, error = 0; |
|
struct idr_layer *p; |
|
struct idr_layer *pa[MAX_IDR_LEVEL + 1]; |
|
struct idr_layer **paa = &pa[0]; |
|
|
|
n = idp->layers * IDR_BITS; |
|
*paa = rcu_dereference_raw(idp->top); |
|
max = idr_max(idp->layers); |
|
|
|
id = 0; |
|
while (id >= 0 && id <= max) { |
|
p = *paa; |
|
while (n > 0 && p) { |
|
n -= IDR_BITS; |
|
p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]); |
|
*++paa = p; |
|
} |
|
|
|
if (p) { |
|
error = fn(id, (void *)p, data); |
|
if (error) |
|
break; |
|
} |
|
|
|
id += 1 << n; |
|
while (n < fls(id)) { |
|
n += IDR_BITS; |
|
--paa; |
|
} |
|
} |
|
|
|
return error; |
|
} |
|
EXPORT_SYMBOL(idr_for_each); |
|
|
|
/** |
|
* idr_get_next - lookup next object of id to given id. |
|
* @idp: idr handle |
|
* @nextidp: pointer to lookup key |
|
* |
|
* Returns pointer to registered object with id, which is next number to |
|
* given id. After being looked up, *@nextidp will be updated for the next |
|
* iteration. |
|
* |
|
* This function can be called under rcu_read_lock(), given that the leaf |
|
* pointers lifetimes are correctly managed. |
|
*/ |
|
void *idr_get_next(struct idr *idp, int *nextidp) |
|
{ |
|
struct idr_layer *p, *pa[MAX_IDR_LEVEL + 1]; |
|
struct idr_layer **paa = &pa[0]; |
|
int id = *nextidp; |
|
int n, max; |
|
|
|
/* find first ent */ |
|
p = *paa = rcu_dereference_raw(idp->top); |
|
if (!p) |
|
return NULL; |
|
n = (p->layer + 1) * IDR_BITS; |
|
max = idr_max(p->layer + 1); |
|
|
|
while (id >= 0 && id <= max) { |
|
p = *paa; |
|
while (n > 0 && p) { |
|
n -= IDR_BITS; |
|
p = rcu_dereference_raw(p->ary[(id >> n) & IDR_MASK]); |
|
*++paa = p; |
|
} |
|
|
|
if (p) { |
|
*nextidp = id; |
|
return p; |
|
} |
|
|
|
/* |
|
* Proceed to the next layer at the current level. Unlike |
|
* idr_for_each(), @id isn't guaranteed to be aligned to |
|
* layer boundary at this point and adding 1 << n may |
|
* incorrectly skip IDs. Make sure we jump to the |
|
* beginning of the next layer using round_up(). |
|
*/ |
|
id = round_up(id + 1, 1 << n); |
|
while (n < fls(id)) { |
|
n += IDR_BITS; |
|
--paa; |
|
} |
|
} |
|
return NULL; |
|
} |
|
EXPORT_SYMBOL(idr_get_next); |
|
|
|
|
|
/** |
|
* idr_replace - replace pointer for given id |
|
* @idp: idr handle |
|
* @ptr: pointer you want associated with the id |
|
* @id: lookup key |
|
* |
|
* Replace the pointer registered with an id and return the old value. |
|
* A %-ENOENT return indicates that @id was not found. |
|
* A %-EINVAL return indicates that @id was not within valid constraints. |
|
* |
|
* The caller must serialize with writers. |
|
*/ |
|
void *idr_replace(struct idr *idp, void *ptr, int id) |
|
{ |
|
int n; |
|
struct idr_layer *p, *old_p; |
|
|
|
if (id < 0) |
|
return ERR_PTR(-EINVAL); |
|
|
|
p = idp->top; |
|
if (!p) |
|
return ERR_PTR(-ENOENT); |
|
|
|
if (id > idr_max(p->layer + 1)) |
|
return ERR_PTR(-ENOENT); |
|
|
|
n = p->layer * IDR_BITS; |
|
while ((n > 0) && p) { |
|
p = p->ary[(id >> n) & IDR_MASK]; |
|
n -= IDR_BITS; |
|
} |
|
|
|
n = id & IDR_MASK; |
|
if (unlikely(p == NULL || !test_bit(n, p->bitmap))) |
|
return ERR_PTR(-ENOENT); |
|
|
|
old_p = p->ary[n]; |
|
rcu_assign_pointer(p->ary[n], ptr); |
|
|
|
return old_p; |
|
} |
|
EXPORT_SYMBOL(idr_replace); |
|
|
|
void __init idr_init_cache(void) |
|
{ |
|
idr_layer_cache = kmem_cache_create("idr_layer_cache", |
|
sizeof(struct idr_layer), 0, SLAB_PANIC, NULL); |
|
} |
|
|
|
/** |
|
* idr_init - initialize idr handle |
|
* @idp: idr handle |
|
* |
|
* This function is use to set up the handle (@idp) that you will pass |
|
* to the rest of the functions. |
|
*/ |
|
void idr_init(struct idr *idp) |
|
{ |
|
memset(idp, 0, sizeof(struct idr)); |
|
spin_lock_init(&idp->lock); |
|
} |
|
EXPORT_SYMBOL(idr_init); |
|
|
|
static int idr_has_entry(int id, void *p, void *data) |
|
{ |
|
return 1; |
|
} |
|
|
|
bool idr_is_empty(struct idr *idp) |
|
{ |
|
return !idr_for_each(idp, idr_has_entry, NULL); |
|
} |
|
EXPORT_SYMBOL(idr_is_empty); |
|
|
|
/** |
|
* DOC: IDA description |
|
* IDA - IDR based ID allocator |
|
* |
|
* This is id allocator without id -> pointer translation. Memory |
|
* usage is much lower than full blown idr because each id only |
|
* occupies a bit. ida uses a custom leaf node which contains |
|
* IDA_BITMAP_BITS slots. |
|
* |
|
* 2007-04-25 written by Tejun Heo <htejun@gmail.com> |
|
*/ |
|
|
|
static void free_bitmap(struct ida *ida, struct ida_bitmap *bitmap) |
|
{ |
|
unsigned long flags; |
|
|
|
if (!ida->free_bitmap) { |
|
spin_lock_irqsave(&ida->idr.lock, flags); |
|
if (!ida->free_bitmap) { |
|
ida->free_bitmap = bitmap; |
|
bitmap = NULL; |
|
} |
|
spin_unlock_irqrestore(&ida->idr.lock, flags); |
|
} |
|
|
|
kfree(bitmap); |
|
} |
|
|
|
/** |
|
* ida_pre_get - reserve resources for ida allocation |
|
* @ida: ida handle |
|
* @gfp_mask: memory allocation flag |
|
* |
|
* This function should be called prior to locking and calling the |
|
* following function. It preallocates enough memory to satisfy the |
|
* worst possible allocation. |
|
* |
|
* If the system is REALLY out of memory this function returns %0, |
|
* otherwise %1. |
|
*/ |
|
int ida_pre_get(struct ida *ida, gfp_t gfp_mask) |
|
{ |
|
/* allocate idr_layers */ |
|
if (!__idr_pre_get(&ida->idr, gfp_mask)) |
|
return 0; |
|
|
|
/* allocate free_bitmap */ |
|
if (!ida->free_bitmap) { |
|
struct ida_bitmap *bitmap; |
|
|
|
bitmap = kmalloc(sizeof(struct ida_bitmap), gfp_mask); |
|
if (!bitmap) |
|
return 0; |
|
|
|
free_bitmap(ida, bitmap); |
|
} |
|
|
|
return 1; |
|
} |
|
EXPORT_SYMBOL(ida_pre_get); |
|
|
|
/** |
|
* ida_get_new_above - allocate new ID above or equal to a start id |
|
* @ida: ida handle |
|
* @starting_id: id to start search at |
|
* @p_id: pointer to the allocated handle |
|
* |
|
* Allocate new ID above or equal to @starting_id. It should be called |
|
* with any required locks. |
|
* |
|
* If memory is required, it will return %-EAGAIN, you should unlock |
|
* and go back to the ida_pre_get() call. If the ida is full, it will |
|
* return %-ENOSPC. |
|
* |
|
* @p_id returns a value in the range @starting_id ... %0x7fffffff. |
|
*/ |
|
int ida_get_new_above(struct ida *ida, int starting_id, int *p_id) |
|
{ |
|
struct idr_layer *pa[MAX_IDR_LEVEL + 1]; |
|
struct ida_bitmap *bitmap; |
|
unsigned long flags; |
|
int idr_id = starting_id / IDA_BITMAP_BITS; |
|
int offset = starting_id % IDA_BITMAP_BITS; |
|
int t, id; |
|
|
|
restart: |
|
/* get vacant slot */ |
|
t = idr_get_empty_slot(&ida->idr, idr_id, pa, 0, &ida->idr); |
|
if (t < 0) |
|
return t == -ENOMEM ? -EAGAIN : t; |
|
|
|
if (t * IDA_BITMAP_BITS >= MAX_IDR_BIT) |
|
return -ENOSPC; |
|
|
|
if (t != idr_id) |
|
offset = 0; |
|
idr_id = t; |
|
|
|
/* if bitmap isn't there, create a new one */ |
|
bitmap = (void *)pa[0]->ary[idr_id & IDR_MASK]; |
|
if (!bitmap) { |
|
spin_lock_irqsave(&ida->idr.lock, flags); |
|
bitmap = ida->free_bitmap; |
|
ida->free_bitmap = NULL; |
|
spin_unlock_irqrestore(&ida->idr.lock, flags); |
|
|
|
if (!bitmap) |
|
return -EAGAIN; |
|
|
|
memset(bitmap, 0, sizeof(struct ida_bitmap)); |
|
rcu_assign_pointer(pa[0]->ary[idr_id & IDR_MASK], |
|
(void *)bitmap); |
|
pa[0]->count++; |
|
} |
|
|
|
/* lookup for empty slot */ |
|
t = find_next_zero_bit(bitmap->bitmap, IDA_BITMAP_BITS, offset); |
|
if (t == IDA_BITMAP_BITS) { |
|
/* no empty slot after offset, continue to the next chunk */ |
|
idr_id++; |
|
offset = 0; |
|
goto restart; |
|
} |
|
|
|
id = idr_id * IDA_BITMAP_BITS + t; |
|
if (id >= MAX_IDR_BIT) |
|
return -ENOSPC; |
|
|
|
__set_bit(t, bitmap->bitmap); |
|
if (++bitmap->nr_busy == IDA_BITMAP_BITS) |
|
idr_mark_full(pa, idr_id); |
|
|
|
*p_id = id; |
|
|
|
/* Each leaf node can handle nearly a thousand slots and the |
|
* whole idea of ida is to have small memory foot print. |
|
* Throw away extra resources one by one after each successful |
|
* allocation. |
|
*/ |
|
if (ida->idr.id_free_cnt || ida->free_bitmap) { |
|
struct idr_layer *p = get_from_free_list(&ida->idr); |
|
if (p) |
|
kmem_cache_free(idr_layer_cache, p); |
|
} |
|
|
|
return 0; |
|
} |
|
EXPORT_SYMBOL(ida_get_new_above); |
|
|
|
/** |
|
* ida_remove - remove the given ID |
|
* @ida: ida handle |
|
* @id: ID to free |
|
*/ |
|
void ida_remove(struct ida *ida, int id) |
|
{ |
|
struct idr_layer *p = ida->idr.top; |
|
int shift = (ida->idr.layers - 1) * IDR_BITS; |
|
int idr_id = id / IDA_BITMAP_BITS; |
|
int offset = id % IDA_BITMAP_BITS; |
|
int n; |
|
struct ida_bitmap *bitmap; |
|
|
|
if (idr_id > idr_max(ida->idr.layers)) |
|
goto err; |
|
|
|
/* clear full bits while looking up the leaf idr_layer */ |
|
while ((shift > 0) && p) { |
|
n = (idr_id >> shift) & IDR_MASK; |
|
__clear_bit(n, p->bitmap); |
|
p = p->ary[n]; |
|
shift -= IDR_BITS; |
|
} |
|
|
|
if (p == NULL) |
|
goto err; |
|
|
|
n = idr_id & IDR_MASK; |
|
__clear_bit(n, p->bitmap); |
|
|
|
bitmap = (void *)p->ary[n]; |
|
if (!bitmap || !test_bit(offset, bitmap->bitmap)) |
|
goto err; |
|
|
|
/* update bitmap and remove it if empty */ |
|
__clear_bit(offset, bitmap->bitmap); |
|
if (--bitmap->nr_busy == 0) { |
|
__set_bit(n, p->bitmap); /* to please idr_remove() */ |
|
idr_remove(&ida->idr, idr_id); |
|
free_bitmap(ida, bitmap); |
|
} |
|
|
|
return; |
|
|
|
err: |
|
WARN(1, "ida_remove called for id=%d which is not allocated.\n", id); |
|
} |
|
EXPORT_SYMBOL(ida_remove); |
|
|
|
/** |
|
* ida_destroy - release all cached layers within an ida tree |
|
* @ida: ida handle |
|
*/ |
|
void ida_destroy(struct ida *ida) |
|
{ |
|
idr_destroy(&ida->idr); |
|
kfree(ida->free_bitmap); |
|
} |
|
EXPORT_SYMBOL(ida_destroy); |
|
|
|
/** |
|
* ida_simple_get - get a new id. |
|
* @ida: the (initialized) ida. |
|
* @start: the minimum id (inclusive, < 0x8000000) |
|
* @end: the maximum id (exclusive, < 0x8000000 or 0) |
|
* @gfp_mask: memory allocation flags |
|
* |
|
* Allocates an id in the range start <= id < end, or returns -ENOSPC. |
|
* On memory allocation failure, returns -ENOMEM. |
|
* |
|
* Use ida_simple_remove() to get rid of an id. |
|
*/ |
|
int ida_simple_get(struct ida *ida, unsigned int start, unsigned int end, |
|
gfp_t gfp_mask) |
|
{ |
|
int ret, id; |
|
unsigned int max; |
|
unsigned long flags; |
|
|
|
BUG_ON((int)start < 0); |
|
BUG_ON((int)end < 0); |
|
|
|
if (end == 0) |
|
max = 0x80000000; |
|
else { |
|
BUG_ON(end < start); |
|
max = end - 1; |
|
} |
|
|
|
again: |
|
if (!ida_pre_get(ida, gfp_mask)) |
|
return -ENOMEM; |
|
|
|
spin_lock_irqsave(&simple_ida_lock, flags); |
|
ret = ida_get_new_above(ida, start, &id); |
|
if (!ret) { |
|
if (id > max) { |
|
ida_remove(ida, id); |
|
ret = -ENOSPC; |
|
} else { |
|
ret = id; |
|
} |
|
} |
|
spin_unlock_irqrestore(&simple_ida_lock, flags); |
|
|
|
if (unlikely(ret == -EAGAIN)) |
|
goto again; |
|
|
|
return ret; |
|
} |
|
EXPORT_SYMBOL(ida_simple_get); |
|
|
|
/** |
|
* ida_simple_remove - remove an allocated id. |
|
* @ida: the (initialized) ida. |
|
* @id: the id returned by ida_simple_get. |
|
*/ |
|
void ida_simple_remove(struct ida *ida, unsigned int id) |
|
{ |
|
unsigned long flags; |
|
|
|
BUG_ON((int)id < 0); |
|
spin_lock_irqsave(&simple_ida_lock, flags); |
|
ida_remove(ida, id); |
|
spin_unlock_irqrestore(&simple_ida_lock, flags); |
|
} |
|
EXPORT_SYMBOL(ida_simple_remove); |
|
|
|
/** |
|
* ida_init - initialize ida handle |
|
* @ida: ida handle |
|
* |
|
* This function is use to set up the handle (@ida) that you will pass |
|
* to the rest of the functions. |
|
*/ |
|
void ida_init(struct ida *ida) |
|
{ |
|
memset(ida, 0, sizeof(struct ida)); |
|
idr_init(&ida->idr); |
|
|
|
} |
|
EXPORT_SYMBOL(ida_init);
|
|
|