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1214 lines
36 KiB
1214 lines
36 KiB
/* |
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* lib/bitmap.c |
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* Helper functions for bitmap.h. |
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* |
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* This source code is licensed under the GNU General Public License, |
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* Version 2. See the file COPYING for more details. |
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*/ |
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#include <linux/export.h> |
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#include <linux/thread_info.h> |
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#include <linux/ctype.h> |
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#include <linux/errno.h> |
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#include <linux/bitmap.h> |
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#include <linux/bitops.h> |
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#include <linux/bug.h> |
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#include <linux/kernel.h> |
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#include <linux/string.h> |
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#include <linux/uaccess.h> |
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|
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#include <asm/page.h> |
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|
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/* |
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* bitmaps provide an array of bits, implemented using an an |
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* array of unsigned longs. The number of valid bits in a |
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* given bitmap does _not_ need to be an exact multiple of |
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* BITS_PER_LONG. |
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* |
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* The possible unused bits in the last, partially used word |
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* of a bitmap are 'don't care'. The implementation makes |
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* no particular effort to keep them zero. It ensures that |
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* their value will not affect the results of any operation. |
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* The bitmap operations that return Boolean (bitmap_empty, |
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* for example) or scalar (bitmap_weight, for example) results |
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* carefully filter out these unused bits from impacting their |
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* results. |
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* |
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* These operations actually hold to a slightly stronger rule: |
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* if you don't input any bitmaps to these ops that have some |
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* unused bits set, then they won't output any set unused bits |
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* in output bitmaps. |
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* |
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* The byte ordering of bitmaps is more natural on little |
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* endian architectures. See the big-endian headers |
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* include/asm-ppc64/bitops.h and include/asm-s390/bitops.h |
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* for the best explanations of this ordering. |
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*/ |
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|
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int __bitmap_equal(const unsigned long *bitmap1, |
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const unsigned long *bitmap2, unsigned int bits) |
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{ |
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unsigned int k, lim = bits/BITS_PER_LONG; |
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for (k = 0; k < lim; ++k) |
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if (bitmap1[k] != bitmap2[k]) |
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return 0; |
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|
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if (bits % BITS_PER_LONG) |
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if ((bitmap1[k] ^ bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) |
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return 0; |
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|
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return 1; |
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} |
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EXPORT_SYMBOL(__bitmap_equal); |
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|
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void __bitmap_complement(unsigned long *dst, const unsigned long *src, unsigned int bits) |
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{ |
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unsigned int k, lim = bits/BITS_PER_LONG; |
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for (k = 0; k < lim; ++k) |
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dst[k] = ~src[k]; |
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|
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if (bits % BITS_PER_LONG) |
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dst[k] = ~src[k]; |
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} |
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EXPORT_SYMBOL(__bitmap_complement); |
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|
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/** |
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* __bitmap_shift_right - logical right shift of the bits in a bitmap |
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* @dst : destination bitmap |
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* @src : source bitmap |
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* @shift : shift by this many bits |
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* @nbits : bitmap size, in bits |
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* |
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* Shifting right (dividing) means moving bits in the MS -> LS bit |
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* direction. Zeros are fed into the vacated MS positions and the |
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* LS bits shifted off the bottom are lost. |
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*/ |
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void __bitmap_shift_right(unsigned long *dst, const unsigned long *src, |
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unsigned shift, unsigned nbits) |
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{ |
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unsigned k, lim = BITS_TO_LONGS(nbits); |
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unsigned off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; |
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unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); |
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for (k = 0; off + k < lim; ++k) { |
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unsigned long upper, lower; |
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|
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/* |
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* If shift is not word aligned, take lower rem bits of |
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* word above and make them the top rem bits of result. |
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*/ |
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if (!rem || off + k + 1 >= lim) |
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upper = 0; |
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else { |
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upper = src[off + k + 1]; |
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if (off + k + 1 == lim - 1) |
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upper &= mask; |
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upper <<= (BITS_PER_LONG - rem); |
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} |
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lower = src[off + k]; |
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if (off + k == lim - 1) |
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lower &= mask; |
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lower >>= rem; |
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dst[k] = lower | upper; |
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} |
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if (off) |
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memset(&dst[lim - off], 0, off*sizeof(unsigned long)); |
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} |
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EXPORT_SYMBOL(__bitmap_shift_right); |
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|
|
|
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/** |
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* __bitmap_shift_left - logical left shift of the bits in a bitmap |
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* @dst : destination bitmap |
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* @src : source bitmap |
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* @shift : shift by this many bits |
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* @nbits : bitmap size, in bits |
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* |
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* Shifting left (multiplying) means moving bits in the LS -> MS |
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* direction. Zeros are fed into the vacated LS bit positions |
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* and those MS bits shifted off the top are lost. |
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*/ |
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|
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void __bitmap_shift_left(unsigned long *dst, const unsigned long *src, |
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unsigned int shift, unsigned int nbits) |
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{ |
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int k; |
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unsigned int lim = BITS_TO_LONGS(nbits); |
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unsigned int off = shift/BITS_PER_LONG, rem = shift % BITS_PER_LONG; |
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for (k = lim - off - 1; k >= 0; --k) { |
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unsigned long upper, lower; |
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|
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/* |
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* If shift is not word aligned, take upper rem bits of |
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* word below and make them the bottom rem bits of result. |
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*/ |
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if (rem && k > 0) |
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lower = src[k - 1] >> (BITS_PER_LONG - rem); |
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else |
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lower = 0; |
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upper = src[k] << rem; |
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dst[k + off] = lower | upper; |
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} |
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if (off) |
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memset(dst, 0, off*sizeof(unsigned long)); |
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} |
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EXPORT_SYMBOL(__bitmap_shift_left); |
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|
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int __bitmap_and(unsigned long *dst, const unsigned long *bitmap1, |
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const unsigned long *bitmap2, unsigned int bits) |
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{ |
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unsigned int k; |
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unsigned int lim = bits/BITS_PER_LONG; |
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unsigned long result = 0; |
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|
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for (k = 0; k < lim; k++) |
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result |= (dst[k] = bitmap1[k] & bitmap2[k]); |
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if (bits % BITS_PER_LONG) |
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result |= (dst[k] = bitmap1[k] & bitmap2[k] & |
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BITMAP_LAST_WORD_MASK(bits)); |
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return result != 0; |
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} |
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EXPORT_SYMBOL(__bitmap_and); |
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|
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void __bitmap_or(unsigned long *dst, const unsigned long *bitmap1, |
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const unsigned long *bitmap2, unsigned int bits) |
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{ |
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unsigned int k; |
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unsigned int nr = BITS_TO_LONGS(bits); |
|
|
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for (k = 0; k < nr; k++) |
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dst[k] = bitmap1[k] | bitmap2[k]; |
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} |
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EXPORT_SYMBOL(__bitmap_or); |
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|
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void __bitmap_xor(unsigned long *dst, const unsigned long *bitmap1, |
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const unsigned long *bitmap2, unsigned int bits) |
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{ |
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unsigned int k; |
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unsigned int nr = BITS_TO_LONGS(bits); |
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|
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for (k = 0; k < nr; k++) |
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dst[k] = bitmap1[k] ^ bitmap2[k]; |
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} |
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EXPORT_SYMBOL(__bitmap_xor); |
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|
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int __bitmap_andnot(unsigned long *dst, const unsigned long *bitmap1, |
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const unsigned long *bitmap2, unsigned int bits) |
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{ |
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unsigned int k; |
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unsigned int lim = bits/BITS_PER_LONG; |
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unsigned long result = 0; |
|
|
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for (k = 0; k < lim; k++) |
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result |= (dst[k] = bitmap1[k] & ~bitmap2[k]); |
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if (bits % BITS_PER_LONG) |
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result |= (dst[k] = bitmap1[k] & ~bitmap2[k] & |
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BITMAP_LAST_WORD_MASK(bits)); |
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return result != 0; |
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} |
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EXPORT_SYMBOL(__bitmap_andnot); |
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|
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int __bitmap_intersects(const unsigned long *bitmap1, |
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const unsigned long *bitmap2, unsigned int bits) |
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{ |
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unsigned int k, lim = bits/BITS_PER_LONG; |
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for (k = 0; k < lim; ++k) |
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if (bitmap1[k] & bitmap2[k]) |
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return 1; |
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|
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if (bits % BITS_PER_LONG) |
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if ((bitmap1[k] & bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) |
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return 1; |
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return 0; |
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} |
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EXPORT_SYMBOL(__bitmap_intersects); |
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|
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int __bitmap_subset(const unsigned long *bitmap1, |
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const unsigned long *bitmap2, unsigned int bits) |
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{ |
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unsigned int k, lim = bits/BITS_PER_LONG; |
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for (k = 0; k < lim; ++k) |
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if (bitmap1[k] & ~bitmap2[k]) |
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return 0; |
|
|
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if (bits % BITS_PER_LONG) |
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if ((bitmap1[k] & ~bitmap2[k]) & BITMAP_LAST_WORD_MASK(bits)) |
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return 0; |
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return 1; |
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} |
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EXPORT_SYMBOL(__bitmap_subset); |
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|
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int __bitmap_weight(const unsigned long *bitmap, unsigned int bits) |
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{ |
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unsigned int k, lim = bits/BITS_PER_LONG; |
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int w = 0; |
|
|
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for (k = 0; k < lim; k++) |
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w += hweight_long(bitmap[k]); |
|
|
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if (bits % BITS_PER_LONG) |
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w += hweight_long(bitmap[k] & BITMAP_LAST_WORD_MASK(bits)); |
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|
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return w; |
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} |
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EXPORT_SYMBOL(__bitmap_weight); |
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|
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void __bitmap_set(unsigned long *map, unsigned int start, int len) |
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{ |
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unsigned long *p = map + BIT_WORD(start); |
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const unsigned int size = start + len; |
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int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG); |
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unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start); |
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|
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while (len - bits_to_set >= 0) { |
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*p |= mask_to_set; |
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len -= bits_to_set; |
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bits_to_set = BITS_PER_LONG; |
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mask_to_set = ~0UL; |
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p++; |
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} |
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if (len) { |
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mask_to_set &= BITMAP_LAST_WORD_MASK(size); |
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*p |= mask_to_set; |
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} |
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} |
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EXPORT_SYMBOL(__bitmap_set); |
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|
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void __bitmap_clear(unsigned long *map, unsigned int start, int len) |
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{ |
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unsigned long *p = map + BIT_WORD(start); |
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const unsigned int size = start + len; |
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int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG); |
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unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start); |
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|
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while (len - bits_to_clear >= 0) { |
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*p &= ~mask_to_clear; |
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len -= bits_to_clear; |
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bits_to_clear = BITS_PER_LONG; |
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mask_to_clear = ~0UL; |
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p++; |
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} |
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if (len) { |
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mask_to_clear &= BITMAP_LAST_WORD_MASK(size); |
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*p &= ~mask_to_clear; |
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} |
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} |
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EXPORT_SYMBOL(__bitmap_clear); |
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|
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/** |
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* bitmap_find_next_zero_area_off - find a contiguous aligned zero area |
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* @map: The address to base the search on |
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* @size: The bitmap size in bits |
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* @start: The bitnumber to start searching at |
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* @nr: The number of zeroed bits we're looking for |
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* @align_mask: Alignment mask for zero area |
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* @align_offset: Alignment offset for zero area. |
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* |
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* The @align_mask should be one less than a power of 2; the effect is that |
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* the bit offset of all zero areas this function finds plus @align_offset |
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* is multiple of that power of 2. |
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*/ |
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unsigned long bitmap_find_next_zero_area_off(unsigned long *map, |
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unsigned long size, |
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unsigned long start, |
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unsigned int nr, |
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unsigned long align_mask, |
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unsigned long align_offset) |
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{ |
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unsigned long index, end, i; |
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again: |
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index = find_next_zero_bit(map, size, start); |
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|
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/* Align allocation */ |
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index = __ALIGN_MASK(index + align_offset, align_mask) - align_offset; |
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|
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end = index + nr; |
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if (end > size) |
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return end; |
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i = find_next_bit(map, end, index); |
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if (i < end) { |
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start = i + 1; |
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goto again; |
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} |
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return index; |
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} |
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EXPORT_SYMBOL(bitmap_find_next_zero_area_off); |
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|
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/* |
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* Bitmap printing & parsing functions: first version by Nadia Yvette Chambers, |
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* second version by Paul Jackson, third by Joe Korty. |
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*/ |
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|
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#define CHUNKSZ 32 |
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#define nbits_to_hold_value(val) fls(val) |
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#define BASEDEC 10 /* fancier cpuset lists input in decimal */ |
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|
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/** |
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* __bitmap_parse - convert an ASCII hex string into a bitmap. |
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* @buf: pointer to buffer containing string. |
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* @buflen: buffer size in bytes. If string is smaller than this |
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* then it must be terminated with a \0. |
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* @is_user: location of buffer, 0 indicates kernel space |
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* @maskp: pointer to bitmap array that will contain result. |
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* @nmaskbits: size of bitmap, in bits. |
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* |
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* Commas group hex digits into chunks. Each chunk defines exactly 32 |
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* bits of the resultant bitmask. No chunk may specify a value larger |
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* than 32 bits (%-EOVERFLOW), and if a chunk specifies a smaller value |
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* then leading 0-bits are prepended. %-EINVAL is returned for illegal |
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* characters and for grouping errors such as "1,,5", ",44", "," and "". |
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* Leading and trailing whitespace accepted, but not embedded whitespace. |
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*/ |
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int __bitmap_parse(const char *buf, unsigned int buflen, |
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int is_user, unsigned long *maskp, |
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int nmaskbits) |
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{ |
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int c, old_c, totaldigits, ndigits, nchunks, nbits; |
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u32 chunk; |
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const char __user __force *ubuf = (const char __user __force *)buf; |
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|
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bitmap_zero(maskp, nmaskbits); |
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|
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nchunks = nbits = totaldigits = c = 0; |
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do { |
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chunk = 0; |
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ndigits = totaldigits; |
|
|
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/* Get the next chunk of the bitmap */ |
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while (buflen) { |
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old_c = c; |
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if (is_user) { |
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if (__get_user(c, ubuf++)) |
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return -EFAULT; |
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} |
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else |
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c = *buf++; |
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buflen--; |
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if (isspace(c)) |
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continue; |
|
|
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/* |
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* If the last character was a space and the current |
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* character isn't '\0', we've got embedded whitespace. |
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* This is a no-no, so throw an error. |
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*/ |
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if (totaldigits && c && isspace(old_c)) |
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return -EINVAL; |
|
|
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/* A '\0' or a ',' signal the end of the chunk */ |
|
if (c == '\0' || c == ',') |
|
break; |
|
|
|
if (!isxdigit(c)) |
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return -EINVAL; |
|
|
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/* |
|
* Make sure there are at least 4 free bits in 'chunk'. |
|
* If not, this hexdigit will overflow 'chunk', so |
|
* throw an error. |
|
*/ |
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if (chunk & ~((1UL << (CHUNKSZ - 4)) - 1)) |
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return -EOVERFLOW; |
|
|
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chunk = (chunk << 4) | hex_to_bin(c); |
|
totaldigits++; |
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} |
|
if (ndigits == totaldigits) |
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return -EINVAL; |
|
if (nchunks == 0 && chunk == 0) |
|
continue; |
|
|
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__bitmap_shift_left(maskp, maskp, CHUNKSZ, nmaskbits); |
|
*maskp |= chunk; |
|
nchunks++; |
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nbits += (nchunks == 1) ? nbits_to_hold_value(chunk) : CHUNKSZ; |
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if (nbits > nmaskbits) |
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return -EOVERFLOW; |
|
} while (buflen && c == ','); |
|
|
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return 0; |
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} |
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EXPORT_SYMBOL(__bitmap_parse); |
|
|
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/** |
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* bitmap_parse_user - convert an ASCII hex string in a user buffer into a bitmap |
|
* |
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* @ubuf: pointer to user buffer containing string. |
|
* @ulen: buffer size in bytes. If string is smaller than this |
|
* then it must be terminated with a \0. |
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* @maskp: pointer to bitmap array that will contain result. |
|
* @nmaskbits: size of bitmap, in bits. |
|
* |
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* Wrapper for __bitmap_parse(), providing it with user buffer. |
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* |
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* We cannot have this as an inline function in bitmap.h because it needs |
|
* linux/uaccess.h to get the access_ok() declaration and this causes |
|
* cyclic dependencies. |
|
*/ |
|
int bitmap_parse_user(const char __user *ubuf, |
|
unsigned int ulen, unsigned long *maskp, |
|
int nmaskbits) |
|
{ |
|
if (!access_ok(VERIFY_READ, ubuf, ulen)) |
|
return -EFAULT; |
|
return __bitmap_parse((const char __force *)ubuf, |
|
ulen, 1, maskp, nmaskbits); |
|
|
|
} |
|
EXPORT_SYMBOL(bitmap_parse_user); |
|
|
|
/** |
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* bitmap_print_to_pagebuf - convert bitmap to list or hex format ASCII string |
|
* @list: indicates whether the bitmap must be list |
|
* @buf: page aligned buffer into which string is placed |
|
* @maskp: pointer to bitmap to convert |
|
* @nmaskbits: size of bitmap, in bits |
|
* |
|
* Output format is a comma-separated list of decimal numbers and |
|
* ranges if list is specified or hex digits grouped into comma-separated |
|
* sets of 8 digits/set. Returns the number of characters written to buf. |
|
* |
|
* It is assumed that @buf is a pointer into a PAGE_SIZE area and that |
|
* sufficient storage remains at @buf to accommodate the |
|
* bitmap_print_to_pagebuf() output. |
|
*/ |
|
int bitmap_print_to_pagebuf(bool list, char *buf, const unsigned long *maskp, |
|
int nmaskbits) |
|
{ |
|
ptrdiff_t len = PTR_ALIGN(buf + PAGE_SIZE - 1, PAGE_SIZE) - buf; |
|
int n = 0; |
|
|
|
if (len > 1) |
|
n = list ? scnprintf(buf, len, "%*pbl\n", nmaskbits, maskp) : |
|
scnprintf(buf, len, "%*pb\n", nmaskbits, maskp); |
|
return n; |
|
} |
|
EXPORT_SYMBOL(bitmap_print_to_pagebuf); |
|
|
|
/** |
|
* __bitmap_parselist - convert list format ASCII string to bitmap |
|
* @buf: read nul-terminated user string from this buffer |
|
* @buflen: buffer size in bytes. If string is smaller than this |
|
* then it must be terminated with a \0. |
|
* @is_user: location of buffer, 0 indicates kernel space |
|
* @maskp: write resulting mask here |
|
* @nmaskbits: number of bits in mask to be written |
|
* |
|
* Input format is a comma-separated list of decimal numbers and |
|
* ranges. Consecutively set bits are shown as two hyphen-separated |
|
* decimal numbers, the smallest and largest bit numbers set in |
|
* the range. |
|
* Optionally each range can be postfixed to denote that only parts of it |
|
* should be set. The range will divided to groups of specific size. |
|
* From each group will be used only defined amount of bits. |
|
* Syntax: range:used_size/group_size |
|
* Example: 0-1023:2/256 ==> 0,1,256,257,512,513,768,769 |
|
* |
|
* Returns: 0 on success, -errno on invalid input strings. Error values: |
|
* |
|
* - ``-EINVAL``: second number in range smaller than first |
|
* - ``-EINVAL``: invalid character in string |
|
* - ``-ERANGE``: bit number specified too large for mask |
|
*/ |
|
static int __bitmap_parselist(const char *buf, unsigned int buflen, |
|
int is_user, unsigned long *maskp, |
|
int nmaskbits) |
|
{ |
|
unsigned int a, b, old_a, old_b; |
|
unsigned int group_size, used_size, off; |
|
int c, old_c, totaldigits, ndigits; |
|
const char __user __force *ubuf = (const char __user __force *)buf; |
|
int at_start, in_range, in_partial_range; |
|
|
|
totaldigits = c = 0; |
|
old_a = old_b = 0; |
|
group_size = used_size = 0; |
|
bitmap_zero(maskp, nmaskbits); |
|
do { |
|
at_start = 1; |
|
in_range = 0; |
|
in_partial_range = 0; |
|
a = b = 0; |
|
ndigits = totaldigits; |
|
|
|
/* Get the next cpu# or a range of cpu#'s */ |
|
while (buflen) { |
|
old_c = c; |
|
if (is_user) { |
|
if (__get_user(c, ubuf++)) |
|
return -EFAULT; |
|
} else |
|
c = *buf++; |
|
buflen--; |
|
if (isspace(c)) |
|
continue; |
|
|
|
/* A '\0' or a ',' signal the end of a cpu# or range */ |
|
if (c == '\0' || c == ',') |
|
break; |
|
/* |
|
* whitespaces between digits are not allowed, |
|
* but it's ok if whitespaces are on head or tail. |
|
* when old_c is whilespace, |
|
* if totaldigits == ndigits, whitespace is on head. |
|
* if whitespace is on tail, it should not run here. |
|
* as c was ',' or '\0', |
|
* the last code line has broken the current loop. |
|
*/ |
|
if ((totaldigits != ndigits) && isspace(old_c)) |
|
return -EINVAL; |
|
|
|
if (c == '/') { |
|
used_size = a; |
|
at_start = 1; |
|
in_range = 0; |
|
a = b = 0; |
|
continue; |
|
} |
|
|
|
if (c == ':') { |
|
old_a = a; |
|
old_b = b; |
|
at_start = 1; |
|
in_range = 0; |
|
in_partial_range = 1; |
|
a = b = 0; |
|
continue; |
|
} |
|
|
|
if (c == '-') { |
|
if (at_start || in_range) |
|
return -EINVAL; |
|
b = 0; |
|
in_range = 1; |
|
at_start = 1; |
|
continue; |
|
} |
|
|
|
if (!isdigit(c)) |
|
return -EINVAL; |
|
|
|
b = b * 10 + (c - '0'); |
|
if (!in_range) |
|
a = b; |
|
at_start = 0; |
|
totaldigits++; |
|
} |
|
if (ndigits == totaldigits) |
|
continue; |
|
if (in_partial_range) { |
|
group_size = a; |
|
a = old_a; |
|
b = old_b; |
|
old_a = old_b = 0; |
|
} else { |
|
used_size = group_size = b - a + 1; |
|
} |
|
/* if no digit is after '-', it's wrong*/ |
|
if (at_start && in_range) |
|
return -EINVAL; |
|
if (!(a <= b) || group_size == 0 || !(used_size <= group_size)) |
|
return -EINVAL; |
|
if (b >= nmaskbits) |
|
return -ERANGE; |
|
while (a <= b) { |
|
off = min(b - a + 1, used_size); |
|
bitmap_set(maskp, a, off); |
|
a += group_size; |
|
} |
|
} while (buflen && c == ','); |
|
return 0; |
|
} |
|
|
|
int bitmap_parselist(const char *bp, unsigned long *maskp, int nmaskbits) |
|
{ |
|
char *nl = strchrnul(bp, '\n'); |
|
int len = nl - bp; |
|
|
|
return __bitmap_parselist(bp, len, 0, maskp, nmaskbits); |
|
} |
|
EXPORT_SYMBOL(bitmap_parselist); |
|
|
|
|
|
/** |
|
* bitmap_parselist_user() |
|
* |
|
* @ubuf: pointer to user buffer containing string. |
|
* @ulen: buffer size in bytes. If string is smaller than this |
|
* then it must be terminated with a \0. |
|
* @maskp: pointer to bitmap array that will contain result. |
|
* @nmaskbits: size of bitmap, in bits. |
|
* |
|
* Wrapper for bitmap_parselist(), providing it with user buffer. |
|
* |
|
* We cannot have this as an inline function in bitmap.h because it needs |
|
* linux/uaccess.h to get the access_ok() declaration and this causes |
|
* cyclic dependencies. |
|
*/ |
|
int bitmap_parselist_user(const char __user *ubuf, |
|
unsigned int ulen, unsigned long *maskp, |
|
int nmaskbits) |
|
{ |
|
if (!access_ok(VERIFY_READ, ubuf, ulen)) |
|
return -EFAULT; |
|
return __bitmap_parselist((const char __force *)ubuf, |
|
ulen, 1, maskp, nmaskbits); |
|
} |
|
EXPORT_SYMBOL(bitmap_parselist_user); |
|
|
|
|
|
/** |
|
* bitmap_pos_to_ord - find ordinal of set bit at given position in bitmap |
|
* @buf: pointer to a bitmap |
|
* @pos: a bit position in @buf (0 <= @pos < @nbits) |
|
* @nbits: number of valid bit positions in @buf |
|
* |
|
* Map the bit at position @pos in @buf (of length @nbits) to the |
|
* ordinal of which set bit it is. If it is not set or if @pos |
|
* is not a valid bit position, map to -1. |
|
* |
|
* If for example, just bits 4 through 7 are set in @buf, then @pos |
|
* values 4 through 7 will get mapped to 0 through 3, respectively, |
|
* and other @pos values will get mapped to -1. When @pos value 7 |
|
* gets mapped to (returns) @ord value 3 in this example, that means |
|
* that bit 7 is the 3rd (starting with 0th) set bit in @buf. |
|
* |
|
* The bit positions 0 through @bits are valid positions in @buf. |
|
*/ |
|
static int bitmap_pos_to_ord(const unsigned long *buf, unsigned int pos, unsigned int nbits) |
|
{ |
|
if (pos >= nbits || !test_bit(pos, buf)) |
|
return -1; |
|
|
|
return __bitmap_weight(buf, pos); |
|
} |
|
|
|
/** |
|
* bitmap_ord_to_pos - find position of n-th set bit in bitmap |
|
* @buf: pointer to bitmap |
|
* @ord: ordinal bit position (n-th set bit, n >= 0) |
|
* @nbits: number of valid bit positions in @buf |
|
* |
|
* Map the ordinal offset of bit @ord in @buf to its position in @buf. |
|
* Value of @ord should be in range 0 <= @ord < weight(buf). If @ord |
|
* >= weight(buf), returns @nbits. |
|
* |
|
* If for example, just bits 4 through 7 are set in @buf, then @ord |
|
* values 0 through 3 will get mapped to 4 through 7, respectively, |
|
* and all other @ord values returns @nbits. When @ord value 3 |
|
* gets mapped to (returns) @pos value 7 in this example, that means |
|
* that the 3rd set bit (starting with 0th) is at position 7 in @buf. |
|
* |
|
* The bit positions 0 through @nbits-1 are valid positions in @buf. |
|
*/ |
|
unsigned int bitmap_ord_to_pos(const unsigned long *buf, unsigned int ord, unsigned int nbits) |
|
{ |
|
unsigned int pos; |
|
|
|
for (pos = find_first_bit(buf, nbits); |
|
pos < nbits && ord; |
|
pos = find_next_bit(buf, nbits, pos + 1)) |
|
ord--; |
|
|
|
return pos; |
|
} |
|
|
|
/** |
|
* bitmap_remap - Apply map defined by a pair of bitmaps to another bitmap |
|
* @dst: remapped result |
|
* @src: subset to be remapped |
|
* @old: defines domain of map |
|
* @new: defines range of map |
|
* @nbits: number of bits in each of these bitmaps |
|
* |
|
* Let @old and @new define a mapping of bit positions, such that |
|
* whatever position is held by the n-th set bit in @old is mapped |
|
* to the n-th set bit in @new. In the more general case, allowing |
|
* for the possibility that the weight 'w' of @new is less than the |
|
* weight of @old, map the position of the n-th set bit in @old to |
|
* the position of the m-th set bit in @new, where m == n % w. |
|
* |
|
* If either of the @old and @new bitmaps are empty, or if @src and |
|
* @dst point to the same location, then this routine copies @src |
|
* to @dst. |
|
* |
|
* The positions of unset bits in @old are mapped to themselves |
|
* (the identify map). |
|
* |
|
* Apply the above specified mapping to @src, placing the result in |
|
* @dst, clearing any bits previously set in @dst. |
|
* |
|
* For example, lets say that @old has bits 4 through 7 set, and |
|
* @new has bits 12 through 15 set. This defines the mapping of bit |
|
* position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other |
|
* bit positions unchanged. So if say @src comes into this routine |
|
* with bits 1, 5 and 7 set, then @dst should leave with bits 1, |
|
* 13 and 15 set. |
|
*/ |
|
void bitmap_remap(unsigned long *dst, const unsigned long *src, |
|
const unsigned long *old, const unsigned long *new, |
|
unsigned int nbits) |
|
{ |
|
unsigned int oldbit, w; |
|
|
|
if (dst == src) /* following doesn't handle inplace remaps */ |
|
return; |
|
bitmap_zero(dst, nbits); |
|
|
|
w = bitmap_weight(new, nbits); |
|
for_each_set_bit(oldbit, src, nbits) { |
|
int n = bitmap_pos_to_ord(old, oldbit, nbits); |
|
|
|
if (n < 0 || w == 0) |
|
set_bit(oldbit, dst); /* identity map */ |
|
else |
|
set_bit(bitmap_ord_to_pos(new, n % w, nbits), dst); |
|
} |
|
} |
|
EXPORT_SYMBOL(bitmap_remap); |
|
|
|
/** |
|
* bitmap_bitremap - Apply map defined by a pair of bitmaps to a single bit |
|
* @oldbit: bit position to be mapped |
|
* @old: defines domain of map |
|
* @new: defines range of map |
|
* @bits: number of bits in each of these bitmaps |
|
* |
|
* Let @old and @new define a mapping of bit positions, such that |
|
* whatever position is held by the n-th set bit in @old is mapped |
|
* to the n-th set bit in @new. In the more general case, allowing |
|
* for the possibility that the weight 'w' of @new is less than the |
|
* weight of @old, map the position of the n-th set bit in @old to |
|
* the position of the m-th set bit in @new, where m == n % w. |
|
* |
|
* The positions of unset bits in @old are mapped to themselves |
|
* (the identify map). |
|
* |
|
* Apply the above specified mapping to bit position @oldbit, returning |
|
* the new bit position. |
|
* |
|
* For example, lets say that @old has bits 4 through 7 set, and |
|
* @new has bits 12 through 15 set. This defines the mapping of bit |
|
* position 4 to 12, 5 to 13, 6 to 14 and 7 to 15, and of all other |
|
* bit positions unchanged. So if say @oldbit is 5, then this routine |
|
* returns 13. |
|
*/ |
|
int bitmap_bitremap(int oldbit, const unsigned long *old, |
|
const unsigned long *new, int bits) |
|
{ |
|
int w = bitmap_weight(new, bits); |
|
int n = bitmap_pos_to_ord(old, oldbit, bits); |
|
if (n < 0 || w == 0) |
|
return oldbit; |
|
else |
|
return bitmap_ord_to_pos(new, n % w, bits); |
|
} |
|
EXPORT_SYMBOL(bitmap_bitremap); |
|
|
|
/** |
|
* bitmap_onto - translate one bitmap relative to another |
|
* @dst: resulting translated bitmap |
|
* @orig: original untranslated bitmap |
|
* @relmap: bitmap relative to which translated |
|
* @bits: number of bits in each of these bitmaps |
|
* |
|
* Set the n-th bit of @dst iff there exists some m such that the |
|
* n-th bit of @relmap is set, the m-th bit of @orig is set, and |
|
* the n-th bit of @relmap is also the m-th _set_ bit of @relmap. |
|
* (If you understood the previous sentence the first time your |
|
* read it, you're overqualified for your current job.) |
|
* |
|
* In other words, @orig is mapped onto (surjectively) @dst, |
|
* using the map { <n, m> | the n-th bit of @relmap is the |
|
* m-th set bit of @relmap }. |
|
* |
|
* Any set bits in @orig above bit number W, where W is the |
|
* weight of (number of set bits in) @relmap are mapped nowhere. |
|
* In particular, if for all bits m set in @orig, m >= W, then |
|
* @dst will end up empty. In situations where the possibility |
|
* of such an empty result is not desired, one way to avoid it is |
|
* to use the bitmap_fold() operator, below, to first fold the |
|
* @orig bitmap over itself so that all its set bits x are in the |
|
* range 0 <= x < W. The bitmap_fold() operator does this by |
|
* setting the bit (m % W) in @dst, for each bit (m) set in @orig. |
|
* |
|
* Example [1] for bitmap_onto(): |
|
* Let's say @relmap has bits 30-39 set, and @orig has bits |
|
* 1, 3, 5, 7, 9 and 11 set. Then on return from this routine, |
|
* @dst will have bits 31, 33, 35, 37 and 39 set. |
|
* |
|
* When bit 0 is set in @orig, it means turn on the bit in |
|
* @dst corresponding to whatever is the first bit (if any) |
|
* that is turned on in @relmap. Since bit 0 was off in the |
|
* above example, we leave off that bit (bit 30) in @dst. |
|
* |
|
* When bit 1 is set in @orig (as in the above example), it |
|
* means turn on the bit in @dst corresponding to whatever |
|
* is the second bit that is turned on in @relmap. The second |
|
* bit in @relmap that was turned on in the above example was |
|
* bit 31, so we turned on bit 31 in @dst. |
|
* |
|
* Similarly, we turned on bits 33, 35, 37 and 39 in @dst, |
|
* because they were the 4th, 6th, 8th and 10th set bits |
|
* set in @relmap, and the 4th, 6th, 8th and 10th bits of |
|
* @orig (i.e. bits 3, 5, 7 and 9) were also set. |
|
* |
|
* When bit 11 is set in @orig, it means turn on the bit in |
|
* @dst corresponding to whatever is the twelfth bit that is |
|
* turned on in @relmap. In the above example, there were |
|
* only ten bits turned on in @relmap (30..39), so that bit |
|
* 11 was set in @orig had no affect on @dst. |
|
* |
|
* Example [2] for bitmap_fold() + bitmap_onto(): |
|
* Let's say @relmap has these ten bits set:: |
|
* |
|
* 40 41 42 43 45 48 53 61 74 95 |
|
* |
|
* (for the curious, that's 40 plus the first ten terms of the |
|
* Fibonacci sequence.) |
|
* |
|
* Further lets say we use the following code, invoking |
|
* bitmap_fold() then bitmap_onto, as suggested above to |
|
* avoid the possibility of an empty @dst result:: |
|
* |
|
* unsigned long *tmp; // a temporary bitmap's bits |
|
* |
|
* bitmap_fold(tmp, orig, bitmap_weight(relmap, bits), bits); |
|
* bitmap_onto(dst, tmp, relmap, bits); |
|
* |
|
* Then this table shows what various values of @dst would be, for |
|
* various @orig's. I list the zero-based positions of each set bit. |
|
* The tmp column shows the intermediate result, as computed by |
|
* using bitmap_fold() to fold the @orig bitmap modulo ten |
|
* (the weight of @relmap): |
|
* |
|
* =============== ============== ================= |
|
* @orig tmp @dst |
|
* 0 0 40 |
|
* 1 1 41 |
|
* 9 9 95 |
|
* 10 0 40 [#f1]_ |
|
* 1 3 5 7 1 3 5 7 41 43 48 61 |
|
* 0 1 2 3 4 0 1 2 3 4 40 41 42 43 45 |
|
* 0 9 18 27 0 9 8 7 40 61 74 95 |
|
* 0 10 20 30 0 40 |
|
* 0 11 22 33 0 1 2 3 40 41 42 43 |
|
* 0 12 24 36 0 2 4 6 40 42 45 53 |
|
* 78 102 211 1 2 8 41 42 74 [#f1]_ |
|
* =============== ============== ================= |
|
* |
|
* .. [#f1] |
|
* |
|
* For these marked lines, if we hadn't first done bitmap_fold() |
|
* into tmp, then the @dst result would have been empty. |
|
* |
|
* If either of @orig or @relmap is empty (no set bits), then @dst |
|
* will be returned empty. |
|
* |
|
* If (as explained above) the only set bits in @orig are in positions |
|
* m where m >= W, (where W is the weight of @relmap) then @dst will |
|
* once again be returned empty. |
|
* |
|
* All bits in @dst not set by the above rule are cleared. |
|
*/ |
|
void bitmap_onto(unsigned long *dst, const unsigned long *orig, |
|
const unsigned long *relmap, unsigned int bits) |
|
{ |
|
unsigned int n, m; /* same meaning as in above comment */ |
|
|
|
if (dst == orig) /* following doesn't handle inplace mappings */ |
|
return; |
|
bitmap_zero(dst, bits); |
|
|
|
/* |
|
* The following code is a more efficient, but less |
|
* obvious, equivalent to the loop: |
|
* for (m = 0; m < bitmap_weight(relmap, bits); m++) { |
|
* n = bitmap_ord_to_pos(orig, m, bits); |
|
* if (test_bit(m, orig)) |
|
* set_bit(n, dst); |
|
* } |
|
*/ |
|
|
|
m = 0; |
|
for_each_set_bit(n, relmap, bits) { |
|
/* m == bitmap_pos_to_ord(relmap, n, bits) */ |
|
if (test_bit(m, orig)) |
|
set_bit(n, dst); |
|
m++; |
|
} |
|
} |
|
EXPORT_SYMBOL(bitmap_onto); |
|
|
|
/** |
|
* bitmap_fold - fold larger bitmap into smaller, modulo specified size |
|
* @dst: resulting smaller bitmap |
|
* @orig: original larger bitmap |
|
* @sz: specified size |
|
* @nbits: number of bits in each of these bitmaps |
|
* |
|
* For each bit oldbit in @orig, set bit oldbit mod @sz in @dst. |
|
* Clear all other bits in @dst. See further the comment and |
|
* Example [2] for bitmap_onto() for why and how to use this. |
|
*/ |
|
void bitmap_fold(unsigned long *dst, const unsigned long *orig, |
|
unsigned int sz, unsigned int nbits) |
|
{ |
|
unsigned int oldbit; |
|
|
|
if (dst == orig) /* following doesn't handle inplace mappings */ |
|
return; |
|
bitmap_zero(dst, nbits); |
|
|
|
for_each_set_bit(oldbit, orig, nbits) |
|
set_bit(oldbit % sz, dst); |
|
} |
|
EXPORT_SYMBOL(bitmap_fold); |
|
|
|
/* |
|
* Common code for bitmap_*_region() routines. |
|
* bitmap: array of unsigned longs corresponding to the bitmap |
|
* pos: the beginning of the region |
|
* order: region size (log base 2 of number of bits) |
|
* reg_op: operation(s) to perform on that region of bitmap |
|
* |
|
* Can set, verify and/or release a region of bits in a bitmap, |
|
* depending on which combination of REG_OP_* flag bits is set. |
|
* |
|
* A region of a bitmap is a sequence of bits in the bitmap, of |
|
* some size '1 << order' (a power of two), aligned to that same |
|
* '1 << order' power of two. |
|
* |
|
* Returns 1 if REG_OP_ISFREE succeeds (region is all zero bits). |
|
* Returns 0 in all other cases and reg_ops. |
|
*/ |
|
|
|
enum { |
|
REG_OP_ISFREE, /* true if region is all zero bits */ |
|
REG_OP_ALLOC, /* set all bits in region */ |
|
REG_OP_RELEASE, /* clear all bits in region */ |
|
}; |
|
|
|
static int __reg_op(unsigned long *bitmap, unsigned int pos, int order, int reg_op) |
|
{ |
|
int nbits_reg; /* number of bits in region */ |
|
int index; /* index first long of region in bitmap */ |
|
int offset; /* bit offset region in bitmap[index] */ |
|
int nlongs_reg; /* num longs spanned by region in bitmap */ |
|
int nbitsinlong; /* num bits of region in each spanned long */ |
|
unsigned long mask; /* bitmask for one long of region */ |
|
int i; /* scans bitmap by longs */ |
|
int ret = 0; /* return value */ |
|
|
|
/* |
|
* Either nlongs_reg == 1 (for small orders that fit in one long) |
|
* or (offset == 0 && mask == ~0UL) (for larger multiword orders.) |
|
*/ |
|
nbits_reg = 1 << order; |
|
index = pos / BITS_PER_LONG; |
|
offset = pos - (index * BITS_PER_LONG); |
|
nlongs_reg = BITS_TO_LONGS(nbits_reg); |
|
nbitsinlong = min(nbits_reg, BITS_PER_LONG); |
|
|
|
/* |
|
* Can't do "mask = (1UL << nbitsinlong) - 1", as that |
|
* overflows if nbitsinlong == BITS_PER_LONG. |
|
*/ |
|
mask = (1UL << (nbitsinlong - 1)); |
|
mask += mask - 1; |
|
mask <<= offset; |
|
|
|
switch (reg_op) { |
|
case REG_OP_ISFREE: |
|
for (i = 0; i < nlongs_reg; i++) { |
|
if (bitmap[index + i] & mask) |
|
goto done; |
|
} |
|
ret = 1; /* all bits in region free (zero) */ |
|
break; |
|
|
|
case REG_OP_ALLOC: |
|
for (i = 0; i < nlongs_reg; i++) |
|
bitmap[index + i] |= mask; |
|
break; |
|
|
|
case REG_OP_RELEASE: |
|
for (i = 0; i < nlongs_reg; i++) |
|
bitmap[index + i] &= ~mask; |
|
break; |
|
} |
|
done: |
|
return ret; |
|
} |
|
|
|
/** |
|
* bitmap_find_free_region - find a contiguous aligned mem region |
|
* @bitmap: array of unsigned longs corresponding to the bitmap |
|
* @bits: number of bits in the bitmap |
|
* @order: region size (log base 2 of number of bits) to find |
|
* |
|
* Find a region of free (zero) bits in a @bitmap of @bits bits and |
|
* allocate them (set them to one). Only consider regions of length |
|
* a power (@order) of two, aligned to that power of two, which |
|
* makes the search algorithm much faster. |
|
* |
|
* Return the bit offset in bitmap of the allocated region, |
|
* or -errno on failure. |
|
*/ |
|
int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order) |
|
{ |
|
unsigned int pos, end; /* scans bitmap by regions of size order */ |
|
|
|
for (pos = 0 ; (end = pos + (1U << order)) <= bits; pos = end) { |
|
if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) |
|
continue; |
|
__reg_op(bitmap, pos, order, REG_OP_ALLOC); |
|
return pos; |
|
} |
|
return -ENOMEM; |
|
} |
|
EXPORT_SYMBOL(bitmap_find_free_region); |
|
|
|
/** |
|
* bitmap_release_region - release allocated bitmap region |
|
* @bitmap: array of unsigned longs corresponding to the bitmap |
|
* @pos: beginning of bit region to release |
|
* @order: region size (log base 2 of number of bits) to release |
|
* |
|
* This is the complement to __bitmap_find_free_region() and releases |
|
* the found region (by clearing it in the bitmap). |
|
* |
|
* No return value. |
|
*/ |
|
void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order) |
|
{ |
|
__reg_op(bitmap, pos, order, REG_OP_RELEASE); |
|
} |
|
EXPORT_SYMBOL(bitmap_release_region); |
|
|
|
/** |
|
* bitmap_allocate_region - allocate bitmap region |
|
* @bitmap: array of unsigned longs corresponding to the bitmap |
|
* @pos: beginning of bit region to allocate |
|
* @order: region size (log base 2 of number of bits) to allocate |
|
* |
|
* Allocate (set bits in) a specified region of a bitmap. |
|
* |
|
* Return 0 on success, or %-EBUSY if specified region wasn't |
|
* free (not all bits were zero). |
|
*/ |
|
int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order) |
|
{ |
|
if (!__reg_op(bitmap, pos, order, REG_OP_ISFREE)) |
|
return -EBUSY; |
|
return __reg_op(bitmap, pos, order, REG_OP_ALLOC); |
|
} |
|
EXPORT_SYMBOL(bitmap_allocate_region); |
|
|
|
/** |
|
* bitmap_from_u32array - copy the contents of a u32 array of bits to bitmap |
|
* @bitmap: array of unsigned longs, the destination bitmap, non NULL |
|
* @nbits: number of bits in @bitmap |
|
* @buf: array of u32 (in host byte order), the source bitmap, non NULL |
|
* @nwords: number of u32 words in @buf |
|
* |
|
* copy min(nbits, 32*nwords) bits from @buf to @bitmap, remaining |
|
* bits between nword and nbits in @bitmap (if any) are cleared. In |
|
* last word of @bitmap, the bits beyond nbits (if any) are kept |
|
* unchanged. |
|
* |
|
* Return the number of bits effectively copied. |
|
*/ |
|
unsigned int |
|
bitmap_from_u32array(unsigned long *bitmap, unsigned int nbits, |
|
const u32 *buf, unsigned int nwords) |
|
{ |
|
unsigned int dst_idx, src_idx; |
|
|
|
for (src_idx = dst_idx = 0; dst_idx < BITS_TO_LONGS(nbits); ++dst_idx) { |
|
unsigned long part = 0; |
|
|
|
if (src_idx < nwords) |
|
part = buf[src_idx++]; |
|
|
|
#if BITS_PER_LONG == 64 |
|
if (src_idx < nwords) |
|
part |= ((unsigned long) buf[src_idx++]) << 32; |
|
#endif |
|
|
|
if (dst_idx < nbits/BITS_PER_LONG) |
|
bitmap[dst_idx] = part; |
|
else { |
|
unsigned long mask = BITMAP_LAST_WORD_MASK(nbits); |
|
|
|
bitmap[dst_idx] = (bitmap[dst_idx] & ~mask) |
|
| (part & mask); |
|
} |
|
} |
|
|
|
return min_t(unsigned int, nbits, 32*nwords); |
|
} |
|
EXPORT_SYMBOL(bitmap_from_u32array); |
|
|
|
/** |
|
* bitmap_to_u32array - copy the contents of bitmap to a u32 array of bits |
|
* @buf: array of u32 (in host byte order), the dest bitmap, non NULL |
|
* @nwords: number of u32 words in @buf |
|
* @bitmap: array of unsigned longs, the source bitmap, non NULL |
|
* @nbits: number of bits in @bitmap |
|
* |
|
* copy min(nbits, 32*nwords) bits from @bitmap to @buf. Remaining |
|
* bits after nbits in @buf (if any) are cleared. |
|
* |
|
* Return the number of bits effectively copied. |
|
*/ |
|
unsigned int |
|
bitmap_to_u32array(u32 *buf, unsigned int nwords, |
|
const unsigned long *bitmap, unsigned int nbits) |
|
{ |
|
unsigned int dst_idx = 0, src_idx = 0; |
|
|
|
while (dst_idx < nwords) { |
|
unsigned long part = 0; |
|
|
|
if (src_idx < BITS_TO_LONGS(nbits)) { |
|
part = bitmap[src_idx]; |
|
if (src_idx >= nbits/BITS_PER_LONG) |
|
part &= BITMAP_LAST_WORD_MASK(nbits); |
|
src_idx++; |
|
} |
|
|
|
buf[dst_idx++] = part & 0xffffffffUL; |
|
|
|
#if BITS_PER_LONG == 64 |
|
if (dst_idx < nwords) { |
|
part >>= 32; |
|
buf[dst_idx++] = part & 0xffffffffUL; |
|
} |
|
#endif |
|
} |
|
|
|
return min_t(unsigned int, nbits, 32*nwords); |
|
} |
|
EXPORT_SYMBOL(bitmap_to_u32array); |
|
|
|
/** |
|
* bitmap_copy_le - copy a bitmap, putting the bits into little-endian order. |
|
* @dst: destination buffer |
|
* @src: bitmap to copy |
|
* @nbits: number of bits in the bitmap |
|
* |
|
* Require nbits % BITS_PER_LONG == 0. |
|
*/ |
|
#ifdef __BIG_ENDIAN |
|
void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits) |
|
{ |
|
unsigned int i; |
|
|
|
for (i = 0; i < nbits/BITS_PER_LONG; i++) { |
|
if (BITS_PER_LONG == 64) |
|
dst[i] = cpu_to_le64(src[i]); |
|
else |
|
dst[i] = cpu_to_le32(src[i]); |
|
} |
|
} |
|
EXPORT_SYMBOL(bitmap_copy_le); |
|
#endif
|
|
|