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532 lines
12 KiB
532 lines
12 KiB
/* |
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* Copyright (C) 2016 Facebook |
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* Copyright (C) 2013-2014 Jens Axboe |
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* |
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* This program is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU General Public |
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* License v2 as published by the Free Software Foundation. |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program. If not, see <https://www.gnu.org/licenses/>. |
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*/ |
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#include <linux/sched.h> |
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#include <linux/random.h> |
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#include <linux/sbitmap.h> |
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#include <linux/seq_file.h> |
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|
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int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift, |
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gfp_t flags, int node) |
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{ |
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unsigned int bits_per_word; |
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unsigned int i; |
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if (shift < 0) { |
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shift = ilog2(BITS_PER_LONG); |
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/* |
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* If the bitmap is small, shrink the number of bits per word so |
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* we spread over a few cachelines, at least. If less than 4 |
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* bits, just forget about it, it's not going to work optimally |
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* anyway. |
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*/ |
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if (depth >= 4) { |
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while ((4U << shift) > depth) |
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shift--; |
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} |
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} |
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bits_per_word = 1U << shift; |
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if (bits_per_word > BITS_PER_LONG) |
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return -EINVAL; |
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sb->shift = shift; |
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sb->depth = depth; |
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sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); |
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if (depth == 0) { |
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sb->map = NULL; |
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return 0; |
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} |
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sb->map = kzalloc_node(sb->map_nr * sizeof(*sb->map), flags, node); |
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if (!sb->map) |
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return -ENOMEM; |
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for (i = 0; i < sb->map_nr; i++) { |
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sb->map[i].depth = min(depth, bits_per_word); |
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depth -= sb->map[i].depth; |
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} |
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return 0; |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_init_node); |
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void sbitmap_resize(struct sbitmap *sb, unsigned int depth) |
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{ |
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unsigned int bits_per_word = 1U << sb->shift; |
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unsigned int i; |
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sb->depth = depth; |
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sb->map_nr = DIV_ROUND_UP(sb->depth, bits_per_word); |
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for (i = 0; i < sb->map_nr; i++) { |
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sb->map[i].depth = min(depth, bits_per_word); |
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depth -= sb->map[i].depth; |
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} |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_resize); |
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static int __sbitmap_get_word(unsigned long *word, unsigned long depth, |
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unsigned int hint, bool wrap) |
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{ |
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unsigned int orig_hint = hint; |
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int nr; |
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while (1) { |
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nr = find_next_zero_bit(word, depth, hint); |
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if (unlikely(nr >= depth)) { |
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/* |
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* We started with an offset, and we didn't reset the |
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* offset to 0 in a failure case, so start from 0 to |
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* exhaust the map. |
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*/ |
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if (orig_hint && hint && wrap) { |
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hint = orig_hint = 0; |
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continue; |
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} |
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return -1; |
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} |
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if (!test_and_set_bit(nr, word)) |
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break; |
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hint = nr + 1; |
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if (hint >= depth - 1) |
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hint = 0; |
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} |
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return nr; |
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} |
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int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin) |
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{ |
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unsigned int i, index; |
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int nr = -1; |
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index = SB_NR_TO_INDEX(sb, alloc_hint); |
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for (i = 0; i < sb->map_nr; i++) { |
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nr = __sbitmap_get_word(&sb->map[index].word, |
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sb->map[index].depth, |
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SB_NR_TO_BIT(sb, alloc_hint), |
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!round_robin); |
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if (nr != -1) { |
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nr += index << sb->shift; |
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break; |
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} |
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/* Jump to next index. */ |
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index++; |
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alloc_hint = index << sb->shift; |
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if (index >= sb->map_nr) { |
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index = 0; |
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alloc_hint = 0; |
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} |
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} |
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return nr; |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_get); |
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int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint, |
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unsigned long shallow_depth) |
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{ |
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unsigned int i, index; |
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int nr = -1; |
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index = SB_NR_TO_INDEX(sb, alloc_hint); |
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for (i = 0; i < sb->map_nr; i++) { |
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nr = __sbitmap_get_word(&sb->map[index].word, |
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min(sb->map[index].depth, shallow_depth), |
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SB_NR_TO_BIT(sb, alloc_hint), true); |
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if (nr != -1) { |
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nr += index << sb->shift; |
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break; |
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} |
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/* Jump to next index. */ |
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index++; |
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alloc_hint = index << sb->shift; |
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if (index >= sb->map_nr) { |
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index = 0; |
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alloc_hint = 0; |
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} |
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} |
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return nr; |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_get_shallow); |
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bool sbitmap_any_bit_set(const struct sbitmap *sb) |
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{ |
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unsigned int i; |
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for (i = 0; i < sb->map_nr; i++) { |
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if (sb->map[i].word) |
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return true; |
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} |
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return false; |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_any_bit_set); |
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bool sbitmap_any_bit_clear(const struct sbitmap *sb) |
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{ |
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unsigned int i; |
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for (i = 0; i < sb->map_nr; i++) { |
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const struct sbitmap_word *word = &sb->map[i]; |
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unsigned long ret; |
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ret = find_first_zero_bit(&word->word, word->depth); |
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if (ret < word->depth) |
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return true; |
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} |
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return false; |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_any_bit_clear); |
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unsigned int sbitmap_weight(const struct sbitmap *sb) |
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{ |
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unsigned int i, weight = 0; |
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for (i = 0; i < sb->map_nr; i++) { |
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const struct sbitmap_word *word = &sb->map[i]; |
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weight += bitmap_weight(&word->word, word->depth); |
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} |
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return weight; |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_weight); |
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void sbitmap_show(struct sbitmap *sb, struct seq_file *m) |
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{ |
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seq_printf(m, "depth=%u\n", sb->depth); |
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seq_printf(m, "busy=%u\n", sbitmap_weight(sb)); |
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seq_printf(m, "bits_per_word=%u\n", 1U << sb->shift); |
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seq_printf(m, "map_nr=%u\n", sb->map_nr); |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_show); |
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static inline void emit_byte(struct seq_file *m, unsigned int offset, u8 byte) |
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{ |
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if ((offset & 0xf) == 0) { |
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if (offset != 0) |
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seq_putc(m, '\n'); |
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seq_printf(m, "%08x:", offset); |
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} |
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if ((offset & 0x1) == 0) |
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seq_putc(m, ' '); |
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seq_printf(m, "%02x", byte); |
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} |
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void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m) |
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{ |
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u8 byte = 0; |
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unsigned int byte_bits = 0; |
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unsigned int offset = 0; |
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int i; |
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for (i = 0; i < sb->map_nr; i++) { |
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unsigned long word = READ_ONCE(sb->map[i].word); |
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unsigned int word_bits = READ_ONCE(sb->map[i].depth); |
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while (word_bits > 0) { |
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unsigned int bits = min(8 - byte_bits, word_bits); |
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byte |= (word & (BIT(bits) - 1)) << byte_bits; |
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byte_bits += bits; |
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if (byte_bits == 8) { |
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emit_byte(m, offset, byte); |
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byte = 0; |
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byte_bits = 0; |
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offset++; |
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} |
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word >>= bits; |
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word_bits -= bits; |
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} |
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} |
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if (byte_bits) { |
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emit_byte(m, offset, byte); |
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offset++; |
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} |
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if (offset) |
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seq_putc(m, '\n'); |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_bitmap_show); |
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static unsigned int sbq_calc_wake_batch(unsigned int depth) |
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{ |
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unsigned int wake_batch; |
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/* |
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* For each batch, we wake up one queue. We need to make sure that our |
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* batch size is small enough that the full depth of the bitmap is |
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* enough to wake up all of the queues. |
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*/ |
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wake_batch = SBQ_WAKE_BATCH; |
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if (wake_batch > depth / SBQ_WAIT_QUEUES) |
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wake_batch = max(1U, depth / SBQ_WAIT_QUEUES); |
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return wake_batch; |
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} |
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int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth, |
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int shift, bool round_robin, gfp_t flags, int node) |
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{ |
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int ret; |
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int i; |
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ret = sbitmap_init_node(&sbq->sb, depth, shift, flags, node); |
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if (ret) |
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return ret; |
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sbq->alloc_hint = alloc_percpu_gfp(unsigned int, flags); |
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if (!sbq->alloc_hint) { |
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sbitmap_free(&sbq->sb); |
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return -ENOMEM; |
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} |
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if (depth && !round_robin) { |
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for_each_possible_cpu(i) |
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*per_cpu_ptr(sbq->alloc_hint, i) = prandom_u32() % depth; |
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} |
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sbq->wake_batch = sbq_calc_wake_batch(depth); |
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atomic_set(&sbq->wake_index, 0); |
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sbq->ws = kzalloc_node(SBQ_WAIT_QUEUES * sizeof(*sbq->ws), flags, node); |
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if (!sbq->ws) { |
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free_percpu(sbq->alloc_hint); |
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sbitmap_free(&sbq->sb); |
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return -ENOMEM; |
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} |
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for (i = 0; i < SBQ_WAIT_QUEUES; i++) { |
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init_waitqueue_head(&sbq->ws[i].wait); |
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atomic_set(&sbq->ws[i].wait_cnt, sbq->wake_batch); |
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} |
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sbq->round_robin = round_robin; |
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return 0; |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_queue_init_node); |
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void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth) |
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{ |
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unsigned int wake_batch = sbq_calc_wake_batch(depth); |
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int i; |
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if (sbq->wake_batch != wake_batch) { |
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WRITE_ONCE(sbq->wake_batch, wake_batch); |
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/* |
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* Pairs with the memory barrier in sbq_wake_up() to ensure that |
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* the batch size is updated before the wait counts. |
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*/ |
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smp_mb(); |
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for (i = 0; i < SBQ_WAIT_QUEUES; i++) |
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atomic_set(&sbq->ws[i].wait_cnt, 1); |
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} |
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sbitmap_resize(&sbq->sb, depth); |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_queue_resize); |
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int __sbitmap_queue_get(struct sbitmap_queue *sbq) |
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{ |
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unsigned int hint, depth; |
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int nr; |
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hint = this_cpu_read(*sbq->alloc_hint); |
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depth = READ_ONCE(sbq->sb.depth); |
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if (unlikely(hint >= depth)) { |
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hint = depth ? prandom_u32() % depth : 0; |
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this_cpu_write(*sbq->alloc_hint, hint); |
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} |
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nr = sbitmap_get(&sbq->sb, hint, sbq->round_robin); |
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if (nr == -1) { |
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/* If the map is full, a hint won't do us much good. */ |
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this_cpu_write(*sbq->alloc_hint, 0); |
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} else if (nr == hint || unlikely(sbq->round_robin)) { |
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/* Only update the hint if we used it. */ |
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hint = nr + 1; |
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if (hint >= depth - 1) |
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hint = 0; |
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this_cpu_write(*sbq->alloc_hint, hint); |
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} |
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return nr; |
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} |
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EXPORT_SYMBOL_GPL(__sbitmap_queue_get); |
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int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq, |
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unsigned int shallow_depth) |
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{ |
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unsigned int hint, depth; |
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int nr; |
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hint = this_cpu_read(*sbq->alloc_hint); |
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depth = READ_ONCE(sbq->sb.depth); |
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if (unlikely(hint >= depth)) { |
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hint = depth ? prandom_u32() % depth : 0; |
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this_cpu_write(*sbq->alloc_hint, hint); |
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} |
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nr = sbitmap_get_shallow(&sbq->sb, hint, shallow_depth); |
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if (nr == -1) { |
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/* If the map is full, a hint won't do us much good. */ |
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this_cpu_write(*sbq->alloc_hint, 0); |
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} else if (nr == hint || unlikely(sbq->round_robin)) { |
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/* Only update the hint if we used it. */ |
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hint = nr + 1; |
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if (hint >= depth - 1) |
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hint = 0; |
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this_cpu_write(*sbq->alloc_hint, hint); |
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} |
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return nr; |
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} |
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EXPORT_SYMBOL_GPL(__sbitmap_queue_get_shallow); |
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static struct sbq_wait_state *sbq_wake_ptr(struct sbitmap_queue *sbq) |
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{ |
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int i, wake_index; |
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wake_index = atomic_read(&sbq->wake_index); |
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for (i = 0; i < SBQ_WAIT_QUEUES; i++) { |
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struct sbq_wait_state *ws = &sbq->ws[wake_index]; |
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if (waitqueue_active(&ws->wait)) { |
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int o = atomic_read(&sbq->wake_index); |
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if (wake_index != o) |
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atomic_cmpxchg(&sbq->wake_index, o, wake_index); |
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return ws; |
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} |
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wake_index = sbq_index_inc(wake_index); |
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} |
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return NULL; |
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} |
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static void sbq_wake_up(struct sbitmap_queue *sbq) |
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{ |
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struct sbq_wait_state *ws; |
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unsigned int wake_batch; |
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int wait_cnt; |
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/* |
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* Pairs with the memory barrier in set_current_state() to ensure the |
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* proper ordering of clear_bit()/waitqueue_active() in the waker and |
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* test_and_set_bit()/prepare_to_wait()/finish_wait() in the waiter. See |
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* the comment on waitqueue_active(). This is __after_atomic because we |
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* just did clear_bit() in the caller. |
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*/ |
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smp_mb__after_atomic(); |
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ws = sbq_wake_ptr(sbq); |
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if (!ws) |
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return; |
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wait_cnt = atomic_dec_return(&ws->wait_cnt); |
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if (wait_cnt <= 0) { |
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wake_batch = READ_ONCE(sbq->wake_batch); |
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/* |
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* Pairs with the memory barrier in sbitmap_queue_resize() to |
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* ensure that we see the batch size update before the wait |
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* count is reset. |
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*/ |
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smp_mb__before_atomic(); |
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/* |
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* If there are concurrent callers to sbq_wake_up(), the last |
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* one to decrement the wait count below zero will bump it back |
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* up. If there is a concurrent resize, the count reset will |
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* either cause the cmpxchg to fail or overwrite after the |
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* cmpxchg. |
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*/ |
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atomic_cmpxchg(&ws->wait_cnt, wait_cnt, wait_cnt + wake_batch); |
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sbq_index_atomic_inc(&sbq->wake_index); |
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wake_up(&ws->wait); |
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} |
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} |
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void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr, |
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unsigned int cpu) |
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{ |
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sbitmap_clear_bit(&sbq->sb, nr); |
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sbq_wake_up(sbq); |
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if (likely(!sbq->round_robin && nr < sbq->sb.depth)) |
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*per_cpu_ptr(sbq->alloc_hint, cpu) = nr; |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_queue_clear); |
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void sbitmap_queue_wake_all(struct sbitmap_queue *sbq) |
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{ |
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int i, wake_index; |
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/* |
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* Pairs with the memory barrier in set_current_state() like in |
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* sbq_wake_up(). |
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*/ |
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smp_mb(); |
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wake_index = atomic_read(&sbq->wake_index); |
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for (i = 0; i < SBQ_WAIT_QUEUES; i++) { |
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struct sbq_wait_state *ws = &sbq->ws[wake_index]; |
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if (waitqueue_active(&ws->wait)) |
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wake_up(&ws->wait); |
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wake_index = sbq_index_inc(wake_index); |
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} |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_queue_wake_all); |
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void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m) |
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{ |
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bool first; |
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int i; |
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sbitmap_show(&sbq->sb, m); |
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seq_puts(m, "alloc_hint={"); |
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first = true; |
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for_each_possible_cpu(i) { |
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if (!first) |
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seq_puts(m, ", "); |
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first = false; |
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seq_printf(m, "%u", *per_cpu_ptr(sbq->alloc_hint, i)); |
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} |
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seq_puts(m, "}\n"); |
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seq_printf(m, "wake_batch=%u\n", sbq->wake_batch); |
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seq_printf(m, "wake_index=%d\n", atomic_read(&sbq->wake_index)); |
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seq_puts(m, "ws={\n"); |
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for (i = 0; i < SBQ_WAIT_QUEUES; i++) { |
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struct sbq_wait_state *ws = &sbq->ws[i]; |
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seq_printf(m, "\t{.wait_cnt=%d, .wait=%s},\n", |
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atomic_read(&ws->wait_cnt), |
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waitqueue_active(&ws->wait) ? "active" : "inactive"); |
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} |
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seq_puts(m, "}\n"); |
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seq_printf(m, "round_robin=%d\n", sbq->round_robin); |
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} |
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EXPORT_SYMBOL_GPL(sbitmap_queue_show);
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