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1243 lines
31 KiB
1243 lines
31 KiB
/* |
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* kernel/locking/mutex.c |
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* |
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* Mutexes: blocking mutual exclusion locks |
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* |
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* Started by Ingo Molnar: |
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* |
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* Copyright (C) 2004, 2005, 2006 Red Hat, Inc., Ingo Molnar <mingo@redhat.com> |
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* |
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* Many thanks to Arjan van de Ven, Thomas Gleixner, Steven Rostedt and |
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* David Howells for suggestions and improvements. |
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* |
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* - Adaptive spinning for mutexes by Peter Zijlstra. (Ported to mainline |
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* from the -rt tree, where it was originally implemented for rtmutexes |
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* by Steven Rostedt, based on work by Gregory Haskins, Peter Morreale |
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* and Sven Dietrich. |
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* |
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* Also see Documentation/locking/mutex-design.txt. |
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*/ |
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#include <linux/mutex.h> |
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#include <linux/ww_mutex.h> |
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#include <linux/sched/signal.h> |
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#include <linux/sched/rt.h> |
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#include <linux/sched/wake_q.h> |
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#include <linux/sched/debug.h> |
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#include <linux/export.h> |
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#include <linux/spinlock.h> |
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#include <linux/interrupt.h> |
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#include <linux/debug_locks.h> |
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#include <linux/osq_lock.h> |
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|
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#ifdef CONFIG_DEBUG_MUTEXES |
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# include "mutex-debug.h" |
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#else |
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# include "mutex.h" |
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#endif |
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|
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void |
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__mutex_init(struct mutex *lock, const char *name, struct lock_class_key *key) |
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{ |
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atomic_long_set(&lock->owner, 0); |
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spin_lock_init(&lock->wait_lock); |
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INIT_LIST_HEAD(&lock->wait_list); |
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#ifdef CONFIG_MUTEX_SPIN_ON_OWNER |
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osq_lock_init(&lock->osq); |
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#endif |
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|
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debug_mutex_init(lock, name, key); |
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} |
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EXPORT_SYMBOL(__mutex_init); |
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|
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/* |
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* @owner: contains: 'struct task_struct *' to the current lock owner, |
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* NULL means not owned. Since task_struct pointers are aligned at |
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* at least L1_CACHE_BYTES, we have low bits to store extra state. |
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* |
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* Bit0 indicates a non-empty waiter list; unlock must issue a wakeup. |
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* Bit1 indicates unlock needs to hand the lock to the top-waiter |
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* Bit2 indicates handoff has been done and we're waiting for pickup. |
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*/ |
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#define MUTEX_FLAG_WAITERS 0x01 |
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#define MUTEX_FLAG_HANDOFF 0x02 |
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#define MUTEX_FLAG_PICKUP 0x04 |
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|
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#define MUTEX_FLAGS 0x07 |
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|
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static inline struct task_struct *__owner_task(unsigned long owner) |
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{ |
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return (struct task_struct *)(owner & ~MUTEX_FLAGS); |
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} |
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|
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static inline unsigned long __owner_flags(unsigned long owner) |
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{ |
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return owner & MUTEX_FLAGS; |
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} |
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|
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/* |
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* Trylock variant that retuns the owning task on failure. |
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*/ |
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static inline struct task_struct *__mutex_trylock_or_owner(struct mutex *lock) |
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{ |
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unsigned long owner, curr = (unsigned long)current; |
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|
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owner = atomic_long_read(&lock->owner); |
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for (;;) { /* must loop, can race against a flag */ |
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unsigned long old, flags = __owner_flags(owner); |
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unsigned long task = owner & ~MUTEX_FLAGS; |
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|
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if (task) { |
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if (likely(task != curr)) |
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break; |
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|
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if (likely(!(flags & MUTEX_FLAG_PICKUP))) |
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break; |
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|
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flags &= ~MUTEX_FLAG_PICKUP; |
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} else { |
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#ifdef CONFIG_DEBUG_MUTEXES |
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DEBUG_LOCKS_WARN_ON(flags & MUTEX_FLAG_PICKUP); |
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#endif |
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} |
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|
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/* |
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* We set the HANDOFF bit, we must make sure it doesn't live |
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* past the point where we acquire it. This would be possible |
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* if we (accidentally) set the bit on an unlocked mutex. |
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*/ |
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flags &= ~MUTEX_FLAG_HANDOFF; |
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|
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old = atomic_long_cmpxchg_acquire(&lock->owner, owner, curr | flags); |
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if (old == owner) |
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return NULL; |
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|
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owner = old; |
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} |
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|
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return __owner_task(owner); |
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} |
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|
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/* |
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* Actual trylock that will work on any unlocked state. |
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*/ |
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static inline bool __mutex_trylock(struct mutex *lock) |
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{ |
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return !__mutex_trylock_or_owner(lock); |
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} |
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|
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#ifndef CONFIG_DEBUG_LOCK_ALLOC |
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/* |
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* Lockdep annotations are contained to the slow paths for simplicity. |
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* There is nothing that would stop spreading the lockdep annotations outwards |
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* except more code. |
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*/ |
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|
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/* |
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* Optimistic trylock that only works in the uncontended case. Make sure to |
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* follow with a __mutex_trylock() before failing. |
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*/ |
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static __always_inline bool __mutex_trylock_fast(struct mutex *lock) |
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{ |
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unsigned long curr = (unsigned long)current; |
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|
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if (!atomic_long_cmpxchg_acquire(&lock->owner, 0UL, curr)) |
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return true; |
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|
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return false; |
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} |
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|
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static __always_inline bool __mutex_unlock_fast(struct mutex *lock) |
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{ |
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unsigned long curr = (unsigned long)current; |
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|
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if (atomic_long_cmpxchg_release(&lock->owner, curr, 0UL) == curr) |
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return true; |
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|
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return false; |
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} |
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#endif |
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|
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static inline void __mutex_set_flag(struct mutex *lock, unsigned long flag) |
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{ |
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atomic_long_or(flag, &lock->owner); |
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} |
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|
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static inline void __mutex_clear_flag(struct mutex *lock, unsigned long flag) |
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{ |
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atomic_long_andnot(flag, &lock->owner); |
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} |
|
|
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static inline bool __mutex_waiter_is_first(struct mutex *lock, struct mutex_waiter *waiter) |
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{ |
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return list_first_entry(&lock->wait_list, struct mutex_waiter, list) == waiter; |
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} |
|
|
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/* |
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* Give up ownership to a specific task, when @task = NULL, this is equivalent |
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* to a regular unlock. Sets PICKUP on a handoff, clears HANDOF, preserves |
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* WAITERS. Provides RELEASE semantics like a regular unlock, the |
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* __mutex_trylock() provides a matching ACQUIRE semantics for the handoff. |
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*/ |
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static void __mutex_handoff(struct mutex *lock, struct task_struct *task) |
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{ |
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unsigned long owner = atomic_long_read(&lock->owner); |
|
|
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for (;;) { |
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unsigned long old, new; |
|
|
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#ifdef CONFIG_DEBUG_MUTEXES |
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DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); |
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DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP); |
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#endif |
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|
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new = (owner & MUTEX_FLAG_WAITERS); |
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new |= (unsigned long)task; |
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if (task) |
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new |= MUTEX_FLAG_PICKUP; |
|
|
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old = atomic_long_cmpxchg_release(&lock->owner, owner, new); |
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if (old == owner) |
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break; |
|
|
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owner = old; |
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} |
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} |
|
|
|
#ifndef CONFIG_DEBUG_LOCK_ALLOC |
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/* |
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* We split the mutex lock/unlock logic into separate fastpath and |
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* slowpath functions, to reduce the register pressure on the fastpath. |
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* We also put the fastpath first in the kernel image, to make sure the |
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* branch is predicted by the CPU as default-untaken. |
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*/ |
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static void __sched __mutex_lock_slowpath(struct mutex *lock); |
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|
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/** |
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* mutex_lock - acquire the mutex |
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* @lock: the mutex to be acquired |
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* |
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* Lock the mutex exclusively for this task. If the mutex is not |
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* available right now, it will sleep until it can get it. |
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* |
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* The mutex must later on be released by the same task that |
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* acquired it. Recursive locking is not allowed. The task |
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* may not exit without first unlocking the mutex. Also, kernel |
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* memory where the mutex resides must not be freed with |
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* the mutex still locked. The mutex must first be initialized |
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* (or statically defined) before it can be locked. memset()-ing |
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* the mutex to 0 is not allowed. |
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* |
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* (The CONFIG_DEBUG_MUTEXES .config option turns on debugging |
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* checks that will enforce the restrictions and will also do |
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* deadlock debugging) |
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* |
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* This function is similar to (but not equivalent to) down(). |
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*/ |
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void __sched mutex_lock(struct mutex *lock) |
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{ |
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might_sleep(); |
|
|
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if (!__mutex_trylock_fast(lock)) |
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__mutex_lock_slowpath(lock); |
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} |
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EXPORT_SYMBOL(mutex_lock); |
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#endif |
|
|
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static __always_inline void |
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ww_mutex_lock_acquired(struct ww_mutex *ww, struct ww_acquire_ctx *ww_ctx) |
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{ |
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#ifdef CONFIG_DEBUG_MUTEXES |
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/* |
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* If this WARN_ON triggers, you used ww_mutex_lock to acquire, |
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* but released with a normal mutex_unlock in this call. |
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* |
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* This should never happen, always use ww_mutex_unlock. |
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*/ |
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DEBUG_LOCKS_WARN_ON(ww->ctx); |
|
|
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/* |
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* Not quite done after calling ww_acquire_done() ? |
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*/ |
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DEBUG_LOCKS_WARN_ON(ww_ctx->done_acquire); |
|
|
|
if (ww_ctx->contending_lock) { |
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/* |
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* After -EDEADLK you tried to |
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* acquire a different ww_mutex? Bad! |
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*/ |
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DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock != ww); |
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|
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/* |
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* You called ww_mutex_lock after receiving -EDEADLK, |
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* but 'forgot' to unlock everything else first? |
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*/ |
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DEBUG_LOCKS_WARN_ON(ww_ctx->acquired > 0); |
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ww_ctx->contending_lock = NULL; |
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} |
|
|
|
/* |
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* Naughty, using a different class will lead to undefined behavior! |
|
*/ |
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DEBUG_LOCKS_WARN_ON(ww_ctx->ww_class != ww->ww_class); |
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#endif |
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ww_ctx->acquired++; |
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} |
|
|
|
static inline bool __sched |
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__ww_ctx_stamp_after(struct ww_acquire_ctx *a, struct ww_acquire_ctx *b) |
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{ |
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return a->stamp - b->stamp <= LONG_MAX && |
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(a->stamp != b->stamp || a > b); |
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} |
|
|
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/* |
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* Wake up any waiters that may have to back off when the lock is held by the |
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* given context. |
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* |
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* Due to the invariants on the wait list, this can only affect the first |
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* waiter with a context. |
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* |
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* The current task must not be on the wait list. |
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*/ |
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static void __sched |
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__ww_mutex_wakeup_for_backoff(struct mutex *lock, struct ww_acquire_ctx *ww_ctx) |
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{ |
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struct mutex_waiter *cur; |
|
|
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lockdep_assert_held(&lock->wait_lock); |
|
|
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list_for_each_entry(cur, &lock->wait_list, list) { |
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if (!cur->ww_ctx) |
|
continue; |
|
|
|
if (cur->ww_ctx->acquired > 0 && |
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__ww_ctx_stamp_after(cur->ww_ctx, ww_ctx)) { |
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debug_mutex_wake_waiter(lock, cur); |
|
wake_up_process(cur->task); |
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} |
|
|
|
break; |
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} |
|
} |
|
|
|
/* |
|
* After acquiring lock with fastpath or when we lost out in contested |
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* slowpath, set ctx and wake up any waiters so they can recheck. |
|
*/ |
|
static __always_inline void |
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ww_mutex_set_context_fastpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
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{ |
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ww_mutex_lock_acquired(lock, ctx); |
|
|
|
lock->ctx = ctx; |
|
|
|
/* |
|
* The lock->ctx update should be visible on all cores before |
|
* the atomic read is done, otherwise contended waiters might be |
|
* missed. The contended waiters will either see ww_ctx == NULL |
|
* and keep spinning, or it will acquire wait_lock, add itself |
|
* to waiter list and sleep. |
|
*/ |
|
smp_mb(); /* ^^^ */ |
|
|
|
/* |
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* Check if lock is contended, if not there is nobody to wake up |
|
*/ |
|
if (likely(!(atomic_long_read(&lock->base.owner) & MUTEX_FLAG_WAITERS))) |
|
return; |
|
|
|
/* |
|
* Uh oh, we raced in fastpath, wake up everyone in this case, |
|
* so they can see the new lock->ctx. |
|
*/ |
|
spin_lock(&lock->base.wait_lock); |
|
__ww_mutex_wakeup_for_backoff(&lock->base, ctx); |
|
spin_unlock(&lock->base.wait_lock); |
|
} |
|
|
|
/* |
|
* After acquiring lock in the slowpath set ctx. |
|
* |
|
* Unlike for the fast path, the caller ensures that waiters are woken up where |
|
* necessary. |
|
* |
|
* Callers must hold the mutex wait_lock. |
|
*/ |
|
static __always_inline void |
|
ww_mutex_set_context_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
|
{ |
|
ww_mutex_lock_acquired(lock, ctx); |
|
lock->ctx = ctx; |
|
} |
|
|
|
#ifdef CONFIG_MUTEX_SPIN_ON_OWNER |
|
|
|
static inline |
|
bool ww_mutex_spin_on_owner(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, |
|
struct mutex_waiter *waiter) |
|
{ |
|
struct ww_mutex *ww; |
|
|
|
ww = container_of(lock, struct ww_mutex, base); |
|
|
|
/* |
|
* If ww->ctx is set the contents are undefined, only |
|
* by acquiring wait_lock there is a guarantee that |
|
* they are not invalid when reading. |
|
* |
|
* As such, when deadlock detection needs to be |
|
* performed the optimistic spinning cannot be done. |
|
* |
|
* Check this in every inner iteration because we may |
|
* be racing against another thread's ww_mutex_lock. |
|
*/ |
|
if (ww_ctx->acquired > 0 && READ_ONCE(ww->ctx)) |
|
return false; |
|
|
|
/* |
|
* If we aren't on the wait list yet, cancel the spin |
|
* if there are waiters. We want to avoid stealing the |
|
* lock from a waiter with an earlier stamp, since the |
|
* other thread may already own a lock that we also |
|
* need. |
|
*/ |
|
if (!waiter && (atomic_long_read(&lock->owner) & MUTEX_FLAG_WAITERS)) |
|
return false; |
|
|
|
/* |
|
* Similarly, stop spinning if we are no longer the |
|
* first waiter. |
|
*/ |
|
if (waiter && !__mutex_waiter_is_first(lock, waiter)) |
|
return false; |
|
|
|
return true; |
|
} |
|
|
|
/* |
|
* Look out! "owner" is an entirely speculative pointer access and not |
|
* reliable. |
|
* |
|
* "noinline" so that this function shows up on perf profiles. |
|
*/ |
|
static noinline |
|
bool mutex_spin_on_owner(struct mutex *lock, struct task_struct *owner, |
|
struct ww_acquire_ctx *ww_ctx, struct mutex_waiter *waiter) |
|
{ |
|
bool ret = true; |
|
|
|
rcu_read_lock(); |
|
while (__mutex_owner(lock) == owner) { |
|
/* |
|
* Ensure we emit the owner->on_cpu, dereference _after_ |
|
* checking lock->owner still matches owner. If that fails, |
|
* owner might point to freed memory. If it still matches, |
|
* the rcu_read_lock() ensures the memory stays valid. |
|
*/ |
|
barrier(); |
|
|
|
/* |
|
* Use vcpu_is_preempted to detect lock holder preemption issue. |
|
*/ |
|
if (!owner->on_cpu || need_resched() || |
|
vcpu_is_preempted(task_cpu(owner))) { |
|
ret = false; |
|
break; |
|
} |
|
|
|
if (ww_ctx && !ww_mutex_spin_on_owner(lock, ww_ctx, waiter)) { |
|
ret = false; |
|
break; |
|
} |
|
|
|
cpu_relax(); |
|
} |
|
rcu_read_unlock(); |
|
|
|
return ret; |
|
} |
|
|
|
/* |
|
* Initial check for entering the mutex spinning loop |
|
*/ |
|
static inline int mutex_can_spin_on_owner(struct mutex *lock) |
|
{ |
|
struct task_struct *owner; |
|
int retval = 1; |
|
|
|
if (need_resched()) |
|
return 0; |
|
|
|
rcu_read_lock(); |
|
owner = __mutex_owner(lock); |
|
|
|
/* |
|
* As lock holder preemption issue, we both skip spinning if task is not |
|
* on cpu or its cpu is preempted |
|
*/ |
|
if (owner) |
|
retval = owner->on_cpu && !vcpu_is_preempted(task_cpu(owner)); |
|
rcu_read_unlock(); |
|
|
|
/* |
|
* If lock->owner is not set, the mutex has been released. Return true |
|
* such that we'll trylock in the spin path, which is a faster option |
|
* than the blocking slow path. |
|
*/ |
|
return retval; |
|
} |
|
|
|
/* |
|
* Optimistic spinning. |
|
* |
|
* We try to spin for acquisition when we find that the lock owner |
|
* is currently running on a (different) CPU and while we don't |
|
* need to reschedule. The rationale is that if the lock owner is |
|
* running, it is likely to release the lock soon. |
|
* |
|
* The mutex spinners are queued up using MCS lock so that only one |
|
* spinner can compete for the mutex. However, if mutex spinning isn't |
|
* going to happen, there is no point in going through the lock/unlock |
|
* overhead. |
|
* |
|
* Returns true when the lock was taken, otherwise false, indicating |
|
* that we need to jump to the slowpath and sleep. |
|
* |
|
* The waiter flag is set to true if the spinner is a waiter in the wait |
|
* queue. The waiter-spinner will spin on the lock directly and concurrently |
|
* with the spinner at the head of the OSQ, if present, until the owner is |
|
* changed to itself. |
|
*/ |
|
static __always_inline bool |
|
mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, |
|
const bool use_ww_ctx, struct mutex_waiter *waiter) |
|
{ |
|
if (!waiter) { |
|
/* |
|
* The purpose of the mutex_can_spin_on_owner() function is |
|
* to eliminate the overhead of osq_lock() and osq_unlock() |
|
* in case spinning isn't possible. As a waiter-spinner |
|
* is not going to take OSQ lock anyway, there is no need |
|
* to call mutex_can_spin_on_owner(). |
|
*/ |
|
if (!mutex_can_spin_on_owner(lock)) |
|
goto fail; |
|
|
|
/* |
|
* In order to avoid a stampede of mutex spinners trying to |
|
* acquire the mutex all at once, the spinners need to take a |
|
* MCS (queued) lock first before spinning on the owner field. |
|
*/ |
|
if (!osq_lock(&lock->osq)) |
|
goto fail; |
|
} |
|
|
|
for (;;) { |
|
struct task_struct *owner; |
|
|
|
/* Try to acquire the mutex... */ |
|
owner = __mutex_trylock_or_owner(lock); |
|
if (!owner) |
|
break; |
|
|
|
/* |
|
* There's an owner, wait for it to either |
|
* release the lock or go to sleep. |
|
*/ |
|
if (!mutex_spin_on_owner(lock, owner, ww_ctx, waiter)) |
|
goto fail_unlock; |
|
|
|
/* |
|
* The cpu_relax() call is a compiler barrier which forces |
|
* everything in this loop to be re-loaded. We don't need |
|
* memory barriers as we'll eventually observe the right |
|
* values at the cost of a few extra spins. |
|
*/ |
|
cpu_relax(); |
|
} |
|
|
|
if (!waiter) |
|
osq_unlock(&lock->osq); |
|
|
|
return true; |
|
|
|
|
|
fail_unlock: |
|
if (!waiter) |
|
osq_unlock(&lock->osq); |
|
|
|
fail: |
|
/* |
|
* If we fell out of the spin path because of need_resched(), |
|
* reschedule now, before we try-lock the mutex. This avoids getting |
|
* scheduled out right after we obtained the mutex. |
|
*/ |
|
if (need_resched()) { |
|
/* |
|
* We _should_ have TASK_RUNNING here, but just in case |
|
* we do not, make it so, otherwise we might get stuck. |
|
*/ |
|
__set_current_state(TASK_RUNNING); |
|
schedule_preempt_disabled(); |
|
} |
|
|
|
return false; |
|
} |
|
#else |
|
static __always_inline bool |
|
mutex_optimistic_spin(struct mutex *lock, struct ww_acquire_ctx *ww_ctx, |
|
const bool use_ww_ctx, struct mutex_waiter *waiter) |
|
{ |
|
return false; |
|
} |
|
#endif |
|
|
|
static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip); |
|
|
|
/** |
|
* mutex_unlock - release the mutex |
|
* @lock: the mutex to be released |
|
* |
|
* Unlock a mutex that has been locked by this task previously. |
|
* |
|
* This function must not be used in interrupt context. Unlocking |
|
* of a not locked mutex is not allowed. |
|
* |
|
* This function is similar to (but not equivalent to) up(). |
|
*/ |
|
void __sched mutex_unlock(struct mutex *lock) |
|
{ |
|
#ifndef CONFIG_DEBUG_LOCK_ALLOC |
|
if (__mutex_unlock_fast(lock)) |
|
return; |
|
#endif |
|
__mutex_unlock_slowpath(lock, _RET_IP_); |
|
} |
|
EXPORT_SYMBOL(mutex_unlock); |
|
|
|
/** |
|
* ww_mutex_unlock - release the w/w mutex |
|
* @lock: the mutex to be released |
|
* |
|
* Unlock a mutex that has been locked by this task previously with any of the |
|
* ww_mutex_lock* functions (with or without an acquire context). It is |
|
* forbidden to release the locks after releasing the acquire context. |
|
* |
|
* This function must not be used in interrupt context. Unlocking |
|
* of a unlocked mutex is not allowed. |
|
*/ |
|
void __sched ww_mutex_unlock(struct ww_mutex *lock) |
|
{ |
|
/* |
|
* The unlocking fastpath is the 0->1 transition from 'locked' |
|
* into 'unlocked' state: |
|
*/ |
|
if (lock->ctx) { |
|
#ifdef CONFIG_DEBUG_MUTEXES |
|
DEBUG_LOCKS_WARN_ON(!lock->ctx->acquired); |
|
#endif |
|
if (lock->ctx->acquired > 0) |
|
lock->ctx->acquired--; |
|
lock->ctx = NULL; |
|
} |
|
|
|
mutex_unlock(&lock->base); |
|
} |
|
EXPORT_SYMBOL(ww_mutex_unlock); |
|
|
|
static inline int __sched |
|
__ww_mutex_lock_check_stamp(struct mutex *lock, struct mutex_waiter *waiter, |
|
struct ww_acquire_ctx *ctx) |
|
{ |
|
struct ww_mutex *ww = container_of(lock, struct ww_mutex, base); |
|
struct ww_acquire_ctx *hold_ctx = READ_ONCE(ww->ctx); |
|
struct mutex_waiter *cur; |
|
|
|
if (hold_ctx && __ww_ctx_stamp_after(ctx, hold_ctx)) |
|
goto deadlock; |
|
|
|
/* |
|
* If there is a waiter in front of us that has a context, then its |
|
* stamp is earlier than ours and we must back off. |
|
*/ |
|
cur = waiter; |
|
list_for_each_entry_continue_reverse(cur, &lock->wait_list, list) { |
|
if (cur->ww_ctx) |
|
goto deadlock; |
|
} |
|
|
|
return 0; |
|
|
|
deadlock: |
|
#ifdef CONFIG_DEBUG_MUTEXES |
|
DEBUG_LOCKS_WARN_ON(ctx->contending_lock); |
|
ctx->contending_lock = ww; |
|
#endif |
|
return -EDEADLK; |
|
} |
|
|
|
static inline int __sched |
|
__ww_mutex_add_waiter(struct mutex_waiter *waiter, |
|
struct mutex *lock, |
|
struct ww_acquire_ctx *ww_ctx) |
|
{ |
|
struct mutex_waiter *cur; |
|
struct list_head *pos; |
|
|
|
if (!ww_ctx) { |
|
list_add_tail(&waiter->list, &lock->wait_list); |
|
return 0; |
|
} |
|
|
|
/* |
|
* Add the waiter before the first waiter with a higher stamp. |
|
* Waiters without a context are skipped to avoid starving |
|
* them. |
|
*/ |
|
pos = &lock->wait_list; |
|
list_for_each_entry_reverse(cur, &lock->wait_list, list) { |
|
if (!cur->ww_ctx) |
|
continue; |
|
|
|
if (__ww_ctx_stamp_after(ww_ctx, cur->ww_ctx)) { |
|
/* Back off immediately if necessary. */ |
|
if (ww_ctx->acquired > 0) { |
|
#ifdef CONFIG_DEBUG_MUTEXES |
|
struct ww_mutex *ww; |
|
|
|
ww = container_of(lock, struct ww_mutex, base); |
|
DEBUG_LOCKS_WARN_ON(ww_ctx->contending_lock); |
|
ww_ctx->contending_lock = ww; |
|
#endif |
|
return -EDEADLK; |
|
} |
|
|
|
break; |
|
} |
|
|
|
pos = &cur->list; |
|
|
|
/* |
|
* Wake up the waiter so that it gets a chance to back |
|
* off. |
|
*/ |
|
if (cur->ww_ctx->acquired > 0) { |
|
debug_mutex_wake_waiter(lock, cur); |
|
wake_up_process(cur->task); |
|
} |
|
} |
|
|
|
list_add_tail(&waiter->list, pos); |
|
return 0; |
|
} |
|
|
|
/* |
|
* Lock a mutex (possibly interruptible), slowpath: |
|
*/ |
|
static __always_inline int __sched |
|
__mutex_lock_common(struct mutex *lock, long state, unsigned int subclass, |
|
struct lockdep_map *nest_lock, unsigned long ip, |
|
struct ww_acquire_ctx *ww_ctx, const bool use_ww_ctx) |
|
{ |
|
struct mutex_waiter waiter; |
|
bool first = false; |
|
struct ww_mutex *ww; |
|
int ret; |
|
|
|
might_sleep(); |
|
|
|
ww = container_of(lock, struct ww_mutex, base); |
|
if (use_ww_ctx && ww_ctx) { |
|
if (unlikely(ww_ctx == READ_ONCE(ww->ctx))) |
|
return -EALREADY; |
|
} |
|
|
|
preempt_disable(); |
|
mutex_acquire_nest(&lock->dep_map, subclass, 0, nest_lock, ip); |
|
|
|
if (__mutex_trylock(lock) || |
|
mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, NULL)) { |
|
/* got the lock, yay! */ |
|
lock_acquired(&lock->dep_map, ip); |
|
if (use_ww_ctx && ww_ctx) |
|
ww_mutex_set_context_fastpath(ww, ww_ctx); |
|
preempt_enable(); |
|
return 0; |
|
} |
|
|
|
spin_lock(&lock->wait_lock); |
|
/* |
|
* After waiting to acquire the wait_lock, try again. |
|
*/ |
|
if (__mutex_trylock(lock)) { |
|
if (use_ww_ctx && ww_ctx) |
|
__ww_mutex_wakeup_for_backoff(lock, ww_ctx); |
|
|
|
goto skip_wait; |
|
} |
|
|
|
debug_mutex_lock_common(lock, &waiter); |
|
debug_mutex_add_waiter(lock, &waiter, current); |
|
|
|
lock_contended(&lock->dep_map, ip); |
|
|
|
if (!use_ww_ctx) { |
|
/* add waiting tasks to the end of the waitqueue (FIFO): */ |
|
list_add_tail(&waiter.list, &lock->wait_list); |
|
|
|
#ifdef CONFIG_DEBUG_MUTEXES |
|
waiter.ww_ctx = MUTEX_POISON_WW_CTX; |
|
#endif |
|
} else { |
|
/* Add in stamp order, waking up waiters that must back off. */ |
|
ret = __ww_mutex_add_waiter(&waiter, lock, ww_ctx); |
|
if (ret) |
|
goto err_early_backoff; |
|
|
|
waiter.ww_ctx = ww_ctx; |
|
} |
|
|
|
waiter.task = current; |
|
|
|
if (__mutex_waiter_is_first(lock, &waiter)) |
|
__mutex_set_flag(lock, MUTEX_FLAG_WAITERS); |
|
|
|
set_current_state(state); |
|
for (;;) { |
|
/* |
|
* Once we hold wait_lock, we're serialized against |
|
* mutex_unlock() handing the lock off to us, do a trylock |
|
* before testing the error conditions to make sure we pick up |
|
* the handoff. |
|
*/ |
|
if (__mutex_trylock(lock)) |
|
goto acquired; |
|
|
|
/* |
|
* Check for signals and wound conditions while holding |
|
* wait_lock. This ensures the lock cancellation is ordered |
|
* against mutex_unlock() and wake-ups do not go missing. |
|
*/ |
|
if (unlikely(signal_pending_state(state, current))) { |
|
ret = -EINTR; |
|
goto err; |
|
} |
|
|
|
if (use_ww_ctx && ww_ctx && ww_ctx->acquired > 0) { |
|
ret = __ww_mutex_lock_check_stamp(lock, &waiter, ww_ctx); |
|
if (ret) |
|
goto err; |
|
} |
|
|
|
spin_unlock(&lock->wait_lock); |
|
schedule_preempt_disabled(); |
|
|
|
/* |
|
* ww_mutex needs to always recheck its position since its waiter |
|
* list is not FIFO ordered. |
|
*/ |
|
if ((use_ww_ctx && ww_ctx) || !first) { |
|
first = __mutex_waiter_is_first(lock, &waiter); |
|
if (first) |
|
__mutex_set_flag(lock, MUTEX_FLAG_HANDOFF); |
|
} |
|
|
|
set_current_state(state); |
|
/* |
|
* Here we order against unlock; we must either see it change |
|
* state back to RUNNING and fall through the next schedule(), |
|
* or we must see its unlock and acquire. |
|
*/ |
|
if (__mutex_trylock(lock) || |
|
(first && mutex_optimistic_spin(lock, ww_ctx, use_ww_ctx, &waiter))) |
|
break; |
|
|
|
spin_lock(&lock->wait_lock); |
|
} |
|
spin_lock(&lock->wait_lock); |
|
acquired: |
|
__set_current_state(TASK_RUNNING); |
|
|
|
mutex_remove_waiter(lock, &waiter, current); |
|
if (likely(list_empty(&lock->wait_list))) |
|
__mutex_clear_flag(lock, MUTEX_FLAGS); |
|
|
|
debug_mutex_free_waiter(&waiter); |
|
|
|
skip_wait: |
|
/* got the lock - cleanup and rejoice! */ |
|
lock_acquired(&lock->dep_map, ip); |
|
|
|
if (use_ww_ctx && ww_ctx) |
|
ww_mutex_set_context_slowpath(ww, ww_ctx); |
|
|
|
spin_unlock(&lock->wait_lock); |
|
preempt_enable(); |
|
return 0; |
|
|
|
err: |
|
__set_current_state(TASK_RUNNING); |
|
mutex_remove_waiter(lock, &waiter, current); |
|
err_early_backoff: |
|
spin_unlock(&lock->wait_lock); |
|
debug_mutex_free_waiter(&waiter); |
|
mutex_release(&lock->dep_map, 1, ip); |
|
preempt_enable(); |
|
return ret; |
|
} |
|
|
|
static int __sched |
|
__mutex_lock(struct mutex *lock, long state, unsigned int subclass, |
|
struct lockdep_map *nest_lock, unsigned long ip) |
|
{ |
|
return __mutex_lock_common(lock, state, subclass, nest_lock, ip, NULL, false); |
|
} |
|
|
|
static int __sched |
|
__ww_mutex_lock(struct mutex *lock, long state, unsigned int subclass, |
|
struct lockdep_map *nest_lock, unsigned long ip, |
|
struct ww_acquire_ctx *ww_ctx) |
|
{ |
|
return __mutex_lock_common(lock, state, subclass, nest_lock, ip, ww_ctx, true); |
|
} |
|
|
|
#ifdef CONFIG_DEBUG_LOCK_ALLOC |
|
void __sched |
|
mutex_lock_nested(struct mutex *lock, unsigned int subclass) |
|
{ |
|
__mutex_lock(lock, TASK_UNINTERRUPTIBLE, subclass, NULL, _RET_IP_); |
|
} |
|
|
|
EXPORT_SYMBOL_GPL(mutex_lock_nested); |
|
|
|
void __sched |
|
_mutex_lock_nest_lock(struct mutex *lock, struct lockdep_map *nest) |
|
{ |
|
__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, nest, _RET_IP_); |
|
} |
|
EXPORT_SYMBOL_GPL(_mutex_lock_nest_lock); |
|
|
|
int __sched |
|
mutex_lock_killable_nested(struct mutex *lock, unsigned int subclass) |
|
{ |
|
return __mutex_lock(lock, TASK_KILLABLE, subclass, NULL, _RET_IP_); |
|
} |
|
EXPORT_SYMBOL_GPL(mutex_lock_killable_nested); |
|
|
|
int __sched |
|
mutex_lock_interruptible_nested(struct mutex *lock, unsigned int subclass) |
|
{ |
|
return __mutex_lock(lock, TASK_INTERRUPTIBLE, subclass, NULL, _RET_IP_); |
|
} |
|
EXPORT_SYMBOL_GPL(mutex_lock_interruptible_nested); |
|
|
|
void __sched |
|
mutex_lock_io_nested(struct mutex *lock, unsigned int subclass) |
|
{ |
|
int token; |
|
|
|
might_sleep(); |
|
|
|
token = io_schedule_prepare(); |
|
__mutex_lock_common(lock, TASK_UNINTERRUPTIBLE, |
|
subclass, NULL, _RET_IP_, NULL, 0); |
|
io_schedule_finish(token); |
|
} |
|
EXPORT_SYMBOL_GPL(mutex_lock_io_nested); |
|
|
|
static inline int |
|
ww_mutex_deadlock_injection(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
|
{ |
|
#ifdef CONFIG_DEBUG_WW_MUTEX_SLOWPATH |
|
unsigned tmp; |
|
|
|
if (ctx->deadlock_inject_countdown-- == 0) { |
|
tmp = ctx->deadlock_inject_interval; |
|
if (tmp > UINT_MAX/4) |
|
tmp = UINT_MAX; |
|
else |
|
tmp = tmp*2 + tmp + tmp/2; |
|
|
|
ctx->deadlock_inject_interval = tmp; |
|
ctx->deadlock_inject_countdown = tmp; |
|
ctx->contending_lock = lock; |
|
|
|
ww_mutex_unlock(lock); |
|
|
|
return -EDEADLK; |
|
} |
|
#endif |
|
|
|
return 0; |
|
} |
|
|
|
int __sched |
|
ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
|
{ |
|
int ret; |
|
|
|
might_sleep(); |
|
ret = __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, |
|
0, ctx ? &ctx->dep_map : NULL, _RET_IP_, |
|
ctx); |
|
if (!ret && ctx && ctx->acquired > 1) |
|
return ww_mutex_deadlock_injection(lock, ctx); |
|
|
|
return ret; |
|
} |
|
EXPORT_SYMBOL_GPL(ww_mutex_lock); |
|
|
|
int __sched |
|
ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
|
{ |
|
int ret; |
|
|
|
might_sleep(); |
|
ret = __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, |
|
0, ctx ? &ctx->dep_map : NULL, _RET_IP_, |
|
ctx); |
|
|
|
if (!ret && ctx && ctx->acquired > 1) |
|
return ww_mutex_deadlock_injection(lock, ctx); |
|
|
|
return ret; |
|
} |
|
EXPORT_SYMBOL_GPL(ww_mutex_lock_interruptible); |
|
|
|
#endif |
|
|
|
/* |
|
* Release the lock, slowpath: |
|
*/ |
|
static noinline void __sched __mutex_unlock_slowpath(struct mutex *lock, unsigned long ip) |
|
{ |
|
struct task_struct *next = NULL; |
|
DEFINE_WAKE_Q(wake_q); |
|
unsigned long owner; |
|
|
|
mutex_release(&lock->dep_map, 1, ip); |
|
|
|
/* |
|
* Release the lock before (potentially) taking the spinlock such that |
|
* other contenders can get on with things ASAP. |
|
* |
|
* Except when HANDOFF, in that case we must not clear the owner field, |
|
* but instead set it to the top waiter. |
|
*/ |
|
owner = atomic_long_read(&lock->owner); |
|
for (;;) { |
|
unsigned long old; |
|
|
|
#ifdef CONFIG_DEBUG_MUTEXES |
|
DEBUG_LOCKS_WARN_ON(__owner_task(owner) != current); |
|
DEBUG_LOCKS_WARN_ON(owner & MUTEX_FLAG_PICKUP); |
|
#endif |
|
|
|
if (owner & MUTEX_FLAG_HANDOFF) |
|
break; |
|
|
|
old = atomic_long_cmpxchg_release(&lock->owner, owner, |
|
__owner_flags(owner)); |
|
if (old == owner) { |
|
if (owner & MUTEX_FLAG_WAITERS) |
|
break; |
|
|
|
return; |
|
} |
|
|
|
owner = old; |
|
} |
|
|
|
spin_lock(&lock->wait_lock); |
|
debug_mutex_unlock(lock); |
|
if (!list_empty(&lock->wait_list)) { |
|
/* get the first entry from the wait-list: */ |
|
struct mutex_waiter *waiter = |
|
list_first_entry(&lock->wait_list, |
|
struct mutex_waiter, list); |
|
|
|
next = waiter->task; |
|
|
|
debug_mutex_wake_waiter(lock, waiter); |
|
wake_q_add(&wake_q, next); |
|
} |
|
|
|
if (owner & MUTEX_FLAG_HANDOFF) |
|
__mutex_handoff(lock, next); |
|
|
|
spin_unlock(&lock->wait_lock); |
|
|
|
wake_up_q(&wake_q); |
|
} |
|
|
|
#ifndef CONFIG_DEBUG_LOCK_ALLOC |
|
/* |
|
* Here come the less common (and hence less performance-critical) APIs: |
|
* mutex_lock_interruptible() and mutex_trylock(). |
|
*/ |
|
static noinline int __sched |
|
__mutex_lock_killable_slowpath(struct mutex *lock); |
|
|
|
static noinline int __sched |
|
__mutex_lock_interruptible_slowpath(struct mutex *lock); |
|
|
|
/** |
|
* mutex_lock_interruptible - acquire the mutex, interruptible |
|
* @lock: the mutex to be acquired |
|
* |
|
* Lock the mutex like mutex_lock(), and return 0 if the mutex has |
|
* been acquired or sleep until the mutex becomes available. If a |
|
* signal arrives while waiting for the lock then this function |
|
* returns -EINTR. |
|
* |
|
* This function is similar to (but not equivalent to) down_interruptible(). |
|
*/ |
|
int __sched mutex_lock_interruptible(struct mutex *lock) |
|
{ |
|
might_sleep(); |
|
|
|
if (__mutex_trylock_fast(lock)) |
|
return 0; |
|
|
|
return __mutex_lock_interruptible_slowpath(lock); |
|
} |
|
|
|
EXPORT_SYMBOL(mutex_lock_interruptible); |
|
|
|
int __sched mutex_lock_killable(struct mutex *lock) |
|
{ |
|
might_sleep(); |
|
|
|
if (__mutex_trylock_fast(lock)) |
|
return 0; |
|
|
|
return __mutex_lock_killable_slowpath(lock); |
|
} |
|
EXPORT_SYMBOL(mutex_lock_killable); |
|
|
|
void __sched mutex_lock_io(struct mutex *lock) |
|
{ |
|
int token; |
|
|
|
token = io_schedule_prepare(); |
|
mutex_lock(lock); |
|
io_schedule_finish(token); |
|
} |
|
EXPORT_SYMBOL_GPL(mutex_lock_io); |
|
|
|
static noinline void __sched |
|
__mutex_lock_slowpath(struct mutex *lock) |
|
{ |
|
__mutex_lock(lock, TASK_UNINTERRUPTIBLE, 0, NULL, _RET_IP_); |
|
} |
|
|
|
static noinline int __sched |
|
__mutex_lock_killable_slowpath(struct mutex *lock) |
|
{ |
|
return __mutex_lock(lock, TASK_KILLABLE, 0, NULL, _RET_IP_); |
|
} |
|
|
|
static noinline int __sched |
|
__mutex_lock_interruptible_slowpath(struct mutex *lock) |
|
{ |
|
return __mutex_lock(lock, TASK_INTERRUPTIBLE, 0, NULL, _RET_IP_); |
|
} |
|
|
|
static noinline int __sched |
|
__ww_mutex_lock_slowpath(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
|
{ |
|
return __ww_mutex_lock(&lock->base, TASK_UNINTERRUPTIBLE, 0, NULL, |
|
_RET_IP_, ctx); |
|
} |
|
|
|
static noinline int __sched |
|
__ww_mutex_lock_interruptible_slowpath(struct ww_mutex *lock, |
|
struct ww_acquire_ctx *ctx) |
|
{ |
|
return __ww_mutex_lock(&lock->base, TASK_INTERRUPTIBLE, 0, NULL, |
|
_RET_IP_, ctx); |
|
} |
|
|
|
#endif |
|
|
|
/** |
|
* mutex_trylock - try to acquire the mutex, without waiting |
|
* @lock: the mutex to be acquired |
|
* |
|
* Try to acquire the mutex atomically. Returns 1 if the mutex |
|
* has been acquired successfully, and 0 on contention. |
|
* |
|
* NOTE: this function follows the spin_trylock() convention, so |
|
* it is negated from the down_trylock() return values! Be careful |
|
* about this when converting semaphore users to mutexes. |
|
* |
|
* This function must not be used in interrupt context. The |
|
* mutex must be released by the same task that acquired it. |
|
*/ |
|
int __sched mutex_trylock(struct mutex *lock) |
|
{ |
|
bool locked = __mutex_trylock(lock); |
|
|
|
if (locked) |
|
mutex_acquire(&lock->dep_map, 0, 1, _RET_IP_); |
|
|
|
return locked; |
|
} |
|
EXPORT_SYMBOL(mutex_trylock); |
|
|
|
#ifndef CONFIG_DEBUG_LOCK_ALLOC |
|
int __sched |
|
ww_mutex_lock(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
|
{ |
|
might_sleep(); |
|
|
|
if (__mutex_trylock_fast(&lock->base)) { |
|
if (ctx) |
|
ww_mutex_set_context_fastpath(lock, ctx); |
|
return 0; |
|
} |
|
|
|
return __ww_mutex_lock_slowpath(lock, ctx); |
|
} |
|
EXPORT_SYMBOL(ww_mutex_lock); |
|
|
|
int __sched |
|
ww_mutex_lock_interruptible(struct ww_mutex *lock, struct ww_acquire_ctx *ctx) |
|
{ |
|
might_sleep(); |
|
|
|
if (__mutex_trylock_fast(&lock->base)) { |
|
if (ctx) |
|
ww_mutex_set_context_fastpath(lock, ctx); |
|
return 0; |
|
} |
|
|
|
return __ww_mutex_lock_interruptible_slowpath(lock, ctx); |
|
} |
|
EXPORT_SYMBOL(ww_mutex_lock_interruptible); |
|
|
|
#endif |
|
|
|
/** |
|
* atomic_dec_and_mutex_lock - return holding mutex if we dec to 0 |
|
* @cnt: the atomic which we are to dec |
|
* @lock: the mutex to return holding if we dec to 0 |
|
* |
|
* return true and hold lock if we dec to 0, return false otherwise |
|
*/ |
|
int atomic_dec_and_mutex_lock(atomic_t *cnt, struct mutex *lock) |
|
{ |
|
/* dec if we can't possibly hit 0 */ |
|
if (atomic_add_unless(cnt, -1, 1)) |
|
return 0; |
|
/* we might hit 0, so take the lock */ |
|
mutex_lock(lock); |
|
if (!atomic_dec_and_test(cnt)) { |
|
/* when we actually did the dec, we didn't hit 0 */ |
|
mutex_unlock(lock); |
|
return 0; |
|
} |
|
/* we hit 0, and we hold the lock */ |
|
return 1; |
|
} |
|
EXPORT_SYMBOL(atomic_dec_and_mutex_lock);
|
|
|