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167 lines
5.5 KiB
167 lines
5.5 KiB
/* |
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** |
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** Copyright 2009, The Android Open Source Project |
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** |
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** Licensed under the Apache License, Version 2.0 (the "License"); |
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** you may not use this file except in compliance with the License. |
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** You may obtain a copy of the License at |
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** |
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** http://www.apache.org/licenses/LICENSE-2.0 |
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** |
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** Unless required by applicable law or agreed to in writing, software |
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** distributed under the License is distributed on an "AS IS" BASIS, |
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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** See the License for the specific language governing permissions and |
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** limitations under the License. |
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*/ |
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#define LOG_TAG "GraphicBufferAllocator" |
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS |
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#include <ui/GraphicBufferAllocator.h> |
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#include <stdio.h> |
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#include <grallocusage/GrallocUsageConversion.h> |
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#include <android-base/stringprintf.h> |
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#include <log/log.h> |
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#include <utils/Singleton.h> |
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#include <utils/Trace.h> |
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#include <ui/Gralloc.h> |
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#include <ui/Gralloc2.h> |
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#include <ui/Gralloc3.h> |
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#include <ui/GraphicBufferMapper.h> |
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namespace android { |
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// --------------------------------------------------------------------------- |
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using base::StringAppendF; |
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ANDROID_SINGLETON_STATIC_INSTANCE( GraphicBufferAllocator ) |
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Mutex GraphicBufferAllocator::sLock; |
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KeyedVector<buffer_handle_t, |
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GraphicBufferAllocator::alloc_rec_t> GraphicBufferAllocator::sAllocList; |
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GraphicBufferAllocator::GraphicBufferAllocator() : mMapper(GraphicBufferMapper::getInstance()) { |
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mAllocator = std::make_unique<const Gralloc3Allocator>( |
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reinterpret_cast<const Gralloc3Mapper&>(mMapper.getGrallocMapper())); |
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if (!mAllocator->isLoaded()) { |
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mAllocator = std::make_unique<const Gralloc2Allocator>( |
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reinterpret_cast<const Gralloc2Mapper&>(mMapper.getGrallocMapper())); |
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} |
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if (!mAllocator->isLoaded()) { |
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LOG_ALWAYS_FATAL("gralloc-allocator is missing"); |
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} |
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} |
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GraphicBufferAllocator::~GraphicBufferAllocator() {} |
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size_t GraphicBufferAllocator::getTotalSize() const { |
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Mutex::Autolock _l(sLock); |
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size_t total = 0; |
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for (size_t i = 0; i < sAllocList.size(); ++i) { |
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total += sAllocList.valueAt(i).size; |
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} |
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return total; |
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} |
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void GraphicBufferAllocator::dump(std::string& result) const { |
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Mutex::Autolock _l(sLock); |
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KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); |
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size_t total = 0; |
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result.append("Allocated buffers:\n"); |
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const size_t c = list.size(); |
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for (size_t i=0 ; i<c ; i++) { |
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const alloc_rec_t& rec(list.valueAt(i)); |
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if (rec.size) { |
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StringAppendF(&result, |
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"%10p: %7.2f KiB | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64 " | %s\n", |
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list.keyAt(i), rec.size / 1024.0, rec.width, rec.stride, rec.height, |
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rec.layerCount, rec.format, rec.usage, rec.requestorName.c_str()); |
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} else { |
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StringAppendF(&result, |
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"%10p: unknown | %4u (%4u) x %4u | %4u | %8X | 0x%" PRIx64 " | %s\n", |
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list.keyAt(i), rec.width, rec.stride, rec.height, rec.layerCount, |
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rec.format, rec.usage, rec.requestorName.c_str()); |
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} |
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total += rec.size; |
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} |
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StringAppendF(&result, "Total allocated (estimate): %.2f KB\n", total / 1024.0); |
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result.append(mAllocator->dumpDebugInfo()); |
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} |
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void GraphicBufferAllocator::dumpToSystemLog() |
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{ |
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std::string s; |
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GraphicBufferAllocator::getInstance().dump(s); |
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ALOGD("%s", s.c_str()); |
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} |
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status_t GraphicBufferAllocator::allocate(uint32_t width, uint32_t height, |
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PixelFormat format, uint32_t layerCount, uint64_t usage, |
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buffer_handle_t* handle, uint32_t* stride, |
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uint64_t /*graphicBufferId*/, std::string requestorName) |
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{ |
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ATRACE_CALL(); |
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// make sure to not allocate a N x 0 or 0 x N buffer, since this is |
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// allowed from an API stand-point allocate a 1x1 buffer instead. |
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if (!width || !height) |
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width = height = 1; |
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// Ensure that layerCount is valid. |
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if (layerCount < 1) |
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layerCount = 1; |
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// TODO(b/72323293, b/72703005): Remove these invalid bits from callers |
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usage &= ~static_cast<uint64_t>((1 << 10) | (1 << 13)); |
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status_t error = |
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mAllocator->allocate(width, height, format, layerCount, usage, 1, stride, handle); |
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if (error == NO_ERROR) { |
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Mutex::Autolock _l(sLock); |
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KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); |
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uint32_t bpp = bytesPerPixel(format); |
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alloc_rec_t rec; |
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rec.width = width; |
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rec.height = height; |
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rec.stride = *stride; |
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rec.format = format; |
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rec.layerCount = layerCount; |
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rec.usage = usage; |
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rec.size = static_cast<size_t>(height * (*stride) * bpp); |
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rec.requestorName = std::move(requestorName); |
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list.add(*handle, rec); |
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return NO_ERROR; |
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} else { |
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ALOGE("Failed to allocate (%u x %u) layerCount %u format %d " |
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"usage %" PRIx64 ": %d", |
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width, height, layerCount, format, usage, |
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error); |
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return NO_MEMORY; |
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} |
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} |
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status_t GraphicBufferAllocator::free(buffer_handle_t handle) |
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{ |
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ATRACE_CALL(); |
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// We allocated a buffer from the allocator and imported it into the |
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// mapper to get the handle. We just need to free the handle now. |
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mMapper.freeBuffer(handle); |
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Mutex::Autolock _l(sLock); |
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KeyedVector<buffer_handle_t, alloc_rec_t>& list(sAllocList); |
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list.removeItem(handle); |
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return NO_ERROR; |
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} |
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// --------------------------------------------------------------------------- |
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}; // namespace android
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