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843 lines
25 KiB
843 lines
25 KiB
/* |
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* Copyright (C) 2011 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#include <dirent.h> |
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#include <errno.h> |
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#include <fcntl.h> |
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#include <linux/input.h> |
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#include <pthread.h> |
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#include <stdarg.h> |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#include <sys/stat.h> |
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#include <sys/time.h> |
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#include <sys/types.h> |
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#include <time.h> |
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#include <unistd.h> |
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|
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#include <string> |
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#include <vector> |
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|
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#include <android-base/logging.h> |
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#include <android-base/properties.h> |
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#include <android-base/strings.h> |
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#include <android-base/stringprintf.h> |
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|
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#include "common.h" |
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#include "device.h" |
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#include "minui/minui.h" |
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#include "screen_ui.h" |
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#include "ui.h" |
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// Return the current time as a double (including fractions of a second). |
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static double now() { |
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struct timeval tv; |
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gettimeofday(&tv, nullptr); |
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return tv.tv_sec + tv.tv_usec / 1000000.0; |
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} |
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ScreenRecoveryUI::ScreenRecoveryUI() |
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: kMarginWidth(RECOVERY_UI_MARGIN_WIDTH), |
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kMarginHeight(RECOVERY_UI_MARGIN_HEIGHT), |
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kAnimationFps(RECOVERY_UI_ANIMATION_FPS), |
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density_(static_cast<float>(android::base::GetIntProperty("ro.sf.lcd_density", 160)) / 160.f), |
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currentIcon(NONE), |
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progressBarType(EMPTY), |
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progressScopeStart(0), |
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progressScopeSize(0), |
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progress(0), |
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pagesIdentical(false), |
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text_cols_(0), |
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text_rows_(0), |
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text_(nullptr), |
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text_col_(0), |
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text_row_(0), |
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text_top_(0), |
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show_text(false), |
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show_text_ever(false), |
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menu_headers_(nullptr), |
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show_menu(false), |
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menu_items(0), |
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menu_sel(0), |
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file_viewer_text_(nullptr), |
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intro_frames(0), |
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loop_frames(0), |
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current_frame(0), |
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intro_done(false), |
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stage(-1), |
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max_stage(-1), |
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updateMutex(PTHREAD_MUTEX_INITIALIZER) {} |
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GRSurface* ScreenRecoveryUI::GetCurrentFrame() const { |
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if (currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) { |
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return intro_done ? loopFrames[current_frame] : introFrames[current_frame]; |
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} |
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return error_icon; |
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} |
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GRSurface* ScreenRecoveryUI::GetCurrentText() const { |
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switch (currentIcon) { |
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case ERASING: |
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return erasing_text; |
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case ERROR: |
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return error_text; |
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case INSTALLING_UPDATE: |
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return installing_text; |
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case NO_COMMAND: |
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return no_command_text; |
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case NONE: |
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abort(); |
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} |
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} |
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int ScreenRecoveryUI::PixelsFromDp(int dp) const { |
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return dp * density_; |
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} |
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// Here's the intended layout: |
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// | portrait large landscape large |
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// ---------+------------------------------------------------- |
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// gap | |
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// icon | (200dp) |
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// gap | 68dp 68dp 56dp 112dp |
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// text | (14sp) |
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// gap | 32dp 32dp 26dp 52dp |
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// progress | (2dp) |
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// gap | |
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// Note that "baseline" is actually the *top* of each icon (because that's how our drawing routines |
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// work), so that's the more useful measurement for calling code. We use even top and bottom gaps. |
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enum Layout { PORTRAIT = 0, PORTRAIT_LARGE = 1, LANDSCAPE = 2, LANDSCAPE_LARGE = 3, LAYOUT_MAX }; |
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enum Dimension { TEXT = 0, ICON = 1, DIMENSION_MAX }; |
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static constexpr int kLayouts[LAYOUT_MAX][DIMENSION_MAX] = { |
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{ 32, 68, }, // PORTRAIT |
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{ 32, 68, }, // PORTRAIT_LARGE |
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{ 26, 56, }, // LANDSCAPE |
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{ 52, 112, }, // LANDSCAPE_LARGE |
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}; |
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int ScreenRecoveryUI::GetAnimationBaseline() const { |
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return GetTextBaseline() - PixelsFromDp(kLayouts[layout_][ICON]) - gr_get_height(loopFrames[0]); |
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} |
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int ScreenRecoveryUI::GetTextBaseline() const { |
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return GetProgressBaseline() - PixelsFromDp(kLayouts[layout_][TEXT]) - |
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gr_get_height(installing_text); |
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} |
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int ScreenRecoveryUI::GetProgressBaseline() const { |
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int elements_sum = gr_get_height(loopFrames[0]) + PixelsFromDp(kLayouts[layout_][ICON]) + |
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gr_get_height(installing_text) + PixelsFromDp(kLayouts[layout_][TEXT]) + |
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gr_get_height(progressBarFill); |
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int bottom_gap = (gr_fb_height() - elements_sum) / 2; |
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return gr_fb_height() - bottom_gap - gr_get_height(progressBarFill); |
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} |
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// Clear the screen and draw the currently selected background icon (if any). |
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// Should only be called with updateMutex locked. |
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void ScreenRecoveryUI::draw_background_locked() { |
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pagesIdentical = false; |
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gr_color(0, 0, 0, 255); |
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gr_clear(); |
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if (currentIcon != NONE) { |
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if (max_stage != -1) { |
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int stage_height = gr_get_height(stageMarkerEmpty); |
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int stage_width = gr_get_width(stageMarkerEmpty); |
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int x = (gr_fb_width() - max_stage * gr_get_width(stageMarkerEmpty)) / 2; |
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int y = gr_fb_height() - stage_height; |
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for (int i = 0; i < max_stage; ++i) { |
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GRSurface* stage_surface = (i < stage) ? stageMarkerFill : stageMarkerEmpty; |
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gr_blit(stage_surface, 0, 0, stage_width, stage_height, x, y); |
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x += stage_width; |
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} |
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} |
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GRSurface* text_surface = GetCurrentText(); |
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int text_x = (gr_fb_width() - gr_get_width(text_surface)) / 2; |
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int text_y = GetTextBaseline(); |
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gr_color(255, 255, 255, 255); |
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gr_texticon(text_x, text_y, text_surface); |
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} |
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} |
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// Draws the animation and progress bar (if any) on the screen. Does not flip pages. Should only be |
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// called with updateMutex locked. |
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void ScreenRecoveryUI::draw_foreground_locked() { |
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if (currentIcon != NONE) { |
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GRSurface* frame = GetCurrentFrame(); |
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int frame_width = gr_get_width(frame); |
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int frame_height = gr_get_height(frame); |
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int frame_x = (gr_fb_width() - frame_width) / 2; |
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int frame_y = GetAnimationBaseline(); |
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gr_blit(frame, 0, 0, frame_width, frame_height, frame_x, frame_y); |
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} |
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if (progressBarType != EMPTY) { |
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int width = gr_get_width(progressBarEmpty); |
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int height = gr_get_height(progressBarEmpty); |
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int progress_x = (gr_fb_width() - width) / 2; |
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int progress_y = GetProgressBaseline(); |
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// Erase behind the progress bar (in case this was a progress-only update) |
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gr_color(0, 0, 0, 255); |
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gr_fill(progress_x, progress_y, width, height); |
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if (progressBarType == DETERMINATE) { |
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float p = progressScopeStart + progress * progressScopeSize; |
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int pos = static_cast<int>(p * width); |
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if (rtl_locale_) { |
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// Fill the progress bar from right to left. |
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if (pos > 0) { |
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gr_blit(progressBarFill, width - pos, 0, pos, height, progress_x + width - pos, |
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progress_y); |
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} |
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if (pos < width - 1) { |
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gr_blit(progressBarEmpty, 0, 0, width - pos, height, progress_x, progress_y); |
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} |
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} else { |
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// Fill the progress bar from left to right. |
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if (pos > 0) { |
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gr_blit(progressBarFill, 0, 0, pos, height, progress_x, progress_y); |
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} |
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if (pos < width - 1) { |
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gr_blit(progressBarEmpty, pos, 0, width - pos, height, progress_x + pos, progress_y); |
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} |
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} |
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} |
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} |
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} |
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void ScreenRecoveryUI::SetColor(UIElement e) const { |
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switch (e) { |
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case INFO: |
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gr_color(249, 194, 0, 255); |
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break; |
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case HEADER: |
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gr_color(247, 0, 6, 255); |
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break; |
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case MENU: |
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case MENU_SEL_BG: |
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gr_color(0, 106, 157, 255); |
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break; |
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case MENU_SEL_BG_ACTIVE: |
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gr_color(0, 156, 100, 255); |
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break; |
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case MENU_SEL_FG: |
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gr_color(255, 255, 255, 255); |
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break; |
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case LOG: |
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gr_color(196, 196, 196, 255); |
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break; |
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case TEXT_FILL: |
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gr_color(0, 0, 0, 160); |
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break; |
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default: |
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gr_color(255, 255, 255, 255); |
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break; |
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} |
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} |
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int ScreenRecoveryUI::DrawHorizontalRule(int y) const { |
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gr_fill(0, y + 4, gr_fb_width(), y + 6); |
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return 8; |
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} |
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void ScreenRecoveryUI::DrawHighlightBar(int x, int y, int width, int height) const { |
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gr_fill(x, y, x + width, y + height); |
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} |
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int ScreenRecoveryUI::DrawTextLine(int x, int y, const char* line, bool bold) const { |
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gr_text(gr_sys_font(), x, y, line, bold); |
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return char_height_ + 4; |
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} |
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int ScreenRecoveryUI::DrawTextLines(int x, int y, const char* const* lines) const { |
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int offset = 0; |
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for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) { |
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offset += DrawTextLine(x, y + offset, lines[i], false); |
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} |
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return offset; |
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} |
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int ScreenRecoveryUI::DrawWrappedTextLines(int x, int y, const char* const* lines) const { |
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int offset = 0; |
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for (size_t i = 0; lines != nullptr && lines[i] != nullptr; ++i) { |
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// The line will be wrapped if it exceeds text_cols_. |
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std::string line(lines[i]); |
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size_t next_start = 0; |
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while (next_start < line.size()) { |
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std::string sub = line.substr(next_start, text_cols_ + 1); |
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if (sub.size() <= text_cols_) { |
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next_start += sub.size(); |
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} else { |
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// Line too long and must be wrapped to text_cols_ columns. |
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size_t last_space = sub.find_last_of(" \t\n"); |
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if (last_space == std::string::npos) { |
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// No space found, just draw as much as we can |
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sub.resize(text_cols_); |
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next_start += text_cols_; |
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} else { |
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sub.resize(last_space); |
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next_start += last_space + 1; |
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} |
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} |
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offset += DrawTextLine(x, y + offset, sub.c_str(), false); |
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} |
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} |
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return offset; |
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} |
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static const char* REGULAR_HELP[] = { |
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"Use volume up/down and power.", |
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NULL |
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}; |
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static const char* LONG_PRESS_HELP[] = { |
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"Any button cycles highlight.", |
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"Long-press activates.", |
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NULL |
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}; |
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// Redraws everything on the screen. Does not flip pages. Should only be called with updateMutex |
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// locked. |
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void ScreenRecoveryUI::draw_screen_locked() { |
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if (!show_text) { |
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draw_background_locked(); |
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draw_foreground_locked(); |
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return; |
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} |
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gr_color(0, 0, 0, 255); |
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gr_clear(); |
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int y = kMarginHeight; |
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if (show_menu) { |
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static constexpr int kMenuIndent = 4; |
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int x = kMarginWidth + kMenuIndent; |
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SetColor(INFO); |
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y += DrawTextLine(x, y, "Android Recovery", true); |
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std::string recovery_fingerprint = |
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android::base::GetProperty("ro.bootimage.build.fingerprint", ""); |
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for (const auto& chunk : android::base::Split(recovery_fingerprint, ":")) { |
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y += DrawTextLine(x, y, chunk.c_str(), false); |
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} |
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y += DrawTextLines(x, y, HasThreeButtons() ? REGULAR_HELP : LONG_PRESS_HELP); |
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SetColor(HEADER); |
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// Ignore kMenuIndent, which is not taken into account by text_cols_. |
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y += DrawWrappedTextLines(kMarginWidth, y, menu_headers_); |
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SetColor(MENU); |
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y += DrawHorizontalRule(y) + 4; |
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for (int i = 0; i < menu_items; ++i) { |
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if (i == menu_sel) { |
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// Draw the highlight bar. |
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SetColor(IsLongPress() ? MENU_SEL_BG_ACTIVE : MENU_SEL_BG); |
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DrawHighlightBar(0, y - 2, gr_fb_width(), char_height_ + 4); |
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// Bold white text for the selected item. |
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SetColor(MENU_SEL_FG); |
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y += DrawTextLine(x, y, menu_[i].c_str(), true); |
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SetColor(MENU); |
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} else { |
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y += DrawTextLine(x, y, menu_[i].c_str(), false); |
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} |
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} |
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y += DrawHorizontalRule(y); |
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} |
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// Display from the bottom up, until we hit the top of the screen, the bottom of the menu, or |
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// we've displayed the entire text buffer. |
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SetColor(LOG); |
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int row = (text_top_ + text_rows_ - 1) % text_rows_; |
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size_t count = 0; |
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for (int ty = gr_fb_height() - kMarginHeight - char_height_; ty >= y && count < text_rows_; |
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ty -= char_height_, ++count) { |
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DrawTextLine(kMarginWidth, ty, text_[row], false); |
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--row; |
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if (row < 0) row = text_rows_ - 1; |
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} |
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} |
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// Redraw everything on the screen and flip the screen (make it visible). |
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// Should only be called with updateMutex locked. |
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void ScreenRecoveryUI::update_screen_locked() { |
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draw_screen_locked(); |
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gr_flip(); |
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} |
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// Updates only the progress bar, if possible, otherwise redraws the screen. |
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// Should only be called with updateMutex locked. |
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void ScreenRecoveryUI::update_progress_locked() { |
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if (show_text || !pagesIdentical) { |
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draw_screen_locked(); // Must redraw the whole screen |
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pagesIdentical = true; |
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} else { |
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draw_foreground_locked(); // Draw only the progress bar and overlays |
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} |
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gr_flip(); |
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} |
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// Keeps the progress bar updated, even when the process is otherwise busy. |
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void* ScreenRecoveryUI::ProgressThreadStartRoutine(void* data) { |
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reinterpret_cast<ScreenRecoveryUI*>(data)->ProgressThreadLoop(); |
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return nullptr; |
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} |
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void ScreenRecoveryUI::ProgressThreadLoop() { |
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double interval = 1.0 / kAnimationFps; |
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while (true) { |
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double start = now(); |
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pthread_mutex_lock(&updateMutex); |
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bool redraw = false; |
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// update the installation animation, if active |
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// skip this if we have a text overlay (too expensive to update) |
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if ((currentIcon == INSTALLING_UPDATE || currentIcon == ERASING) && !show_text) { |
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if (!intro_done) { |
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if (current_frame == intro_frames - 1) { |
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intro_done = true; |
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current_frame = 0; |
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} else { |
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++current_frame; |
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} |
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} else { |
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current_frame = (current_frame + 1) % loop_frames; |
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} |
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redraw = true; |
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} |
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// move the progress bar forward on timed intervals, if configured |
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int duration = progressScopeDuration; |
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if (progressBarType == DETERMINATE && duration > 0) { |
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double elapsed = now() - progressScopeTime; |
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float p = 1.0 * elapsed / duration; |
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if (p > 1.0) p = 1.0; |
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if (p > progress) { |
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progress = p; |
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redraw = true; |
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} |
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} |
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if (redraw) update_progress_locked(); |
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pthread_mutex_unlock(&updateMutex); |
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double end = now(); |
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// minimum of 20ms delay between frames |
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double delay = interval - (end - start); |
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if (delay < 0.02) delay = 0.02; |
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usleep(static_cast<useconds_t>(delay * 1000000)); |
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} |
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} |
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void ScreenRecoveryUI::LoadBitmap(const char* filename, GRSurface** surface) { |
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int result = res_create_display_surface(filename, surface); |
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if (result < 0) { |
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LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")"; |
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} |
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} |
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void ScreenRecoveryUI::LoadLocalizedBitmap(const char* filename, GRSurface** surface) { |
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int result = res_create_localized_alpha_surface(filename, locale_.c_str(), surface); |
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if (result < 0) { |
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LOG(ERROR) << "couldn't load bitmap " << filename << " (error " << result << ")"; |
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} |
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} |
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static char** Alloc2d(size_t rows, size_t cols) { |
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char** result = new char*[rows]; |
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for (size_t i = 0; i < rows; ++i) { |
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result[i] = new char[cols]; |
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memset(result[i], 0, cols); |
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} |
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return result; |
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} |
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// Choose the right background string to display during update. |
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void ScreenRecoveryUI::SetSystemUpdateText(bool security_update) { |
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if (security_update) { |
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LoadLocalizedBitmap("installing_security_text", &installing_text); |
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} else { |
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LoadLocalizedBitmap("installing_text", &installing_text); |
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} |
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Redraw(); |
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} |
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bool ScreenRecoveryUI::InitTextParams() { |
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if (gr_init() < 0) { |
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return false; |
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} |
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gr_font_size(gr_sys_font(), &char_width_, &char_height_); |
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text_rows_ = (gr_fb_height() - kMarginHeight * 2) / char_height_; |
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text_cols_ = (gr_fb_width() - kMarginWidth * 2) / char_width_; |
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return true; |
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} |
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bool ScreenRecoveryUI::Init(const std::string& locale) { |
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RecoveryUI::Init(locale); |
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if (!InitTextParams()) { |
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return false; |
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} |
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|
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// Are we portrait or landscape? |
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layout_ = (gr_fb_width() > gr_fb_height()) ? LANDSCAPE : PORTRAIT; |
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// Are we the large variant of our base layout? |
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if (gr_fb_height() > PixelsFromDp(800)) ++layout_; |
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|
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text_ = Alloc2d(text_rows_, text_cols_ + 1); |
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file_viewer_text_ = Alloc2d(text_rows_, text_cols_ + 1); |
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|
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text_col_ = text_row_ = 0; |
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text_top_ = 1; |
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|
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LoadBitmap("icon_error", &error_icon); |
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|
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LoadBitmap("progress_empty", &progressBarEmpty); |
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LoadBitmap("progress_fill", &progressBarFill); |
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|
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LoadBitmap("stage_empty", &stageMarkerEmpty); |
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LoadBitmap("stage_fill", &stageMarkerFill); |
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|
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// Background text for "installing_update" could be "installing update" |
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// or "installing security update". It will be set after UI init according |
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// to commands in BCB. |
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installing_text = nullptr; |
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LoadLocalizedBitmap("erasing_text", &erasing_text); |
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LoadLocalizedBitmap("no_command_text", &no_command_text); |
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LoadLocalizedBitmap("error_text", &error_text); |
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LoadAnimation(); |
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pthread_create(&progress_thread_, nullptr, ProgressThreadStartRoutine, this); |
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|
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return true; |
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} |
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|
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void ScreenRecoveryUI::LoadAnimation() { |
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std::unique_ptr<DIR, decltype(&closedir)> dir(opendir("/res/images"), closedir); |
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dirent* de; |
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std::vector<std::string> intro_frame_names; |
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std::vector<std::string> loop_frame_names; |
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|
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while ((de = readdir(dir.get())) != nullptr) { |
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int value, num_chars; |
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if (sscanf(de->d_name, "intro%d%n.png", &value, &num_chars) == 1) { |
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intro_frame_names.emplace_back(de->d_name, num_chars); |
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} else if (sscanf(de->d_name, "loop%d%n.png", &value, &num_chars) == 1) { |
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loop_frame_names.emplace_back(de->d_name, num_chars); |
|
} |
|
} |
|
|
|
intro_frames = intro_frame_names.size(); |
|
loop_frames = loop_frame_names.size(); |
|
|
|
// It's okay to not have an intro. |
|
if (intro_frames == 0) intro_done = true; |
|
// But you must have an animation. |
|
if (loop_frames == 0) abort(); |
|
|
|
std::sort(intro_frame_names.begin(), intro_frame_names.end()); |
|
std::sort(loop_frame_names.begin(), loop_frame_names.end()); |
|
|
|
introFrames = new GRSurface*[intro_frames]; |
|
for (size_t i = 0; i < intro_frames; i++) { |
|
LoadBitmap(intro_frame_names.at(i).c_str(), &introFrames[i]); |
|
} |
|
|
|
loopFrames = new GRSurface*[loop_frames]; |
|
for (size_t i = 0; i < loop_frames; i++) { |
|
LoadBitmap(loop_frame_names.at(i).c_str(), &loopFrames[i]); |
|
} |
|
} |
|
|
|
void ScreenRecoveryUI::SetBackground(Icon icon) { |
|
pthread_mutex_lock(&updateMutex); |
|
|
|
currentIcon = icon; |
|
update_screen_locked(); |
|
|
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::SetProgressType(ProgressType type) { |
|
pthread_mutex_lock(&updateMutex); |
|
if (progressBarType != type) { |
|
progressBarType = type; |
|
} |
|
progressScopeStart = 0; |
|
progressScopeSize = 0; |
|
progress = 0; |
|
update_progress_locked(); |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::ShowProgress(float portion, float seconds) { |
|
pthread_mutex_lock(&updateMutex); |
|
progressBarType = DETERMINATE; |
|
progressScopeStart += progressScopeSize; |
|
progressScopeSize = portion; |
|
progressScopeTime = now(); |
|
progressScopeDuration = seconds; |
|
progress = 0; |
|
update_progress_locked(); |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::SetProgress(float fraction) { |
|
pthread_mutex_lock(&updateMutex); |
|
if (fraction < 0.0) fraction = 0.0; |
|
if (fraction > 1.0) fraction = 1.0; |
|
if (progressBarType == DETERMINATE && fraction > progress) { |
|
// Skip updates that aren't visibly different. |
|
int width = gr_get_width(progressBarEmpty); |
|
float scale = width * progressScopeSize; |
|
if ((int)(progress * scale) != (int)(fraction * scale)) { |
|
progress = fraction; |
|
update_progress_locked(); |
|
} |
|
} |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::SetStage(int current, int max) { |
|
pthread_mutex_lock(&updateMutex); |
|
stage = current; |
|
max_stage = max; |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::PrintV(const char* fmt, bool copy_to_stdout, va_list ap) { |
|
std::string str; |
|
android::base::StringAppendV(&str, fmt, ap); |
|
|
|
if (copy_to_stdout) { |
|
fputs(str.c_str(), stdout); |
|
} |
|
|
|
pthread_mutex_lock(&updateMutex); |
|
if (text_rows_ > 0 && text_cols_ > 0) { |
|
for (const char* ptr = str.c_str(); *ptr != '\0'; ++ptr) { |
|
if (*ptr == '\n' || text_col_ >= text_cols_) { |
|
text_[text_row_][text_col_] = '\0'; |
|
text_col_ = 0; |
|
text_row_ = (text_row_ + 1) % text_rows_; |
|
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; |
|
} |
|
if (*ptr != '\n') text_[text_row_][text_col_++] = *ptr; |
|
} |
|
text_[text_row_][text_col_] = '\0'; |
|
update_screen_locked(); |
|
} |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::Print(const char* fmt, ...) { |
|
va_list ap; |
|
va_start(ap, fmt); |
|
PrintV(fmt, true, ap); |
|
va_end(ap); |
|
} |
|
|
|
void ScreenRecoveryUI::PrintOnScreenOnly(const char *fmt, ...) { |
|
va_list ap; |
|
va_start(ap, fmt); |
|
PrintV(fmt, false, ap); |
|
va_end(ap); |
|
} |
|
|
|
void ScreenRecoveryUI::PutChar(char ch) { |
|
pthread_mutex_lock(&updateMutex); |
|
if (ch != '\n') text_[text_row_][text_col_++] = ch; |
|
if (ch == '\n' || text_col_ >= text_cols_) { |
|
text_col_ = 0; |
|
++text_row_; |
|
|
|
if (text_row_ == text_top_) text_top_ = (text_top_ + 1) % text_rows_; |
|
} |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::ClearText() { |
|
pthread_mutex_lock(&updateMutex); |
|
text_col_ = 0; |
|
text_row_ = 0; |
|
text_top_ = 1; |
|
for (size_t i = 0; i < text_rows_; ++i) { |
|
memset(text_[i], 0, text_cols_ + 1); |
|
} |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::ShowFile(FILE* fp) { |
|
std::vector<off_t> offsets; |
|
offsets.push_back(ftello(fp)); |
|
ClearText(); |
|
|
|
struct stat sb; |
|
fstat(fileno(fp), &sb); |
|
|
|
bool show_prompt = false; |
|
while (true) { |
|
if (show_prompt) { |
|
PrintOnScreenOnly("--(%d%% of %d bytes)--", |
|
static_cast<int>(100 * (double(ftello(fp)) / double(sb.st_size))), |
|
static_cast<int>(sb.st_size)); |
|
Redraw(); |
|
while (show_prompt) { |
|
show_prompt = false; |
|
int key = WaitKey(); |
|
if (key == KEY_POWER || key == KEY_ENTER) { |
|
return; |
|
} else if (key == KEY_UP || key == KEY_VOLUMEUP) { |
|
if (offsets.size() <= 1) { |
|
show_prompt = true; |
|
} else { |
|
offsets.pop_back(); |
|
fseek(fp, offsets.back(), SEEK_SET); |
|
} |
|
} else { |
|
if (feof(fp)) { |
|
return; |
|
} |
|
offsets.push_back(ftello(fp)); |
|
} |
|
} |
|
ClearText(); |
|
} |
|
|
|
int ch = getc(fp); |
|
if (ch == EOF) { |
|
while (text_row_ < text_rows_ - 1) PutChar('\n'); |
|
show_prompt = true; |
|
} else { |
|
PutChar(ch); |
|
if (text_col_ == 0 && text_row_ >= text_rows_ - 1) { |
|
show_prompt = true; |
|
} |
|
} |
|
} |
|
} |
|
|
|
void ScreenRecoveryUI::ShowFile(const char* filename) { |
|
FILE* fp = fopen_path(filename, "re"); |
|
if (fp == nullptr) { |
|
Print(" Unable to open %s: %s\n", filename, strerror(errno)); |
|
return; |
|
} |
|
|
|
char** old_text = text_; |
|
size_t old_text_col = text_col_; |
|
size_t old_text_row = text_row_; |
|
size_t old_text_top = text_top_; |
|
|
|
// Swap in the alternate screen and clear it. |
|
text_ = file_viewer_text_; |
|
ClearText(); |
|
|
|
ShowFile(fp); |
|
fclose(fp); |
|
|
|
text_ = old_text; |
|
text_col_ = old_text_col; |
|
text_row_ = old_text_row; |
|
text_top_ = old_text_top; |
|
} |
|
|
|
void ScreenRecoveryUI::StartMenu(const char* const* headers, const char* const* items, |
|
int initial_selection) { |
|
pthread_mutex_lock(&updateMutex); |
|
if (text_rows_ > 0 && text_cols_ > 0) { |
|
menu_headers_ = headers; |
|
menu_.clear(); |
|
for (size_t i = 0; i < text_rows_ && items[i] != nullptr; ++i) { |
|
menu_.emplace_back(std::string(items[i], strnlen(items[i], text_cols_ - 1))); |
|
} |
|
menu_items = static_cast<int>(menu_.size()); |
|
show_menu = true; |
|
menu_sel = initial_selection; |
|
update_screen_locked(); |
|
} |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
int ScreenRecoveryUI::SelectMenu(int sel) { |
|
pthread_mutex_lock(&updateMutex); |
|
if (show_menu) { |
|
int old_sel = menu_sel; |
|
menu_sel = sel; |
|
|
|
// Wrap at top and bottom. |
|
if (menu_sel < 0) menu_sel = menu_items - 1; |
|
if (menu_sel >= menu_items) menu_sel = 0; |
|
|
|
sel = menu_sel; |
|
if (menu_sel != old_sel) update_screen_locked(); |
|
} |
|
pthread_mutex_unlock(&updateMutex); |
|
return sel; |
|
} |
|
|
|
void ScreenRecoveryUI::EndMenu() { |
|
pthread_mutex_lock(&updateMutex); |
|
if (show_menu && text_rows_ > 0 && text_cols_ > 0) { |
|
show_menu = false; |
|
update_screen_locked(); |
|
} |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
bool ScreenRecoveryUI::IsTextVisible() { |
|
pthread_mutex_lock(&updateMutex); |
|
int visible = show_text; |
|
pthread_mutex_unlock(&updateMutex); |
|
return visible; |
|
} |
|
|
|
bool ScreenRecoveryUI::WasTextEverVisible() { |
|
pthread_mutex_lock(&updateMutex); |
|
int ever_visible = show_text_ever; |
|
pthread_mutex_unlock(&updateMutex); |
|
return ever_visible; |
|
} |
|
|
|
void ScreenRecoveryUI::ShowText(bool visible) { |
|
pthread_mutex_lock(&updateMutex); |
|
show_text = visible; |
|
if (show_text) show_text_ever = true; |
|
update_screen_locked(); |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::Redraw() { |
|
pthread_mutex_lock(&updateMutex); |
|
update_screen_locked(); |
|
pthread_mutex_unlock(&updateMutex); |
|
} |
|
|
|
void ScreenRecoveryUI::KeyLongPress(int) { |
|
// Redraw so that if we're in the menu, the highlight |
|
// will change color to indicate a successful long press. |
|
Redraw(); |
|
}
|
|
|