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277 lines
10 KiB
277 lines
10 KiB
# dEQP cmake file |
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cmake_minimum_required(VERSION 2.6) |
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# dEQP Target. |
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set(DEQP_TARGET "default" CACHE STRING "dEQP Target (default, android...)") |
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project(dEQP-Core-${DEQP_TARGET}) |
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include(framework/delibs/cmake/Defs.cmake NO_POLICY_SCOPE) |
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include(framework/delibs/cmake/CFlags.cmake) |
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add_definitions(-DDE_ASSERT_FAILURE_CALLBACK) |
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# dEQP-specific configuration. Target file should override these. |
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set(DEQP_TARGET_NAME "UNKNOWN") # Target name |
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set(DEQP_GLES2_LIBRARIES ) # GLESv2 libraries. If empty, run-time linking is used |
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set(DEQP_GLES3_LIBRARIES ) # GLESv3 libraries. If empty, run-time linking is used |
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set(DEQP_EGL_LIBRARIES ) # EGL libraries |
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# Legacy APIs that don't use run-time loading |
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set(DEQP_SUPPORT_GLES1 OFF) # Is GLESv1 supported |
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set(DEQP_GLES1_LIBRARIES ) # GLESv1 libraries |
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set(DEQP_SUPPORT_VG OFF) # Is OpenVG supported |
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set(DEQP_VG_LIBRARIES ) # VG libraries |
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set(DEQP_SUPPORT_GLX OFF) # Is GLX supported \todo [2016-10-12 pyry] X11 specific - move to framework/platform/ |
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set(DEQP_PLATFORM_LIBRARIES ) # Other platform libraries |
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set(DEQP_PLATFORM_COPY_LIBRARIES ) # Libraries / binaries that need to be copied to binary directory |
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# Delibs include directories |
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include_directories( |
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framework/delibs/debase |
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framework/delibs/decpp |
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framework/delibs/depool |
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framework/delibs/dethread |
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framework/delibs/deutil |
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framework/delibs/destream |
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) |
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# Include target-specific definitions |
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include(targets/${DEQP_TARGET}/${DEQP_TARGET}.cmake) |
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# zlib |
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find_path(ZLIB_INCLUDE_PATH zlib.h) |
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find_library(ZLIB_LIBRARY z) |
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if (NOT ZLIB_INCLUDE_PATH OR NOT ZLIB_LIBRARY) |
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message(STATUS "System version of zlib not found, using external/zlib") |
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add_subdirectory(external/zlib) |
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# \note ZLIB_LIBRARY and ZLIB_INCLUDE_PATH are promoted from external/zlib/CMakeLists.txt |
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endif () |
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include_directories(${ZLIB_INCLUDE_PATH}) |
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# libpng |
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find_path(PNG_INCLUDE_PATH png.h) |
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find_library(PNG_LIBRARY png) |
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if (NOT PNG_INCLUDE_PATH OR NOT PNG_LIBRARY) |
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message(STATUS "System version of libpng not found, using external/libpng") |
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add_subdirectory(external/libpng) |
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# \note PNG_LIBRARY and PNG_INCLUDE_PATH are promoted from external/libpng/CMakeLists.txt |
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endif () |
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# glslang |
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add_subdirectory(external/glslang) |
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# spirv-tools |
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add_subdirectory(external/spirv-tools) |
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include_directories(${PNG_INCLUDE_PATH}) |
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message(STATUS "DEQP_TARGET_NAME = ${DEQP_TARGET_NAME}") |
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message(STATUS "DEQP_SUPPORT_GLES1 = ${DEQP_SUPPORT_GLES1}") |
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message(STATUS "DEQP_GLES1_LIBRARIES = ${DEQP_GLES1_LIBRARIES}") |
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message(STATUS "DEQP_GLES2_LIBRARIES = ${DEQP_GLES2_LIBRARIES}") |
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message(STATUS "DEQP_GLES3_LIBRARIES = ${DEQP_GLES3_LIBRARIES}") |
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message(STATUS "DEQP_SUPPORT_VG = ${DEQP_SUPPORT_VG}") |
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message(STATUS "DEQP_VG_LIBRARIES = ${DEQP_VG_LIBRARIES}") |
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message(STATUS "DEQP_EGL_LIBRARIES = ${DEQP_EGL_LIBRARIES}") |
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message(STATUS "DEQP_PLATFORM_LIBRARIES = ${DEQP_PLATFORM_LIBRARIES}") |
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# Defines |
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add_definitions(-DDEQP_TARGET_NAME="${DEQP_TARGET_NAME}") |
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if (DEQP_SUPPORT_GLES1) |
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add_definitions(-DDEQP_SUPPORT_GLES1=1) |
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endif () |
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if (DEQP_SUPPORT_VG) |
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add_definitions(-DDEQP_SUPPORT_VG=1) |
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endif () |
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# Entry points loaded on run-time? |
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if (NOT DEFINED DEQP_GLES2_LIBRARIES) |
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add_definitions(-DDEQP_GLES2_RUNTIME_LOAD=1) |
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endif () |
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if (NOT DEFINED DEQP_GLES3_LIBRARIES) |
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add_definitions(-DDEQP_GLES3_RUNTIME_LOAD=1) |
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endif () |
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if (NOT DEFINED DEQP_EGL_LIBRARIES) |
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add_definitions(-DDEQP_EGL_RUNTIME_LOAD=1) |
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endif () |
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# OpenGL entry points are always loaded on run-time |
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add_definitions(-DDEQP_OPENGL_RUNTIME_LOAD=1) |
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# Legacy APIs that don't support run-time loading |
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if (DEQP_SUPPORT_GLES1 AND NOT DEFINED DEQP_GLES1_LIBRARIES) |
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message(FATAL_ERROR "Run-time loading of GLES1 is not supported (DEQP_GLES1_LIBRARIES is not set)") |
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endif () |
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if (DEQP_SUPPORT_VG AND NOT DEFINED DEQP_VG_LIBRARIES) |
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message(FATAL_ERROR "Run-time loading of VG is not supported (DEQP_VG_LIBRARIES is not set)") |
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endif () |
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if (DE_COMPILER_IS_MSC) |
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# Don't nag about std::copy for example |
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_SCL_SECURE_NO_WARNINGS") |
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endif () |
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# delibs projects |
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add_subdirectory(framework/delibs/debase) |
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add_subdirectory(framework/delibs/depool) |
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add_subdirectory(framework/delibs/dethread) |
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add_subdirectory(framework/delibs/destream) |
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add_subdirectory(framework/delibs/deutil) |
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add_subdirectory(framework/delibs/decpp) |
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# ExecServer |
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add_subdirectory(execserver) |
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# Executor framework and tools |
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if (IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/executor) |
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add_subdirectory(executor) |
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endif () |
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# Test framework include directories |
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include_directories( |
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framework/common |
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framework/qphelper |
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framework/opengl |
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framework/opengl/wrapper |
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framework/referencerenderer |
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framework/opengl/simplereference |
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framework/randomshaders |
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framework/egl |
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framework/egl/wrapper |
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external/vulkancts/framework/vulkan |
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) |
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if (DE_OS_IS_ANDROID OR DE_OS_IS_IOS) |
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# On Android deqp modules are compiled as libraries and linked into final .so |
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set(DEQP_MODULE_LIBRARIES ) |
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set(DEQP_MODULE_ENTRY_POINTS ) |
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endif () |
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if (DE_OS_IS_WIN32) |
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include_directories(framework/platform/win32) |
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endif () |
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# Macro for adding targets for copying binaries (usually target libraries) to the target destination dir |
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macro (target_copy_files target dep_name files) |
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if (NOT "${files}" STREQUAL "") |
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set(COPY_TARGETS ) |
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foreach (SRCNAME ${files}) |
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get_filename_component(BASENAME ${SRCNAME} NAME) |
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set(DSTNAME "${CMAKE_CURRENT_BINARY_DIR}/${BASENAME}") |
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add_custom_command(OUTPUT ${DSTNAME} |
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COMMAND ${CMAKE_COMMAND} -E copy_if_different ${SRCNAME} ${DSTNAME}) |
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set(COPY_TARGETS ${COPY_TARGETS} ${DSTNAME}) |
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endforeach () |
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add_custom_target(${dep_name} ALL DEPENDS ${COPY_TARGETS}) |
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add_dependencies(${target} ${dep_name}) |
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endif () |
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endmacro (target_copy_files) |
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# Macro for adding dEQP module |
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macro (add_deqp_module MODULE_NAME SRCS LIBS ENTRY) |
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if (DE_OS_IS_ANDROID OR DE_OS_IS_IOS) |
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# Single-binary targets |
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add_library(${MODULE_NAME} STATIC ${SRCS}) |
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target_link_libraries(${MODULE_NAME} ${LIBS}) |
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set(DEQP_MODULE_LIBRARIES ${DEQP_MODULE_LIBRARIES} ${MODULE_NAME}) |
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set(DEQP_MODULE_ENTRY_POINTS ${DEQP_MODULE_ENTRY_POINTS} "${CMAKE_CURRENT_SOURCE_DIR}/${ENTRY}") |
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# Forward to parent scope |
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set(DEQP_MODULE_LIBRARIES ${DEQP_MODULE_LIBRARIES} PARENT_SCOPE) |
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set(DEQP_MODULE_ENTRY_POINTS ${DEQP_MODULE_ENTRY_POINTS} PARENT_SCOPE) |
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else () |
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# Separate binary per target |
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add_executable(${MODULE_NAME} ${CMAKE_SOURCE_DIR}/framework/platform/tcuMain.cpp ${ENTRY} ${SRCS}) |
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target_link_libraries(${MODULE_NAME} tcutil-platform ${LIBS}) |
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target_copy_files(${MODULE_NAME} platform-libs-${MODULE_NAME} "${DEQP_PLATFORM_COPY_LIBRARIES}") |
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endif () |
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# Data file target |
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add_custom_target(${MODULE_NAME}-data) |
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add_dependencies(${MODULE_NAME} ${MODULE_NAME}-data) |
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endmacro (add_deqp_module) |
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# Macro for adding data dirs to module |
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macro (add_data_dir MODULE_NAME SRC_DIR DST_DIR) |
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if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX) |
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add_custom_command(TARGET ${MODULE_NAME}-data POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_CURRENT_BINARY_DIR}/${DST_DIR}) |
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elseif (DE_OS_IS_ANDROID) |
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add_custom_command(TARGET ${MODULE_NAME}-data POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_BINARY_DIR}/assets/${DST_DIR}) |
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elseif (DE_OS_IS_IOS) |
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add_custom_command(TARGET ${MODULE_NAME}-data POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_directory ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_DIR} ${CMAKE_BINARY_DIR}/\${CONFIGURATION}\${EFFECTIVE_PLATFORM_NAME}/deqp.app/${DST_DIR}) |
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endif () |
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endmacro (add_data_dir) |
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# Macro for adding individual data files to module |
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macro (add_data_file MODULE_NAME SRC_FILE DST_FILE) |
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if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX) |
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add_custom_command(TARGET ${MODULE_NAME}-data POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_CURRENT_BINARY_DIR}/${DST_FILE}) |
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elseif (DE_OS_IS_ANDROID) |
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add_custom_command(TARGET ${MODULE_NAME}-data POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_BINARY_DIR}/assets/${DST_FILE}) |
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elseif (DE_OS_IS_IOS) |
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add_custom_command(TARGET ${MODULE_NAME}-data POST_BUILD COMMAND ${CMAKE_COMMAND} -E copy_if_different ${CMAKE_CURRENT_SOURCE_DIR}/${SRC_FILE} ${CMAKE_BINARY_DIR}/\${CONFIGURATION}\${EFFECTIVE_PLATFORM_NAME}/deqp.app/${DST_FILE}) |
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endif () |
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endmacro (add_data_file) |
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add_subdirectory(framework) |
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add_subdirectory(external/vulkancts/framework/vulkan) |
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if (DE_COMPILER_IS_MSC) |
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add_compile_options(/bigobj) # Required by glsBuiltinPrecisionTests.cpp |
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endif () |
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add_subdirectory(modules) |
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add_subdirectory(external/vulkancts/modules/vulkan) |
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# Single-binary targets |
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if (DE_OS_IS_ANDROID) |
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include_directories(executor) |
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add_library(deqp SHARED framework/platform/android/tcuAndroidMain.cpp framework/platform/android/tcuAndroidJNI.cpp framework/platform/android/tcuAndroidPlatformCapabilityQueryJNI.cpp framework/platform/android/tcuTestLogParserJNI.cpp ${DEQP_MODULE_ENTRY_POINTS}) |
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target_link_libraries(deqp tcutil-platform xecore ${DEQP_MODULE_LIBRARIES}) |
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elseif (DE_OS_IS_IOS) |
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# Code sign identity |
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set(DEQP_IOS_CODE_SIGN_IDENTITY "drawElements" CACHE STRING "Code sign identity for iOS build") |
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set(MACOSX_BUNDLE_PRODUCT_NAME "\${PRODUCT_NAME}") |
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set(MACOSX_BUNDLE_GUI_IDENTIFIER "com.drawelements.\${PRODUCT_NAME:identifier}") |
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include_directories(framework/platform/ios) |
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set(TESTERCORE_SRC_FILES |
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framework/platform/ios/tcuEAGLView.h |
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framework/platform/ios/tcuEAGLView.m |
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framework/platform/ios/tcuIOSAppDelegate.h |
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framework/platform/ios/tcuIOSAppDelegate.m |
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framework/platform/ios/tcuIOSViewController.h |
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framework/platform/ios/tcuIOSViewController.m |
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framework/platform/ios/tcuIOSMain.m |
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) |
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set_source_files_properties(${TESTERCORE_SRC_FILES} COMPILE_FLAGS "-std=c99") |
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add_executable(deqp MACOSX_BUNDLE ${TESTERCORE_SRC_FILES} ${DEQP_MODULE_ENTRY_POINTS}) |
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target_link_libraries(deqp tcutil-platform xscore ${DEQP_MODULE_LIBRARIES}) |
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set_target_properties(deqp PROPERTIES XCODE_ATTRIBUTE_TARGETED_DEVICE_FAMILY "1,2") |
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set_target_properties(deqp PROPERTIES XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer: ${DEQP_IOS_CODE_SIGN_IDENTITY}") |
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endif ()
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