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504 lines
14 KiB
504 lines
14 KiB
/*------------------------------------------------------------------------- |
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* drawElements Quality Program Random Shader Generator |
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* ---------------------------------------------------- |
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* |
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* Copyright 2014 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*//*! |
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* \file |
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* \brief Variable manager. |
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*//*--------------------------------------------------------------------*/ |
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#include "rsgVariableManager.hpp" |
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#include <algorithm> |
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#include <map> |
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#include <set> |
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using std::vector; |
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using std::set; |
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using std::map; |
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namespace rsg |
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{ |
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class SubValueRangeIterator |
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{ |
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public: |
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SubValueRangeIterator (const ConstValueRangeAccess& valueRange); |
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~SubValueRangeIterator (void) {} |
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bool hasItem (void) const; |
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ConstValueRangeAccess getItem (void) const; |
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void next (void); |
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private: |
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vector<ConstValueRangeAccess> m_stack; |
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}; |
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SubValueRangeIterator::SubValueRangeIterator (const ConstValueRangeAccess& valueRange) |
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{ |
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m_stack.push_back(valueRange); |
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} |
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inline bool SubValueRangeIterator::hasItem (void) const |
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{ |
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return !m_stack.empty(); |
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} |
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inline ConstValueRangeAccess SubValueRangeIterator::getItem (void) const |
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{ |
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return m_stack[m_stack.size()-1]; |
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} |
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void SubValueRangeIterator::next (void) |
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{ |
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ConstValueRangeAccess curItem = getItem(); |
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m_stack.pop_back(); // Remove current |
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switch (curItem.getType().getBaseType()) |
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{ |
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case VariableType::TYPE_ARRAY: |
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{ |
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int numElements = curItem.getType().getNumElements(); |
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for (int ndx = 0; ndx < numElements; ndx++) |
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m_stack.push_back(curItem.member(ndx)); |
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break; |
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} |
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case VariableType::TYPE_STRUCT: |
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{ |
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int numMembers = (int)curItem.getType().getMembers().size(); |
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for (int ndx = 0; ndx < numMembers; ndx++) |
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m_stack.push_back(curItem.member(ndx)); |
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break; |
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} |
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default: |
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break; // \todo [2011-02-03 pyry] Swizzle control? |
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} |
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} |
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ValueEntry::ValueEntry (const Variable* variable) |
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: m_variable (variable) |
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, m_valueRange (variable->getType()) |
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{ |
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} |
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VariableScope::VariableScope (void) |
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{ |
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} |
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VariableScope::~VariableScope (void) |
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{ |
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for (vector<Variable*>::iterator i = m_declaredVariables.begin(); i != m_declaredVariables.end(); i++) |
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delete *i; |
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for (vector<Variable*>::iterator i = m_liveVariables.begin(); i != m_liveVariables.end(); i++) |
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delete *i; |
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} |
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Variable* VariableScope::allocate (const VariableType& type, Variable::Storage storage, const char* name) |
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{ |
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Variable* variable = new Variable(type, storage, name); |
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try |
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{ |
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m_liveVariables.push_back(variable); |
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return variable; |
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} |
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catch (const std::exception&) |
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{ |
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delete variable; |
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throw; |
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} |
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} |
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void VariableScope::declare (Variable* variable) |
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{ |
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m_declaredVariables.push_back(variable); |
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removeLive(variable); |
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} |
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void VariableScope::removeLive (const Variable* variable) |
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{ |
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vector<Variable*>::iterator pos = std::find(m_liveVariables.begin(), m_liveVariables.end(), variable); |
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DE_ASSERT(pos != m_liveVariables.end()); |
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// \todo [pyry] Not so efficient |
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m_liveVariables.erase(pos); |
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} |
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ValueScope::ValueScope (void) |
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{ |
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} |
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ValueScope::~ValueScope (void) |
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{ |
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clear(); |
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} |
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void ValueScope::clear (void) |
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{ |
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for (vector<ValueEntry*>::iterator i = m_entries.begin(); i != m_entries.end(); i++) |
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delete *i; |
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m_entries.clear(); |
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} |
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ValueEntry* ValueScope::allocate (const Variable* variable) |
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{ |
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ValueEntry* entry = new ValueEntry(variable); |
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try |
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{ |
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m_entries.push_back(entry); |
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return entry; |
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} |
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catch (const std::exception&) |
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{ |
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delete entry; |
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throw; |
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} |
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} |
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class CompareEntryVariable |
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{ |
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public: |
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CompareEntryVariable (const Variable* variable) |
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: m_variable(variable) |
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{ |
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} |
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bool operator== (const ValueEntry* entry) const |
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{ |
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return entry->getVariable() == m_variable; |
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} |
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private: |
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const Variable* m_variable; |
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}; |
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bool operator== (const ValueEntry* entry, const CompareEntryVariable& cmp) |
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{ |
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return cmp == entry; |
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} |
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ValueEntry* ValueScope::findEntry (const Variable* variable) const |
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{ |
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vector<ValueEntry*>::const_iterator pos = std::find(m_entries.begin(), m_entries.end(), CompareEntryVariable(variable)); |
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return pos != m_entries.end() ? *pos : DE_NULL; |
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} |
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void ValueScope::setValue (const Variable* variable, ConstValueRangeAccess value) |
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{ |
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ValueEntry* entry = findEntry(variable); |
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DE_ASSERT(entry); |
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ValueRangeAccess dst = entry->getValueRange(); |
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dst.getMin() = value.getMin().value(); |
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dst.getMax() = value.getMax().value(); |
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} |
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void ValueScope::removeValue (const Variable* variable) |
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{ |
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vector<ValueEntry*>::iterator pos = std::find(m_entries.begin(), m_entries.end(), CompareEntryVariable(variable)); |
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if (pos != m_entries.end()) |
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{ |
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ValueEntry* entry = *pos; |
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m_entries.erase(pos); |
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delete entry; |
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} |
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} |
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VariableManager::VariableManager (NameAllocator& nameAllocator) |
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: m_numAllocatedScalars (0) |
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, m_numAllocatedShaderInScalars (0) |
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, m_numAllocatedShaderInVariables (0) |
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, m_numAllocatedUniformScalars (0) |
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, m_nameAllocator (nameAllocator) |
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{ |
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} |
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VariableManager::~VariableManager (void) |
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{ |
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} |
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Variable* VariableManager::allocate (const VariableType& type) |
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{ |
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return allocate(type, Variable::STORAGE_LOCAL, m_nameAllocator.allocate().c_str()); |
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} |
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Variable* VariableManager::allocate (const VariableType& type, Variable::Storage storage, const char* name) |
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{ |
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VariableScope& varScope = getCurVariableScope(); |
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ValueScope& valueScope = getCurValueScope(); |
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int numScalars = type.getScalarSize(); |
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// Allocate in current scope |
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Variable* variable = varScope.allocate(type, Variable::STORAGE_LOCAL, name); |
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// Allocate value entry |
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ValueEntry* valueEntry = valueScope.allocate(variable); |
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// Add to cache |
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m_entryCache.push_back(valueEntry); |
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m_numAllocatedScalars += numScalars; |
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// Set actual storage - affects uniform/shader in allocations. |
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setStorage(variable, storage); |
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return variable; |
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} |
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void VariableManager::setStorage (Variable* variable, Variable::Storage storage) |
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{ |
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int numScalars = variable->getType().getScalarSize(); |
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// Decrement old. |
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if (variable->getStorage() == Variable::STORAGE_SHADER_IN) |
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{ |
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m_numAllocatedShaderInScalars -= numScalars; |
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m_numAllocatedShaderInVariables -= 1; |
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} |
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else if (variable->getStorage() == Variable::STORAGE_UNIFORM) |
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m_numAllocatedUniformScalars -= numScalars; |
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// Add new. |
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if (storage == Variable::STORAGE_SHADER_IN) |
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{ |
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m_numAllocatedShaderInScalars += numScalars; |
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m_numAllocatedShaderInVariables += 1; |
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} |
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else if (storage == Variable::STORAGE_UNIFORM) |
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m_numAllocatedUniformScalars += numScalars; |
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variable->setStorage(storage); |
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} |
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bool VariableManager::canDeclareInCurrentScope (const Variable* variable) const |
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{ |
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const vector<Variable*>& curLiveVars = getCurVariableScope().getLiveVariables(); |
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return std::find(curLiveVars.begin(), curLiveVars.end(), variable) != curLiveVars.end(); |
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} |
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const vector<Variable*>& VariableManager::getLiveVariables (void) const |
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{ |
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return getCurVariableScope().getLiveVariables(); |
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} |
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void VariableManager::declareVariable (Variable* variable) |
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{ |
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// Remove from cache if exists in there. |
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std::vector<const ValueEntry*>::iterator pos = std::find(m_entryCache.begin(), m_entryCache.end(), CompareEntryVariable(variable)); |
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if (pos != m_entryCache.end()) |
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m_entryCache.erase(pos); |
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DE_ASSERT(std::find(m_entryCache.begin(), m_entryCache.end(), CompareEntryVariable(variable)) == m_entryCache.end()); |
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// Remove from scope stack. |
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for (vector<ValueScope*>::const_iterator stackIter = m_valueScopeStack.begin(); stackIter != m_valueScopeStack.end(); stackIter++) |
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{ |
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ValueScope* scope = *stackIter; |
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scope->removeValue(variable); |
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} |
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// Declare in current scope. |
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getCurVariableScope().declare(variable); |
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} |
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const ValueEntry* VariableManager::getValue (const Variable* variable) const |
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{ |
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vector<const ValueEntry*>::const_iterator pos = std::find(m_entryCache.begin(), m_entryCache.end(), CompareEntryVariable(variable)); |
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return pos != m_entryCache.end() ? *pos : DE_NULL; |
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} |
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void VariableManager::removeValueFromCurrentScope (const Variable* variable) |
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{ |
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// Remove from cache |
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std::vector<const ValueEntry*>::iterator pos = std::find(m_entryCache.begin(), m_entryCache.end(), CompareEntryVariable(variable)); |
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DE_ASSERT(pos != m_entryCache.end()); |
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m_entryCache.erase(pos); |
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// Remove from current scope \note May not exist in there. |
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getCurValueScope().removeValue(variable); |
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} |
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const ValueEntry* VariableManager::getParentValue (const Variable* variable) const |
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{ |
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if (m_valueScopeStack.size() < 2) |
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return DE_NULL; // Only single value scope |
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for (vector<ValueScope*>::const_reverse_iterator i = m_valueScopeStack.rbegin()+1; i != m_valueScopeStack.rend(); i++) |
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{ |
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const ValueScope* scope = *i; |
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ValueEntry* entry = scope->findEntry(variable); |
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if (entry) |
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return entry; |
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} |
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return DE_NULL; // Not found in stack |
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} |
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void VariableManager::setValue (const Variable* variable, ConstValueRangeAccess value) |
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{ |
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ValueScope& curScope = getCurValueScope(); |
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if (!curScope.findEntry(variable)) |
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{ |
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// New value, allocate and update cache. |
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ValueEntry* newEntry = curScope.allocate(variable); |
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std::vector<const ValueEntry*>::iterator cachePos = std::find(m_entryCache.begin(), m_entryCache.end(), CompareEntryVariable(variable)); |
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if (cachePos != m_entryCache.end()) |
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*cachePos = newEntry; |
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else |
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m_entryCache.push_back(newEntry); |
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} |
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curScope.setValue(variable, value); |
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} |
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void VariableManager::reserve (ReservedScalars& store, int numScalars) |
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{ |
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DE_ASSERT(store.numScalars == 0); |
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store.numScalars = numScalars; |
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m_numAllocatedScalars += numScalars; |
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} |
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void VariableManager::release (ReservedScalars& store) |
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{ |
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m_numAllocatedScalars -= store.numScalars; |
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store.numScalars = 0; |
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} |
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void VariableManager::pushVariableScope (VariableScope& scope) |
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{ |
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// Expects emtpy scope |
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DE_ASSERT(scope.getDeclaredVariables().size() == 0); |
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DE_ASSERT(scope.getLiveVariables().size() == 0); |
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m_variableScopeStack.push_back(&scope); |
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} |
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void VariableManager::popVariableScope (void) |
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{ |
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VariableScope& curScope = getCurVariableScope(); |
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// Migrate live variables to parent scope. |
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// Variables allocated in child scopes can be declared in any parent scope but not the other way around. |
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if (m_variableScopeStack.size() > 1) |
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{ |
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VariableScope& parentScope = *m_variableScopeStack[m_variableScopeStack.size()-2]; |
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vector<Variable*>& curLiveVars = curScope.getLiveVariables(); |
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vector<Variable*>& parenLiveVars = parentScope.getLiveVariables(); |
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while (!curLiveVars.empty()) |
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{ |
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Variable* liveVar = curLiveVars.back(); |
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parenLiveVars.push_back(liveVar); |
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curLiveVars.pop_back(); |
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} |
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} |
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// All variables should be either migrated to parent or declared (in case of root scope). |
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DE_ASSERT(curScope.getLiveVariables().size() == 0); |
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m_variableScopeStack.pop_back(); |
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} |
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void VariableManager::pushValueScope (ValueScope& scope) |
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{ |
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// Value scope should be empty |
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DE_ASSERT(scope.getValues().size() == 0); |
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m_valueScopeStack.push_back(&scope); |
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} |
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void VariableManager::popValueScope (void) |
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{ |
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ValueScope& oldScope = getCurValueScope(); |
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// Pop scope and clear cache. |
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m_valueScopeStack.pop_back(); |
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m_entryCache.clear(); |
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// Re-build entry cache. |
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if (!m_valueScopeStack.empty()) |
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{ |
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ValueScope& newTopScope = getCurValueScope(); |
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// Speed up computing intersections. |
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map<const Variable*, const ValueEntry*> oldValues; |
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const vector<ValueEntry*>& oldEntries = oldScope.getValues(); |
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for (vector<ValueEntry*>::const_iterator valueIter = oldEntries.begin(); valueIter != oldEntries.end(); valueIter++) |
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oldValues[(*valueIter)->getVariable()] = *valueIter; |
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set<const Variable*> addedVars; |
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// Re-build based on current stack. |
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for (vector<ValueScope*>::reverse_iterator scopeIter = m_valueScopeStack.rbegin(); scopeIter != m_valueScopeStack.rend(); scopeIter++) |
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{ |
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const ValueScope* scope = *scopeIter; |
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const vector<ValueEntry*>& valueEntries = scope->getValues(); |
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for (vector<ValueEntry*>::const_iterator valueIter = valueEntries.begin(); valueIter != valueEntries.end(); valueIter++) |
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{ |
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const ValueEntry* entry = *valueIter; |
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const Variable* var = entry->getVariable(); |
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if (addedVars.find(var) != addedVars.end()) |
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continue; // Already in cache, set deeper in scope stack. |
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DE_ASSERT(std::find(m_entryCache.begin(), m_entryCache.end(), CompareEntryVariable(var)) == m_entryCache.end()); |
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if (oldValues.find(var) != oldValues.end()) |
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{ |
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const ValueEntry* oldEntry = oldValues[var]; |
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// Build new intersected value and store into current scope. |
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ValueRange intersectedValue(var->getType()); |
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DE_ASSERT(oldEntry->getValueRange().intersects(entry->getValueRange())); // Must intersect |
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ValueRange::computeIntersection(intersectedValue, entry->getValueRange(), oldEntry->getValueRange()); |
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if (!newTopScope.findEntry(var)) |
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newTopScope.allocate(var); |
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newTopScope.setValue(var, intersectedValue.asAccess()); |
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// Add entry from top scope to cache. |
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m_entryCache.push_back(newTopScope.findEntry(var)); |
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} |
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else |
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m_entryCache.push_back(entry); // Just add to cache. |
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addedVars.insert(var); // Record as cached variable. |
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} |
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} |
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// Copy entries from popped scope that don't yet exist in the stack. |
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for (vector<ValueEntry*>::const_iterator valueIter = oldEntries.begin(); valueIter != oldEntries.end(); valueIter++) |
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{ |
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const ValueEntry* oldEntry = *valueIter; |
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const Variable* var = oldEntry->getVariable(); |
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if (addedVars.find(var) == addedVars.end()) |
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setValue(var, oldEntry->getValueRange()); |
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} |
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} |
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} |
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} // rsg
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