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556 lines
18 KiB
556 lines
18 KiB
/*------------------------------------------------------------------------- |
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* drawElements Quality Program EGL Module |
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* --------------------------------------- |
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* |
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* Copyright 2014 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*//*! |
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* \file |
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* \brief Common utilities for EGL images. |
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*//*--------------------------------------------------------------------*/ |
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#include "teglImageUtil.hpp" |
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#include "tcuTexture.hpp" |
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#include "tcuTextureUtil.hpp" |
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#include "egluGLUtil.hpp" |
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#include "egluNativeWindow.hpp" |
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#include "egluNativePixmap.hpp" |
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#include "eglwLibrary.hpp" |
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#include "eglwEnums.hpp" |
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#include "glwEnums.hpp" |
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#include "gluObjectWrapper.hpp" |
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#include "gluTextureUtil.hpp" |
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namespace deqp |
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{ |
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namespace egl |
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{ |
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namespace Image |
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{ |
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using std::string; |
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using std::vector; |
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using de::UniquePtr; |
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using de::MovePtr; |
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using tcu::TextureFormat; |
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using tcu::Texture2D; |
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using tcu::Vec4; |
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using glu::Framebuffer; |
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using glu::Texture; |
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using eglu::AttribMap; |
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using eglu::UniqueSurface; |
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using eglu::NativeDisplay; |
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using eglu::NativeWindow; |
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using eglu::NativePixmap; |
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using eglu::NativeDisplayFactory; |
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using eglu::NativeWindowFactory; |
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using eglu::NativePixmapFactory; |
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using eglu::WindowParams; |
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using namespace glw; |
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using namespace eglw; |
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enum { |
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IMAGE_WIDTH = 64, |
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IMAGE_HEIGHT = 64, |
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}; |
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template <typename T> |
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struct NativeSurface : public ManagedSurface |
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{ |
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public: |
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explicit NativeSurface (MovePtr<UniqueSurface> surface, |
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MovePtr<T> native) |
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: ManagedSurface (surface) |
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, m_native (native) {} |
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private: |
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UniquePtr<T> m_native; |
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}; |
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typedef NativeSurface<NativeWindow> NativeWindowSurface; |
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typedef NativeSurface<NativePixmap> NativePixmapSurface; |
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MovePtr<ManagedSurface> createSurface (EglTestContext& eglTestCtx, EGLDisplay dpy, EGLConfig config, int width, int height) |
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{ |
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const Library& egl = eglTestCtx.getLibrary(); |
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EGLint surfaceTypeBits = eglu::getConfigAttribInt(egl, dpy, config, EGL_SURFACE_TYPE); |
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const NativeDisplayFactory& displayFactory = eglTestCtx.getNativeDisplayFactory(); |
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NativeDisplay& nativeDisplay = eglTestCtx.getNativeDisplay(); |
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if (surfaceTypeBits & EGL_PBUFFER_BIT) |
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{ |
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static const EGLint attribs[] = { EGL_WIDTH, width, EGL_HEIGHT, height, EGL_NONE }; |
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const EGLSurface surface = egl.createPbufferSurface(dpy, config, attribs); |
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EGLU_CHECK_MSG(egl, "eglCreatePbufferSurface()"); |
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return de::newMovePtr<ManagedSurface>(MovePtr<UniqueSurface>(new UniqueSurface(egl, dpy, surface))); |
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} |
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else if (surfaceTypeBits & EGL_WINDOW_BIT) |
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{ |
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const NativeWindowFactory& windowFactory = selectNativeWindowFactory(displayFactory, eglTestCtx.getTestContext().getCommandLine()); |
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MovePtr<NativeWindow> window (windowFactory.createWindow(&nativeDisplay, dpy, config, DE_NULL, WindowParams(width, height, WindowParams::VISIBILITY_DONT_CARE))); |
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const EGLSurface surface = eglu::createWindowSurface(nativeDisplay, *window, dpy, config, DE_NULL); |
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return MovePtr<ManagedSurface>(new NativeWindowSurface(MovePtr<UniqueSurface>(new UniqueSurface(egl, dpy, surface)), window)); |
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} |
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else if (surfaceTypeBits & EGL_PIXMAP_BIT) |
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{ |
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const NativePixmapFactory& pixmapFactory = selectNativePixmapFactory(displayFactory, eglTestCtx.getTestContext().getCommandLine()); |
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MovePtr<NativePixmap> pixmap (pixmapFactory.createPixmap(&nativeDisplay, dpy, config, DE_NULL, width, height)); |
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const EGLSurface surface = eglu::createPixmapSurface(eglTestCtx.getNativeDisplay(), *pixmap, dpy, config, DE_NULL); |
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return MovePtr<ManagedSurface>(new NativePixmapSurface(MovePtr<UniqueSurface>(new UniqueSurface(egl, dpy, surface)), pixmap)); |
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} |
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else |
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TCU_FAIL("No valid surface types supported in config"); |
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} |
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class GLClientBuffer : public ClientBuffer |
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{ |
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EGLClientBuffer get (void) const { return reinterpret_cast<EGLClientBuffer>(static_cast<deUintptr>(getName())); } |
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protected: |
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virtual GLuint getName (void) const = 0; |
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}; |
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class TextureClientBuffer : public GLClientBuffer |
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{ |
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public: |
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TextureClientBuffer (const glw::Functions& gl) : m_texture (gl) {} |
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GLuint getName (void) const { return *m_texture; } |
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private: |
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glu::Texture m_texture; |
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}; |
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class GLImageSource : public ImageSource |
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{ |
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public: |
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EGLImageKHR createImage (const Library& egl, EGLDisplay dpy, EGLContext ctx, EGLClientBuffer clientBuffer) const; |
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protected: |
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virtual AttribMap getCreateAttribs (void) const = 0; |
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virtual EGLenum getSource (void) const = 0; |
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}; |
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EGLImageKHR GLImageSource::createImage (const Library& egl, EGLDisplay dpy, EGLContext ctx, EGLClientBuffer clientBuffer) const |
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{ |
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AttribMap attribMap = getCreateAttribs(); |
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attribMap[EGL_IMAGE_PRESERVED_KHR] = EGL_TRUE; |
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{ |
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const vector<EGLint> attribs = eglu::attribMapToList(attribMap); |
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const EGLImageKHR image = egl.createImageKHR(dpy, ctx, getSource(), |
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clientBuffer, &attribs.front()); |
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EGLU_CHECK_MSG(egl, "eglCreateImageKHR()"); |
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return image; |
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} |
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} |
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class TextureImageSource : public GLImageSource |
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{ |
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public: |
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TextureImageSource (GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : m_internalFormat(internalFormat), m_format(format), m_type(type), m_useTexLevel0(useTexLevel0) {} |
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MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, Texture2D* reference) const; |
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GLenum getEffectiveFormat (void) const; |
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GLenum getInternalFormat (void) const { return m_internalFormat; } |
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protected: |
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AttribMap getCreateAttribs (void) const; |
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virtual void initTexture (const glw::Functions& gl) const = 0; |
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virtual GLenum getGLTarget (void) const = 0; |
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const GLenum m_internalFormat; |
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const GLenum m_format; |
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const GLenum m_type; |
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const bool m_useTexLevel0; |
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}; |
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bool isSizedFormat (GLenum format) |
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{ |
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try |
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{ |
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glu::mapGLInternalFormat(format); |
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return true; |
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} |
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catch (const tcu::InternalError&) |
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{ |
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return false; |
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} |
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} |
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GLenum getEffectiveFormat (GLenum format, GLenum type) |
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{ |
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return glu::getInternalFormat(glu::mapGLTransferFormat(format, type)); |
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} |
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GLenum TextureImageSource::getEffectiveFormat (void) const |
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{ |
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if (isSizedFormat(m_internalFormat)) |
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return m_internalFormat; |
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else |
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return deqp::egl::Image::getEffectiveFormat(m_format, m_type); |
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} |
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AttribMap TextureImageSource::getCreateAttribs (void) const |
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{ |
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AttribMap ret; |
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ret[EGL_GL_TEXTURE_LEVEL_KHR] = 0; |
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return ret; |
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} |
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MovePtr<ClientBuffer> TextureImageSource::createBuffer (const glw::Functions& gl, Texture2D* ref) const |
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{ |
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MovePtr<TextureClientBuffer> clientBuffer (new TextureClientBuffer(gl)); |
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const GLuint texture = clientBuffer->getName(); |
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const GLenum target = getGLTarget(); |
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GLU_CHECK_GLW_CALL(gl, bindTexture(target, texture)); |
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initTexture(gl); |
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if (!m_useTexLevel0) |
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{ |
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// Set minification filter to linear. This makes the texture complete. |
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GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
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} |
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if (ref != DE_NULL) |
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{ |
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GLenum imgTarget = eglu::getImageGLTarget(getSource()); |
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*ref = Texture2D(glu::mapGLTransferFormat(m_format, m_type), IMAGE_WIDTH, IMAGE_HEIGHT); |
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ref->allocLevel(0); |
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tcu::fillWithComponentGradients(ref->getLevel(0), |
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tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), |
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tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f)); |
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GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
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GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR)); |
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GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
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GLU_CHECK_GLW_CALL(gl, texParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
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GLU_CHECK_GLW_CALL(gl, texImage2D(imgTarget, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, |
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0, m_format, m_type, ref->getLevel(0).getDataPtr())); |
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} |
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GLU_CHECK_GLW_CALL(gl, bindTexture(target, 0)); |
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return MovePtr<ClientBuffer>(clientBuffer); |
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} |
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class Texture2DImageSource : public TextureImageSource |
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{ |
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public: |
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Texture2DImageSource (GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : TextureImageSource(internalFormat, format, type, useTexLevel0) {} |
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EGLenum getSource (void) const { return EGL_GL_TEXTURE_2D_KHR; } |
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string getRequiredExtension (void) const { return "EGL_KHR_gl_texture_2D_image"; } |
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GLenum getGLTarget (void) const { return GL_TEXTURE_2D; } |
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protected: |
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void initTexture (const glw::Functions& gl) const; |
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}; |
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void Texture2DImageSource::initTexture (const glw::Functions& gl) const |
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{ |
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// Specify mipmap level 0 |
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GLU_CHECK_CALL_ERROR(gl.texImage2D(GL_TEXTURE_2D, 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, 0, m_format, m_type, DE_NULL), |
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gl.getError()); |
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} |
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class TextureCubeMapImageSource : public TextureImageSource |
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{ |
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public: |
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TextureCubeMapImageSource (EGLenum source, GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) : TextureImageSource(internalFormat, format, type, useTexLevel0), m_source(source) {} |
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EGLenum getSource (void) const { return m_source; } |
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string getRequiredExtension (void) const { return "EGL_KHR_gl_texture_cubemap_image"; } |
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GLenum getGLTarget (void) const { return GL_TEXTURE_CUBE_MAP; } |
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protected: |
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void initTexture (const glw::Functions& gl) const; |
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EGLenum m_source; |
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}; |
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void TextureCubeMapImageSource::initTexture (const glw::Functions& gl) const |
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{ |
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// Specify mipmap level 0 for all faces |
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static const GLenum faces[] = |
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{ |
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GL_TEXTURE_CUBE_MAP_POSITIVE_X, |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_X, |
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GL_TEXTURE_CUBE_MAP_POSITIVE_Y, |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, |
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GL_TEXTURE_CUBE_MAP_POSITIVE_Z, |
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GL_TEXTURE_CUBE_MAP_NEGATIVE_Z |
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}; |
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for (int faceNdx = 0; faceNdx < DE_LENGTH_OF_ARRAY(faces); faceNdx++) |
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GLU_CHECK_GLW_CALL(gl, texImage2D(faces[faceNdx], 0, m_internalFormat, IMAGE_WIDTH, IMAGE_HEIGHT, 0, m_format, m_type, DE_NULL)); |
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} |
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class RenderbufferClientBuffer : public GLClientBuffer |
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{ |
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public: |
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RenderbufferClientBuffer (const glw::Functions& gl) : m_rbo (gl) {} |
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GLuint getName (void) const { return *m_rbo; } |
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private: |
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glu::Renderbuffer m_rbo; |
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}; |
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class RenderbufferImageSource : public GLImageSource |
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{ |
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public: |
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RenderbufferImageSource (GLenum format) : m_format(format) {} |
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string getRequiredExtension (void) const { return "EGL_KHR_gl_renderbuffer_image"; } |
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MovePtr<ClientBuffer> createBuffer (const glw::Functions& gl, Texture2D* reference) const; |
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GLenum getEffectiveFormat (void) const { return m_format; } |
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protected: |
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EGLenum getSource (void) const { return EGL_GL_RENDERBUFFER_KHR; } |
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AttribMap getCreateAttribs (void) const { return AttribMap(); } |
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GLenum m_format; |
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}; |
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void initializeStencilRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) |
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{ |
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static const deUint32 stencilValues[] = |
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{ |
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0xBF688C11u, |
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0xB43D2922u, |
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0x055D5FFBu, |
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0x9300655Eu, |
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0x63BE0DF2u, |
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0x0345C13Bu, |
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0x1C184832u, |
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0xD107040Fu, |
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0x9B91569Fu, |
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0x0F0CFDC7u, |
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}; |
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const deUint32 numStencilBits = tcu::getTextureFormatBitDepth(tcu::getEffectiveDepthStencilTextureFormat(ref.getLevel(0).getFormat(), tcu::Sampler::MODE_STENCIL)).x(); |
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const deUint32 stencilMask = deBitMask32(0, numStencilBits); |
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GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, |
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GL_RENDERBUFFER, rbo)); |
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GLU_CHECK_GLW_CALL(gl, clearStencil(0)); |
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GLU_CHECK_GLW_CALL(gl, clear(GL_STENCIL_BUFFER_BIT)); |
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tcu::clearStencil(ref.getLevel(0), 0); |
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// create a pattern |
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GLU_CHECK_GLW_CALL(gl, enable(GL_SCISSOR_TEST)); |
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for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stencilValues); ++ndx) |
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{ |
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const deUint32 stencil = stencilValues[ndx] & stencilMask; |
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const tcu::IVec2 size = tcu::IVec2((int)((float)(DE_LENGTH_OF_ARRAY(stencilValues) - ndx) * ((float)ref.getWidth() / float(DE_LENGTH_OF_ARRAY(stencilValues)))), |
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(int)((float)(DE_LENGTH_OF_ARRAY(stencilValues) - ndx) * ((float)ref.getHeight() / float(DE_LENGTH_OF_ARRAY(stencilValues) + 4)))); // not symmetric |
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if (size.x() == 0 || size.y() == 0) |
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break; |
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GLU_CHECK_GLW_CALL(gl, scissor(0, 0, size.x(), size.y())); |
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GLU_CHECK_GLW_CALL(gl, clearStencil(stencil)); |
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GLU_CHECK_GLW_CALL(gl, clear(GL_STENCIL_BUFFER_BIT)); |
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tcu::clearStencil(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), stencil); |
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} |
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GLU_CHECK_GLW_CALL(gl, disable(GL_SCISSOR_TEST)); |
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GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, |
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GL_RENDERBUFFER, 0)); |
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} |
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void initializeDepthRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) |
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{ |
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const int NUM_STEPS = 13; |
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GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
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GL_RENDERBUFFER, rbo)); |
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GLU_CHECK_GLW_CALL(gl, clearDepthf(0.0f)); |
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GLU_CHECK_GLW_CALL(gl, clear(GL_DEPTH_BUFFER_BIT)); |
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tcu::clearDepth(ref.getLevel(0), 0.0f); |
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// create a pattern |
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GLU_CHECK_GLW_CALL(gl, enable(GL_SCISSOR_TEST)); |
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for (int ndx = 0; ndx < NUM_STEPS; ++ndx) |
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{ |
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const float depth = (float)ndx / float(NUM_STEPS); |
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const tcu::IVec2 size = tcu::IVec2((int)((float)(NUM_STEPS - ndx) * ((float)ref.getWidth() / float(NUM_STEPS))), |
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(int)((float)(NUM_STEPS - ndx) * ((float)ref.getHeight() / float(NUM_STEPS + 4)))); // not symmetric |
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if (size.x() == 0 || size.y() == 0) |
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break; |
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GLU_CHECK_GLW_CALL(gl, scissor(0, 0, size.x(), size.y())); |
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GLU_CHECK_GLW_CALL(gl, clearDepthf(depth)); |
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GLU_CHECK_GLW_CALL(gl, clear(GL_DEPTH_BUFFER_BIT)); |
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tcu::clearDepth(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), depth); |
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} |
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GLU_CHECK_GLW_CALL(gl, disable(GL_SCISSOR_TEST)); |
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GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, |
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GL_RENDERBUFFER, 0)); |
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} |
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void initializeColorRbo(const glw::Functions& gl, GLuint rbo, Texture2D& ref) |
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{ |
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static const tcu::Vec4 colorValues[] = |
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{ |
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tcu::Vec4(0.9f, 0.5f, 0.65f, 1.0f), |
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tcu::Vec4(0.5f, 0.7f, 0.65f, 1.0f), |
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tcu::Vec4(0.2f, 0.5f, 0.65f, 1.0f), |
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tcu::Vec4(0.3f, 0.1f, 0.5f, 1.0f), |
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tcu::Vec4(0.8f, 0.2f, 0.3f, 1.0f), |
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tcu::Vec4(0.9f, 0.4f, 0.8f, 1.0f), |
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}; |
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GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
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GL_RENDERBUFFER, rbo)); |
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GLU_CHECK_GLW_CALL(gl, clearColor(1.0f, 1.0f, 0.0f, 1.0f)); |
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GLU_CHECK_GLW_CALL(gl, clear(GL_COLOR_BUFFER_BIT)); |
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tcu::clear(ref.getLevel(0), Vec4(1.0f, 1.0f, 0.0f, 1.0f)); |
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// create a pattern |
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GLU_CHECK_GLW_CALL(gl, enable(GL_SCISSOR_TEST)); |
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for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(colorValues); ++ndx) |
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{ |
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const tcu::IVec2 size = tcu::IVec2((int)((float)(DE_LENGTH_OF_ARRAY(colorValues) - ndx) * ((float)ref.getWidth() / float(DE_LENGTH_OF_ARRAY(colorValues)))), |
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(int)((float)(DE_LENGTH_OF_ARRAY(colorValues) - ndx) * ((float)ref.getHeight() / float(DE_LENGTH_OF_ARRAY(colorValues) + 4)))); // not symmetric |
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if (size.x() == 0 || size.y() == 0) |
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break; |
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GLU_CHECK_GLW_CALL(gl, scissor(0, 0, size.x(), size.y())); |
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GLU_CHECK_GLW_CALL(gl, clearColor(colorValues[ndx].x(), colorValues[ndx].y(), colorValues[ndx].z(), colorValues[ndx].w())); |
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GLU_CHECK_GLW_CALL(gl, clear(GL_COLOR_BUFFER_BIT)); |
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tcu::clear(tcu::getSubregion(ref.getLevel(0), 0, 0, size.x(), size.y()), colorValues[ndx]); |
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} |
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GLU_CHECK_GLW_CALL(gl, disable(GL_SCISSOR_TEST)); |
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GLU_CHECK_GLW_CALL(gl, framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, |
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GL_RENDERBUFFER, 0)); |
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} |
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MovePtr<ClientBuffer> RenderbufferImageSource::createBuffer (const glw::Functions& gl, Texture2D* ref) const |
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{ |
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MovePtr<RenderbufferClientBuffer> buffer (new RenderbufferClientBuffer(gl)); |
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const GLuint rbo = buffer->getName(); |
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|
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GLU_CHECK_CALL_ERROR(gl.bindRenderbuffer(GL_RENDERBUFFER, rbo), gl.getError()); |
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// Specify storage. |
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GLU_CHECK_CALL_ERROR(gl.renderbufferStorage(GL_RENDERBUFFER, m_format, 64, 64), gl.getError()); |
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if (ref != DE_NULL) |
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{ |
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Framebuffer fbo (gl); |
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const TextureFormat texFormat = glu::mapGLInternalFormat(m_format); |
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*ref = tcu::Texture2D(texFormat, 64, 64); |
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ref->allocLevel(0); |
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|
|
gl.bindFramebuffer(GL_FRAMEBUFFER, *fbo); |
|
switch (m_format) |
|
{ |
|
case GL_STENCIL_INDEX8: |
|
initializeStencilRbo(gl, rbo, *ref); |
|
break; |
|
case GL_DEPTH_COMPONENT16: |
|
initializeDepthRbo(gl, rbo, *ref); |
|
break; |
|
case GL_RGBA4: |
|
initializeColorRbo(gl, rbo, *ref); |
|
break; |
|
case GL_RGB5_A1: |
|
initializeColorRbo(gl, rbo, *ref); |
|
break; |
|
case GL_RGB565: |
|
initializeColorRbo(gl, rbo, *ref); |
|
break; |
|
default: |
|
DE_FATAL("Impossible"); |
|
} |
|
|
|
gl.bindFramebuffer(GL_FRAMEBUFFER, 0); |
|
} |
|
|
|
return MovePtr<ClientBuffer>(buffer); |
|
} |
|
|
|
class UnsupportedImageSource : public ImageSource |
|
{ |
|
public: |
|
UnsupportedImageSource (const string& message, GLenum format) : m_message(message), m_format(format) {} |
|
string getRequiredExtension (void) const { fail(); return ""; } |
|
MovePtr<ClientBuffer> createBuffer (const glw::Functions&, tcu::Texture2D*) const { fail(); return de::MovePtr<ClientBuffer>(); } |
|
EGLImageKHR createImage (const Library& egl, EGLDisplay dpy, EGLContext ctx, EGLClientBuffer clientBuffer) const; |
|
GLenum getEffectiveFormat (void) const { return m_format; } |
|
|
|
private: |
|
const string m_message; |
|
GLenum m_format; |
|
|
|
void fail (void) const { TCU_THROW(NotSupportedError, m_message.c_str()); } |
|
}; |
|
|
|
EGLImageKHR UnsupportedImageSource::createImage (const Library&, EGLDisplay, EGLContext, EGLClientBuffer) const |
|
{ |
|
fail(); |
|
return EGL_NO_IMAGE_KHR; |
|
} |
|
|
|
MovePtr<ImageSource> createTextureImageSource (EGLenum source, GLenum internalFormat, GLenum format, GLenum type, bool useTexLevel0) |
|
{ |
|
if (source == EGL_GL_TEXTURE_2D_KHR) |
|
return MovePtr<ImageSource>(new Texture2DImageSource(internalFormat, format, type, useTexLevel0)); |
|
else |
|
return MovePtr<ImageSource>(new TextureCubeMapImageSource(source, internalFormat, format, type, useTexLevel0)); |
|
} |
|
|
|
MovePtr<ImageSource> createRenderbufferImageSource (GLenum format) |
|
{ |
|
return MovePtr<ImageSource>(new RenderbufferImageSource(format)); |
|
} |
|
|
|
MovePtr<ImageSource> createUnsupportedImageSource (const string& message, GLenum format) |
|
{ |
|
return MovePtr<ImageSource>(new UnsupportedImageSource(message, format)); |
|
} |
|
|
|
} // Image |
|
} // egl |
|
} // deqp
|
|
|