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1256 lines
42 KiB
1256 lines
42 KiB
/*------------------------------------------------------------------------- |
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* drawElements Quality Program OpenGL ES 2.0 Module |
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* ------------------------------------------------- |
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* |
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* Copyright 2014 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*//*! |
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* \file |
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* \brief Mipmapping tests. |
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*//*--------------------------------------------------------------------*/ |
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#include "es2fTextureMipmapTests.hpp" |
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#include "glsTextureTestUtil.hpp" |
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#include "gluTexture.hpp" |
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#include "gluStrUtil.hpp" |
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#include "gluTextureUtil.hpp" |
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#include "gluPixelTransfer.hpp" |
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#include "tcuTestLog.hpp" |
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#include "tcuTextureUtil.hpp" |
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#include "tcuVector.hpp" |
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#include "tcuMatrix.hpp" |
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#include "tcuMatrixUtil.hpp" |
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#include "tcuTexLookupVerifier.hpp" |
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#include "tcuVectorUtil.hpp" |
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#include "deStringUtil.hpp" |
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#include "deRandom.hpp" |
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#include "glwFunctions.hpp" |
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#include "glwEnums.hpp" |
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namespace deqp |
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{ |
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namespace gles2 |
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{ |
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namespace Functional |
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{ |
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using tcu::TestLog; |
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using std::vector; |
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using std::string; |
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using tcu::Sampler; |
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using tcu::Vec2; |
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using tcu::Mat2; |
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using tcu::Vec4; |
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using tcu::IVec2; |
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using tcu::IVec4; |
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using namespace glu; |
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using namespace gls::TextureTestUtil; |
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using namespace glu::TextureTestUtil; |
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enum CoordType |
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{ |
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COORDTYPE_BASIC, //!< texCoord = translateScale(position). |
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COORDTYPE_BASIC_BIAS, //!< Like basic, but with bias values. |
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COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position). |
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COORDTYPE_PROJECTED, //!< Projected coordinates, w != 1 |
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COORDTYPE_LAST |
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}; |
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// Texture2DMipmapCase |
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class Texture2DMipmapCase : public tcu::TestCase |
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{ |
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public: |
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Texture2DMipmapCase (tcu::TestContext& testCtx, |
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glu::RenderContext& renderCtx, |
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const glu::ContextInfo& renderCtxInfo, |
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const char* name, |
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const char* desc, |
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CoordType coordType, |
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deUint32 minFilter, |
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deUint32 wrapS, |
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deUint32 wrapT, |
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deUint32 format, |
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deUint32 dataType, |
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int width, |
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int height); |
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~Texture2DMipmapCase (void); |
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void init (void); |
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void deinit (void); |
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IterateResult iterate (void); |
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private: |
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Texture2DMipmapCase (const Texture2DMipmapCase& other); |
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Texture2DMipmapCase& operator= (const Texture2DMipmapCase& other); |
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glu::RenderContext& m_renderCtx; |
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const glu::ContextInfo& m_renderCtxInfo; |
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CoordType m_coordType; |
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deUint32 m_minFilter; |
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deUint32 m_wrapS; |
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deUint32 m_wrapT; |
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deUint32 m_format; |
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deUint32 m_dataType; |
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int m_width; |
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int m_height; |
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glu::Texture2D* m_texture; |
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TextureRenderer m_renderer; |
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}; |
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Texture2DMipmapCase::Texture2DMipmapCase (tcu::TestContext& testCtx, |
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glu::RenderContext& renderCtx, |
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const glu::ContextInfo& renderCtxInfo, |
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const char* name, |
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const char* desc, |
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CoordType coordType, |
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deUint32 minFilter, |
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deUint32 wrapS, |
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deUint32 wrapT, |
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deUint32 format, |
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deUint32 dataType, |
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int width, |
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int height) |
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: TestCase (testCtx, name, desc) |
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, m_renderCtx (renderCtx) |
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, m_renderCtxInfo (renderCtxInfo) |
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, m_coordType (coordType) |
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, m_minFilter (minFilter) |
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, m_wrapS (wrapS) |
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, m_wrapT (wrapT) |
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, m_format (format) |
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, m_dataType (dataType) |
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, m_width (width) |
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, m_height (height) |
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, m_texture (DE_NULL) |
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, m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, |
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renderCtxInfo.isFragmentHighPrecisionSupported() ? glu::PRECISION_HIGHP // Use highp if available. |
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: glu::PRECISION_MEDIUMP) |
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{ |
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} |
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Texture2DMipmapCase::~Texture2DMipmapCase (void) |
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{ |
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deinit(); |
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} |
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void Texture2DMipmapCase::init (void) |
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{ |
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if (!m_renderCtxInfo.isFragmentHighPrecisionSupported()) |
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m_testCtx.getLog() << TestLog::Message << "Warning: High precision not supported in fragment shaders." << TestLog::EndMessage; |
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if (m_coordType == COORDTYPE_PROJECTED && m_renderCtx.getRenderTarget().getNumSamples() > 0) |
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throw tcu::NotSupportedError("Projected lookup validation not supported in multisample config"); |
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m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height); |
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int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; |
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// Fill texture with colored grid. |
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for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) |
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{ |
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deUint32 step = 0xff / (numLevels-1); |
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deUint32 inc = deClamp32(step*levelNdx, 0x00, 0xff); |
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deUint32 dec = 0xff - inc; |
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deUint32 rgb = (inc << 16) | (dec << 8) | 0xff; |
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deUint32 color = 0xff000000 | rgb; |
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m_texture->getRefTexture().allocLevel(levelNdx); |
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tcu::clear(m_texture->getRefTexture().getLevel(levelNdx), tcu::RGBA(color).toVec()); |
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} |
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} |
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void Texture2DMipmapCase::deinit (void) |
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{ |
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delete m_texture; |
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m_texture = DE_NULL; |
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m_renderer.clear(); |
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} |
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static void getBasicTexCoord2D (std::vector<float>& dst, int cellNdx) |
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{ |
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static const struct |
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{ |
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Vec2 bottomLeft; |
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Vec2 topRight; |
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} s_basicCoords[] = |
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{ |
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{ Vec2(-0.1f, 0.1f), Vec2( 0.8f, 1.0f) }, |
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{ Vec2(-0.3f, -0.6f), Vec2( 0.7f, 0.4f) }, |
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{ Vec2(-0.3f, 0.6f), Vec2( 0.7f, -0.9f) }, |
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{ Vec2(-0.8f, 0.6f), Vec2( 0.7f, -0.9f) }, |
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{ Vec2(-0.5f, -0.5f), Vec2( 1.5f, 1.5f) }, |
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{ Vec2( 1.0f, -1.0f), Vec2(-1.3f, 1.0f) }, |
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{ Vec2( 1.2f, -1.0f), Vec2(-1.3f, 1.6f) }, |
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{ Vec2( 2.2f, -1.1f), Vec2(-1.3f, 0.8f) }, |
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{ Vec2(-1.5f, 1.6f), Vec2( 1.7f, -1.4f) }, |
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{ Vec2( 2.0f, 1.6f), Vec2( 2.3f, -1.4f) }, |
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{ Vec2( 1.3f, -2.6f), Vec2(-2.7f, 2.9f) }, |
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{ Vec2(-0.8f, -6.6f), Vec2( 6.0f, -0.9f) }, |
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{ Vec2( -8.0f, 9.0f), Vec2( 8.3f, -7.0f) }, |
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{ Vec2(-16.0f, 10.0f), Vec2( 18.3f, 24.0f) }, |
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{ Vec2( 30.2f, 55.0f), Vec2(-24.3f, -1.6f) }, |
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{ Vec2(-33.2f, 64.1f), Vec2( 32.1f, -64.1f) }, |
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}; |
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DE_ASSERT(de::inBounds(cellNdx, 0, DE_LENGTH_OF_ARRAY(s_basicCoords))); |
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const Vec2& bottomLeft = s_basicCoords[cellNdx].bottomLeft; |
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const Vec2& topRight = s_basicCoords[cellNdx].topRight; |
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computeQuadTexCoord2D(dst, bottomLeft, topRight); |
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} |
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static void getAffineTexCoord2D (std::vector<float>& dst, int cellNdx) |
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{ |
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// Use basic coords as base. |
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getBasicTexCoord2D(dst, cellNdx); |
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// Rotate based on cell index. |
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float angle = 2.0f*DE_PI * ((float)cellNdx / 16.0f); |
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tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle); |
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// Second and third row are sheared. |
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float shearX = de::inRange(cellNdx, 4, 11) ? (float)(15-cellNdx) / 16.0f : 0.0f; |
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tcu::Mat2 shearMatrix = tcu::shearMatrix(tcu::Vec2(shearX, 0.0f)); |
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tcu::Mat2 transform = rotMatrix * shearMatrix; |
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Vec2 p0 = transform * Vec2(dst[0], dst[1]); |
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Vec2 p1 = transform * Vec2(dst[2], dst[3]); |
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Vec2 p2 = transform * Vec2(dst[4], dst[5]); |
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Vec2 p3 = transform * Vec2(dst[6], dst[7]); |
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dst[0] = p0.x(); dst[1] = p0.y(); |
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dst[2] = p1.x(); dst[3] = p1.y(); |
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dst[4] = p2.x(); dst[5] = p2.y(); |
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dst[6] = p3.x(); dst[7] = p3.y(); |
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} |
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Texture2DMipmapCase::IterateResult Texture2DMipmapCase::iterate (void) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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const tcu::Texture2D& refTexture = m_texture->getRefTexture(); |
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const deUint32 magFilter = GL_NEAREST; |
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const int texWidth = refTexture.getWidth(); |
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const int texHeight = refTexture.getHeight(); |
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const int defViewportWidth = texWidth*4; |
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const int defViewportHeight = texHeight*4; |
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const RandomViewport viewport (m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeight, deStringHash(getName())); |
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ReferenceParams sampleParams (TEXTURETYPE_2D); |
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vector<float> texCoord; |
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const bool isProjected = m_coordType == COORDTYPE_PROJECTED; |
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const bool useLodBias = m_coordType == COORDTYPE_BASIC_BIAS; |
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tcu::Surface renderedFrame (viewport.width, viewport.height); |
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// Viewport is divided into 4x4 grid. |
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int gridWidth = 4; |
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int gridHeight = 4; |
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int cellWidth = viewport.width / gridWidth; |
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int cellHeight = viewport.height / gridHeight; |
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// Bail out if rendertarget is too small. |
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if (viewport.width < defViewportWidth/2 || viewport.height < defViewportHeight/2) |
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throw tcu::NotSupportedError("Too small viewport", "", __FILE__, __LINE__); |
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// Sampling parameters. |
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sampleParams.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); |
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sampleParams.samplerType = glu::TextureTestUtil::getSamplerType(m_texture->getRefTexture().getFormat()); |
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sampleParams.flags = (isProjected ? ReferenceParams::PROJECTED : 0) | (useLodBias ? ReferenceParams::USE_BIAS : 0); |
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sampleParams.lodMode = LODMODE_EXACT; // Use ideal lod. |
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// Upload texture data. |
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m_texture->upload(); |
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// Bind gradient texture and setup sampler parameters. |
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gl.bindTexture (GL_TEXTURE_2D, m_texture->getGLTexture()); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, m_wrapS); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, m_wrapT); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, m_minFilter); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup"); |
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// Bias values. |
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static const float s_bias[] = { 1.0f, -2.0f, 0.8f, -0.5f, 1.5f, 0.9f, 2.0f, 4.0f }; |
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// Projection values. |
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static const Vec4 s_projections[] = |
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{ |
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Vec4(1.2f, 1.0f, 0.7f, 1.0f), |
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Vec4(1.3f, 0.8f, 0.6f, 2.0f), |
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Vec4(0.8f, 1.0f, 1.7f, 0.6f), |
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Vec4(1.2f, 1.0f, 1.7f, 1.5f) |
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}; |
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// Render cells. |
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for (int gridY = 0; gridY < gridHeight; gridY++) |
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{ |
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for (int gridX = 0; gridX < gridWidth; gridX++) |
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{ |
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const int curX = cellWidth*gridX; |
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const int curY = cellHeight*gridY; |
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const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; |
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const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; |
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const int cellNdx = gridY*gridWidth + gridX; |
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// Compute texcoord. |
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switch (m_coordType) |
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{ |
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case COORDTYPE_BASIC_BIAS: // Fall-through. |
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case COORDTYPE_PROJECTED: |
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case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; |
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case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; |
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default: DE_ASSERT(DE_FALSE); |
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} |
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if (isProjected) |
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sampleParams.w = s_projections[cellNdx % DE_LENGTH_OF_ARRAY(s_projections)]; |
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if (useLodBias) |
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sampleParams.bias = s_bias[cellNdx % DE_LENGTH_OF_ARRAY(s_bias)]; |
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// Render with GL. |
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gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH); |
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m_renderer.renderQuad(0, &texCoord[0], sampleParams); |
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} |
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} |
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// Read result. |
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glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); |
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// Compare and log. |
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{ |
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const tcu::PixelFormat& pixelFormat = m_renderCtx.getRenderTarget().getPixelFormat(); |
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const bool isTrilinear = m_minFilter == GL_NEAREST_MIPMAP_LINEAR || m_minFilter == GL_LINEAR_MIPMAP_LINEAR; |
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tcu::Surface referenceFrame (viewport.width, viewport.height); |
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tcu::Surface errorMask (viewport.width, viewport.height); |
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tcu::LookupPrecision lookupPrec; |
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tcu::LodPrecision lodPrec; |
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int numFailedPixels = 0; |
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lookupPrec.coordBits = tcu::IVec3(20, 20, 0); |
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lookupPrec.uvwBits = tcu::IVec3(16, 16, 0); // Doesn't really matter since pixels are unicolored. |
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lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(pixelFormat) - (isTrilinear ? 2 : 1), tcu::IVec4(0))); |
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lookupPrec.colorMask = getCompareMask(pixelFormat); |
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lodPrec.derivateBits = 10; |
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lodPrec.lodBits = isProjected ? 6 : 8; |
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for (int gridY = 0; gridY < gridHeight; gridY++) |
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{ |
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for (int gridX = 0; gridX < gridWidth; gridX++) |
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{ |
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const int curX = cellWidth*gridX; |
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const int curY = cellHeight*gridY; |
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const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; |
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const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; |
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const int cellNdx = gridY*gridWidth + gridX; |
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// Compute texcoord. |
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switch (m_coordType) |
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{ |
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case COORDTYPE_BASIC_BIAS: // Fall-through. |
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case COORDTYPE_PROJECTED: |
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case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; |
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case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; |
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default: DE_ASSERT(DE_FALSE); |
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} |
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if (isProjected) |
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sampleParams.w = s_projections[cellNdx % DE_LENGTH_OF_ARRAY(s_projections)]; |
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if (useLodBias) |
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sampleParams.bias = s_bias[cellNdx % DE_LENGTH_OF_ARRAY(s_bias)]; |
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// Render ideal result |
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sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat, curX, curY, curW, curH), |
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refTexture, &texCoord[0], sampleParams); |
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// Compare this cell |
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numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH), |
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tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH), |
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tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH), |
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m_texture->getRefTexture(), &texCoord[0], sampleParams, |
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lookupPrec, lodPrec, m_testCtx.getWatchDog()); |
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} |
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} |
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if (numFailedPixels > 0) |
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m_testCtx.getLog() << TestLog::Message << "ERROR: Image verification failed, found " << numFailedPixels << " invalid pixels!" << TestLog::EndMessage; |
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m_testCtx.getLog() << TestLog::ImageSet("Result", "Verification result") |
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<< TestLog::Image("Rendered", "Rendered image", renderedFrame); |
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if (numFailedPixels > 0) |
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{ |
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m_testCtx.getLog() << TestLog::Image("Reference", "Ideal reference", referenceFrame) |
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<< TestLog::Image("ErrorMask", "Error mask", errorMask); |
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} |
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m_testCtx.getLog() << TestLog::EndImageSet; |
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{ |
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const bool isOk = numFailedPixels == 0; |
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m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
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isOk ? "Pass" : "Image verification failed"); |
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} |
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} |
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return STOP; |
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} |
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// TextureCubeMipmapCase |
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class TextureCubeMipmapCase : public tcu::TestCase |
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{ |
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public: |
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TextureCubeMipmapCase (tcu::TestContext& testCtx, |
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glu::RenderContext& renderCtx, |
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const glu::ContextInfo& renderCtxInfo, |
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const char* name, |
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const char* desc, |
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CoordType coordType, |
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deUint32 minFilter, |
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deUint32 wrapS, |
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deUint32 wrapT, |
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deUint32 format, |
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deUint32 dataType, |
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int size); |
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~TextureCubeMipmapCase (void); |
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void init (void); |
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void deinit (void); |
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IterateResult iterate (void); |
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private: |
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TextureCubeMipmapCase (const TextureCubeMipmapCase& other); |
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TextureCubeMipmapCase& operator= (const TextureCubeMipmapCase& other); |
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glu::RenderContext& m_renderCtx; |
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const glu::ContextInfo& m_renderCtxInfo; |
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CoordType m_coordType; |
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deUint32 m_minFilter; |
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deUint32 m_wrapS; |
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deUint32 m_wrapT; |
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deUint32 m_format; |
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deUint32 m_dataType; |
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int m_size; |
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glu::TextureCube* m_texture; |
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TextureRenderer m_renderer; |
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}; |
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TextureCubeMipmapCase::TextureCubeMipmapCase (tcu::TestContext& testCtx, |
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glu::RenderContext& renderCtx, |
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const glu::ContextInfo& renderCtxInfo, |
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const char* name, |
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const char* desc, |
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CoordType coordType, |
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deUint32 minFilter, |
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deUint32 wrapS, |
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deUint32 wrapT, |
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deUint32 format, |
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deUint32 dataType, |
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int size) |
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: TestCase (testCtx, name, desc) |
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, m_renderCtx (renderCtx) |
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, m_renderCtxInfo (renderCtxInfo) |
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, m_coordType (coordType) |
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, m_minFilter (minFilter) |
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, m_wrapS (wrapS) |
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, m_wrapT (wrapT) |
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, m_format (format) |
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, m_dataType (dataType) |
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, m_size (size) |
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, m_texture (DE_NULL) |
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, m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, |
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renderCtxInfo.isFragmentHighPrecisionSupported() ? glu::PRECISION_HIGHP // Use highp if available. |
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: glu::PRECISION_MEDIUMP) |
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{ |
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} |
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TextureCubeMipmapCase::~TextureCubeMipmapCase (void) |
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{ |
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deinit(); |
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} |
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void TextureCubeMipmapCase::init (void) |
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{ |
|
if (!m_renderCtxInfo.isFragmentHighPrecisionSupported()) |
|
m_testCtx.getLog() << TestLog::Message << "Warning: High precision not supported in fragment shaders." << TestLog::EndMessage; |
|
|
|
if (m_coordType == COORDTYPE_PROJECTED && m_renderCtx.getRenderTarget().getNumSamples() > 0) |
|
throw tcu::NotSupportedError("Projected lookup validation not supported in multisample config"); |
|
|
|
m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_size); |
|
|
|
int numLevels = deLog2Floor32(m_size)+1; |
|
|
|
// Fill texture with colored grid. |
|
for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) |
|
{ |
|
for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) |
|
{ |
|
deUint32 step = 0xff / (numLevels-1); |
|
deUint32 inc = deClamp32(step*levelNdx, 0x00, 0xff); |
|
deUint32 dec = 0xff - inc; |
|
deUint32 rgb = 0; |
|
|
|
switch (faceNdx) |
|
{ |
|
case 0: rgb = (inc << 16) | (dec << 8) | 255; break; |
|
case 1: rgb = (255 << 16) | (inc << 8) | dec; break; |
|
case 2: rgb = (dec << 16) | (255 << 8) | inc; break; |
|
case 3: rgb = (dec << 16) | (inc << 8) | 255; break; |
|
case 4: rgb = (255 << 16) | (dec << 8) | inc; break; |
|
case 5: rgb = (inc << 16) | (255 << 8) | dec; break; |
|
} |
|
|
|
deUint32 color = 0xff000000 | rgb; |
|
|
|
m_texture->getRefTexture().allocLevel((tcu::CubeFace)faceNdx, levelNdx); |
|
tcu::clear(m_texture->getRefTexture().getLevelFace(levelNdx, (tcu::CubeFace)faceNdx), tcu::RGBA(color).toVec()); |
|
} |
|
} |
|
} |
|
|
|
void TextureCubeMipmapCase::deinit (void) |
|
{ |
|
delete m_texture; |
|
m_texture = DE_NULL; |
|
|
|
m_renderer.clear(); |
|
} |
|
|
|
static void randomPartition (vector<IVec4>& dst, de::Random& rnd, int x, int y, int width, int height) |
|
{ |
|
const int minWidth = 8; |
|
const int minHeight = 8; |
|
|
|
bool partition = rnd.getFloat() > 0.4f; |
|
bool partitionX = partition && width > minWidth && rnd.getBool(); |
|
bool partitionY = partition && height > minHeight && !partitionX; |
|
|
|
if (partitionX) |
|
{ |
|
int split = width/2 + rnd.getInt(-width/4, +width/4); |
|
randomPartition(dst, rnd, x, y, split, height); |
|
randomPartition(dst, rnd, x+split, y, width-split, height); |
|
} |
|
else if (partitionY) |
|
{ |
|
int split = height/2 + rnd.getInt(-height/4, +height/4); |
|
randomPartition(dst, rnd, x, y, width, split); |
|
randomPartition(dst, rnd, x, y+split, width, height-split); |
|
} |
|
else |
|
dst.push_back(IVec4(x, y, width, height)); |
|
} |
|
|
|
static void computeGridLayout (vector<IVec4>& dst, int width, int height) |
|
{ |
|
de::Random rnd(7); |
|
randomPartition(dst, rnd, 0, 0, width, height); |
|
} |
|
|
|
TextureCubeMipmapCase::IterateResult TextureCubeMipmapCase::iterate (void) |
|
{ |
|
const deUint32 magFilter = GL_NEAREST; |
|
const int texWidth = m_texture->getRefTexture().getSize(); |
|
const int texHeight = m_texture->getRefTexture().getSize(); |
|
const int defViewportWidth = texWidth*2; |
|
const int defViewportHeight = texHeight*2; |
|
|
|
const glw::Functions& gl = m_renderCtx.getFunctions(); |
|
const RandomViewport viewport (m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeight, deStringHash(getName())); |
|
|
|
const bool isProjected = m_coordType == COORDTYPE_PROJECTED; |
|
const bool useLodBias = m_coordType == COORDTYPE_BASIC_BIAS; |
|
|
|
vector<float> texCoord; |
|
tcu::Surface renderedFrame (viewport.width, viewport.height); |
|
|
|
// Bail out if rendertarget is too small. |
|
if (viewport.width < defViewportWidth/2 || viewport.height < defViewportHeight/2) |
|
throw tcu::NotSupportedError("Too small viewport", "", __FILE__, __LINE__); |
|
|
|
// Upload texture data. |
|
m_texture->upload(); |
|
|
|
// Bind gradient texture and setup sampler parameters. |
|
gl.bindTexture (GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); |
|
gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, m_wrapS); |
|
gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, m_wrapT); |
|
gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, m_minFilter); |
|
gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter); |
|
|
|
GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup"); |
|
|
|
// Compute grid. |
|
vector<IVec4> gridLayout; |
|
computeGridLayout(gridLayout, viewport.width, viewport.height); |
|
|
|
// Bias values. |
|
static const float s_bias[] = { 1.0f, -2.0f, 0.8f, -0.5f, 1.5f, 0.9f, 2.0f, 4.0f }; |
|
|
|
// Projection values \note Less agressive than in 2D case due to smaller quads. |
|
static const Vec4 s_projections[] = |
|
{ |
|
Vec4(1.2f, 1.0f, 0.7f, 1.0f), |
|
Vec4(1.3f, 0.8f, 0.6f, 1.1f), |
|
Vec4(0.8f, 1.0f, 1.2f, 0.8f), |
|
Vec4(1.2f, 1.0f, 1.3f, 0.9f) |
|
}; |
|
|
|
// Render with GL |
|
for (int cellNdx = 0; cellNdx < (int)gridLayout.size(); cellNdx++) |
|
{ |
|
const int curX = gridLayout[cellNdx].x(); |
|
const int curY = gridLayout[cellNdx].y(); |
|
const int curW = gridLayout[cellNdx].z(); |
|
const int curH = gridLayout[cellNdx].w(); |
|
const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); |
|
RenderParams params (TEXTURETYPE_CUBE); |
|
|
|
DE_ASSERT(m_coordType != COORDTYPE_AFFINE); // Not supported. |
|
computeQuadTexCoordCube(texCoord, cubeFace); |
|
|
|
if (isProjected) |
|
{ |
|
params.flags |= ReferenceParams::PROJECTED; |
|
params.w = s_projections[cellNdx % DE_LENGTH_OF_ARRAY(s_projections)]; |
|
} |
|
|
|
if (useLodBias) |
|
{ |
|
params.flags |= ReferenceParams::USE_BIAS; |
|
params.bias = s_bias[cellNdx % DE_LENGTH_OF_ARRAY(s_bias)]; |
|
} |
|
|
|
// Render with GL. |
|
gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH); |
|
m_renderer.renderQuad(0, &texCoord[0], params); |
|
} |
|
GLU_EXPECT_NO_ERROR(gl.getError(), "Draw"); |
|
|
|
// Read result. |
|
glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); |
|
GLU_EXPECT_NO_ERROR(gl.getError(), "Read pixels"); |
|
|
|
// Render reference and compare |
|
{ |
|
tcu::Surface referenceFrame (viewport.width, viewport.height); |
|
tcu::Surface errorMask (viewport.width, viewport.height); |
|
int numFailedPixels = 0; |
|
ReferenceParams params (TEXTURETYPE_CUBE); |
|
tcu::LookupPrecision lookupPrec; |
|
tcu::LodPrecision lodPrec; |
|
|
|
// Params for rendering reference |
|
params.sampler = glu::mapGLSampler(m_wrapS, m_wrapT, m_minFilter, magFilter); |
|
params.sampler.seamlessCubeMap = false; |
|
params.lodMode = LODMODE_EXACT; |
|
|
|
// Comparison parameters |
|
lookupPrec.colorMask = getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat()); |
|
lookupPrec.colorThreshold = tcu::computeFixedPointThreshold(max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0))); |
|
lookupPrec.coordBits = isProjected ? tcu::IVec3(8) : tcu::IVec3(10); |
|
lookupPrec.uvwBits = tcu::IVec3(5,5,0); |
|
lodPrec.derivateBits = 10; |
|
lodPrec.lodBits = isProjected ? 4 : 6; |
|
|
|
for (int cellNdx = 0; cellNdx < (int)gridLayout.size(); cellNdx++) |
|
{ |
|
const int curX = gridLayout[cellNdx].x(); |
|
const int curY = gridLayout[cellNdx].y(); |
|
const int curW = gridLayout[cellNdx].z(); |
|
const int curH = gridLayout[cellNdx].w(); |
|
const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); |
|
|
|
DE_ASSERT(m_coordType != COORDTYPE_AFFINE); // Not supported. |
|
computeQuadTexCoordCube(texCoord, cubeFace); |
|
|
|
if (isProjected) |
|
{ |
|
params.flags |= ReferenceParams::PROJECTED; |
|
params.w = s_projections[cellNdx % DE_LENGTH_OF_ARRAY(s_projections)]; |
|
} |
|
|
|
if (useLodBias) |
|
{ |
|
params.flags |= ReferenceParams::USE_BIAS; |
|
params.bias = s_bias[cellNdx % DE_LENGTH_OF_ARRAY(s_bias)]; |
|
} |
|
|
|
// Render ideal reference. |
|
{ |
|
tcu::SurfaceAccess idealDst(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), curX, curY, curW, curH); |
|
sampleTexture(idealDst, m_texture->getRefTexture(), &texCoord[0], params); |
|
} |
|
|
|
// Compare this cell |
|
numFailedPixels += computeTextureLookupDiff(tcu::getSubregion(renderedFrame.getAccess(), curX, curY, curW, curH), |
|
tcu::getSubregion(referenceFrame.getAccess(), curX, curY, curW, curH), |
|
tcu::getSubregion(errorMask.getAccess(), curX, curY, curW, curH), |
|
m_texture->getRefTexture(), &texCoord[0], params, |
|
lookupPrec, lodPrec, m_testCtx.getWatchDog()); |
|
} |
|
|
|
if (numFailedPixels > 0) |
|
m_testCtx.getLog() << TestLog::Message << "ERROR: Image verification failed, found " << numFailedPixels << " invalid pixels!" << TestLog::EndMessage; |
|
|
|
m_testCtx.getLog() << TestLog::ImageSet("Result", "Verification result") |
|
<< TestLog::Image("Rendered", "Rendered image", renderedFrame); |
|
|
|
if (numFailedPixels > 0) |
|
{ |
|
m_testCtx.getLog() << TestLog::Image("Reference", "Ideal reference", referenceFrame) |
|
<< TestLog::Image("ErrorMask", "Error mask", errorMask); |
|
} |
|
|
|
m_testCtx.getLog() << TestLog::EndImageSet; |
|
|
|
{ |
|
const bool isOk = numFailedPixels == 0; |
|
m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
|
isOk ? "Pass" : "Image verification failed"); |
|
} |
|
} |
|
|
|
return STOP; |
|
} |
|
|
|
// Texture2DGenMipmapCase |
|
|
|
class Texture2DGenMipmapCase : public tcu::TestCase |
|
{ |
|
public: |
|
|
|
Texture2DGenMipmapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int width, int height); |
|
~Texture2DGenMipmapCase (void); |
|
|
|
void init (void); |
|
void deinit (void); |
|
IterateResult iterate (void); |
|
|
|
private: |
|
Texture2DGenMipmapCase (const Texture2DGenMipmapCase& other); |
|
Texture2DGenMipmapCase& operator= (const Texture2DGenMipmapCase& other); |
|
|
|
glu::RenderContext& m_renderCtx; |
|
|
|
deUint32 m_format; |
|
deUint32 m_dataType; |
|
deUint32 m_hint; |
|
int m_width; |
|
int m_height; |
|
|
|
glu::Texture2D* m_texture; |
|
TextureRenderer m_renderer; |
|
}; |
|
|
|
Texture2DGenMipmapCase::Texture2DGenMipmapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int width, int height) |
|
: TestCase (testCtx, name, desc) |
|
, m_renderCtx (renderCtx) |
|
, m_format (format) |
|
, m_dataType (dataType) |
|
, m_hint (hint) |
|
, m_width (width) |
|
, m_height (height) |
|
, m_texture (DE_NULL) |
|
, m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) |
|
{ |
|
} |
|
|
|
Texture2DGenMipmapCase::~Texture2DGenMipmapCase (void) |
|
{ |
|
deinit(); |
|
} |
|
|
|
void Texture2DGenMipmapCase::init (void) |
|
{ |
|
DE_ASSERT(!m_texture); |
|
m_texture = new Texture2D(m_renderCtx, m_format, m_dataType, m_width, m_height); |
|
} |
|
|
|
void Texture2DGenMipmapCase::deinit (void) |
|
{ |
|
delete m_texture; |
|
m_texture = DE_NULL; |
|
|
|
m_renderer.clear(); |
|
} |
|
|
|
Texture2DGenMipmapCase::IterateResult Texture2DGenMipmapCase::iterate (void) |
|
{ |
|
const glw::Functions& gl = m_renderCtx.getFunctions(); |
|
|
|
const deUint32 minFilter = GL_NEAREST_MIPMAP_NEAREST; |
|
const deUint32 magFilter = GL_NEAREST; |
|
const deUint32 wrapS = GL_CLAMP_TO_EDGE; |
|
const deUint32 wrapT = GL_CLAMP_TO_EDGE; |
|
|
|
const int numLevels = deLog2Floor32(de::max(m_width, m_height))+1; |
|
|
|
tcu::Texture2D resultTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), m_texture->getRefTexture().getWidth(), m_texture->getRefTexture().getHeight()); |
|
|
|
vector<float> texCoord; |
|
|
|
// Initialize texture level 0 with colored grid. |
|
m_texture->getRefTexture().allocLevel(0); |
|
tcu::fillWithGrid(m_texture->getRefTexture().getLevel(0), 8, tcu::Vec4(1.0f, 0.5f, 0.0f, 0.5f), tcu::Vec4(0.0f, 0.0f, 1.0f, 1.0f)); |
|
|
|
// Upload data and setup params. |
|
m_texture->upload(); |
|
|
|
gl.bindTexture (GL_TEXTURE_2D, m_texture->getGLTexture()); |
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, wrapS); |
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, wrapT); |
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, minFilter); |
|
gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, magFilter); |
|
GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup"); |
|
|
|
// Generate mipmap. |
|
gl.hint(GL_GENERATE_MIPMAP_HINT, m_hint); |
|
gl.generateMipmap(GL_TEXTURE_2D); |
|
GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap()"); |
|
|
|
// Use (0, 0) -> (1, 1) texture coordinates. |
|
computeQuadTexCoord2D(texCoord, Vec2(0.0f, 0.0f), Vec2(1.0f, 1.0f)); |
|
|
|
// Fetch resulting texture by rendering. |
|
for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) |
|
{ |
|
const int levelWidth = de::max(1, m_width >> levelNdx); |
|
const int levelHeight = de::max(1, m_height >> levelNdx); |
|
const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHash(getName()) + levelNdx); |
|
|
|
gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
|
m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); |
|
|
|
resultTexture.allocLevel(levelNdx); |
|
glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevel(levelNdx)); |
|
} |
|
|
|
// Compare results |
|
{ |
|
|
|
const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0)); |
|
const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType)); |
|
const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0)); |
|
const IVec4 cmpBits = select(min(framebufferBits, formatBits), framebufferBits, formatMask); |
|
GenMipmapPrecision comparePrec; |
|
|
|
comparePrec.colorMask = getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat()); |
|
comparePrec.colorThreshold = tcu::computeFixedPointThreshold(cmpBits); |
|
comparePrec.filterBits = tcu::IVec3(4, 4, 0); |
|
|
|
const qpTestResult compareResult = compareGenMipmapResult(m_testCtx.getLog(), resultTexture, m_texture->getRefTexture(), comparePrec); |
|
|
|
m_testCtx.setTestResult(compareResult, compareResult == QP_TEST_RESULT_PASS ? "Pass" : |
|
compareResult == QP_TEST_RESULT_QUALITY_WARNING ? "Low-quality method used" : |
|
compareResult == QP_TEST_RESULT_FAIL ? "Image comparison failed" : ""); |
|
} |
|
|
|
return STOP; |
|
} |
|
|
|
// TextureCubeGenMipmapCase |
|
|
|
class TextureCubeGenMipmapCase : public tcu::TestCase |
|
{ |
|
public: |
|
|
|
TextureCubeGenMipmapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int size); |
|
~TextureCubeGenMipmapCase (void); |
|
|
|
void init (void); |
|
void deinit (void); |
|
IterateResult iterate (void); |
|
|
|
private: |
|
TextureCubeGenMipmapCase (const TextureCubeGenMipmapCase& other); |
|
TextureCubeGenMipmapCase& operator= (const TextureCubeGenMipmapCase& other); |
|
|
|
glu::RenderContext& m_renderCtx; |
|
|
|
deUint32 m_format; |
|
deUint32 m_dataType; |
|
deUint32 m_hint; |
|
int m_size; |
|
|
|
glu::TextureCube* m_texture; |
|
TextureRenderer m_renderer; |
|
}; |
|
|
|
TextureCubeGenMipmapCase::TextureCubeGenMipmapCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* desc, deUint32 format, deUint32 dataType, deUint32 hint, int size) |
|
: TestCase (testCtx, name, desc) |
|
, m_renderCtx (renderCtx) |
|
, m_format (format) |
|
, m_dataType (dataType) |
|
, m_hint (hint) |
|
, m_size (size) |
|
, m_texture (DE_NULL) |
|
, m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) |
|
{ |
|
} |
|
|
|
TextureCubeGenMipmapCase::~TextureCubeGenMipmapCase (void) |
|
{ |
|
deinit(); |
|
} |
|
|
|
void TextureCubeGenMipmapCase::init (void) |
|
{ |
|
if (m_renderCtx.getRenderTarget().getWidth() < 3*m_size || m_renderCtx.getRenderTarget().getHeight() < 2*m_size) |
|
throw tcu::NotSupportedError("Render target size must be at least (" + de::toString(3*m_size) + ", " + de::toString(2*m_size) + ")"); |
|
|
|
DE_ASSERT(!m_texture); |
|
m_texture = new TextureCube(m_renderCtx, m_format, m_dataType, m_size); |
|
} |
|
|
|
void TextureCubeGenMipmapCase::deinit (void) |
|
{ |
|
delete m_texture; |
|
m_texture = DE_NULL; |
|
|
|
m_renderer.clear(); |
|
} |
|
|
|
TextureCubeGenMipmapCase::IterateResult TextureCubeGenMipmapCase::iterate (void) |
|
{ |
|
const glw::Functions& gl = m_renderCtx.getFunctions(); |
|
|
|
const deUint32 minFilter = GL_NEAREST_MIPMAP_NEAREST; |
|
const deUint32 magFilter = GL_NEAREST; |
|
const deUint32 wrapS = GL_CLAMP_TO_EDGE; |
|
const deUint32 wrapT = GL_CLAMP_TO_EDGE; |
|
|
|
tcu::TextureCube resultTexture (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), m_size); |
|
|
|
const int numLevels = deLog2Floor32(m_size)+1; |
|
vector<float> texCoord; |
|
|
|
// Initialize texture level 0 with colored grid. |
|
for (int face = 0; face < tcu::CUBEFACE_LAST; face++) |
|
{ |
|
Vec4 ca, cb; // Grid colors. |
|
|
|
switch (face) |
|
{ |
|
case 0: ca = Vec4(1.0f, 0.3f, 0.0f, 0.7f); cb = Vec4(0.0f, 0.0f, 1.0f, 1.0f); break; |
|
case 1: ca = Vec4(0.0f, 1.0f, 0.5f, 0.5f); cb = Vec4(1.0f, 0.0f, 0.0f, 1.0f); break; |
|
case 2: ca = Vec4(0.7f, 0.0f, 1.0f, 0.3f); cb = Vec4(0.0f, 1.0f, 0.0f, 1.0f); break; |
|
case 3: ca = Vec4(0.0f, 0.3f, 1.0f, 1.0f); cb = Vec4(1.0f, 0.0f, 0.0f, 0.7f); break; |
|
case 4: ca = Vec4(1.0f, 0.0f, 0.5f, 1.0f); cb = Vec4(0.0f, 1.0f, 0.0f, 0.5f); break; |
|
case 5: ca = Vec4(0.7f, 1.0f, 0.0f, 1.0f); cb = Vec4(0.0f, 0.0f, 1.0f, 0.3f); break; |
|
} |
|
|
|
m_texture->getRefTexture().allocLevel((tcu::CubeFace)face, 0); |
|
fillWithGrid(m_texture->getRefTexture().getLevelFace(0, (tcu::CubeFace)face), 8, ca, cb); |
|
} |
|
|
|
// Upload data and setup params. |
|
m_texture->upload(); |
|
|
|
gl.bindTexture (GL_TEXTURE_CUBE_MAP, m_texture->getGLTexture()); |
|
gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_S, wrapS); |
|
gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_WRAP_T, wrapT); |
|
gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, minFilter); |
|
gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, magFilter); |
|
GLU_EXPECT_NO_ERROR(gl.getError(), "After texture setup"); |
|
|
|
// Generate mipmap. |
|
gl.hint(GL_GENERATE_MIPMAP_HINT, m_hint); |
|
gl.generateMipmap(GL_TEXTURE_CUBE_MAP); |
|
GLU_EXPECT_NO_ERROR(gl.getError(), "glGenerateMipmap()"); |
|
|
|
// Render all levels. |
|
for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) |
|
{ |
|
const int levelWidth = de::max(1, m_size >> levelNdx); |
|
const int levelHeight = de::max(1, m_size >> levelNdx); |
|
|
|
for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) |
|
{ |
|
const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStringHash(getName()) ^ deInt32Hash(levelNdx + faceNdx)); |
|
const tcu::CubeFace face = tcu::CubeFace(faceNdx); |
|
|
|
computeQuadTexCoordCube(texCoord, face); |
|
|
|
gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); |
|
m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); |
|
|
|
resultTexture.allocLevel(face, levelNdx); |
|
glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face)); |
|
} |
|
} |
|
|
|
// Compare results |
|
{ |
|
const IVec4 framebufferBits = max(getBitsVec(m_renderCtx.getRenderTarget().getPixelFormat())-2, IVec4(0)); |
|
const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType)); |
|
const tcu::BVec4 formatMask = greaterThan(formatBits, IVec4(0)); |
|
const IVec4 cmpBits = select(min(framebufferBits, formatBits), framebufferBits, formatMask); |
|
GenMipmapPrecision comparePrec; |
|
|
|
comparePrec.colorMask = getCompareMask(m_renderCtx.getRenderTarget().getPixelFormat()); |
|
comparePrec.colorThreshold = tcu::computeFixedPointThreshold(cmpBits); |
|
comparePrec.filterBits = tcu::IVec3(4, 4, 0); |
|
|
|
const qpTestResult compareResult = compareGenMipmapResult(m_testCtx.getLog(), resultTexture, m_texture->getRefTexture(), comparePrec); |
|
|
|
m_testCtx.setTestResult(compareResult, compareResult == QP_TEST_RESULT_PASS ? "Pass" : |
|
compareResult == QP_TEST_RESULT_QUALITY_WARNING ? "Low-quality method used" : |
|
compareResult == QP_TEST_RESULT_FAIL ? "Image comparison failed" : ""); |
|
} |
|
|
|
return STOP; |
|
} |
|
|
|
TextureMipmapTests::TextureMipmapTests (Context& context) |
|
: TestCaseGroup(context, "mipmap", "Mipmapping tests") |
|
{ |
|
} |
|
|
|
TextureMipmapTests::~TextureMipmapTests (void) |
|
{ |
|
} |
|
|
|
void TextureMipmapTests::init (void) |
|
{ |
|
tcu::TestCaseGroup* group2D = new tcu::TestCaseGroup(m_testCtx, "2d", "2D Texture Mipmapping"); |
|
tcu::TestCaseGroup* groupCube = new tcu::TestCaseGroup(m_testCtx, "cube", "Cube Map Filtering"); |
|
addChild(group2D); |
|
addChild(groupCube); |
|
|
|
static const struct |
|
{ |
|
const char* name; |
|
deUint32 mode; |
|
} wrapModes[] = |
|
{ |
|
{ "clamp", GL_CLAMP_TO_EDGE }, |
|
{ "repeat", GL_REPEAT }, |
|
{ "mirror", GL_MIRRORED_REPEAT } |
|
}; |
|
|
|
static const struct |
|
{ |
|
const char* name; |
|
deUint32 mode; |
|
} minFilterModes[] = |
|
{ |
|
{ "nearest_nearest", GL_NEAREST_MIPMAP_NEAREST }, |
|
{ "linear_nearest", GL_LINEAR_MIPMAP_NEAREST }, |
|
{ "nearest_linear", GL_NEAREST_MIPMAP_LINEAR }, |
|
{ "linear_linear", GL_LINEAR_MIPMAP_LINEAR } |
|
}; |
|
|
|
static const struct |
|
{ |
|
CoordType type; |
|
const char* name; |
|
const char* desc; |
|
} coordTypes[] = |
|
{ |
|
{ COORDTYPE_BASIC, "basic", "Mipmapping with translated and scaled coordinates" }, |
|
{ COORDTYPE_AFFINE, "affine", "Mipmapping with affine coordinate transform" }, |
|
{ COORDTYPE_PROJECTED, "projected", "Mipmapping with perspective projection" } |
|
}; |
|
|
|
static const struct |
|
{ |
|
const char* name; |
|
deUint32 format; |
|
deUint32 dataType; |
|
} formats[] = |
|
{ |
|
{ "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, |
|
{ "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, |
|
{ "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, |
|
{ "rgb565", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 }, |
|
{ "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, |
|
{ "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 }, |
|
{ "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 }, |
|
{ "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } |
|
}; |
|
|
|
static const struct |
|
{ |
|
const char* name; |
|
deUint32 hint; |
|
} genHints[] = |
|
{ |
|
{ "fastest", GL_FASTEST }, |
|
{ "nicest", GL_NICEST } |
|
}; |
|
|
|
static const struct |
|
{ |
|
const char* name; |
|
int width; |
|
int height; |
|
} tex2DSizes[] = |
|
{ |
|
{ DE_NULL, 64, 64 }, // Default. |
|
{ "non_square", 32, 64 } |
|
}; |
|
|
|
// 2D cases. |
|
for (int coordType = 0; coordType < DE_LENGTH_OF_ARRAY(coordTypes); coordType++) |
|
{ |
|
tcu::TestCaseGroup* coordTypeGroup = new tcu::TestCaseGroup(m_testCtx, coordTypes[coordType].name, coordTypes[coordType].desc); |
|
group2D->addChild(coordTypeGroup); |
|
|
|
for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) |
|
{ |
|
for (int wrapMode = 0; wrapMode < DE_LENGTH_OF_ARRAY(wrapModes); wrapMode++) |
|
{ |
|
// Add non_square variants to basic cases only. |
|
int sizeEnd = coordTypes[coordType].type == COORDTYPE_BASIC ? DE_LENGTH_OF_ARRAY(tex2DSizes) : 1; |
|
|
|
for (int size = 0; size < sizeEnd; size++) |
|
{ |
|
std::ostringstream name; |
|
name << minFilterModes[minFilter].name |
|
<< "_" << wrapModes[wrapMode].name; |
|
|
|
if (tex2DSizes[size].name) |
|
name << "_" << tex2DSizes[size].name; |
|
|
|
coordTypeGroup->addChild(new Texture2DMipmapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), |
|
name.str().c_str(), "", |
|
coordTypes[coordType].type, |
|
minFilterModes[minFilter].mode, |
|
wrapModes[wrapMode].mode, |
|
wrapModes[wrapMode].mode, |
|
GL_RGBA, GL_UNSIGNED_BYTE, |
|
tex2DSizes[size].width, tex2DSizes[size].height)); |
|
} |
|
} |
|
} |
|
} |
|
|
|
// 2D bias variants. |
|
{ |
|
tcu::TestCaseGroup* biasGroup = new tcu::TestCaseGroup(m_testCtx, "bias", "User-supplied bias value"); |
|
group2D->addChild(biasGroup); |
|
|
|
for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) |
|
biasGroup->addChild(new Texture2DMipmapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), |
|
minFilterModes[minFilter].name, "", |
|
COORDTYPE_BASIC_BIAS, |
|
minFilterModes[minFilter].mode, |
|
GL_REPEAT, GL_REPEAT, |
|
GL_RGBA, GL_UNSIGNED_BYTE, |
|
tex2DSizes[0].width, tex2DSizes[0].height)); |
|
} |
|
|
|
// 2D mipmap generation variants. |
|
{ |
|
tcu::TestCaseGroup* genMipmapGroup = new tcu::TestCaseGroup(m_testCtx, "generate", "Mipmap generation tests"); |
|
group2D->addChild(genMipmapGroup); |
|
|
|
for (int format = 0; format < DE_LENGTH_OF_ARRAY(formats); format++) |
|
{ |
|
for (int size = 0; size < DE_LENGTH_OF_ARRAY(tex2DSizes); size++) |
|
{ |
|
for (int hint = 0; hint < DE_LENGTH_OF_ARRAY(genHints); hint++) |
|
{ |
|
std::ostringstream name; |
|
name << formats[format].name; |
|
|
|
if (tex2DSizes[size].name) |
|
name << "_" << tex2DSizes[size].name; |
|
|
|
name << "_" << genHints[hint].name; |
|
|
|
genMipmapGroup->addChild(new Texture2DGenMipmapCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "", |
|
formats[format].format, formats[format].dataType, genHints[hint].hint, |
|
tex2DSizes[size].width, tex2DSizes[size].height)); |
|
} |
|
} |
|
} |
|
} |
|
|
|
const int cubeMapSize = 64; |
|
|
|
static const struct |
|
{ |
|
CoordType type; |
|
const char* name; |
|
const char* desc; |
|
} cubeCoordTypes[] = |
|
{ |
|
{ COORDTYPE_BASIC, "basic", "Mipmapping with translated and scaled coordinates" }, |
|
{ COORDTYPE_PROJECTED, "projected", "Mipmapping with perspective projection" }, |
|
{ COORDTYPE_BASIC_BIAS, "bias", "User-supplied bias value" } |
|
}; |
|
|
|
// Cubemap cases. |
|
for (int coordType = 0; coordType < DE_LENGTH_OF_ARRAY(cubeCoordTypes); coordType++) |
|
{ |
|
tcu::TestCaseGroup* coordTypeGroup = new tcu::TestCaseGroup(m_testCtx, cubeCoordTypes[coordType].name, cubeCoordTypes[coordType].desc); |
|
groupCube->addChild(coordTypeGroup); |
|
|
|
for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) |
|
{ |
|
coordTypeGroup->addChild(new TextureCubeMipmapCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), |
|
minFilterModes[minFilter].name, "", |
|
cubeCoordTypes[coordType].type, |
|
minFilterModes[minFilter].mode, |
|
GL_CLAMP_TO_EDGE, |
|
GL_CLAMP_TO_EDGE, |
|
GL_RGBA, GL_UNSIGNED_BYTE, cubeMapSize)); |
|
} |
|
} |
|
|
|
// Cubemap mipmap generation variants. |
|
{ |
|
tcu::TestCaseGroup* genMipmapGroup = new tcu::TestCaseGroup(m_testCtx, "generate", "Mipmap generation tests"); |
|
groupCube->addChild(genMipmapGroup); |
|
|
|
for (int format = 0; format < DE_LENGTH_OF_ARRAY(formats); format++) |
|
{ |
|
for (int hint = 0; hint < DE_LENGTH_OF_ARRAY(genHints); hint++) |
|
{ |
|
std::ostringstream name; |
|
name << formats[format].name |
|
<< "_" << genHints[hint].name; |
|
|
|
genMipmapGroup->addChild(new TextureCubeGenMipmapCase(m_testCtx, m_context.getRenderContext(), name.str().c_str(), "", formats[format].format, formats[format].dataType, genHints[hint].hint, cubeMapSize)); |
|
} |
|
} |
|
} |
|
} |
|
|
|
} // Functional |
|
} // gles2 |
|
} // deqp
|
|
|