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345 lines
12 KiB
345 lines
12 KiB
/*------------------------------------------------------------------------- |
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* drawElements Quality Program OpenGL ES 3.0 Module |
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* ------------------------------------------------- |
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* |
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* Copyright 2014 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*//*! |
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* \file |
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* \brief Texture swizzle tests. |
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*//*--------------------------------------------------------------------*/ |
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#include "es3fTextureSwizzleTests.hpp" |
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#include "glsTextureTestUtil.hpp" |
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#include "gluPixelTransfer.hpp" |
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#include "gluTexture.hpp" |
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#include "gluRenderContext.hpp" |
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#include "tcuTextureUtil.hpp" |
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#include "tcuRenderTarget.hpp" |
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#include "deString.h" |
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#include "glwEnums.hpp" |
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#include "glwFunctions.hpp" |
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namespace deqp |
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{ |
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namespace gles3 |
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{ |
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namespace Functional |
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{ |
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using std::string; |
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using std::vector; |
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using tcu::TestLog; |
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using namespace deqp::gls; |
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using namespace deqp::gls::TextureTestUtil; |
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using namespace glu::TextureTestUtil; |
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static int swizzle (const tcu::RGBA& c, deUint32 swz) |
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{ |
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switch (swz) |
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{ |
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case GL_RED: return c.getRed(); |
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case GL_GREEN: return c.getGreen(); |
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case GL_BLUE: return c.getBlue(); |
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case GL_ALPHA: return c.getAlpha(); |
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case GL_ZERO: return 0; |
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case GL_ONE: return (1<<8)-1; |
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default: |
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DE_ASSERT(false); |
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return 0; |
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} |
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} |
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static void swizzle (tcu::Surface& surface, deUint32 swzR, deUint32 swzG, deUint32 swzB, deUint32 swzA) |
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{ |
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for (int y = 0; y < surface.getHeight(); y++) |
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{ |
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for (int x = 0; x < surface.getWidth(); x++) |
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{ |
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tcu::RGBA p = surface.getPixel(x, y); |
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surface.setPixel(x, y, tcu::RGBA(swizzle(p, swzR), swizzle(p, swzG), swizzle(p, swzB), swizzle(p, swzA))); |
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} |
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} |
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} |
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class Texture2DSwizzleCase : public TestCase |
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{ |
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public: |
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Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA); |
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~Texture2DSwizzleCase (void); |
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void init (void); |
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void deinit (void); |
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IterateResult iterate (void); |
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private: |
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Texture2DSwizzleCase (const Texture2DSwizzleCase& other); |
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Texture2DSwizzleCase& operator= (const Texture2DSwizzleCase& other); |
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deUint32 m_internalFormat; |
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deUint32 m_format; |
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deUint32 m_dataType; |
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deUint32 m_swizzleR; |
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deUint32 m_swizzleG; |
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deUint32 m_swizzleB; |
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deUint32 m_swizzleA; |
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glu::Texture2D* m_texture; |
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TextureRenderer m_renderer; |
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}; |
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Texture2DSwizzleCase::Texture2DSwizzleCase (Context& context, const char* name, const char* description, deUint32 internalFormat, deUint32 format, deUint32 dataType, deUint32 swizzleR, deUint32 swizzleG, deUint32 swizzleB, deUint32 swizzleA) |
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: TestCase (context, name, description) |
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, m_internalFormat (internalFormat) |
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, m_format (format) |
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, m_dataType (dataType) |
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, m_swizzleR (swizzleR) |
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, m_swizzleG (swizzleG) |
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, m_swizzleB (swizzleB) |
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, m_swizzleA (swizzleA) |
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, m_texture (DE_NULL) |
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, m_renderer (context.getRenderContext(), context.getTestContext().getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_HIGHP) |
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{ |
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} |
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Texture2DSwizzleCase::~Texture2DSwizzleCase (void) |
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{ |
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deinit(); |
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} |
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void Texture2DSwizzleCase::init (void) |
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{ |
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int width = de::min(128, m_context.getRenderContext().getRenderTarget().getWidth()); |
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int height = de::min(128, m_context.getRenderContext().getRenderTarget().getHeight()); |
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m_texture = (m_internalFormat == m_format) ? new glu::Texture2D(m_context.getRenderContext(), m_format, m_dataType, width, height) |
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: new glu::Texture2D(m_context.getRenderContext(), m_internalFormat, width, height); |
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tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); |
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// Fill level 0. |
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m_texture->getRefTexture().allocLevel(0); |
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tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax); |
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} |
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void Texture2DSwizzleCase::deinit (void) |
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{ |
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delete m_texture; |
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m_texture = DE_NULL; |
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m_renderer.clear(); |
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} |
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Texture2DSwizzleCase::IterateResult Texture2DSwizzleCase::iterate (void) |
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{ |
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const glw::Functions& gl = m_context.getRenderContext().getFunctions(); |
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TestLog& log = m_testCtx.getLog(); |
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RandomViewport viewport (m_context.getRenderContext().getRenderTarget(), m_texture->getRefTexture().getWidth(), m_texture->getRefTexture().getHeight(), deStringHash(getName())); |
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tcu::Surface renderedFrame (viewport.width, viewport.height); |
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tcu::Surface referenceFrame (viewport.width, viewport.height); |
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tcu::RGBA threshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1); |
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vector<float> texCoord; |
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ReferenceParams renderParams (TEXTURETYPE_2D); |
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tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); |
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renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat()); |
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renderParams.sampler = tcu::Sampler(tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::CLAMP_TO_EDGE, tcu::Sampler::NEAREST, tcu::Sampler::NEAREST); |
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renderParams.colorScale = spec.lookupScale; |
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renderParams.colorBias = spec.lookupBias; |
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computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); |
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// Setup base viewport. |
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gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); |
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// Upload texture data to GL. |
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m_texture->upload(); |
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// Bind to unit 0. |
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gl.activeTexture(GL_TEXTURE0); |
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gl.bindTexture(GL_TEXTURE_2D, m_texture->getGLTexture()); |
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// Setup nearest neighbor filtering and clamp-to-edge. |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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// Setup texture swizzle. |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, m_swizzleR); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, m_swizzleG); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, m_swizzleB); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, m_swizzleA); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state"); |
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// Draw. |
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m_renderer.renderQuad(0, &texCoord[0], renderParams); |
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glu::readPixels(m_context.getRenderContext(), viewport.x, viewport.y, renderedFrame.getAccess()); |
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// Compute reference |
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{ |
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const tcu::PixelFormat pixelFormat = m_context.getRenderTarget().getPixelFormat(); |
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// Do initial rendering to RGBA8 in order to keep alpha |
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sampleTexture(tcu::SurfaceAccess(referenceFrame, tcu::PixelFormat(8,8,8,8)), m_texture->getRefTexture(), &texCoord[0], renderParams); |
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// Swizzle channels |
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swizzle(referenceFrame, m_swizzleR, m_swizzleG, m_swizzleB, m_swizzleA); |
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// Convert to destination format |
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if (pixelFormat != tcu::PixelFormat(8,8,8,8)) |
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{ |
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for (int y = 0; y < referenceFrame.getHeight(); y++) |
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{ |
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for (int x = 0; x < referenceFrame.getWidth(); x++) |
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{ |
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tcu::RGBA p = referenceFrame.getPixel(x, y); |
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referenceFrame.setPixel(x, y, pixelFormat.convertColor(p)); |
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} |
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} |
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} |
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} |
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// Compare and log. |
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bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold); |
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m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL, |
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isOk ? "Pass" : "Image comparison failed"); |
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return STOP; |
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} |
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TextureSwizzleTests::TextureSwizzleTests (Context& context) |
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: TestCaseGroup(context, "swizzle", "Texture Swizzle Tests") |
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{ |
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} |
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TextureSwizzleTests::~TextureSwizzleTests (void) |
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{ |
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} |
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void TextureSwizzleTests::init (void) |
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{ |
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static const struct |
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{ |
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const char* name; |
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deUint32 internalFormat; |
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deUint32 format; |
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deUint32 dataType; |
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} formats[] = |
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{ |
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{ "alpha", GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE }, |
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{ "luminance", GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE }, |
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{ "luminance_alpha", GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, |
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{ "red", GL_R8, GL_RED, GL_UNSIGNED_BYTE }, |
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{ "rg", GL_RG8, GL_RG, GL_UNSIGNED_BYTE }, |
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{ "rgb", GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE }, |
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{ "rgba", GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE } |
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}; |
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static const struct |
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{ |
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const char* name; |
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deUint32 channel; |
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} channels[] = |
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{ |
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{ "r", GL_TEXTURE_SWIZZLE_R }, |
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{ "g", GL_TEXTURE_SWIZZLE_G }, |
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{ "b", GL_TEXTURE_SWIZZLE_B }, |
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{ "a", GL_TEXTURE_SWIZZLE_A } |
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}; |
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static const struct |
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{ |
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const char* name; |
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deUint32 swizzle; |
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} swizzles[] = |
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{ |
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{ "red", GL_RED }, |
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{ "green", GL_GREEN }, |
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{ "blue", GL_BLUE }, |
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{ "alpha", GL_ALPHA }, |
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{ "zero", GL_ZERO }, |
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{ "one", GL_ONE } |
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}; |
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static const struct |
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{ |
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const char* name; |
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deUint32 swzR; |
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deUint32 swzG; |
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deUint32 swzB; |
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deUint32 swzA; |
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} swizzleCases[] = |
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{ |
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{ "all_red", GL_RED, GL_RED, GL_RED, GL_RED }, |
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{ "all_green", GL_GREEN, GL_GREEN, GL_GREEN, GL_GREEN }, |
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{ "all_blue", GL_BLUE, GL_BLUE, GL_BLUE, GL_BLUE }, |
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{ "all_alpha", GL_ALPHA, GL_ALPHA, GL_ALPHA, GL_ALPHA }, |
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{ "all_zero", GL_ZERO, GL_ZERO, GL_ZERO, GL_ZERO }, |
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{ "all_one", GL_ONE, GL_ONE, GL_ONE, GL_ONE }, |
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{ "bgra", GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA }, |
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{ "abgr", GL_ALPHA, GL_BLUE, GL_GREEN, GL_RED }, |
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{ "one_one_red_green", GL_ONE, GL_ONE, GL_RED, GL_GREEN } |
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}; |
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static const deUint32 defaultSwizzles[] = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA }; |
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// All swizzles applied to each channel. |
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tcu::TestCaseGroup* singleChannelGroup = new tcu::TestCaseGroup(m_testCtx, "single_channel", "Single-channel swizzle"); |
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addChild(singleChannelGroup); |
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for (int chanNdx = 0; chanNdx < DE_LENGTH_OF_ARRAY(channels); chanNdx++) |
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{ |
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for (int swzNdx = 0; swzNdx < DE_LENGTH_OF_ARRAY(swizzles); swzNdx++) |
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{ |
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if (swizzles[swzNdx].swizzle == defaultSwizzles[chanNdx]) |
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continue; // No need to test default case. |
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string name = string(channels[chanNdx].name) + "_" + swizzles[swzNdx].name; |
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deUint32 swz = swizzles[swzNdx].swizzle; |
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deUint32 swzR = (chanNdx == 0) ? swz : defaultSwizzles[0]; |
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deUint32 swzG = (chanNdx == 1) ? swz : defaultSwizzles[1]; |
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deUint32 swzB = (chanNdx == 2) ? swz : defaultSwizzles[2]; |
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deUint32 swzA = (chanNdx == 3) ? swz : defaultSwizzles[3]; |
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singleChannelGroup->addChild(new Texture2DSwizzleCase(m_context, name.c_str(), "Single-channel swizzle", GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, swzR, swzG, swzB, swzA)); |
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} |
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} |
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// Swizzles for all formats. |
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tcu::TestCaseGroup* multiChannelGroup = new tcu::TestCaseGroup(m_testCtx, "multi_channel", "Multi-channel swizzle"); |
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addChild(multiChannelGroup); |
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for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(formats); fmtNdx++) |
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{ |
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for (int caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(swizzleCases); caseNdx++) |
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{ |
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string name = string(formats[fmtNdx].name) + "_" + swizzleCases[caseNdx].name; |
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deUint32 swzR = swizzleCases[caseNdx].swzR; |
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deUint32 swzG = swizzleCases[caseNdx].swzG; |
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deUint32 swzB = swizzleCases[caseNdx].swzB; |
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deUint32 swzA = swizzleCases[caseNdx].swzA; |
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deUint32 intFormat = formats[fmtNdx].internalFormat; |
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deUint32 format = formats[fmtNdx].format; |
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deUint32 dataType = formats[fmtNdx].dataType; |
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multiChannelGroup->addChild(new Texture2DSwizzleCase(m_context, name.c_str(), "Multi-channel swizzle", intFormat, format, dataType, swzR, swzG, swzB, swzA)); |
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} |
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} |
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} |
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} // Functional |
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} // gles3 |
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} // deqp
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