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73 lines
1.9 KiB
73 lines
1.9 KiB
# Shared GL(ES) test code |
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set(DEQP_GL_SHARED_SRCS |
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glsBuiltinPrecisionTests.cpp |
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glsBuiltinPrecisionTests.hpp |
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glsCalibration.cpp |
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glsCalibration.hpp |
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glsFboCompletenessTests.cpp |
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glsFboCompletenessTests.hpp |
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glsFboUtil.cpp |
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glsFboUtil.hpp |
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glsFragmentOpUtil.cpp |
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glsFragmentOpUtil.hpp |
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glsLifetimeTests.cpp |
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glsLifetimeTests.hpp |
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glsLongStressCase.cpp |
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glsLongStressCase.hpp |
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glsLongStressTestUtil.cpp |
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glsLongStressTestUtil.hpp |
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glsMemoryStressCase.cpp |
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glsMemoryStressCase.hpp |
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glsRandomShaderCase.cpp |
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glsRandomShaderCase.hpp |
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glsShaderConstExprTests.cpp |
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glsShaderConstExprTests.hpp |
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glsShaderLibrary.cpp |
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glsShaderLibrary.hpp |
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glsShaderLibraryCase.cpp |
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glsShaderLibraryCase.hpp |
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glsShaderPerformanceCase.cpp |
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glsShaderPerformanceCase.hpp |
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glsShaderRenderCase.cpp |
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glsShaderRenderCase.hpp |
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glsStateQueryUtil.cpp |
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glsStateQueryUtil.hpp |
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glsScissorTests.cpp |
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glsScissorTests.hpp |
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glsTextureStateQueryTests.cpp |
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glsTextureStateQueryTests.hpp |
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glsTextureTestUtil.cpp |
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glsTextureTestUtil.hpp |
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glsUniformBlockCase.cpp |
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glsUniformBlockCase.hpp |
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glsVertexArrayTests.cpp |
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glsVertexArrayTests.hpp |
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glsDrawTest.cpp |
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glsDrawTest.hpp |
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glsShaderExecUtil.cpp |
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glsShaderExecUtil.hpp |
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glsSamplerObjectTest.hpp |
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glsSamplerObjectTest.cpp |
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glsShaderPerformanceMeasurer.cpp |
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glsShaderPerformanceMeasurer.hpp |
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glsInteractionTestUtil.cpp |
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glsInteractionTestUtil.hpp |
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glsRandomShaderProgram.cpp |
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glsRandomShaderProgram.hpp |
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glsFragOpInteractionCase.cpp |
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glsFragOpInteractionCase.hpp |
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glsStateChangePerfTestCases.cpp |
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glsStateChangePerfTestCases.hpp |
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glsBufferTestUtil.cpp |
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glsBufferTestUtil.hpp |
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glsAttributeLocationTests.hpp |
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glsAttributeLocationTests.cpp |
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glsRandomUniformBlockCase.cpp |
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glsRandomUniformBlockCase.hpp |
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glsTextureBufferCase.hpp |
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glsTextureBufferCase.cpp |
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) |
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add_library(deqp-gl-shared STATIC ${DEQP_GL_SHARED_SRCS}) |
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target_link_libraries(deqp-gl-shared glutil glwrapper randomshaders tcutil glutil-sglr)
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