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100 lines
3.3 KiB
100 lines
3.3 KiB
#ifndef _GLSSHADERPERFORMANCECASE_HPP |
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#define _GLSSHADERPERFORMANCECASE_HPP |
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/*------------------------------------------------------------------------- |
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* drawElements Quality Program OpenGL (ES) Module |
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* ----------------------------------------------- |
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* |
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* Copyright 2014 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*//*! |
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* \file |
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* \brief Single-program test case wrapper for ShaderPerformanceMeasurer. |
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*//*--------------------------------------------------------------------*/ |
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#include "tcuDefs.hpp" |
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#include "tcuTestCase.hpp" |
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#include "gluRenderContext.hpp" |
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#include "gluShaderProgram.hpp" |
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#include "glsShaderPerformanceMeasurer.hpp" |
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#include "deSharedPtr.hpp" |
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namespace deqp |
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{ |
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namespace gls |
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{ |
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class ShaderPerformanceCase : public tcu::TestCase |
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{ |
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public: |
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struct InitialCalibration |
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{ |
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int initialNumCalls; |
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InitialCalibration (void) : initialNumCalls(1) {} |
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}; |
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ShaderPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, PerfCaseType caseType); |
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~ShaderPerformanceCase (void); |
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void setCalibrationInitialParamStorage (const de::SharedPtr<InitialCalibration>& storage) { m_initialCalibration = storage; } |
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void init (void); |
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void deinit (void); |
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IterateResult iterate (void); |
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protected: |
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virtual void setupProgram (deUint32 program); |
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virtual void setupRenderState (void); |
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void setGridSize (int gridW, int gridH); |
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void setViewportSize (int width, int height); |
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void setVertexFragmentRatio (float fragmentsPerVertices); |
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int getGridWidth (void) const { return m_measurer.getGridWidth(); } |
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int getGridHeight (void) const { return m_measurer.getGridHeight(); } |
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int getViewportWidth (void) const { return m_measurer.getViewportWidth(); } |
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int getViewportHeight (void) const { return m_measurer.getViewportHeight(); } |
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virtual void reportResult (float mvertPerSecond, float mfragPerSecond); |
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glu::RenderContext& m_renderCtx; |
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PerfCaseType m_caseType; |
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std::string m_vertShaderSource; |
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std::string m_fragShaderSource; |
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std::vector<AttribSpec> m_attributes; |
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private: |
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glu::ShaderProgram* m_program; |
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ShaderPerformanceMeasurer m_measurer; |
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de::SharedPtr<InitialCalibration> m_initialCalibration; |
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}; |
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class ShaderPerformanceCaseGroup : public tcu::TestCaseGroup |
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{ |
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public: |
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ShaderPerformanceCaseGroup (tcu::TestContext& testCtx, const char* name, const char* description); |
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void addChild (ShaderPerformanceCase*); |
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private: |
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de::SharedPtr<ShaderPerformanceCase::InitialCalibration> m_initialCalibrationStorage; |
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}; |
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} // gls |
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} // deqp |
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#endif // _GLSSHADERPERFORMANCECASE_HPP
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