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107 lines
2.5 KiB
107 lines
2.5 KiB
/* |
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* Copyright (C) 2015 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_DRM_FRAMEBUFFER_ |
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#define ANDROID_DRM_FRAMEBUFFER_ |
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#include <stdint.h> |
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#include <sync/sync.h> |
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#include <ui/GraphicBuffer.h> |
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namespace android { |
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struct DrmFramebuffer { |
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DrmFramebuffer() : release_fence_fd_(-1) { |
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} |
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~DrmFramebuffer() { |
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if (release_fence_fd() >= 0) |
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close(release_fence_fd()); |
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} |
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bool is_valid() { |
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return buffer_ != NULL; |
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} |
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sp<GraphicBuffer> buffer() { |
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return buffer_; |
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} |
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int release_fence_fd() { |
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return release_fence_fd_; |
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} |
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void set_release_fence_fd(int fd) { |
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if (release_fence_fd_ >= 0) |
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close(release_fence_fd_); |
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release_fence_fd_ = fd; |
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} |
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bool Allocate(uint32_t w, uint32_t h) { |
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if (is_valid()) { |
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if (buffer_->getWidth() == w && buffer_->getHeight() == h) |
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return true; |
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if (release_fence_fd_ >= 0) { |
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if (sync_wait(release_fence_fd_, kReleaseWaitTimeoutMs) != 0) { |
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ALOGE("Wait for release fence failed\n"); |
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return false; |
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} |
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} |
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Clear(); |
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} |
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buffer_ = new GraphicBuffer(w, h, PIXEL_FORMAT_RGBA_8888, |
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GRALLOC_USAGE_HW_FB | GRALLOC_USAGE_HW_RENDER | |
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GRALLOC_USAGE_HW_COMPOSER); |
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release_fence_fd_ = -1; |
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return is_valid(); |
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} |
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void Clear() { |
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if (!is_valid()) |
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return; |
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if (release_fence_fd_ >= 0) { |
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close(release_fence_fd_); |
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release_fence_fd_ = -1; |
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} |
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buffer_.clear(); |
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} |
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int WaitReleased(int timeout_milliseconds) { |
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if (!is_valid()) |
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return 0; |
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if (release_fence_fd_ < 0) |
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return 0; |
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int ret = sync_wait(release_fence_fd_, timeout_milliseconds); |
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return ret; |
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} |
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// Somewhat arbitrarily chosen, but wanted to stay below 3000ms, which is the |
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// system timeout |
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static const int kReleaseWaitTimeoutMs = 1500; |
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private: |
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sp<GraphicBuffer> buffer_; |
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int release_fence_fd_; |
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}; |
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} |
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#endif // ANDROID_DRM_FRAMEBUFFER_
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