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56 lines
1.2 KiB
56 lines
1.2 KiB
#include <iostream> |
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#include <Eigen/Core> |
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using namespace Eigen; |
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#ifndef SCALAR |
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#define SCALAR float |
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#endif |
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#ifndef SIZE |
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#define SIZE 10000 |
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#endif |
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#ifndef REPEAT |
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#define REPEAT 10000 |
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#endif |
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typedef Matrix<SCALAR, Eigen::Dynamic, 1> Vec; |
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using namespace std; |
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SCALAR E_VDW(const Vec &interactions1, const Vec &interactions2) |
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{ |
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return (interactions2.cwise()/interactions1) |
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.cwise().cube() |
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.cwise().square() |
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.cwise().square() |
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.sum(); |
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} |
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int main() |
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{ |
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// |
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// 1 2 3 4 ... (interactions) |
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// ka . . . . ... |
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// rab . . . . ... |
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// energy . . . . ... |
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// ... ... ... ... ... ... |
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// (variables |
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// for |
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// interaction) |
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// |
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Vec interactions1(SIZE), interactions2(SIZE); // SIZE is the number of vdw interactions in our system |
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// SetupCalculations() |
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SCALAR rab = 1.0; |
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interactions1.setConstant(2.4); |
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interactions2.setConstant(rab); |
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// Energy() |
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SCALAR energy = 0.0; |
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for (unsigned int i = 0; i<REPEAT; ++i) { |
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energy += E_VDW(interactions1, interactions2); |
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energy *= 1 + 1e-20 * i; // prevent compiler from optimizing the loop |
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} |
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cout << "energy = " << energy << endl; |
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}
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