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63 lines
2.1 KiB
63 lines
2.1 KiB
#!/bin/bash |
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# |
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# Copyright 2015 Google Inc. All rights reserved. |
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# |
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# Licensed under the Apache License, Version 2.0 (the "License"); |
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# you may not use this file except in compliance with the License. |
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# You may obtain a copy of the License at |
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# |
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# http://www.apache.org/licenses/LICENSE-2.0 |
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# |
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# Unless required by applicable law or agreed to in writing, software |
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# distributed under the License is distributed on an "AS IS" BASIS, |
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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# See the License for the specific language governing permissions and |
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# limitations under the License. |
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# |
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# Note: This script runs on Mac and Linux. It requires `go` to be installed |
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# and 'flatc' to be built (using `cmake` in the root directory). |
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sampledir=$(cd $(dirname $BASH_SOURCE) && pwd) |
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rootdir=$(cd $sampledir/.. && pwd) |
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currentdir=$(pwd) |
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if [[ "$sampledir" != "$currentdir" ]]; then |
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echo Error: This script must be run from inside the $sampledir directory. |
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echo You executed it from the $currentdir directory. |
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exit 1 |
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fi |
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# Run `flatc`. Note: This requires you to compile using `cmake` from the |
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# root `/flatbuffers` directory. |
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if [ -e ../flatc ]; then |
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../flatc --go monster.fbs |
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elif [ -e ../Debug/flatc ]; then |
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../Debug/flatc --go monster.fbs |
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else |
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echo 'flatc' could not be found. Make sure to build FlatBuffers from the \ |
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$rootdir directory. |
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exit 1 |
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fi |
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echo Compiling and running the Go sample. |
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# Go requires a particular layout of files in order to link the necessary |
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# packages. Copy these files to the respective directores to compile the |
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# sample. |
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mkdir -p ${sampledir}/go_gen/src/MyGame/Sample |
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mkdir -p ${sampledir}/go_gen/src/github.com/google/flatbuffers/go |
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cp MyGame/Sample/*.go ${sampledir}/go_gen/src/MyGame/Sample/ |
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cp ${sampledir}/../go/* ${sampledir}/go_gen/src/github.com/google/flatbuffers/go |
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# Export the `GOPATH`, so that `go` will know which directories to search for |
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# the libraries. |
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export GOPATH=${sampledir}/go_gen/ |
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# Compile and execute the sample. |
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go build -o go_sample sample_binary.go |
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./go_sample |
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# Clean up the temporary files. |
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rm -rf MyGame/ |
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rm -rf ${sampledir}/go_gen/ |
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rm go_sample
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