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180 lines
4.6 KiB
180 lines
4.6 KiB
/* |
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* Copyright 2012 Google Inc. |
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* |
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* Use of this source code is governed by a BSD-style license that can be |
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* found in the LICENSE file. |
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*/ |
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#include "SkTypes.h" |
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// This tests a Gr class |
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#if SK_SUPPORT_GPU |
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#include "Benchmark.h" |
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#include "GrMemoryPool.h" |
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#include "SkRandom.h" |
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#include "SkTDArray.h" |
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#include "SkTemplates.h" |
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// change this to 0 to compare GrMemoryPool to default new / delete |
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#define OVERRIDE_NEW 1 |
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struct A { |
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int gStuff[10]; |
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#if OVERRIDE_NEW |
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void* operator new (size_t size) { return gBenchPool.allocate(size); } |
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void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } } |
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#endif |
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static GrMemoryPool gBenchPool; |
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}; |
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GrMemoryPool A::gBenchPool(10 * (1 << 10), 10 * (1 << 10)); |
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/** |
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* This benchmark creates and deletes objects in stack order |
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*/ |
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class GrMemoryPoolBenchStack : public Benchmark { |
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public: |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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protected: |
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const char* onGetName() override { |
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return "grmemorypool_stack"; |
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} |
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void onDraw(int loops, SkCanvas*) override { |
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SkRandom r; |
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enum { |
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kMaxObjects = 4 * (1 << 10), |
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}; |
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A* objects[kMaxObjects]; |
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// We delete if a random number [-1, 1] is < the thresh. Otherwise, |
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// we allocate. We start allocate-biased and ping-pong to delete-biased |
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SkScalar delThresh = -SK_ScalarHalf; |
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const int kSwitchThreshPeriod = loops / (2 * kMaxObjects); |
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int s = 0; |
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int count = 0; |
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for (int i = 0; i < loops; i++, ++s) { |
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if (kSwitchThreshPeriod == s) { |
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delThresh = -delThresh; |
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s = 0; |
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} |
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SkScalar del = r.nextSScalar1(); |
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if (count && |
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(kMaxObjects == count || del < delThresh)) { |
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delete objects[count-1]; |
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--count; |
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} else { |
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objects[count] = new A; |
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++count; |
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} |
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} |
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for (int i = 0; i < count; ++i) { |
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delete objects[i]; |
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} |
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} |
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private: |
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typedef Benchmark INHERITED; |
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}; |
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struct B { |
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int gStuff[10]; |
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#if OVERRIDE_NEW |
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void* operator new (size_t size) { return gBenchPool.allocate(size); } |
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void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } } |
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#endif |
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static GrMemoryPool gBenchPool; |
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}; |
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GrMemoryPool B::gBenchPool(10 * (1 << 10), 10 * (1 << 10)); |
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/** |
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* This benchmark creates objects and deletes them in random order |
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*/ |
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class GrMemoryPoolBenchRandom : public Benchmark { |
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public: |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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protected: |
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const char* onGetName() override { |
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return "grmemorypool_random"; |
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} |
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void onDraw(int loops, SkCanvas*) override { |
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SkRandom r; |
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enum { |
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kMaxObjects = 4 * (1 << 10), |
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}; |
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std::unique_ptr<B> objects[kMaxObjects]; |
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for (int i = 0; i < loops; i++) { |
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uint32_t idx = r.nextRangeU(0, kMaxObjects-1); |
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if (nullptr == objects[idx].get()) { |
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objects[idx].reset(new B); |
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} else { |
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objects[idx].reset(); |
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} |
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} |
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} |
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private: |
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typedef Benchmark INHERITED; |
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}; |
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struct C { |
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int gStuff[10]; |
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#if OVERRIDE_NEW |
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void* operator new (size_t size) { return gBenchPool.allocate(size); } |
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void operator delete (void* mem) { if (mem) { return gBenchPool.release(mem); } } |
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#endif |
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static GrMemoryPool gBenchPool; |
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}; |
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GrMemoryPool C::gBenchPool(10 * (1 << 10), 10 * (1 << 10)); |
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/** |
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* This benchmark creates objects and deletes them in queue order |
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*/ |
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class GrMemoryPoolBenchQueue : public Benchmark { |
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enum { |
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M = 4 * (1 << 10), |
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}; |
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public: |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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protected: |
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const char* onGetName() override { |
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return "grmemorypool_queue"; |
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} |
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void onDraw(int loops, SkCanvas*) override { |
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SkRandom r; |
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C* objects[M]; |
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for (int i = 0; i < loops; i++) { |
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uint32_t count = r.nextRangeU(0, M-1); |
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for (uint32_t i = 0; i < count; i++) { |
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objects[i] = new C; |
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} |
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for (uint32_t i = 0; i < count; i++) { |
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delete objects[i]; |
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} |
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} |
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} |
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private: |
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typedef Benchmark INHERITED; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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DEF_BENCH( return new GrMemoryPoolBenchStack(); ) |
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DEF_BENCH( return new GrMemoryPoolBenchRandom(); ) |
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DEF_BENCH( return new GrMemoryPoolBenchQueue(); ) |
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#endif
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