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626 lines
16 KiB
626 lines
16 KiB
/* |
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* Copyright 2015 Google Inc. |
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* |
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* Use of this source code is governed by a BSD-style license that can be |
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* found in the LICENSE file. |
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*/ |
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|
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#include "Benchmark.h" |
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#include "SkColorPriv.h" |
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#include "SkFixed.h" |
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#include "SkMathPriv.h" |
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#include "SkMatrix.h" |
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#include "SkPaint.h" |
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#include "SkRandom.h" |
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#include "SkString.h" |
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static float sk_fsel(float pred, float result_ge, float result_lt) { |
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return pred >= 0 ? result_ge : result_lt; |
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} |
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static float fast_floor(float x) { |
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// float big = sk_fsel(x, 0x1.0p+23, -0x1.0p+23); |
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float big = sk_fsel(x, (float)(1 << 23), -(float)(1 << 23)); |
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return (x + big) - big; |
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} |
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class MathBench : public Benchmark { |
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enum { |
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kBuffer = 100, |
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}; |
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SkString fName; |
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float fSrc[kBuffer], fDst[kBuffer]; |
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public: |
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MathBench(const char name[]) { |
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fName.printf("math_%s", name); |
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SkRandom rand; |
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for (int i = 0; i < kBuffer; ++i) { |
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fSrc[i] = rand.nextSScalar1(); |
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} |
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} |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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virtual void performTest(float* SK_RESTRICT dst, |
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const float* SK_RESTRICT src, |
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int count) = 0; |
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protected: |
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virtual int mulLoopCount() const { return 1; } |
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const char* onGetName() override { |
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return fName.c_str(); |
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} |
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void onDraw(int loops, SkCanvas*) override { |
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int n = loops * this->mulLoopCount(); |
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for (int i = 0; i < n; i++) { |
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this->performTest(fDst, fSrc, kBuffer); |
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} |
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} |
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private: |
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typedef Benchmark INHERITED; |
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}; |
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class MathBenchU32 : public MathBench { |
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public: |
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MathBenchU32(const char name[]) : INHERITED(name) {} |
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protected: |
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virtual void performITest(uint32_t* SK_RESTRICT dst, |
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const uint32_t* SK_RESTRICT src, |
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int count) = 0; |
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void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { |
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uint32_t* d = SkTCast<uint32_t*>(dst); |
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const uint32_t* s = SkTCast<const uint32_t*>(src); |
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this->performITest(d, s, count); |
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} |
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private: |
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typedef MathBench INHERITED; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class NoOpMathBench : public MathBench { |
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public: |
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NoOpMathBench() : INHERITED("noOp") {} |
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protected: |
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void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { |
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for (int i = 0; i < count; ++i) { |
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dst[i] = src[i] + 1; |
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} |
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} |
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private: |
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typedef MathBench INHERITED; |
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}; |
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class SkRSqrtMathBench : public MathBench { |
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public: |
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SkRSqrtMathBench() : INHERITED("sk_float_rsqrt") {} |
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protected: |
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void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { |
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for (int i = 0; i < count; ++i) { |
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dst[i] = sk_float_rsqrt(src[i]); |
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} |
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} |
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private: |
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typedef MathBench INHERITED; |
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}; |
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class SlowISqrtMathBench : public MathBench { |
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public: |
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SlowISqrtMathBench() : INHERITED("slowIsqrt") {} |
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protected: |
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void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { |
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for (int i = 0; i < count; ++i) { |
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dst[i] = 1.0f / sk_float_sqrt(src[i]); |
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} |
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} |
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private: |
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typedef MathBench INHERITED; |
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}; |
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class FastISqrtMathBench : public MathBench { |
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public: |
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FastISqrtMathBench() : INHERITED("fastIsqrt") {} |
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protected: |
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void performTest(float* SK_RESTRICT dst, const float* SK_RESTRICT src, int count) override { |
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for (int i = 0; i < count; ++i) { |
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dst[i] = sk_float_rsqrt(src[i]); |
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} |
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} |
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private: |
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typedef MathBench INHERITED; |
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}; |
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static inline uint32_t QMul64(uint32_t value, U8CPU alpha) { |
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SkASSERT((uint8_t)alpha == alpha); |
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const uint32_t mask = 0xFF00FF; |
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uint64_t tmp = value; |
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tmp = (tmp & mask) | ((tmp & ~mask) << 24); |
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tmp *= alpha; |
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return (uint32_t) (((tmp >> 8) & mask) | ((tmp >> 32) & ~mask)); |
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} |
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class QMul64Bench : public MathBenchU32 { |
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public: |
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QMul64Bench() : INHERITED("qmul64") {} |
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protected: |
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void performITest(uint32_t* SK_RESTRICT dst, |
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const uint32_t* SK_RESTRICT src, |
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int count) override { |
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for (int i = 0; i < count; ++i) { |
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dst[i] = QMul64(src[i], (uint8_t)i); |
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} |
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} |
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private: |
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typedef MathBenchU32 INHERITED; |
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}; |
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class QMul32Bench : public MathBenchU32 { |
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public: |
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QMul32Bench() : INHERITED("qmul32") {} |
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protected: |
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void performITest(uint32_t* SK_RESTRICT dst, |
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const uint32_t* SK_RESTRICT src, |
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int count) override { |
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for (int i = 0; i < count; ++i) { |
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dst[i] = SkAlphaMulQ(src[i], (uint8_t)i); |
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} |
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} |
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private: |
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typedef MathBenchU32 INHERITED; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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static bool isFinite_int(float x) { |
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uint32_t bits = SkFloat2Bits(x); // need unsigned for our shifts |
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int exponent = bits << 1 >> 24; |
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return exponent != 0xFF; |
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} |
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static bool isFinite_float(float x) { |
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return SkToBool(sk_float_isfinite(x)); |
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} |
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static bool isFinite_mulzero(float x) { |
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float y = x * 0; |
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return y == y; |
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} |
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static bool isfinite_and_int(const float data[4]) { |
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return isFinite_int(data[0]) && isFinite_int(data[1]) && isFinite_int(data[2]) && isFinite_int(data[3]); |
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} |
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static bool isfinite_and_float(const float data[4]) { |
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return isFinite_float(data[0]) && isFinite_float(data[1]) && isFinite_float(data[2]) && isFinite_float(data[3]); |
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} |
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static bool isfinite_and_mulzero(const float data[4]) { |
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return isFinite_mulzero(data[0]) && isFinite_mulzero(data[1]) && isFinite_mulzero(data[2]) && isFinite_mulzero(data[3]); |
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} |
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#define mulzeroadd(data) (data[0]*0 + data[1]*0 + data[2]*0 + data[3]*0) |
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static bool isfinite_plus_int(const float data[4]) { |
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return isFinite_int(mulzeroadd(data)); |
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} |
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static bool isfinite_plus_float(const float data[4]) { |
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return !sk_float_isnan(mulzeroadd(data)); |
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} |
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static bool isfinite_plus_mulzero(const float data[4]) { |
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float x = mulzeroadd(data); |
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return x == x; |
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} |
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typedef bool (*IsFiniteProc)(const float[]); |
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#define MAKEREC(name) { name, #name } |
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static const struct { |
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IsFiniteProc fProc; |
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const char* fName; |
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} gRec[] = { |
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MAKEREC(isfinite_and_int), |
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MAKEREC(isfinite_and_float), |
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MAKEREC(isfinite_and_mulzero), |
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MAKEREC(isfinite_plus_int), |
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MAKEREC(isfinite_plus_float), |
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MAKEREC(isfinite_plus_mulzero), |
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}; |
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#undef MAKEREC |
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static bool isFinite(const SkRect& r) { |
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// x * 0 will be NaN iff x is infinity or NaN. |
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// a + b will be NaN iff either a or b is NaN. |
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float value = r.fLeft * 0 + r.fTop * 0 + r.fRight * 0 + r.fBottom * 0; |
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// value is either NaN or it is finite (zero). |
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// value==value will be true iff value is not NaN |
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return value == value; |
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} |
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class IsFiniteBench : public Benchmark { |
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enum { |
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N = 1000, |
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}; |
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float fData[N]; |
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public: |
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IsFiniteBench(int index) { |
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SkRandom rand; |
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for (int i = 0; i < N; ++i) { |
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fData[i] = rand.nextSScalar1(); |
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} |
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if (index < 0) { |
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fProc = nullptr; |
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fName = "isfinite_rect"; |
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} else { |
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fProc = gRec[index].fProc; |
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fName = gRec[index].fName; |
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} |
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} |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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protected: |
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void onDraw(int loops, SkCanvas*) override { |
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IsFiniteProc proc = fProc; |
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const float* data = fData; |
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// do this so the compiler won't throw away the function call |
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int counter = 0; |
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if (proc) { |
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for (int j = 0; j < loops; ++j) { |
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for (int i = 0; i < N - 4; ++i) { |
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counter += proc(&data[i]); |
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} |
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} |
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} else { |
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for (int j = 0; j < loops; ++j) { |
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for (int i = 0; i < N - 4; ++i) { |
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const SkRect* r = reinterpret_cast<const SkRect*>(&data[i]); |
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if (false) { // avoid bit rot, suppress warning |
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isFinite(*r); |
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} |
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counter += r->isFinite(); |
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} |
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} |
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} |
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SkPaint paint; |
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if (paint.getAlpha() == 0) { |
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SkDebugf("%d\n", counter); |
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} |
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} |
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const char* onGetName() override { |
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return fName; |
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} |
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private: |
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IsFiniteProc fProc; |
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const char* fName; |
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typedef Benchmark INHERITED; |
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}; |
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class FloorBench : public Benchmark { |
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enum { |
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ARRAY = 1000, |
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}; |
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float fData[ARRAY]; |
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bool fFast; |
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public: |
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FloorBench(bool fast) : fFast(fast) { |
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SkRandom rand; |
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for (int i = 0; i < ARRAY; ++i) { |
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fData[i] = rand.nextSScalar1(); |
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} |
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if (fast) { |
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fName = "floor_fast"; |
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} else { |
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fName = "floor_std"; |
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} |
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} |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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virtual void process(float) {} |
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protected: |
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void onDraw(int loops, SkCanvas*) override { |
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SkRandom rand; |
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float accum = 0; |
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const float* data = fData; |
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if (fFast) { |
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for (int j = 0; j < loops; ++j) { |
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for (int i = 0; i < ARRAY; ++i) { |
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accum += fast_floor(data[i]); |
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} |
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this->process(accum); |
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} |
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} else { |
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for (int j = 0; j < loops; ++j) { |
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for (int i = 0; i < ARRAY; ++i) { |
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accum += sk_float_floor(data[i]); |
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} |
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this->process(accum); |
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} |
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} |
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} |
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const char* onGetName() override { |
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return fName; |
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} |
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private: |
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const char* fName; |
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typedef Benchmark INHERITED; |
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}; |
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class CLZBench : public Benchmark { |
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enum { |
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ARRAY = 1000, |
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}; |
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uint32_t fData[ARRAY]; |
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bool fUsePortable; |
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public: |
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CLZBench(bool usePortable) : fUsePortable(usePortable) { |
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SkRandom rand; |
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for (int i = 0; i < ARRAY; ++i) { |
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fData[i] = rand.nextU(); |
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} |
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if (fUsePortable) { |
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fName = "clz_portable"; |
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} else { |
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fName = "clz_intrinsic"; |
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} |
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} |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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// just so the compiler doesn't remove our loops |
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virtual void process(int) {} |
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protected: |
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void onDraw(int loops, SkCanvas*) override { |
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int accum = 0; |
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if (fUsePortable) { |
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for (int j = 0; j < loops; ++j) { |
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for (int i = 0; i < ARRAY; ++i) { |
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accum += SkCLZ_portable(fData[i]); |
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} |
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this->process(accum); |
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} |
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} else { |
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for (int j = 0; j < loops; ++j) { |
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for (int i = 0; i < ARRAY; ++i) { |
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accum += SkCLZ(fData[i]); |
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} |
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this->process(accum); |
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} |
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} |
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} |
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const char* onGetName() override { |
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return fName; |
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} |
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private: |
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const char* fName; |
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typedef Benchmark INHERITED; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class NormalizeBench : public Benchmark { |
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enum { |
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ARRAY =1000, |
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}; |
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SkVector fVec[ARRAY]; |
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public: |
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NormalizeBench() { |
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SkRandom rand; |
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for (int i = 0; i < ARRAY; ++i) { |
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fVec[i].set(rand.nextSScalar1(), rand.nextSScalar1()); |
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} |
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fName = "point_normalize"; |
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} |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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// just so the compiler doesn't remove our loops |
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virtual void process(int) {} |
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protected: |
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void onDraw(int loops, SkCanvas*) override { |
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int accum = 0; |
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for (int j = 0; j < loops; ++j) { |
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for (int i = 0; i < ARRAY; ++i) { |
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accum += fVec[i].normalize(); |
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} |
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this->process(accum); |
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} |
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} |
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const char* onGetName() override { |
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return fName; |
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} |
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private: |
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const char* fName; |
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typedef Benchmark INHERITED; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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class FixedMathBench : public Benchmark { |
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enum { |
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N = 1000, |
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}; |
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float fData[N]; |
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SkFixed fResult[N]; |
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public: |
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FixedMathBench() { |
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SkRandom rand; |
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for (int i = 0; i < N; ++i) { |
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fData[i] = rand.nextSScalar1(); |
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} |
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} |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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protected: |
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void onDraw(int loops, SkCanvas*) override { |
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for (int j = 0; j < loops; ++j) { |
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for (int i = 0; i < N - 4; ++i) { |
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fResult[i] = SkFloatToFixed(fData[i]); |
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} |
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} |
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SkPaint paint; |
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if (paint.getAlpha() == 0) { |
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SkDebugf("%d\n", fResult[0]); |
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} |
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} |
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const char* onGetName() override { |
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return "float_to_fixed"; |
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} |
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private: |
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typedef Benchmark INHERITED; |
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}; |
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/////////////////////////////////////////////////////////////////////////////// |
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template <typename T> |
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class DivModBench : public Benchmark { |
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SkString fName; |
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public: |
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explicit DivModBench(const char* name) { |
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fName.printf("divmod_%s", name); |
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} |
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bool isSuitableFor(Backend backend) override { |
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return backend == kNonRendering_Backend; |
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} |
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protected: |
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const char* onGetName() override { |
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return fName.c_str(); |
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} |
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void onDraw(int loops, SkCanvas*) override { |
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volatile T a = 0, b = 0; |
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T div = 0, mod = 0; |
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for (int i = 0; i < loops; i++) { |
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if ((T)i == 0) continue; // Small T will wrap around. |
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SkTDivMod((T)(i+1), (T)i, &div, &mod); |
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a ^= div; |
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b ^= mod; |
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} |
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} |
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}; |
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DEF_BENCH(return new DivModBench<uint8_t>("uint8_t")) |
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DEF_BENCH(return new DivModBench<uint16_t>("uint16_t")) |
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DEF_BENCH(return new DivModBench<uint32_t>("uint32_t")) |
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DEF_BENCH(return new DivModBench<uint64_t>("uint64_t")) |
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DEF_BENCH(return new DivModBench<int8_t>("int8_t")) |
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DEF_BENCH(return new DivModBench<int16_t>("int16_t")) |
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DEF_BENCH(return new DivModBench<int32_t>("int32_t")) |
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DEF_BENCH(return new DivModBench<int64_t>("int64_t")) |
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/////////////////////////////////////////////////////////////////////////////// |
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DEF_BENCH( return new NoOpMathBench(); ) |
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DEF_BENCH( return new SkRSqrtMathBench(); ) |
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DEF_BENCH( return new SlowISqrtMathBench(); ) |
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DEF_BENCH( return new FastISqrtMathBench(); ) |
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DEF_BENCH( return new QMul64Bench(); ) |
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DEF_BENCH( return new QMul32Bench(); ) |
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DEF_BENCH( return new IsFiniteBench(-1); ) |
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DEF_BENCH( return new IsFiniteBench(0); ) |
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DEF_BENCH( return new IsFiniteBench(1); ) |
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DEF_BENCH( return new IsFiniteBench(2); ) |
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DEF_BENCH( return new IsFiniteBench(3); ) |
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DEF_BENCH( return new IsFiniteBench(4); ) |
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DEF_BENCH( return new IsFiniteBench(5); ) |
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DEF_BENCH( return new FloorBench(false); ) |
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DEF_BENCH( return new FloorBench(true); ) |
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DEF_BENCH( return new CLZBench(false); ) |
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DEF_BENCH( return new CLZBench(true); ) |
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DEF_BENCH( return new NormalizeBench(); ) |
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DEF_BENCH( return new FixedMathBench(); ) |
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struct FloatToIntBench : public Benchmark { |
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enum { N = 1000000 }; |
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float fFloats[N]; |
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int fInts [N]; |
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const char* onGetName() override { return "float_to_int"; } |
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bool isSuitableFor(Backend backend) override { return backend == kNonRendering_Backend; } |
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void onDelayedSetup() override { |
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const auto f32 = 4294967296.0f; |
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for (int i = 0; i < N; ++i) { |
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fFloats[i] = -f32 + i*(2*f32/N); |
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} |
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} |
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void onDraw(int loops, SkCanvas*) override { |
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while (loops --> 0) { |
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for (int i = 0; i < N; i++) { |
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fInts[i] = SkFloatToIntFloor(fFloats[i]); |
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} |
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} |
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} |
|
}; |
|
DEF_BENCH( return new FloatToIntBench; )
|
|
|