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181 lines
5.0 KiB
181 lines
5.0 KiB
/* |
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* Copyright (C) 2010 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_HWUI_GRADIENT_CACHE_H |
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#define ANDROID_HWUI_GRADIENT_CACHE_H |
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#include <memory> |
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#include <GLES3/gl3.h> |
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#include <SkShader.h> |
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#include <utils/LruCache.h> |
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#include <utils/Mutex.h> |
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#include "FloatColor.h" |
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namespace android { |
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namespace uirenderer { |
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class Texture; |
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struct GradientCacheEntry { |
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GradientCacheEntry() { |
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count = 0; |
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colors = nullptr; |
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positions = nullptr; |
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} |
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GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) { |
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copy(colors, positions, count); |
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} |
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GradientCacheEntry(const GradientCacheEntry& entry) { |
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copy(entry.colors.get(), entry.positions.get(), entry.count); |
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} |
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GradientCacheEntry& operator=(const GradientCacheEntry& entry) { |
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if (this != &entry) { |
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copy(entry.colors.get(), entry.positions.get(), entry.count); |
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} |
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return *this; |
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} |
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hash_t hash() const; |
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static int compare(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs); |
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bool operator==(const GradientCacheEntry& other) const { |
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return compare(*this, other) == 0; |
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} |
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bool operator!=(const GradientCacheEntry& other) const { |
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return compare(*this, other) != 0; |
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} |
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std::unique_ptr<uint32_t[]> colors; |
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std::unique_ptr<float[]> positions; |
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uint32_t count; |
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private: |
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void copy(uint32_t* colors, float* positions, uint32_t count) { |
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this->count = count; |
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this->colors.reset(new uint32_t[count]); |
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this->positions.reset(new float[count]); |
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memcpy(this->colors.get(), colors, count * sizeof(uint32_t)); |
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memcpy(this->positions.get(), positions, count * sizeof(float)); |
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} |
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}; // GradientCacheEntry |
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// Caching support |
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inline int strictly_order_type(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs) { |
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return GradientCacheEntry::compare(lhs, rhs) < 0; |
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} |
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inline int compare_type(const GradientCacheEntry& lhs, const GradientCacheEntry& rhs) { |
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return GradientCacheEntry::compare(lhs, rhs); |
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} |
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inline hash_t hash_type(const GradientCacheEntry& entry) { |
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return entry.hash(); |
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} |
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/** |
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* A simple LRU gradient cache. The cache has a maximum size expressed in bytes. |
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* Any texture added to the cache causing the cache to grow beyond the maximum |
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* allowed size will also cause the oldest texture to be kicked out. |
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*/ |
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class GradientCache: public OnEntryRemoved<GradientCacheEntry, Texture*> { |
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public: |
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explicit GradientCache(const Extensions& extensions); |
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~GradientCache(); |
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/** |
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* Used as a callback when an entry is removed from the cache. |
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* Do not invoke directly. |
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*/ |
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void operator()(GradientCacheEntry& shader, Texture*& texture) override; |
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/** |
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* Returns the texture associated with the specified shader. |
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*/ |
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Texture* get(uint32_t* colors, float* positions, int count); |
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/** |
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* Clears the cache. This causes all textures to be deleted. |
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*/ |
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void clear(); |
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/** |
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* Returns the maximum size of the cache in bytes. |
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*/ |
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uint32_t getMaxSize(); |
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/** |
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* Returns the current size of the cache in bytes. |
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*/ |
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uint32_t getSize(); |
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private: |
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/** |
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* Adds a new linear gradient to the cache. The generated texture is |
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* returned. |
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*/ |
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Texture* addLinearGradient(GradientCacheEntry& gradient, |
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uint32_t* colors, float* positions, int count); |
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void generateTexture(uint32_t* colors, float* positions, |
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const uint32_t width, const uint32_t height, Texture* texture); |
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struct GradientInfo { |
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uint32_t width; |
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bool hasAlpha; |
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}; |
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void getGradientInfo(const uint32_t* colors, const int count, GradientInfo& info); |
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size_t bytesPerPixel() const; |
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size_t sourceBytesPerPixel() const; |
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typedef void (GradientCache::*ChannelMixer)(const FloatColor& start, const FloatColor& end, |
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float amount, uint8_t*& dst) const; |
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void mixBytes(const FloatColor& start, const FloatColor& end, |
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float amount, uint8_t*& dst) const; |
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void mixFloats(const FloatColor& start, const FloatColor& end, |
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float amount, uint8_t*& dst) const; |
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LruCache<GradientCacheEntry, Texture*> mCache; |
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uint32_t mSize; |
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const uint32_t mMaxSize; |
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GLint mMaxTextureSize; |
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bool mUseFloatTexture; |
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bool mHasNpot; |
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bool mHasLinearBlending; |
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mutable Mutex mLock; |
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}; // class GradientCache |
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}; // namespace uirenderer |
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}; // namespace android |
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#endif // ANDROID_HWUI_GRADIENT_CACHE_H
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