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385 lines
15 KiB
385 lines
15 KiB
/* |
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* Copyright (C) 2016 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#include "LayerBuilder.h" |
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#include "BakedOpState.h" |
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#include "RenderNode.h" |
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#include "utils/PaintUtils.h" |
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#include "utils/TraceUtils.h" |
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#include <utils/TypeHelpers.h> |
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namespace android { |
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namespace uirenderer { |
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class BatchBase { |
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public: |
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BatchBase(batchid_t batchId, BakedOpState* op, bool merging) |
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: mBatchId(batchId) |
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, mMerging(merging) { |
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mBounds = op->computedState.clippedBounds; |
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mOps.push_back(op); |
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} |
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bool intersects(const Rect& rect) const { |
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if (!rect.intersects(mBounds)) return false; |
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for (const BakedOpState* op : mOps) { |
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if (rect.intersects(op->computedState.clippedBounds)) { |
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return true; |
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} |
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} |
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return false; |
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} |
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batchid_t getBatchId() const { return mBatchId; } |
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bool isMerging() const { return mMerging; } |
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const std::vector<BakedOpState*>& getOps() const { return mOps; } |
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void dump() const { |
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ALOGD(" Batch %p, id %d, merging %d, count %d, bounds " RECT_STRING, |
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this, mBatchId, mMerging, (int) mOps.size(), RECT_ARGS(mBounds)); |
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} |
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protected: |
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batchid_t mBatchId; |
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Rect mBounds; |
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std::vector<BakedOpState*> mOps; |
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bool mMerging; |
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}; |
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class OpBatch : public BatchBase { |
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public: |
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OpBatch(batchid_t batchId, BakedOpState* op) |
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: BatchBase(batchId, op, false) { |
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} |
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void batchOp(BakedOpState* op) { |
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mBounds.unionWith(op->computedState.clippedBounds); |
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mOps.push_back(op); |
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} |
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}; |
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class MergingOpBatch : public BatchBase { |
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public: |
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MergingOpBatch(batchid_t batchId, BakedOpState* op) |
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: BatchBase(batchId, op, true) |
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, mClipSideFlags(op->computedState.clipSideFlags) { |
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} |
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/* |
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* Helper for determining if a new op can merge with a MergingDrawBatch based on their bounds |
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* and clip side flags. Positive bounds delta means new bounds fit in old. |
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*/ |
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static inline bool checkSide(const int currentFlags, const int newFlags, const int side, |
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float boundsDelta) { |
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bool currentClipExists = currentFlags & side; |
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bool newClipExists = newFlags & side; |
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// if current is clipped, we must be able to fit new bounds in current |
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if (boundsDelta > 0 && currentClipExists) return false; |
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// if new is clipped, we must be able to fit current bounds in new |
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if (boundsDelta < 0 && newClipExists) return false; |
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return true; |
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} |
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static bool paintIsDefault(const SkPaint& paint) { |
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return paint.getAlpha() == 255 |
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&& paint.getColorFilter() == nullptr |
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&& paint.getShader() == nullptr; |
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} |
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static bool paintsAreEquivalent(const SkPaint& a, const SkPaint& b) { |
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// Note: don't check color, since all currently mergeable ops can merge across colors |
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return a.getAlpha() == b.getAlpha() |
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&& a.getColorFilter() == b.getColorFilter() |
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&& a.getShader() == b.getShader(); |
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} |
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/* |
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* Checks if a (mergeable) op can be merged into this batch |
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* |
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* If true, the op's multiDraw must be guaranteed to handle both ops simultaneously, so it is |
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* important to consider all paint attributes used in the draw calls in deciding both a) if an |
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* op tries to merge at all, and b) if the op can merge with another set of ops |
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* |
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* False positives can lead to information from the paints of subsequent merged operations being |
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* dropped, so we make simplifying qualifications on the ops that can merge, per op type. |
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*/ |
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bool canMergeWith(BakedOpState* op) const { |
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bool isTextBatch = getBatchId() == OpBatchType::Text |
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|| getBatchId() == OpBatchType::ColorText; |
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// Overlapping other operations is only allowed for text without shadow. For other ops, |
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// multiDraw isn't guaranteed to overdraw correctly |
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if (!isTextBatch || PaintUtils::hasTextShadow(op->op->paint)) { |
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if (intersects(op->computedState.clippedBounds)) return false; |
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} |
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const BakedOpState* lhs = op; |
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const BakedOpState* rhs = mOps[0]; |
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if (!MathUtils::areEqual(lhs->alpha, rhs->alpha)) return false; |
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// Identical round rect clip state means both ops will clip in the same way, or not at all. |
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// As the state objects are const, we can compare their pointers to determine mergeability |
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if (lhs->roundRectClipState != rhs->roundRectClipState) return false; |
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// Local masks prevent merge, since they're potentially in different coordinate spaces |
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if (lhs->computedState.localProjectionPathMask |
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|| rhs->computedState.localProjectionPathMask) return false; |
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/* Clipping compatibility check |
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* |
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* Exploits the fact that if a op or batch is clipped on a side, its bounds will equal its |
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* clip for that side. |
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*/ |
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const int currentFlags = mClipSideFlags; |
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const int newFlags = op->computedState.clipSideFlags; |
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if (currentFlags != OpClipSideFlags::None || newFlags != OpClipSideFlags::None) { |
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const Rect& opBounds = op->computedState.clippedBounds; |
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float boundsDelta = mBounds.left - opBounds.left; |
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if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Left, boundsDelta)) return false; |
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boundsDelta = mBounds.top - opBounds.top; |
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if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Top, boundsDelta)) return false; |
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// right and bottom delta calculation reversed to account for direction |
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boundsDelta = opBounds.right - mBounds.right; |
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if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Right, boundsDelta)) return false; |
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boundsDelta = opBounds.bottom - mBounds.bottom; |
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if (!checkSide(currentFlags, newFlags, OpClipSideFlags::Bottom, boundsDelta)) return false; |
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} |
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const SkPaint* newPaint = op->op->paint; |
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const SkPaint* oldPaint = mOps[0]->op->paint; |
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if (newPaint == oldPaint) { |
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// if paints are equal, then modifiers + paint attribs don't need to be compared |
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return true; |
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} else if (newPaint && !oldPaint) { |
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return paintIsDefault(*newPaint); |
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} else if (!newPaint && oldPaint) { |
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return paintIsDefault(*oldPaint); |
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} |
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return paintsAreEquivalent(*newPaint, *oldPaint); |
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} |
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void mergeOp(BakedOpState* op) { |
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mBounds.unionWith(op->computedState.clippedBounds); |
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mOps.push_back(op); |
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// Because a new op must have passed canMergeWith(), we know it's passed the clipping compat |
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// check, and doesn't extend past a side of the clip that's in use by the merged batch. |
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// Therefore it's safe to simply always merge flags, and use the bounds as the clip rect. |
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mClipSideFlags |= op->computedState.clipSideFlags; |
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} |
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int getClipSideFlags() const { return mClipSideFlags; } |
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const Rect& getClipRect() const { return mBounds; } |
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private: |
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int mClipSideFlags; |
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}; |
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LayerBuilder::LayerBuilder(uint32_t width, uint32_t height, |
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const Rect& repaintRect, const BeginLayerOp* beginLayerOp, RenderNode* renderNode) |
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: width(width) |
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, height(height) |
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, repaintRect(repaintRect) |
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, repaintClip(repaintRect) |
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, offscreenBuffer(renderNode ? renderNode->getLayer() : nullptr) |
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, beginLayerOp(beginLayerOp) |
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, renderNode(renderNode) {} |
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// iterate back toward target to see if anything drawn since should overlap the new op |
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// if no target, merging ops still iterate to find similar batch to insert after |
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void LayerBuilder::locateInsertIndex(int batchId, const Rect& clippedBounds, |
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BatchBase** targetBatch, size_t* insertBatchIndex) const { |
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for (int i = mBatches.size() - 1; i >= 0; i--) { |
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BatchBase* overBatch = mBatches[i]; |
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if (overBatch == *targetBatch) break; |
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// TODO: also consider shader shared between batch types |
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if (batchId == overBatch->getBatchId()) { |
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*insertBatchIndex = i + 1; |
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if (!*targetBatch) break; // found insert position, quit |
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} |
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if (overBatch->intersects(clippedBounds)) { |
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// NOTE: it may be possible to optimize for special cases where two operations |
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// of the same batch/paint could swap order, such as with a non-mergeable |
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// (clipped) and a mergeable text operation |
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*targetBatch = nullptr; |
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break; |
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} |
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} |
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} |
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void LayerBuilder::deferLayerClear(const Rect& rect) { |
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mClearRects.push_back(rect); |
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} |
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void LayerBuilder::onDeferOp(LinearAllocator& allocator, const BakedOpState* bakedState) { |
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if (bakedState->op->opId != RecordedOpId::CopyToLayerOp) { |
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// First non-CopyToLayer, so stop stashing up layer clears for unclipped save layers, |
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// and issue them together in one draw. |
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flushLayerClears(allocator); |
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if (CC_UNLIKELY(activeUnclippedSaveLayers.empty() |
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&& bakedState->computedState.opaqueOverClippedBounds |
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&& bakedState->computedState.clippedBounds.contains(repaintRect) |
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&& !Properties::debugOverdraw)) { |
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// discard all deferred drawing ops, since new one will occlude them |
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clear(); |
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} |
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} |
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} |
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void LayerBuilder::flushLayerClears(LinearAllocator& allocator) { |
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if (CC_UNLIKELY(!mClearRects.empty())) { |
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const int vertCount = mClearRects.size() * 4; |
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// put the verts in the frame allocator, since |
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// 1) SimpleRectsOps needs verts, not rects |
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// 2) even if mClearRects stored verts, std::vectors will move their contents |
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Vertex* const verts = (Vertex*) allocator.create_trivial_array<Vertex>(vertCount); |
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Vertex* currentVert = verts; |
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Rect bounds = mClearRects[0]; |
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for (auto&& rect : mClearRects) { |
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bounds.unionWith(rect); |
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Vertex::set(currentVert++, rect.left, rect.top); |
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Vertex::set(currentVert++, rect.right, rect.top); |
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Vertex::set(currentVert++, rect.left, rect.bottom); |
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Vertex::set(currentVert++, rect.right, rect.bottom); |
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} |
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mClearRects.clear(); // discard rects before drawing so this method isn't reentrant |
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// One or more unclipped saveLayers have been enqueued, with deferred clears. |
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// Flush all of these clears with a single draw |
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SkPaint* paint = allocator.create<SkPaint>(); |
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paint->setBlendMode(SkBlendMode::kClear); |
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SimpleRectsOp* op = allocator.create_trivial<SimpleRectsOp>(bounds, |
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Matrix4::identity(), nullptr, paint, |
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verts, vertCount); |
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BakedOpState* bakedState = BakedOpState::directConstruct(allocator, |
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&repaintClip, bounds, *op); |
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deferUnmergeableOp(allocator, bakedState, OpBatchType::Vertices); |
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} |
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} |
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void LayerBuilder::deferUnmergeableOp(LinearAllocator& allocator, |
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BakedOpState* op, batchid_t batchId) { |
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onDeferOp(allocator, op); |
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OpBatch* targetBatch = mBatchLookup[batchId]; |
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size_t insertBatchIndex = mBatches.size(); |
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if (targetBatch) { |
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locateInsertIndex(batchId, op->computedState.clippedBounds, |
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(BatchBase**)(&targetBatch), &insertBatchIndex); |
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} |
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if (targetBatch) { |
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targetBatch->batchOp(op); |
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} else { |
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// new non-merging batch |
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targetBatch = allocator.create<OpBatch>(batchId, op); |
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mBatchLookup[batchId] = targetBatch; |
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mBatches.insert(mBatches.begin() + insertBatchIndex, targetBatch); |
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} |
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} |
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void LayerBuilder::deferMergeableOp(LinearAllocator& allocator, |
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BakedOpState* op, batchid_t batchId, mergeid_t mergeId) { |
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onDeferOp(allocator, op); |
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MergingOpBatch* targetBatch = nullptr; |
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// Try to merge with any existing batch with same mergeId |
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auto getResult = mMergingBatchLookup[batchId].find(mergeId); |
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if (getResult != mMergingBatchLookup[batchId].end()) { |
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targetBatch = getResult->second; |
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if (!targetBatch->canMergeWith(op)) { |
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targetBatch = nullptr; |
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} |
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} |
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size_t insertBatchIndex = mBatches.size(); |
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locateInsertIndex(batchId, op->computedState.clippedBounds, |
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(BatchBase**)(&targetBatch), &insertBatchIndex); |
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if (targetBatch) { |
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targetBatch->mergeOp(op); |
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} else { |
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// new merging batch |
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targetBatch = allocator.create<MergingOpBatch>(batchId, op); |
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mMergingBatchLookup[batchId].insert(std::make_pair(mergeId, targetBatch)); |
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mBatches.insert(mBatches.begin() + insertBatchIndex, targetBatch); |
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} |
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} |
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void LayerBuilder::replayBakedOpsImpl(void* arg, |
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BakedOpReceiver* unmergedReceivers, MergedOpReceiver* mergedReceivers) const { |
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if (renderNode) { |
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ATRACE_FORMAT_BEGIN("Issue HW Layer DisplayList %s %ux%u", |
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renderNode->getName(), width, height); |
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} else { |
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ATRACE_BEGIN("flush drawing commands"); |
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} |
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for (const BatchBase* batch : mBatches) { |
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size_t size = batch->getOps().size(); |
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if (size > 1 && batch->isMerging()) { |
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int opId = batch->getOps()[0]->op->opId; |
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const MergingOpBatch* mergingBatch = static_cast<const MergingOpBatch*>(batch); |
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MergedBakedOpList data = { |
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batch->getOps().data(), |
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size, |
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mergingBatch->getClipSideFlags(), |
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mergingBatch->getClipRect() |
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}; |
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mergedReceivers[opId](arg, data); |
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} else { |
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for (const BakedOpState* op : batch->getOps()) { |
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unmergedReceivers[op->op->opId](arg, *op); |
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} |
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} |
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} |
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ATRACE_END(); |
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} |
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void LayerBuilder::clear() { |
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mBatches.clear(); |
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for (int i = 0; i < OpBatchType::Count; i++) { |
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mBatchLookup[i] = nullptr; |
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mMergingBatchLookup[i].clear(); |
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} |
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} |
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void LayerBuilder::dump() const { |
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ALOGD("LayerBuilder %p, %ux%u buffer %p, blo %p, rn %p (%s)", |
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this, width, height, offscreenBuffer, beginLayerOp, |
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renderNode, renderNode ? renderNode->getName() : "-"); |
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for (const BatchBase* batch : mBatches) { |
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batch->dump(); |
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} |
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} |
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} // namespace uirenderer |
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} // namespace android
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