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566 lines
18 KiB
566 lines
18 KiB
/* |
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* Copyright (C) 2013 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#include <SkBitmap.h> |
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#include <SkCanvas.h> |
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#include <SkColor.h> |
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#include <SkColorFilter.h> |
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#include <SkMaskFilter.h> |
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#include <SkPaint.h> |
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#include <SkPath.h> |
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#include <SkPathEffect.h> |
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#include <SkRect.h> |
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#include <utils/JenkinsHash.h> |
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#include <utils/Trace.h> |
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#include "Caches.h" |
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#include "PathCache.h" |
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#include "thread/Signal.h" |
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#include "thread/TaskProcessor.h" |
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#include <cutils/properties.h> |
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namespace android { |
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namespace uirenderer { |
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static constexpr size_t PATH_CACHE_COUNT_LIMIT = 256; |
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template <class T> |
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static bool compareWidthHeight(const T& lhs, const T& rhs) { |
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return (lhs.mWidth == rhs.mWidth) && (lhs.mHeight == rhs.mHeight); |
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} |
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static bool compareRoundRects(const PathDescription::Shape::RoundRect& lhs, |
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const PathDescription::Shape::RoundRect& rhs) { |
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return compareWidthHeight(lhs, rhs) && lhs.mRx == rhs.mRx && lhs.mRy == rhs.mRy; |
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} |
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static bool compareArcs(const PathDescription::Shape::Arc& lhs, const PathDescription::Shape::Arc& rhs) { |
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return compareWidthHeight(lhs, rhs) && lhs.mStartAngle == rhs.mStartAngle && |
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lhs.mSweepAngle == rhs.mSweepAngle && lhs.mUseCenter == rhs.mUseCenter; |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Cache entries |
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/////////////////////////////////////////////////////////////////////////////// |
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PathDescription::PathDescription() |
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: type(ShapeType::None) |
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, join(SkPaint::kDefault_Join) |
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, cap(SkPaint::kDefault_Cap) |
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, style(SkPaint::kFill_Style) |
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, miter(4.0f) |
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, strokeWidth(1.0f) |
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, pathEffect(nullptr) { |
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// Shape bits should be set to zeroes, because they are used for hash calculation. |
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memset(&shape, 0, sizeof(Shape)); |
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} |
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PathDescription::PathDescription(ShapeType type, const SkPaint* paint) |
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: type(type) |
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, join(paint->getStrokeJoin()) |
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, cap(paint->getStrokeCap()) |
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, style(paint->getStyle()) |
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, miter(paint->getStrokeMiter()) |
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, strokeWidth(paint->getStrokeWidth()) |
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, pathEffect(paint->getPathEffect()) { |
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// Shape bits should be set to zeroes, because they are used for hash calculation. |
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memset(&shape, 0, sizeof(Shape)); |
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} |
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hash_t PathDescription::hash() const { |
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uint32_t hash = JenkinsHashMix(0, static_cast<int>(type)); |
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hash = JenkinsHashMix(hash, join); |
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hash = JenkinsHashMix(hash, cap); |
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hash = JenkinsHashMix(hash, style); |
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hash = JenkinsHashMix(hash, android::hash_type(miter)); |
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hash = JenkinsHashMix(hash, android::hash_type(strokeWidth)); |
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hash = JenkinsHashMix(hash, android::hash_type(pathEffect)); |
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hash = JenkinsHashMixBytes(hash, (uint8_t*) &shape, sizeof(Shape)); |
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return JenkinsHashWhiten(hash); |
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} |
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bool PathDescription::operator==(const PathDescription& rhs) const { |
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if (type != rhs.type) return false; |
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if (join != rhs.join) return false; |
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if (cap != rhs.cap) return false; |
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if (style != rhs.style) return false; |
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if (miter != rhs.miter) return false; |
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if (strokeWidth != rhs.strokeWidth) return false; |
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if (pathEffect != rhs.pathEffect) return false; |
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switch (type) { |
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case ShapeType::None: |
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return 0; |
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case ShapeType::Rect: |
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return compareWidthHeight(shape.rect, rhs.shape.rect); |
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case ShapeType::RoundRect: |
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return compareRoundRects(shape.roundRect, rhs.shape.roundRect); |
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case ShapeType::Circle: |
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return shape.circle.mRadius == rhs.shape.circle.mRadius; |
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case ShapeType::Oval: |
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return compareWidthHeight(shape.oval, rhs.shape.oval); |
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case ShapeType::Arc: |
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return compareArcs(shape.arc, rhs.shape.arc); |
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case ShapeType::Path: |
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return shape.path.mGenerationID == rhs.shape.path.mGenerationID; |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Utilities |
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/////////////////////////////////////////////////////////////////////////////// |
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static void computePathBounds(const SkPath* path, const SkPaint* paint, PathTexture* texture, |
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uint32_t& width, uint32_t& height) { |
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const SkRect& bounds = path->getBounds(); |
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const float pathWidth = std::max(bounds.width(), 1.0f); |
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const float pathHeight = std::max(bounds.height(), 1.0f); |
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texture->left = floorf(bounds.fLeft); |
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texture->top = floorf(bounds.fTop); |
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texture->offset = (int) floorf(std::max(paint->getStrokeWidth(), 1.0f) * 1.5f + 0.5f); |
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width = uint32_t(pathWidth + texture->offset * 2.0 + 0.5); |
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height = uint32_t(pathHeight + texture->offset * 2.0 + 0.5); |
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} |
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static void initPaint(SkPaint& paint) { |
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// Make sure the paint is opaque, color, alpha, filter, etc. |
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// will be applied later when compositing the alpha8 texture |
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paint.setColor(SK_ColorBLACK); |
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paint.setAlpha(255); |
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paint.setColorFilter(nullptr); |
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paint.setMaskFilter(nullptr); |
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paint.setShader(nullptr); |
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paint.setBlendMode(SkBlendMode::kSrc); |
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} |
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static sk_sp<Bitmap> drawPath(const SkPath* path, const SkPaint* paint, PathTexture* texture, |
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uint32_t maxTextureSize) { |
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uint32_t width, height; |
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computePathBounds(path, paint, texture, width, height); |
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if (width > maxTextureSize || height > maxTextureSize) { |
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ALOGW("Shape too large to be rendered into a texture (%dx%d, max=%dx%d)", |
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width, height, maxTextureSize, maxTextureSize); |
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return nullptr; |
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} |
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sk_sp<Bitmap> bitmap = Bitmap::allocateHeapBitmap(SkImageInfo::MakeA8(width, height)); |
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SkPaint pathPaint(*paint); |
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initPaint(pathPaint); |
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SkBitmap skBitmap; |
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bitmap->getSkBitmap(&skBitmap); |
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skBitmap.eraseColor(0); |
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SkCanvas canvas(skBitmap); |
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canvas.translate(-texture->left + texture->offset, -texture->top + texture->offset); |
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TIME_LOG_BEGIN("canvas.drawPath"); |
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canvas.drawPath(*path, pathPaint); |
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TIME_LOG_END(); |
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return bitmap; |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Cache constructor/destructor |
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/////////////////////////////////////////////////////////////////////////////// |
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PathCache::PathCache() |
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: mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity) |
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, mSize(0) |
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, mMaxSize(DeviceInfo::multiplyByResolution(4)) { |
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mCache.setOnEntryRemovedListener(this); |
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mMaxTextureSize = DeviceInfo::get()->maxTextureSize(); |
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mDebugEnabled = Properties::debugLevel & kDebugCaches; |
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} |
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PathCache::~PathCache() { |
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mCache.clear(); |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Size management |
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/////////////////////////////////////////////////////////////////////////////// |
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uint32_t PathCache::getSize() { |
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return mSize; |
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} |
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uint32_t PathCache::getMaxSize() { |
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return mMaxSize; |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Callbacks |
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/////////////////////////////////////////////////////////////////////////////// |
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void PathCache::operator()(PathDescription& entry, PathTexture*& texture) { |
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removeTexture(texture); |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Caching |
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/////////////////////////////////////////////////////////////////////////////// |
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void PathCache::removeTexture(PathTexture* texture) { |
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if (texture) { |
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const uint32_t size = texture->width() * texture->height(); |
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// If there is a pending task we must wait for it to return |
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// before attempting our cleanup |
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const sp<PathTask>& task = texture->task(); |
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if (task != nullptr) { |
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task->getResult(); |
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texture->clearTask(); |
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} else { |
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// If there is a pending task, the path was not added |
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// to the cache and the size wasn't increased |
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if (size > mSize) { |
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ALOGE("Removing path texture of size %d will leave " |
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"the cache in an inconsistent state", size); |
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} |
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mSize -= size; |
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} |
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/// M: fix google coding error @{ |
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PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d", |
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texture->id(), size, mSize); |
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/// @} |
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if (mDebugEnabled) { |
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ALOGD("Shape deleted, size = %d", size); |
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} |
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texture->deleteTexture(); |
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delete texture; |
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} |
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} |
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void PathCache::purgeCache(uint32_t width, uint32_t height) { |
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const uint32_t size = width * height; |
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// Don't even try to cache a bitmap that's bigger than the cache |
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if (size < mMaxSize) { |
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while (mSize + size > mMaxSize) { |
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mCache.removeOldest(); |
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} |
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} |
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} |
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void PathCache::trim() { |
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while (mSize > mMaxSize || mCache.size() > PATH_CACHE_COUNT_LIMIT) { |
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LOG_ALWAYS_FATAL_IF(!mCache.size(), "Inconsistent mSize! Ran out of items to remove!" |
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" mSize = %u, mMaxSize = %u", mSize, mMaxSize); |
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mCache.removeOldest(); |
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} |
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} |
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PathTexture* PathCache::addTexture(const PathDescription& entry, const SkPath *path, |
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const SkPaint* paint) { |
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ATRACE_NAME("Generate Path Texture"); |
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PathTexture* texture = new PathTexture(Caches::getInstance(), path->getGenerationID()); |
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sk_sp<Bitmap> bitmap(drawPath(path, paint, texture, mMaxTextureSize)); |
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if (!bitmap) { |
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delete texture; |
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return nullptr; |
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} |
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purgeCache(bitmap->width(), bitmap->height()); |
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generateTexture(entry, *bitmap, texture); |
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return texture; |
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} |
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void PathCache::generateTexture(const PathDescription& entry, Bitmap& bitmap, |
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PathTexture* texture, bool addToCache) { |
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generateTexture(bitmap, texture); |
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// Note here that we upload to a texture even if it's bigger than mMaxSize. |
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// Such an entry in mCache will only be temporary, since it will be evicted |
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// immediately on trim, or on any other Path entering the cache. |
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uint32_t size = texture->width() * texture->height(); |
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mSize += size; |
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/// M: fix google coding error @{ |
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PATH_LOGD("PathCache::get/create: name, size, mSize = %d, %d, %d", |
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texture->id(), size, mSize); |
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/// @} |
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if (mDebugEnabled) { |
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ALOGD("Shape created, size = %d", size); |
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} |
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if (addToCache) { |
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mCache.put(entry, texture); |
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} |
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} |
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void PathCache::clear() { |
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TIME_LOG_BEGIN("PathCache::clear"); |
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mCache.clear(); |
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TIME_LOG_END(); |
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} |
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void PathCache::generateTexture(Bitmap& bitmap, Texture* texture) { |
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ATRACE_NAME("Upload Path Texture"); |
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texture->upload(bitmap); |
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texture->setFilter(GL_LINEAR); |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Path precaching |
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/////////////////////////////////////////////////////////////////////////////// |
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PathCache::PathProcessor::PathProcessor(Caches& caches): |
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TaskProcessor<sk_sp<Bitmap> >(&caches.tasks), mMaxTextureSize(caches.maxTextureSize) { |
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} |
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void PathCache::PathProcessor::onProcess(const sp<Task<sk_sp<Bitmap> > >& task) { |
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PathTask* t = static_cast<PathTask*>(task.get()); |
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ATRACE_NAME("pathPrecache"); |
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t->setResult(drawPath(&t->path, &t->paint, t->texture, mMaxTextureSize)); |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Paths |
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/////////////////////////////////////////////////////////////////////////////// |
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void PathCache::removeDeferred(const SkPath* path) { |
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Mutex::Autolock l(mLock); |
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mGarbage.push_back(path->getGenerationID()); |
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} |
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void PathCache::clearGarbage() { |
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Vector<PathDescription> pathsToRemove; |
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{ // scope for the mutex |
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Mutex::Autolock l(mLock); |
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for (const uint32_t generationID : mGarbage) { |
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LruCache<PathDescription, PathTexture*>::Iterator iter(mCache); |
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while (iter.next()) { |
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const PathDescription& key = iter.key(); |
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if (key.type == ShapeType::Path && key.shape.path.mGenerationID == generationID) { |
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pathsToRemove.push(key); |
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} |
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} |
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} |
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mGarbage.clear(); |
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} |
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for (size_t i = 0; i < pathsToRemove.size(); i++) { |
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mCache.remove(pathsToRemove.itemAt(i)); |
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} |
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} |
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PathTexture* PathCache::get(const SkPath* path, const SkPaint* paint) { |
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PathDescription entry(ShapeType::Path, paint); |
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entry.shape.path.mGenerationID = path->getGenerationID(); |
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PathTexture* texture = mCache.get(entry); |
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if (!texture) { |
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texture = addTexture(entry, path, paint); |
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} else { |
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// A bitmap is attached to the texture, this means we need to |
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// upload it as a GL texture |
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const sp<PathTask>& task = texture->task(); |
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if (task != nullptr) { |
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// But we must first wait for the worker thread to be done |
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// producing the bitmap, so let's wait |
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sk_sp<Bitmap> bitmap = task->getResult(); |
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if (bitmap) { |
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generateTexture(entry, *bitmap, texture, false); |
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texture->clearTask(); |
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} else { |
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texture->clearTask(); |
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texture = nullptr; |
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mCache.remove(entry); |
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} |
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} |
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} |
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return texture; |
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} |
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void PathCache::remove(const SkPath* path, const SkPaint* paint) { |
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PathDescription entry(ShapeType::Path, paint); |
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entry.shape.path.mGenerationID = path->getGenerationID(); |
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mCache.remove(entry); |
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} |
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void PathCache::precache(const SkPath* path, const SkPaint* paint) { |
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if (!Caches::getInstance().tasks.canRunTasks()) { |
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return; |
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} |
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PathDescription entry(ShapeType::Path, paint); |
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entry.shape.path.mGenerationID = path->getGenerationID(); |
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PathTexture* texture = mCache.get(entry); |
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bool generate = false; |
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if (!texture) { |
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generate = true; |
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} |
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if (generate) { |
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// It is important to specify the generation ID so we do not |
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// attempt to precache the same path several times |
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texture = new PathTexture(Caches::getInstance(), path->getGenerationID()); |
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sp<PathTask> task = new PathTask(path, paint, texture); |
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texture->setTask(task); |
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// During the precaching phase we insert path texture objects into |
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// the cache that do not point to any GL texture. They are instead |
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// treated as a task for the precaching worker thread. This is why |
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// we do not check the cache limit when inserting these objects. |
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// The conversion into GL texture will happen in get(), when a client |
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// asks for a path texture. This is also when the cache limit will |
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// be enforced. |
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mCache.put(entry, texture); |
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if (mProcessor == nullptr) { |
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mProcessor = new PathProcessor(Caches::getInstance()); |
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} |
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mProcessor->add(task); |
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} |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Rounded rects |
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/////////////////////////////////////////////////////////////////////////////// |
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PathTexture* PathCache::getRoundRect(float width, float height, |
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float rx, float ry, const SkPaint* paint) { |
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PathDescription entry(ShapeType::RoundRect, paint); |
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entry.shape.roundRect.mWidth = width; |
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entry.shape.roundRect.mHeight = height; |
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entry.shape.roundRect.mRx = rx; |
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entry.shape.roundRect.mRy = ry; |
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PathTexture* texture = get(entry); |
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if (!texture) { |
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SkPath path; |
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SkRect r; |
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r.set(0.0f, 0.0f, width, height); |
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path.addRoundRect(r, rx, ry, SkPath::kCW_Direction); |
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texture = addTexture(entry, &path, paint); |
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} |
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return texture; |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Circles |
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/////////////////////////////////////////////////////////////////////////////// |
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PathTexture* PathCache::getCircle(float radius, const SkPaint* paint) { |
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PathDescription entry(ShapeType::Circle, paint); |
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entry.shape.circle.mRadius = radius; |
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PathTexture* texture = get(entry); |
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if (!texture) { |
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SkPath path; |
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path.addCircle(radius, radius, radius, SkPath::kCW_Direction); |
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texture = addTexture(entry, &path, paint); |
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} |
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return texture; |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Ovals |
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/////////////////////////////////////////////////////////////////////////////// |
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PathTexture* PathCache::getOval(float width, float height, const SkPaint* paint) { |
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PathDescription entry(ShapeType::Oval, paint); |
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entry.shape.oval.mWidth = width; |
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entry.shape.oval.mHeight = height; |
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PathTexture* texture = get(entry); |
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if (!texture) { |
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SkPath path; |
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SkRect r; |
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r.set(0.0f, 0.0f, width, height); |
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path.addOval(r, SkPath::kCW_Direction); |
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texture = addTexture(entry, &path, paint); |
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} |
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return texture; |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Rects |
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/////////////////////////////////////////////////////////////////////////////// |
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PathTexture* PathCache::getRect(float width, float height, const SkPaint* paint) { |
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PathDescription entry(ShapeType::Rect, paint); |
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entry.shape.rect.mWidth = width; |
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entry.shape.rect.mHeight = height; |
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PathTexture* texture = get(entry); |
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if (!texture) { |
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SkPath path; |
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SkRect r; |
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r.set(0.0f, 0.0f, width, height); |
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path.addRect(r, SkPath::kCW_Direction); |
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texture = addTexture(entry, &path, paint); |
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} |
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return texture; |
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} |
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/////////////////////////////////////////////////////////////////////////////// |
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// Arcs |
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/////////////////////////////////////////////////////////////////////////////// |
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PathTexture* PathCache::getArc(float width, float height, |
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float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) { |
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PathDescription entry(ShapeType::Arc, paint); |
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entry.shape.arc.mWidth = width; |
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entry.shape.arc.mHeight = height; |
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entry.shape.arc.mStartAngle = startAngle; |
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entry.shape.arc.mSweepAngle = sweepAngle; |
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entry.shape.arc.mUseCenter = useCenter; |
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PathTexture* texture = get(entry); |
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if (!texture) { |
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SkPath path; |
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SkRect r; |
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r.set(0.0f, 0.0f, width, height); |
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if (useCenter) { |
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path.moveTo(r.centerX(), r.centerY()); |
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} |
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path.arcTo(r, startAngle, sweepAngle, !useCenter); |
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if (useCenter) { |
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path.close(); |
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} |
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texture = addTexture(entry, &path, paint); |
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} |
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return texture; |
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} |
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}; // namespace uirenderer |
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}; // namespace android
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