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144 lines
3.9 KiB
144 lines
3.9 KiB
/* |
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* Copyright (C) 2010 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_HWUI_TEXTURE_CACHE_H |
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#define ANDROID_HWUI_TEXTURE_CACHE_H |
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#include <SkBitmap.h> |
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#include <cutils/compiler.h> |
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#include <utils/LruCache.h> |
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#include <utils/Mutex.h> |
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#include "Debug.h" |
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#include <vector> |
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#include <unordered_map> |
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namespace android { |
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class Bitmap; |
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namespace uirenderer { |
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class Texture; |
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/////////////////////////////////////////////////////////////////////////////// |
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// Defines |
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/////////////////////////////////////////////////////////////////////////////// |
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// Debug |
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#if DEBUG_TEXTURES |
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#define TEXTURE_LOGD(...) ALOGD(__VA_ARGS__) |
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#else |
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#define TEXTURE_LOGD(...) |
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#endif |
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/////////////////////////////////////////////////////////////////////////////// |
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// Classes |
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/////////////////////////////////////////////////////////////////////////////// |
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/** |
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* A simple LRU texture cache. The cache has a maximum size expressed in bytes. |
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* Any texture added to the cache causing the cache to grow beyond the maximum |
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* allowed size will also cause the oldest texture to be kicked out. |
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*/ |
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class TextureCache : public OnEntryRemoved<uint32_t, Texture*> { |
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public: |
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TextureCache(); |
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~TextureCache(); |
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/** |
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* Used as a callback when an entry is removed from the cache. |
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* Do not invoke directly. |
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*/ |
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void operator()(uint32_t&, Texture*& texture) override; |
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/** |
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* Resets all Textures to not be marked as in use |
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*/ |
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void resetMarkInUse(void* ownerToken); |
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/** |
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* Attempts to precache the SkBitmap. Returns true if a Texture was successfully |
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* acquired for the bitmap, false otherwise. If a Texture was acquired it is |
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* marked as in use. |
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*/ |
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bool prefetchAndMarkInUse(void* ownerToken, Bitmap* bitmap); |
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/** |
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* Attempts to precache the SkBitmap. Returns true if a Texture was successfully |
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* acquired for the bitmap, false otherwise. Does not mark the Texture |
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* as in use and won't update currently in-use Textures. |
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*/ |
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bool prefetch(Bitmap* bitmap); |
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/** |
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* Returns the texture associated with the specified bitmap from within the cache. |
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* If the texture cannot be found in the cache, a new texture is generated. |
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*/ |
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Texture* get(Bitmap* bitmap); |
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/** |
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* Removes the texture associated with the specified pixelRef. Must be called from RenderThread |
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* Returns true if a texture was destroyed, false if no texture with that id was found |
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*/ |
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bool destroyTexture(uint32_t pixelRefStableID); |
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/** |
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* Clears the cache. This causes all textures to be deleted. |
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*/ |
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void clear(); |
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/** |
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* Returns the maximum size of the cache in bytes. |
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*/ |
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uint32_t getMaxSize(); |
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/** |
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* Returns the current size of the cache in bytes. |
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*/ |
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uint32_t getSize(); |
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/** |
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* Partially flushes the cache. The amount of memory freed by a flush |
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* is defined by the flush rate. |
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*/ |
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void flush(); |
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private: |
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bool canMakeTextureFromBitmap(Bitmap* bitmap); |
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Texture* getCachedTexture(Bitmap* bitmap); |
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Texture* createTexture(Bitmap* bitmap); |
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LruCache<uint32_t, Texture*> mCache; |
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uint32_t mSize; |
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const uint32_t mMaxSize; |
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GLint mMaxTextureSize; |
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const float mFlushRate; |
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bool mDebugEnabled; |
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std::unordered_map<uint32_t, std::unique_ptr<Texture>> mHardwareTextures; |
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}; // class TextureCache |
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}; // namespace uirenderer |
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}; // namespace android |
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#endif // ANDROID_HWUI_TEXTURE_CACHE_H
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