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40 lines
1.2 KiB
40 lines
1.2 KiB
/* |
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* Copyright (C) 2017 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#include "VkLayer.h" |
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#include "renderstate/RenderState.h" |
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#include <SkCanvas.h> |
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#include <SkSurface.h> |
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namespace android { |
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namespace uirenderer { |
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void VkLayer::updateTexture() { |
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sk_sp<SkSurface> surface; |
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SkImageInfo info = SkImageInfo::MakeS32(mWidth, mHeight, kPremul_SkAlphaType); |
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surface = SkSurface::MakeRenderTarget(mRenderState.getGrContext(), SkBudgeted::kNo, info); |
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surface->getCanvas()->clear(SK_ColorBLUE); |
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mImage = surface->makeImageSnapshot(); |
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} |
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void VkLayer::onVkContextDestroyed() { |
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mImage = nullptr; |
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} |
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}; // namespace uirenderer |
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}; // namespace android
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