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686 lines
20 KiB
686 lines
20 KiB
/* |
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* Copyright (C) 2010 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef _LIBINPUT_INPUT_H |
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#define _LIBINPUT_INPUT_H |
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/** |
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* Native input event structures. |
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*/ |
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#include <android/input.h> |
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#include <utils/BitSet.h> |
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#include <utils/KeyedVector.h> |
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#include <utils/RefBase.h> |
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#include <utils/String8.h> |
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#include <utils/Timers.h> |
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#include <utils/Vector.h> |
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#include <stdint.h> |
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/* |
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* Additional private constants not defined in ndk/ui/input.h. |
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*/ |
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enum { |
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/* Signifies that the key is being predispatched */ |
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AKEY_EVENT_FLAG_PREDISPATCH = 0x20000000, |
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/* Private control to determine when an app is tracking a key sequence. */ |
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AKEY_EVENT_FLAG_START_TRACKING = 0x40000000, |
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/* Key event is inconsistent with previously sent key events. */ |
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AKEY_EVENT_FLAG_TAINTED = 0x80000000, |
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}; |
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enum { |
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/** |
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* This flag indicates that the window that received this motion event is partly |
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* or wholly obscured by another visible window above it. This flag is set to true |
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* even if the event did not directly pass through the obscured area. |
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* A security sensitive application can check this flag to identify situations in which |
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* a malicious application may have covered up part of its content for the purpose |
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* of misleading the user or hijacking touches. An appropriate response might be |
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* to drop the suspect touches or to take additional precautions to confirm the user's |
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* actual intent. |
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*/ |
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AMOTION_EVENT_FLAG_WINDOW_IS_PARTIALLY_OBSCURED = 0x2, |
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//*/ freeme.zhiwei.zhang, 20180120. OneHand. |
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/* Signifies that the motion is being predispatched */ |
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AMOTION_EVENT_FLAG_PREDISPATCH = 0x20000000, |
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//*/ |
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/* Motion event is inconsistent with previously sent motion events. */ |
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AMOTION_EVENT_FLAG_TAINTED = 0x80000000, |
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}; |
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enum { |
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/* Used when a motion event is not associated with any display. |
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* Typically used for non-pointer events. */ |
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ADISPLAY_ID_NONE = -1, |
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/* The default display id. */ |
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ADISPLAY_ID_DEFAULT = 0, |
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}; |
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enum { |
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/* |
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* Indicates that an input device has switches. |
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* This input source flag is hidden from the API because switches are only used by the system |
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* and applications have no way to interact with them. |
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*/ |
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AINPUT_SOURCE_SWITCH = 0x80000000, |
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}; |
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enum { |
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/** |
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* Constants for LEDs. Hidden from the API since we don't actually expose a way to interact |
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* with LEDs to developers |
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* |
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* NOTE: If you add LEDs here, you must also add them to InputEventLabels.h |
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*/ |
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ALED_NUM_LOCK = 0x00, |
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ALED_CAPS_LOCK = 0x01, |
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ALED_SCROLL_LOCK = 0x02, |
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ALED_COMPOSE = 0x03, |
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ALED_KANA = 0x04, |
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ALED_SLEEP = 0x05, |
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ALED_SUSPEND = 0x06, |
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ALED_MUTE = 0x07, |
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ALED_MISC = 0x08, |
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ALED_MAIL = 0x09, |
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ALED_CHARGING = 0x0a, |
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ALED_CONTROLLER_1 = 0x10, |
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ALED_CONTROLLER_2 = 0x11, |
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ALED_CONTROLLER_3 = 0x12, |
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ALED_CONTROLLER_4 = 0x13, |
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}; |
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/* Maximum number of controller LEDs we support */ |
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#define MAX_CONTROLLER_LEDS 4 |
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/* |
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* SystemUiVisibility constants from View. |
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*/ |
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enum { |
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ASYSTEM_UI_VISIBILITY_STATUS_BAR_VISIBLE = 0, |
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ASYSTEM_UI_VISIBILITY_STATUS_BAR_HIDDEN = 0x00000001, |
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}; |
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/* |
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* Maximum number of pointers supported per motion event. |
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* Smallest number of pointers is 1. |
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* (We want at least 10 but some touch controllers obstensibly configured for 10 pointers |
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* will occasionally emit 11. There is not much harm making this constant bigger.) |
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*/ |
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#define MAX_POINTERS 16 |
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/* |
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* Maximum number of samples supported per motion event. |
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*/ |
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#define MAX_SAMPLES UINT16_MAX |
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/* |
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* Maximum pointer id value supported in a motion event. |
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* Smallest pointer id is 0. |
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* (This is limited by our use of BitSet32 to track pointer assignments.) |
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*/ |
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#define MAX_POINTER_ID 31 |
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/* |
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* Declare a concrete type for the NDK's input event forward declaration. |
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*/ |
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struct AInputEvent { |
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virtual ~AInputEvent() { } |
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}; |
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/* |
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* Declare a concrete type for the NDK's input device forward declaration. |
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*/ |
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struct AInputDevice { |
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virtual ~AInputDevice() { } |
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}; |
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namespace android { |
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#ifdef __ANDROID__ |
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class Parcel; |
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#endif |
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/* |
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* Flags that flow alongside events in the input dispatch system to help with certain |
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* policy decisions such as waking from device sleep. |
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* |
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* These flags are also defined in frameworks/base/core/java/android/view/WindowManagerPolicy.java. |
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*/ |
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enum { |
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/* These flags originate in RawEvents and are generally set in the key map. |
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* NOTE: If you want a flag to be able to set in a keylayout file, then you must add it to |
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* InputEventLabels.h as well. */ |
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// Indicates that the event should wake the device. |
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POLICY_FLAG_WAKE = 0x00000001, |
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// Indicates that the key is virtual, such as a capacitive button, and should |
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// generate haptic feedback. Virtual keys may be suppressed for some time |
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// after a recent touch to prevent accidental activation of virtual keys adjacent |
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// to the touch screen during an edge swipe. |
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POLICY_FLAG_VIRTUAL = 0x00000002, |
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// Indicates that the key is the special function modifier. |
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POLICY_FLAG_FUNCTION = 0x00000004, |
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// Indicates that the key represents a special gesture that has been detected by |
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// the touch firmware or driver. Causes touch events from the same device to be canceled. |
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POLICY_FLAG_GESTURE = 0x00000008, |
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POLICY_FLAG_RAW_MASK = 0x0000ffff, |
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/* These flags are set by the input dispatcher. */ |
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// Indicates that the input event was injected. |
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POLICY_FLAG_INJECTED = 0x01000000, |
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// Indicates that the input event is from a trusted source such as a directly attached |
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// input device or an application with system-wide event injection permission. |
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POLICY_FLAG_TRUSTED = 0x02000000, |
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// Indicates that the input event has passed through an input filter. |
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POLICY_FLAG_FILTERED = 0x04000000, |
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// Disables automatic key repeating behavior. |
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POLICY_FLAG_DISABLE_KEY_REPEAT = 0x08000000, |
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/* These flags are set by the input reader policy as it intercepts each event. */ |
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// Indicates that the device was in an interactive state when the |
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// event was intercepted. |
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POLICY_FLAG_INTERACTIVE = 0x20000000, |
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// Indicates that the event should be dispatched to applications. |
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// The input event should still be sent to the InputDispatcher so that it can see all |
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// input events received include those that it will not deliver. |
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POLICY_FLAG_PASS_TO_USER = 0x40000000, |
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}; |
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/* |
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* Pointer coordinate data. |
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*/ |
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struct PointerCoords { |
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enum { MAX_AXES = 30 }; // 30 so that sizeof(PointerCoords) == 128 |
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// Bitfield of axes that are present in this structure. |
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uint64_t bits __attribute__((aligned(8))); |
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// Values of axes that are stored in this structure packed in order by axis id |
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// for each axis that is present in the structure according to 'bits'. |
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float values[MAX_AXES]; |
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inline void clear() { |
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BitSet64::clear(bits); |
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} |
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bool isEmpty() const { |
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return BitSet64::isEmpty(bits); |
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} |
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float getAxisValue(int32_t axis) const; |
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status_t setAxisValue(int32_t axis, float value); |
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void scale(float scale); |
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void applyOffset(float xOffset, float yOffset); |
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inline float getX() const { |
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return getAxisValue(AMOTION_EVENT_AXIS_X); |
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} |
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inline float getY() const { |
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return getAxisValue(AMOTION_EVENT_AXIS_Y); |
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} |
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#ifdef __ANDROID__ |
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status_t readFromParcel(Parcel* parcel); |
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status_t writeToParcel(Parcel* parcel) const; |
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#endif |
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bool operator==(const PointerCoords& other) const; |
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inline bool operator!=(const PointerCoords& other) const { |
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return !(*this == other); |
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} |
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void copyFrom(const PointerCoords& other); |
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private: |
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void tooManyAxes(int axis); |
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}; |
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/* |
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* Pointer property data. |
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*/ |
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struct PointerProperties { |
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// The id of the pointer. |
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int32_t id; |
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// The pointer tool type. |
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int32_t toolType; |
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inline void clear() { |
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id = -1; |
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toolType = 0; |
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} |
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bool operator==(const PointerProperties& other) const; |
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inline bool operator!=(const PointerProperties& other) const { |
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return !(*this == other); |
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} |
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void copyFrom(const PointerProperties& other); |
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}; |
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/* |
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* Input events. |
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*/ |
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class InputEvent : public AInputEvent { |
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public: |
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virtual ~InputEvent() { } |
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virtual int32_t getType() const = 0; |
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inline int32_t getDeviceId() const { return mDeviceId; } |
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inline int32_t getSource() const { return mSource; } |
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inline void setSource(int32_t source) { mSource = source; } |
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protected: |
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void initialize(int32_t deviceId, int32_t source); |
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void initialize(const InputEvent& from); |
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int32_t mDeviceId; |
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int32_t mSource; |
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}; |
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/* |
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* Key events. |
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*/ |
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class KeyEvent : public InputEvent { |
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public: |
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virtual ~KeyEvent() { } |
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virtual int32_t getType() const { return AINPUT_EVENT_TYPE_KEY; } |
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inline int32_t getAction() const { return mAction; } |
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inline int32_t getFlags() const { return mFlags; } |
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inline void setFlags(int32_t flags) { mFlags = flags; } |
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inline int32_t getKeyCode() const { return mKeyCode; } |
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inline int32_t getScanCode() const { return mScanCode; } |
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inline int32_t getMetaState() const { return mMetaState; } |
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inline int32_t getRepeatCount() const { return mRepeatCount; } |
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inline nsecs_t getDownTime() const { return mDownTime; } |
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inline nsecs_t getEventTime() const { return mEventTime; } |
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static const char* getLabel(int32_t keyCode); |
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static int32_t getKeyCodeFromLabel(const char* label); |
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void initialize( |
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int32_t deviceId, |
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int32_t source, |
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int32_t action, |
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int32_t flags, |
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int32_t keyCode, |
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int32_t scanCode, |
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int32_t metaState, |
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int32_t repeatCount, |
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nsecs_t downTime, |
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nsecs_t eventTime); |
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void initialize(const KeyEvent& from); |
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protected: |
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int32_t mAction; |
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int32_t mFlags; |
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int32_t mKeyCode; |
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int32_t mScanCode; |
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int32_t mMetaState; |
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int32_t mRepeatCount; |
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nsecs_t mDownTime; |
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nsecs_t mEventTime; |
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}; |
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/* |
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* Motion events. |
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*/ |
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class MotionEvent : public InputEvent { |
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public: |
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virtual ~MotionEvent() { } |
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virtual int32_t getType() const { return AINPUT_EVENT_TYPE_MOTION; } |
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inline int32_t getAction() const { return mAction; } |
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inline int32_t getActionMasked() const { return mAction & AMOTION_EVENT_ACTION_MASK; } |
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inline int32_t getActionIndex() const { |
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return (mAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) |
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>> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; |
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} |
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inline void setAction(int32_t action) { mAction = action; } |
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inline int32_t getFlags() const { return mFlags; } |
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inline void setFlags(int32_t flags) { mFlags = flags; } |
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inline int32_t getEdgeFlags() const { return mEdgeFlags; } |
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inline void setEdgeFlags(int32_t edgeFlags) { mEdgeFlags = edgeFlags; } |
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inline int32_t getMetaState() const { return mMetaState; } |
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inline void setMetaState(int32_t metaState) { mMetaState = metaState; } |
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inline int32_t getButtonState() const { return mButtonState; } |
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inline void setButtonState(int32_t buttonState) { mButtonState = buttonState; } |
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inline int32_t getActionButton() const { return mActionButton; } |
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inline void setActionButton(int32_t button) { mActionButton = button; } |
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inline float getXOffset() const { return mXOffset; } |
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inline float getYOffset() const { return mYOffset; } |
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inline float getXPrecision() const { return mXPrecision; } |
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inline float getYPrecision() const { return mYPrecision; } |
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inline nsecs_t getDownTime() const { return mDownTime; } |
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inline void setDownTime(nsecs_t downTime) { mDownTime = downTime; } |
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inline size_t getPointerCount() const { return mPointerProperties.size(); } |
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inline const PointerProperties* getPointerProperties(size_t pointerIndex) const { |
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return &mPointerProperties[pointerIndex]; |
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} |
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inline int32_t getPointerId(size_t pointerIndex) const { |
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return mPointerProperties[pointerIndex].id; |
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} |
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inline int32_t getToolType(size_t pointerIndex) const { |
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return mPointerProperties[pointerIndex].toolType; |
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} |
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inline nsecs_t getEventTime() const { return mSampleEventTimes[getHistorySize()]; } |
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const PointerCoords* getRawPointerCoords(size_t pointerIndex) const; |
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float getRawAxisValue(int32_t axis, size_t pointerIndex) const; |
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inline float getRawX(size_t pointerIndex) const { |
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return getRawAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); |
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} |
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inline float getRawY(size_t pointerIndex) const { |
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return getRawAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); |
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} |
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float getAxisValue(int32_t axis, size_t pointerIndex) const; |
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inline float getX(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_X, pointerIndex); |
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} |
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inline float getY(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_Y, pointerIndex); |
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} |
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inline float getPressure(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pointerIndex); |
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} |
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inline float getSize(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_SIZE, pointerIndex); |
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} |
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inline float getTouchMajor(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex); |
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} |
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inline float getTouchMinor(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex); |
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} |
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inline float getToolMajor(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex); |
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} |
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inline float getToolMinor(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex); |
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} |
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inline float getOrientation(size_t pointerIndex) const { |
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return getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex); |
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} |
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inline size_t getHistorySize() const { return mSampleEventTimes.size() - 1; } |
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inline nsecs_t getHistoricalEventTime(size_t historicalIndex) const { |
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return mSampleEventTimes[historicalIndex]; |
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} |
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const PointerCoords* getHistoricalRawPointerCoords( |
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size_t pointerIndex, size_t historicalIndex) const; |
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float getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex, |
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size_t historicalIndex) const; |
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inline float getHistoricalRawX(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalRawAxisValue( |
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AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalRawY(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalRawAxisValue( |
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AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); |
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} |
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float getHistoricalAxisValue(int32_t axis, size_t pointerIndex, size_t historicalIndex) const; |
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inline float getHistoricalX(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_X, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalY(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_Y, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalPressure(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_PRESSURE, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalSize(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_SIZE, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalTouchMajor(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_TOUCH_MAJOR, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalTouchMinor(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_TOUCH_MINOR, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalToolMajor(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_TOOL_MAJOR, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalToolMinor(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_TOOL_MINOR, pointerIndex, historicalIndex); |
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} |
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inline float getHistoricalOrientation(size_t pointerIndex, size_t historicalIndex) const { |
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return getHistoricalAxisValue( |
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AMOTION_EVENT_AXIS_ORIENTATION, pointerIndex, historicalIndex); |
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} |
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ssize_t findPointerIndex(int32_t pointerId) const; |
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void initialize( |
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int32_t deviceId, |
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int32_t source, |
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int32_t action, |
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int32_t actionButton, |
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int32_t flags, |
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int32_t edgeFlags, |
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int32_t metaState, |
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int32_t buttonState, |
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float xOffset, |
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float yOffset, |
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float xPrecision, |
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float yPrecision, |
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nsecs_t downTime, |
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nsecs_t eventTime, |
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size_t pointerCount, |
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const PointerProperties* pointerProperties, |
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const PointerCoords* pointerCoords); |
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void copyFrom(const MotionEvent* other, bool keepHistory); |
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void addSample( |
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nsecs_t eventTime, |
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const PointerCoords* pointerCoords); |
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void offsetLocation(float xOffset, float yOffset); |
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void scale(float scaleFactor); |
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|
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// Apply 3x3 perspective matrix transformation. |
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// Matrix is in row-major form and compatible with SkMatrix. |
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void transform(const float matrix[9]); |
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#ifdef __ANDROID__ |
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status_t readFromParcel(Parcel* parcel); |
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status_t writeToParcel(Parcel* parcel) const; |
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#endif |
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static bool isTouchEvent(int32_t source, int32_t action); |
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inline bool isTouchEvent() const { |
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return isTouchEvent(mSource, mAction); |
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} |
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// Low-level accessors. |
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inline const PointerProperties* getPointerProperties() const { |
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return mPointerProperties.array(); |
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} |
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inline const nsecs_t* getSampleEventTimes() const { return mSampleEventTimes.array(); } |
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inline const PointerCoords* getSamplePointerCoords() const { |
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return mSamplePointerCoords.array(); |
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} |
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static const char* getLabel(int32_t axis); |
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static int32_t getAxisFromLabel(const char* label); |
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protected: |
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int32_t mAction; |
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int32_t mActionButton; |
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int32_t mFlags; |
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int32_t mEdgeFlags; |
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int32_t mMetaState; |
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int32_t mButtonState; |
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float mXOffset; |
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float mYOffset; |
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float mXPrecision; |
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float mYPrecision; |
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nsecs_t mDownTime; |
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Vector<PointerProperties> mPointerProperties; |
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Vector<nsecs_t> mSampleEventTimes; |
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Vector<PointerCoords> mSamplePointerCoords; |
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}; |
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/* |
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* Input event factory. |
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*/ |
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class InputEventFactoryInterface { |
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protected: |
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virtual ~InputEventFactoryInterface() { } |
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public: |
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InputEventFactoryInterface() { } |
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virtual KeyEvent* createKeyEvent() = 0; |
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virtual MotionEvent* createMotionEvent() = 0; |
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}; |
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/* |
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* A simple input event factory implementation that uses a single preallocated instance |
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* of each type of input event that are reused for each request. |
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*/ |
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class PreallocatedInputEventFactory : public InputEventFactoryInterface { |
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public: |
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PreallocatedInputEventFactory() { } |
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virtual ~PreallocatedInputEventFactory() { } |
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virtual KeyEvent* createKeyEvent() { return & mKeyEvent; } |
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virtual MotionEvent* createMotionEvent() { return & mMotionEvent; } |
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private: |
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KeyEvent mKeyEvent; |
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MotionEvent mMotionEvent; |
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}; |
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/* |
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* An input event factory implementation that maintains a pool of input events. |
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*/ |
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class PooledInputEventFactory : public InputEventFactoryInterface { |
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public: |
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PooledInputEventFactory(size_t maxPoolSize = 20); |
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virtual ~PooledInputEventFactory(); |
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virtual KeyEvent* createKeyEvent(); |
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virtual MotionEvent* createMotionEvent(); |
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void recycle(InputEvent* event); |
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private: |
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const size_t mMaxPoolSize; |
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Vector<KeyEvent*> mKeyEventPool; |
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Vector<MotionEvent*> mMotionEventPool; |
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}; |
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} // namespace android |
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#endif // _LIBINPUT_INPUT_H
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