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879 lines
29 KiB
879 lines
29 KiB
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/* |
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* Copyright (C) 2009 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#include "rsContext.h" |
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#include "rs.h" |
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#include "rsFont.h" |
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#include "rsProgramFragment.h" |
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#include "rsMesh.h" |
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#ifndef ANDROID_RS_SERIALIZE |
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#include <ft2build.h> |
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#include FT_FREETYPE_H |
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#include FT_BITMAP_H |
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#endif //ANDROID_RS_SERIALIZE |
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#include <string.h> |
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namespace android { |
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namespace renderscript { |
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Font::Font(Context *rsc) : ObjectBase(rsc), mCachedGlyphs(NULL) { |
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mInitialized = false; |
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mHasKerning = false; |
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mFace = nullptr; |
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} |
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bool Font::init(const char *name, float fontSize, uint32_t dpi, const void *data, uint32_t dataLen) { |
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#ifndef ANDROID_RS_SERIALIZE |
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if (mInitialized) { |
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ALOGE("Reinitialization of fonts not supported"); |
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return false; |
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} |
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FT_Error error = 0; |
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if (data != nullptr && dataLen > 0) { |
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error = FT_New_Memory_Face(mRSC->mStateFont.getLib(), (const FT_Byte*)data, dataLen, 0, &mFace); |
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} else { |
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error = FT_New_Face(mRSC->mStateFont.getLib(), name, 0, &mFace); |
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} |
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if (error) { |
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ALOGE("Unable to initialize font %s", name); |
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return false; |
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} |
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mFontName = rsuCopyString(name); |
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mFontSize = fontSize; |
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mDpi = dpi; |
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error = FT_Set_Char_Size(mFace, (FT_F26Dot6)(fontSize * 64.0f), 0, dpi, 0); |
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if (error) { |
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ALOGE("Unable to set font size on %s", name); |
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return false; |
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} |
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mHasKerning = FT_HAS_KERNING(mFace); |
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mInitialized = true; |
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#endif //ANDROID_RS_SERIALIZE |
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return true; |
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} |
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void Font::preDestroy() const { |
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auto& activeFonts = mRSC->mStateFont.mActiveFonts; |
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for (uint32_t ct = 0; ct < activeFonts.size(); ct++) { |
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if (activeFonts[ct] == this) { |
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activeFonts.erase(activeFonts.begin() + ct); |
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break; |
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} |
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} |
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} |
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void Font::invalidateTextureCache() { |
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for (uint32_t i = 0; i < mCachedGlyphs.size(); i ++) { |
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mCachedGlyphs.valueAt(i)->mIsValid = false; |
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} |
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} |
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void Font::drawCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y) { |
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FontState *state = &mRSC->mStateFont; |
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int32_t nPenX = x + glyph->mBitmapLeft; |
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int32_t nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight; |
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float u1 = glyph->mBitmapMinU; |
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float u2 = glyph->mBitmapMaxU; |
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float v1 = glyph->mBitmapMinV; |
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float v2 = glyph->mBitmapMaxV; |
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int32_t width = (int32_t) glyph->mBitmapWidth; |
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int32_t height = (int32_t) glyph->mBitmapHeight; |
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state->appendMeshQuad(nPenX, nPenY, 0, u1, v2, |
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nPenX + width, nPenY, 0, u2, v2, |
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nPenX + width, nPenY - height, 0, u2, v1, |
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nPenX, nPenY - height, 0, u1, v1); |
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} |
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void Font::drawCachedGlyph(CachedGlyphInfo* glyph, int32_t x, int32_t y, |
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uint8_t* bitmap, uint32_t bitmapW, uint32_t bitmapH) { |
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int32_t nPenX = x + glyph->mBitmapLeft; |
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int32_t nPenY = y + glyph->mBitmapTop; |
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uint32_t endX = glyph->mBitmapMinX + glyph->mBitmapWidth; |
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uint32_t endY = glyph->mBitmapMinY + glyph->mBitmapHeight; |
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FontState *state = &mRSC->mStateFont; |
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uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); |
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const uint8_t* cacheBuffer = state->mCacheBuffer; |
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uint32_t cacheX = 0, cacheY = 0; |
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int32_t bX = 0, bY = 0; |
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for (cacheX = glyph->mBitmapMinX, bX = nPenX; cacheX < endX; cacheX++, bX++) { |
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for (cacheY = glyph->mBitmapMinY, bY = nPenY; cacheY < endY; cacheY++, bY++) { |
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if (bX < 0 || bY < 0 || bX >= (int32_t) bitmapW || bY >= (int32_t) bitmapH) { |
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ALOGE("Skipping invalid index"); |
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continue; |
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} |
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uint8_t tempCol = cacheBuffer[cacheY * cacheWidth + cacheX]; |
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bitmap[bY * bitmapW + bX] = tempCol; |
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} |
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} |
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} |
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void Font::measureCachedGlyph(CachedGlyphInfo *glyph, int32_t x, int32_t y, Rect *bounds) { |
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int32_t nPenX = x + glyph->mBitmapLeft; |
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int32_t nPenY = y - glyph->mBitmapTop + glyph->mBitmapHeight; |
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int32_t width = (int32_t) glyph->mBitmapWidth; |
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int32_t height = (int32_t) glyph->mBitmapHeight; |
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// 0, 0 is top left, so bottom is a positive number |
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if (bounds->bottom < nPenY) { |
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bounds->bottom = nPenY; |
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} |
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if (bounds->left > nPenX) { |
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bounds->left = nPenX; |
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} |
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if (bounds->right < nPenX + width) { |
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bounds->right = nPenX + width; |
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} |
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if (bounds->top > nPenY - height) { |
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bounds->top = nPenY - height; |
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} |
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} |
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void Font::renderUTF(const char *text, uint32_t len, int32_t x, int32_t y, |
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uint32_t start, int32_t numGlyphs, |
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RenderMode mode, Rect *bounds, |
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uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) { |
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if (!mInitialized || numGlyphs == 0 || text == nullptr || len == 0) { |
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return; |
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} |
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if (mode == Font::MEASURE) { |
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if (bounds == nullptr) { |
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ALOGE("No return rectangle provided to measure text"); |
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return; |
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} |
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// Reset min and max of the bounding box to something large |
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bounds->set(1e6, -1e6, 1e6, -1e6); |
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} |
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int32_t penX = x, penY = y; |
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int32_t glyphsLeft = 1; |
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if (numGlyphs > 0) { |
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glyphsLeft = numGlyphs; |
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} |
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size_t index = start; |
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size_t nextIndex = 0; |
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while (glyphsLeft > 0) { |
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int32_t utfChar = utf32_from_utf8_at(text, len, index, &nextIndex); |
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// Reached the end of the string or encountered |
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if (utfChar < 0) { |
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break; |
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} |
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// Move to the next character in the array |
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index = nextIndex; |
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CachedGlyphInfo *cachedGlyph = getCachedUTFChar(utfChar); |
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// If it's still not valid, we couldn't cache it, so we shouldn't draw garbage |
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if (cachedGlyph->mIsValid) { |
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switch (mode) { |
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case FRAMEBUFFER: |
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drawCachedGlyph(cachedGlyph, penX, penY); |
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break; |
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case BITMAP: |
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drawCachedGlyph(cachedGlyph, penX, penY, bitmap, bitmapW, bitmapH); |
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break; |
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case MEASURE: |
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measureCachedGlyph(cachedGlyph, penX, penY, bounds); |
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break; |
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} |
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} |
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penX += (cachedGlyph->mAdvanceX >> 6); |
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// If we were given a specific number of glyphs, decrement |
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if (numGlyphs > 0) { |
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glyphsLeft --; |
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} |
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} |
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} |
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Font::CachedGlyphInfo* Font::getCachedUTFChar(int32_t utfChar) { |
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CachedGlyphInfo *cachedGlyph = mCachedGlyphs.valueFor((uint32_t)utfChar); |
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if (cachedGlyph == nullptr) { |
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cachedGlyph = cacheGlyph((uint32_t)utfChar); |
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} |
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// Is the glyph still in texture cache? |
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if (!cachedGlyph->mIsValid) { |
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updateGlyphCache(cachedGlyph); |
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} |
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return cachedGlyph; |
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} |
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void Font::updateGlyphCache(CachedGlyphInfo *glyph) { |
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#ifndef ANDROID_RS_SERIALIZE |
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FT_Error error = FT_Load_Glyph( mFace, glyph->mGlyphIndex, FT_LOAD_RENDER ); |
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if (error) { |
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ALOGE("Couldn't load glyph."); |
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return; |
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} |
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glyph->mAdvanceX = mFace->glyph->advance.x; |
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glyph->mAdvanceY = mFace->glyph->advance.y; |
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glyph->mBitmapLeft = mFace->glyph->bitmap_left; |
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glyph->mBitmapTop = mFace->glyph->bitmap_top; |
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FT_Bitmap *bitmap = &mFace->glyph->bitmap; |
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// Now copy the bitmap into the cache texture |
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uint32_t startX = 0; |
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uint32_t startY = 0; |
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// Let the font state figure out where to put the bitmap |
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FontState *state = &mRSC->mStateFont; |
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glyph->mIsValid = state->cacheBitmap(bitmap, &startX, &startY); |
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if (!glyph->mIsValid) { |
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return; |
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} |
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uint32_t endX = startX + bitmap->width; |
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uint32_t endY = startY + bitmap->rows; |
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glyph->mBitmapMinX = startX; |
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glyph->mBitmapMinY = startY; |
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glyph->mBitmapWidth = bitmap->width; |
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glyph->mBitmapHeight = bitmap->rows; |
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uint32_t cacheWidth = state->getCacheTextureType()->getDimX(); |
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uint32_t cacheHeight = state->getCacheTextureType()->getDimY(); |
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glyph->mBitmapMinU = (float)startX / (float)cacheWidth; |
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glyph->mBitmapMinV = (float)startY / (float)cacheHeight; |
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glyph->mBitmapMaxU = (float)endX / (float)cacheWidth; |
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glyph->mBitmapMaxV = (float)endY / (float)cacheHeight; |
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#endif //ANDROID_RS_SERIALIZE |
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} |
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Font::CachedGlyphInfo *Font::cacheGlyph(uint32_t glyph) { |
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CachedGlyphInfo *newGlyph = new CachedGlyphInfo(); |
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mCachedGlyphs.add(glyph, newGlyph); |
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#ifndef ANDROID_RS_SERIALIZE |
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newGlyph->mGlyphIndex = FT_Get_Char_Index(mFace, glyph); |
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newGlyph->mIsValid = false; |
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#endif //ANDROID_RS_SERIALIZE |
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updateGlyphCache(newGlyph); |
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return newGlyph; |
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} |
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Font * Font::create(Context *rsc, const char *name, float fontSize, uint32_t dpi, |
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const void *data, uint32_t dataLen) { |
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rsc->mStateFont.checkInit(); |
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auto& activeFonts = rsc->mStateFont.mActiveFonts; |
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for (uint32_t i = 0; i < activeFonts.size(); i ++) { |
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Font *ithFont = activeFonts[i]; |
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if (ithFont->mFontName == name && ithFont->mFontSize == fontSize && ithFont->mDpi == dpi) { |
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return ithFont; |
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} |
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} |
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Font *newFont = new Font(rsc); |
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bool isInitialized = newFont->init(name, fontSize, dpi, data, dataLen); |
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if (isInitialized) { |
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activeFonts.push_back(newFont); |
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rsc->mStateFont.precacheLatin(newFont); |
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return newFont; |
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} |
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ObjectBase::checkDelete(newFont); |
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return nullptr; |
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} |
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Font::~Font() { |
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#ifndef ANDROID_RS_SERIALIZE |
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if (mFace) { |
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FT_Done_Face(mFace); |
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} |
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#endif |
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for (uint32_t i = 0; i < mCachedGlyphs.size(); i ++) { |
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CachedGlyphInfo *glyph = mCachedGlyphs.valueAt(i); |
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delete glyph; |
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} |
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} |
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FontState::FontState() { |
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mInitialized = false; |
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mMaxNumberOfQuads = 1024; |
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mCurrentQuadIndex = 0; |
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mRSC = nullptr; |
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#ifndef ANDROID_RS_SERIALIZE |
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mLibrary = nullptr; |
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#endif //ANDROID_RS_SERIALIZE |
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float gamma = DEFAULT_TEXT_GAMMA; |
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int32_t blackThreshold = DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD; |
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int32_t whiteThreshold = DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD; |
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#ifdef __ANDROID__ |
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// Get the renderer properties |
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char property[PROP_VALUE_MAX]; |
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// Get the gamma |
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if (property_get(PROPERTY_TEXT_GAMMA, property, nullptr) > 0) { |
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gamma = atof(property); |
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} |
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// Get the black gamma threshold |
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if (property_get(PROPERTY_TEXT_BLACK_GAMMA_THRESHOLD, property, nullptr) > 0) { |
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blackThreshold = atoi(property); |
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} |
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// Get the white gamma threshold |
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if (property_get(PROPERTY_TEXT_WHITE_GAMMA_THRESHOLD, property, nullptr) > 0) { |
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whiteThreshold = atoi(property); |
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} |
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#endif |
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mBlackThreshold = (float)(blackThreshold) / 255.0f; |
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mWhiteThreshold = (float)(whiteThreshold) / 255.0f; |
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// Compute the gamma tables |
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mBlackGamma = gamma; |
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mWhiteGamma = 1.0f / gamma; |
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setFontColor(0.1f, 0.1f, 0.1f, 1.0f); |
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} |
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FontState::~FontState() { |
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for (uint32_t i = 0; i < mCacheLines.size(); i ++) { |
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delete mCacheLines[i]; |
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} |
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rsAssert(!mActiveFonts.size()); |
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} |
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#ifndef ANDROID_RS_SERIALIZE |
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FT_Library FontState::getLib() { |
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if (!mLibrary) { |
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FT_Error error = FT_Init_FreeType(&mLibrary); |
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if (error) { |
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ALOGE("Unable to initialize freetype"); |
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return nullptr; |
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} |
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} |
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return mLibrary; |
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} |
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#endif //ANDROID_RS_SERIALIZE |
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void FontState::init(Context *rsc) { |
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mRSC = rsc; |
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} |
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void FontState::flushAllAndInvalidate() { |
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if (mCurrentQuadIndex != 0) { |
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issueDrawCommand(); |
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mCurrentQuadIndex = 0; |
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} |
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for (uint32_t i = 0; i < mActiveFonts.size(); i ++) { |
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mActiveFonts[i]->invalidateTextureCache(); |
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} |
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for (uint32_t i = 0; i < mCacheLines.size(); i ++) { |
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mCacheLines[i]->mCurrentCol = 0; |
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} |
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} |
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#ifndef ANDROID_RS_SERIALIZE |
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bool FontState::cacheBitmap(FT_Bitmap *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) { |
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// If the glyph is too tall, don't cache it |
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if ((uint32_t)bitmap->rows > mCacheLines[mCacheLines.size()-1]->mMaxHeight) { |
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ALOGE("Font size to large to fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows); |
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return false; |
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} |
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// Now copy the bitmap into the cache texture |
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uint32_t startX = 0; |
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uint32_t startY = 0; |
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bool bitmapFit = false; |
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for (uint32_t i = 0; i < mCacheLines.size(); i ++) { |
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bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY); |
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if (bitmapFit) { |
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break; |
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} |
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} |
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// If the new glyph didn't fit, flush the state so far and invalidate everything |
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if (!bitmapFit) { |
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flushAllAndInvalidate(); |
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// Try to fit it again |
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for (uint32_t i = 0; i < mCacheLines.size(); i ++) { |
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bitmapFit = mCacheLines[i]->fitBitmap(bitmap, &startX, &startY); |
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if (bitmapFit) { |
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break; |
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} |
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} |
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// if we still don't fit, something is wrong and we shouldn't draw |
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if (!bitmapFit) { |
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ALOGE("Bitmap doesn't fit in cache. width, height = %i, %i", (int)bitmap->width, (int)bitmap->rows); |
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return false; |
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} |
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} |
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*retOriginX = startX; |
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*retOriginY = startY; |
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uint32_t endX = startX + bitmap->width; |
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uint32_t endY = startY + bitmap->rows; |
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uint32_t cacheWidth = getCacheTextureType()->getDimX(); |
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uint8_t *cacheBuffer = mCacheBuffer; |
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uint8_t *bitmapBuffer = bitmap->buffer; |
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uint32_t cacheX = 0, bX = 0, cacheY = 0, bY = 0; |
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for (cacheX = startX, bX = 0; cacheX < endX; cacheX ++, bX ++) { |
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for (cacheY = startY, bY = 0; cacheY < endY; cacheY ++, bY ++) { |
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uint8_t tempCol = bitmapBuffer[bY * bitmap->width + bX]; |
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cacheBuffer[cacheY*cacheWidth + cacheX] = tempCol; |
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} |
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} |
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// This will dirty the texture and the shader so next time |
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// we draw it will upload the data |
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mRSC->mHal.funcs.allocation.data2D(mRSC, mTextTexture.get(), 0, 0, 0, |
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RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X, mCacheWidth, mCacheHeight, |
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mCacheBuffer, mCacheWidth*mCacheHeight, mCacheWidth); |
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mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); |
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// Some debug code |
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/*for (uint32_t i = 0; i < mCacheLines.size(); i ++) { |
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ALOGE("Cache Line: H: %u Empty Space: %f", |
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mCacheLines[i]->mMaxHeight, |
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(1.0f - (float)mCacheLines[i]->mCurrentCol/(float)mCacheLines[i]->mMaxWidth)*100.0f); |
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}*/ |
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return true; |
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} |
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#endif //ANDROID_RS_SERIALIZE |
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void FontState::initRenderState() { |
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const char *shaderString = "varying vec2 varTex0;\n" |
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"void main() {\n" |
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" lowp vec4 col = UNI_Color;\n" |
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" col.a = texture2D(UNI_Tex0, varTex0.xy).a;\n" |
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" col.a = pow(col.a, UNI_Gamma);\n" |
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" gl_FragColor = col;\n" |
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"}\n"; |
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const char *textureNames[] = { "Tex0" }; |
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const size_t textureNamesLengths[] = { 4 }; |
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size_t numTextures = sizeof(textureNamesLengths)/sizeof(*textureNamesLengths); |
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ObjectBaseRef<const Element> colorElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, |
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RS_KIND_USER, false, 4); |
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ObjectBaseRef<const Element> gammaElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, |
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RS_KIND_USER, false, 1); |
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const char *ebn1[] = { "Color", "Gamma" }; |
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const Element *ebe1[] = {colorElem.get(), gammaElem.get()}; |
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ObjectBaseRef<const Element> constInput = Element::create(mRSC, 2, ebe1, ebn1); |
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ObjectBaseRef<Type> inputType = Type::getTypeRef(mRSC, constInput.get(), 1); |
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uintptr_t tmp[4]; |
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tmp[0] = RS_PROGRAM_PARAM_CONSTANT; |
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tmp[1] = (uintptr_t)inputType.get(); |
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tmp[2] = RS_PROGRAM_PARAM_TEXTURE_TYPE; |
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tmp[3] = RS_TEXTURE_2D; |
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mFontShaderFConstant.set(Allocation::createAllocation(mRSC, inputType.get(), |
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RS_ALLOCATION_USAGE_SCRIPT | |
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RS_ALLOCATION_USAGE_GRAPHICS_CONSTANTS)); |
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ProgramFragment *pf = new ProgramFragment(mRSC, shaderString, strlen(shaderString), |
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textureNames, numTextures, textureNamesLengths, |
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tmp, 4); |
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mFontShaderF.set(pf); |
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mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0); |
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mFontSampler.set(Sampler::getSampler(mRSC, RS_SAMPLER_NEAREST, RS_SAMPLER_NEAREST, |
|
RS_SAMPLER_CLAMP, RS_SAMPLER_CLAMP, |
|
RS_SAMPLER_CLAMP).get()); |
|
mFontShaderF->bindSampler(mRSC, 0, mFontSampler.get()); |
|
|
|
mFontProgramStore.set(ProgramStore::getProgramStore(mRSC, true, true, true, true, |
|
false, false, |
|
RS_BLEND_SRC_SRC_ALPHA, |
|
RS_BLEND_DST_ONE_MINUS_SRC_ALPHA, |
|
RS_DEPTH_FUNC_ALWAYS).get()); |
|
mFontProgramStore->init(); |
|
} |
|
|
|
void FontState::initTextTexture() { |
|
ObjectBaseRef<const Element> alphaElem = Element::createRef(mRSC, RS_TYPE_UNSIGNED_8, |
|
RS_KIND_PIXEL_A, true, 1); |
|
|
|
// We will allocate a texture to initially hold 32 character bitmaps |
|
mCacheHeight = 256; |
|
mCacheWidth = 1024; |
|
ObjectBaseRef<Type> texType = Type::getTypeRef(mRSC, alphaElem.get(), mCacheWidth, mCacheHeight); |
|
|
|
mCacheBuffer = new uint8_t[mCacheWidth * mCacheHeight]; |
|
|
|
|
|
Allocation *cacheAlloc = Allocation::createAllocation(mRSC, texType.get(), |
|
RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE); |
|
mTextTexture.set(cacheAlloc); |
|
|
|
// Split up our cache texture into lines of certain widths |
|
int32_t nextLine = 0; |
|
mCacheLines.push_back(new CacheTextureLine(16, texType->getDimX(), nextLine, 0)); |
|
nextLine += mCacheLines.back()->mMaxHeight; |
|
mCacheLines.push_back(new CacheTextureLine(24, texType->getDimX(), nextLine, 0)); |
|
nextLine += mCacheLines.back()->mMaxHeight; |
|
mCacheLines.push_back(new CacheTextureLine(24, texType->getDimX(), nextLine, 0)); |
|
nextLine += mCacheLines.back()->mMaxHeight; |
|
mCacheLines.push_back(new CacheTextureLine(32, texType->getDimX(), nextLine, 0)); |
|
nextLine += mCacheLines.back()->mMaxHeight; |
|
mCacheLines.push_back(new CacheTextureLine(32, texType->getDimX(), nextLine, 0)); |
|
nextLine += mCacheLines.back()->mMaxHeight; |
|
mCacheLines.push_back(new CacheTextureLine(40, texType->getDimX(), nextLine, 0)); |
|
nextLine += mCacheLines.back()->mMaxHeight; |
|
mCacheLines.push_back(new CacheTextureLine(texType->getDimY() - nextLine, texType->getDimX(), nextLine, 0)); |
|
} |
|
|
|
// Avoid having to reallocate memory and render quad by quad |
|
void FontState::initVertexArrayBuffers() { |
|
// Now lets write index data |
|
ObjectBaseRef<const Element> indexElem = Element::createRef(mRSC, RS_TYPE_UNSIGNED_16, RS_KIND_USER, false, 1); |
|
ObjectBaseRef<Type> indexType = Type::getTypeRef(mRSC, indexElem.get(), mMaxNumberOfQuads * 6); |
|
|
|
Allocation *indexAlloc = Allocation::createAllocation(mRSC, indexType.get(), |
|
RS_ALLOCATION_USAGE_SCRIPT | |
|
RS_ALLOCATION_USAGE_GRAPHICS_VERTEX); |
|
uint16_t *indexPtr = (uint16_t*)mRSC->mHal.funcs.allocation.lock1D(mRSC, indexAlloc); |
|
|
|
// Four verts, two triangles , six indices per quad |
|
for (uint32_t i = 0; i < mMaxNumberOfQuads; i ++) { |
|
int32_t i6 = i * 6; |
|
int32_t i4 = i * 4; |
|
|
|
indexPtr[i6 + 0] = i4 + 0; |
|
indexPtr[i6 + 1] = i4 + 1; |
|
indexPtr[i6 + 2] = i4 + 2; |
|
|
|
indexPtr[i6 + 3] = i4 + 0; |
|
indexPtr[i6 + 4] = i4 + 2; |
|
indexPtr[i6 + 5] = i4 + 3; |
|
} |
|
|
|
indexAlloc->sendDirty(mRSC); |
|
|
|
ObjectBaseRef<const Element> posElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 3); |
|
ObjectBaseRef<const Element> texElem = Element::createRef(mRSC, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 2); |
|
|
|
const char *ebn1[] = { "position", "texture0" }; |
|
const Element *ebe1[] = {posElem.get(), texElem.get()}; |
|
ObjectBaseRef<const Element> vertexDataElem = Element::create(mRSC, 2, ebe1, ebn1); |
|
|
|
ObjectBaseRef<Type> vertexDataType = Type::getTypeRef(mRSC, vertexDataElem.get(), mMaxNumberOfQuads * 4); |
|
|
|
Allocation *vertexAlloc = Allocation::createAllocation(mRSC, vertexDataType.get(), |
|
RS_ALLOCATION_USAGE_SCRIPT); |
|
mTextMeshPtr = (float*)mRSC->mHal.funcs.allocation.lock1D(mRSC, vertexAlloc); |
|
|
|
mMesh.set(new Mesh(mRSC, 1, 1)); |
|
mMesh->setVertexBuffer(vertexAlloc, 0); |
|
mMesh->setPrimitive(indexAlloc, RS_PRIMITIVE_TRIANGLE, 0); |
|
mMesh->init(); |
|
mRSC->mHal.funcs.allocation.unlock1D(mRSC, indexAlloc); |
|
mRSC->mHal.funcs.allocation.unlock1D(mRSC, vertexAlloc); |
|
} |
|
|
|
// We don't want to allocate anything unless we actually draw text |
|
void FontState::checkInit() { |
|
if (mInitialized) { |
|
return; |
|
} |
|
|
|
initTextTexture(); |
|
initRenderState(); |
|
|
|
initVertexArrayBuffers(); |
|
|
|
// We store a string with letters in a rough frequency of occurrence |
|
mLatinPrecache = " eisarntolcdugpmhbyfvkwzxjq" |
|
"EISARNTOLCDUGPMHBYFVKWZXJQ" |
|
",.?!()-+@;:`'0123456789"; |
|
mInitialized = true; |
|
} |
|
|
|
void FontState::issueDrawCommand() { |
|
Context::PushState ps(mRSC); |
|
|
|
mRSC->setProgramVertex(mRSC->getDefaultProgramVertex()); |
|
mRSC->setProgramRaster(mRSC->getDefaultProgramRaster()); |
|
mRSC->setProgramFragment(mFontShaderF.get()); |
|
mRSC->setProgramStore(mFontProgramStore.get()); |
|
|
|
if (mConstantsDirty) { |
|
mFontShaderFConstant->data(mRSC, 0, 0, 1, &mConstants, sizeof(mConstants)); |
|
mConstantsDirty = false; |
|
} |
|
|
|
if (!mRSC->setupCheck()) { |
|
return; |
|
} |
|
|
|
mMesh->renderPrimitiveRange(mRSC, 0, 0, mCurrentQuadIndex * 6); |
|
} |
|
|
|
void FontState::appendMeshQuad(float x1, float y1, float z1, |
|
float u1, float v1, |
|
float x2, float y2, float z2, |
|
float u2, float v2, |
|
float x3, float y3, float z3, |
|
float u3, float v3, |
|
float x4, float y4, float z4, |
|
float u4, float v4) { |
|
const uint32_t vertsPerQuad = 4; |
|
const uint32_t floatsPerVert = 6; |
|
float *currentPos = mTextMeshPtr + mCurrentQuadIndex * vertsPerQuad * floatsPerVert; |
|
|
|
if (x1 > mSurfaceWidth || y1 < 0.0f || x2 < 0 || y4 > mSurfaceHeight) { |
|
return; |
|
} |
|
|
|
/*LOGE("V0 x: %f y: %f z: %f", x1, y1, z1); |
|
ALOGE("V1 x: %f y: %f z: %f", x2, y2, z2); |
|
ALOGE("V2 x: %f y: %f z: %f", x3, y3, z3); |
|
ALOGE("V3 x: %f y: %f z: %f", x4, y4, z4);*/ |
|
|
|
(*currentPos++) = x1; |
|
(*currentPos++) = y1; |
|
(*currentPos++) = z1; |
|
(*currentPos++) = 0; |
|
(*currentPos++) = u1; |
|
(*currentPos++) = v1; |
|
|
|
(*currentPos++) = x2; |
|
(*currentPos++) = y2; |
|
(*currentPos++) = z2; |
|
(*currentPos++) = 0; |
|
(*currentPos++) = u2; |
|
(*currentPos++) = v2; |
|
|
|
(*currentPos++) = x3; |
|
(*currentPos++) = y3; |
|
(*currentPos++) = z3; |
|
(*currentPos++) = 0; |
|
(*currentPos++) = u3; |
|
(*currentPos++) = v3; |
|
|
|
(*currentPos++) = x4; |
|
(*currentPos++) = y4; |
|
(*currentPos++) = z4; |
|
(*currentPos++) = 0; |
|
(*currentPos++) = u4; |
|
(*currentPos++) = v4; |
|
|
|
mCurrentQuadIndex ++; |
|
|
|
if (mCurrentQuadIndex == mMaxNumberOfQuads) { |
|
issueDrawCommand(); |
|
mCurrentQuadIndex = 0; |
|
} |
|
} |
|
|
|
uint32_t FontState::getRemainingCacheCapacity() { |
|
uint32_t remainingCapacity = 0; |
|
uint32_t totalPixels = 0; |
|
for (uint32_t i = 0; i < mCacheLines.size(); i ++) { |
|
remainingCapacity += (mCacheLines[i]->mMaxWidth - mCacheLines[i]->mCurrentCol); |
|
totalPixels += mCacheLines[i]->mMaxWidth; |
|
} |
|
remainingCapacity = (remainingCapacity * 100) / totalPixels; |
|
return remainingCapacity; |
|
} |
|
|
|
void FontState::precacheLatin(Font *font) { |
|
// Remaining capacity is measured in % |
|
uint32_t remainingCapacity = getRemainingCacheCapacity(); |
|
uint32_t precacheIdx = 0; |
|
const size_t l = strlen(mLatinPrecache); |
|
while ((remainingCapacity > 25) && (precacheIdx < l)) { |
|
font->getCachedUTFChar((int32_t)mLatinPrecache[precacheIdx]); |
|
remainingCapacity = getRemainingCacheCapacity(); |
|
precacheIdx ++; |
|
} |
|
} |
|
|
|
|
|
void FontState::renderText(const char *text, uint32_t len, int32_t x, int32_t y, |
|
uint32_t startIndex, int32_t numGlyphs, |
|
Font::RenderMode mode, |
|
Font::Rect *bounds, |
|
uint8_t *bitmap, uint32_t bitmapW, uint32_t bitmapH) { |
|
checkInit(); |
|
|
|
// Render code here |
|
Font *currentFont = mRSC->getFont(); |
|
if (!currentFont) { |
|
if (!mDefault.get()) { |
|
char fullPath[1024]; |
|
const char * root = getenv("ANDROID_ROOT"); |
|
rsAssert(strlen(root) < 256); |
|
strlcpy(fullPath, root, sizeof(fullPath)); |
|
strlcat(fullPath, "/fonts/Roboto-Regular.ttf", sizeof(fullPath)); |
|
fullPath[sizeof(fullPath)-1] = '\0'; |
|
mDefault.set(Font::create(mRSC, fullPath, 8, mRSC->getDPI())); |
|
} |
|
currentFont = mDefault.get(); |
|
} |
|
if (!currentFont) { |
|
ALOGE("Unable to initialize any fonts"); |
|
return; |
|
} |
|
|
|
// Cull things that are off the screen |
|
mSurfaceWidth = (float)mRSC->getCurrentSurfaceWidth(); |
|
mSurfaceHeight = (float)mRSC->getCurrentSurfaceHeight(); |
|
|
|
currentFont->renderUTF(text, len, x, y, startIndex, numGlyphs, |
|
mode, bounds, bitmap, bitmapW, bitmapH); |
|
|
|
if (mCurrentQuadIndex != 0) { |
|
issueDrawCommand(); |
|
mCurrentQuadIndex = 0; |
|
} |
|
} |
|
|
|
void FontState::measureText(const char *text, uint32_t len, Font::Rect *bounds) { |
|
renderText(text, len, 0, 0, 0, -1, Font::MEASURE, bounds); |
|
bounds->bottom = - bounds->bottom; |
|
bounds->top = - bounds->top; |
|
} |
|
|
|
void FontState::setFontColor(float r, float g, float b, float a) { |
|
mConstants.mFontColor[0] = r; |
|
mConstants.mFontColor[1] = g; |
|
mConstants.mFontColor[2] = b; |
|
mConstants.mFontColor[3] = a; |
|
|
|
mConstants.mGamma = 1.0f; |
|
const float luminance = (r * 2.0f + g * 5.0f + b) / 8.0f; |
|
if (luminance <= mBlackThreshold) { |
|
mConstants.mGamma = mBlackGamma; |
|
} else if (luminance >= mWhiteThreshold) { |
|
mConstants.mGamma = mWhiteGamma; |
|
} |
|
|
|
mConstantsDirty = true; |
|
} |
|
|
|
void FontState::getFontColor(float *r, float *g, float *b, float *a) const { |
|
*r = mConstants.mFontColor[0]; |
|
*g = mConstants.mFontColor[1]; |
|
*b = mConstants.mFontColor[2]; |
|
*a = mConstants.mFontColor[3]; |
|
} |
|
|
|
void FontState::deinit(Context *rsc) { |
|
mInitialized = false; |
|
|
|
mFontShaderFConstant.clear(); |
|
|
|
mMesh.clear(); |
|
|
|
mFontShaderF.clear(); |
|
mFontSampler.clear(); |
|
mFontProgramStore.clear(); |
|
|
|
mTextTexture.clear(); |
|
for (uint32_t i = 0; i < mCacheLines.size(); i ++) { |
|
delete mCacheLines[i]; |
|
} |
|
mCacheLines.clear(); |
|
|
|
mDefault.clear(); |
|
#ifndef ANDROID_RS_SERIALIZE |
|
if (mLibrary) { |
|
FT_Done_FreeType( mLibrary ); |
|
mLibrary = nullptr; |
|
} |
|
#endif //ANDROID_RS_SERIALIZE |
|
} |
|
|
|
#ifndef ANDROID_RS_SERIALIZE |
|
bool FontState::CacheTextureLine::fitBitmap(FT_Bitmap_ *bitmap, uint32_t *retOriginX, uint32_t *retOriginY) { |
|
if ((uint32_t)bitmap->rows > mMaxHeight) { |
|
return false; |
|
} |
|
|
|
if (mCurrentCol + (uint32_t)bitmap->width < mMaxWidth) { |
|
*retOriginX = mCurrentCol; |
|
*retOriginY = mCurrentRow; |
|
mCurrentCol += bitmap->width; |
|
mDirty = true; |
|
return true; |
|
} |
|
|
|
return false; |
|
} |
|
#endif //ANDROID_RS_SERIALIZE |
|
|
|
RsFont rsi_FontCreateFromFile(Context *rsc, |
|
char const *name, size_t name_length, |
|
float fontSize, uint32_t dpi) { |
|
Font *newFont = Font::create(rsc, name, fontSize, dpi); |
|
if (newFont) { |
|
newFont->incUserRef(); |
|
} |
|
return newFont; |
|
} |
|
|
|
RsFont rsi_FontCreateFromMemory(Context *rsc, |
|
char const *name, size_t name_length, |
|
float fontSize, uint32_t dpi, |
|
const void *data, size_t data_length) { |
|
Font *newFont = Font::create(rsc, name, fontSize, dpi, data, data_length); |
|
if (newFont) { |
|
newFont->incUserRef(); |
|
} |
|
return newFont; |
|
} |
|
|
|
} // namespace renderscript |
|
} // namespace android
|
|
|