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52 lines
1.4 KiB
52 lines
1.4 KiB
/* |
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* Copyright (C) 2011-2012 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_RS_MATRIX_3x3_H |
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#define ANDROID_RS_MATRIX_3x3_H |
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#include "rsType.h" |
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// --------------------------------------------------------------------------- |
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namespace android { |
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namespace renderscript { |
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struct Matrix3x3 : public rs_matrix3x3 { |
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inline float get(uint32_t col, uint32_t row) const { |
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return m[col*3 + row]; |
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} |
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inline void set(uint32_t col, uint32_t row, float v) { |
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m[col*3 + row] = v; |
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} |
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void loadIdentity(); |
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void load(const float *); |
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void load(const rs_matrix3x3 *); |
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void loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs); |
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void transpose(); |
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void multiply(const rs_matrix3x3 *rhs) { |
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loadMultiply(this, rhs); |
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} |
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}; |
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} // namespace renderscript |
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} // namespace android |
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#endif // ANDROID_RS_MATRIX_3x3_H
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