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67 lines
2.2 KiB
67 lines
2.2 KiB
/* |
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* Copyright (C) 2009 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_RS_PROGRAM_VERTEX_H |
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#define ANDROID_RS_PROGRAM_VERTEX_H |
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#include "rsProgram.h" |
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// --------------------------------------------------------------------------- |
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namespace android { |
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namespace renderscript { |
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class ProgramVertexState; |
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class ProgramVertex : public Program { |
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public: |
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ProgramVertex(Context *,const char * shaderText, size_t shaderLength, |
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const char** textureNames, size_t textureNamesCount, const size_t *textureNamesLength, |
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const uintptr_t * params, size_t paramLength); |
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virtual ~ProgramVertex(); |
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virtual void setup(Context *rsc, ProgramVertexState *state); |
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void setProjectionMatrix(Context *, const rsc_Matrix *) const; |
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void getProjectionMatrix(Context *, rsc_Matrix *) const; |
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void setModelviewMatrix(Context *, const rsc_Matrix *) const; |
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void setTextureMatrix(Context *, const rsc_Matrix *) const; |
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void transformToScreen(Context *, float *v4out, const float *v3in) const; |
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virtual void serialize(Context *rsc, OStream *stream) const; |
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virtual RsA3DClassID getClassId() const { return RS_A3D_CLASS_ID_PROGRAM_VERTEX; } |
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static ProgramVertex *createFromStream(Context *rsc, IStream *stream); |
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}; |
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class ProgramVertexState { |
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public: |
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ProgramVertexState(); |
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~ProgramVertexState(); |
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void init(Context *rsc); |
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void deinit(Context *rsc); |
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void updateSize(Context *rsc); |
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ObjectBaseRef<ProgramVertex> mDefault; |
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ObjectBaseRef<ProgramVertex> mLast; |
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ObjectBaseRef<Allocation> mDefaultAlloc; |
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}; |
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} // namespace renderscript |
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} // namespace android |
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#endif |
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