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297 lines
11 KiB
297 lines
11 KiB
The Common Clk Framework |
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Mike Turquette <mturquette@ti.com> |
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This document endeavours to explain the common clk framework details, |
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and how to port a platform over to this framework. It is not yet a |
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detailed explanation of the clock api in include/linux/clk.h, but |
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perhaps someday it will include that information. |
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Part 1 - introduction and interface split |
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The common clk framework is an interface to control the clock nodes |
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available on various devices today. This may come in the form of clock |
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gating, rate adjustment, muxing or other operations. This framework is |
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enabled with the CONFIG_COMMON_CLK option. |
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The interface itself is divided into two halves, each shielded from the |
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details of its counterpart. First is the common definition of struct |
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clk which unifies the framework-level accounting and infrastructure that |
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has traditionally been duplicated across a variety of platforms. Second |
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is a common implementation of the clk.h api, defined in |
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drivers/clk/clk.c. Finally there is struct clk_ops, whose operations |
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are invoked by the clk api implementation. |
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The second half of the interface is comprised of the hardware-specific |
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callbacks registered with struct clk_ops and the corresponding |
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hardware-specific structures needed to model a particular clock. For |
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the remainder of this document any reference to a callback in struct |
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clk_ops, such as .enable or .set_rate, implies the hardware-specific |
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implementation of that code. Likewise, references to struct clk_foo |
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serve as a convenient shorthand for the implementation of the |
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hardware-specific bits for the hypothetical "foo" hardware. |
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Tying the two halves of this interface together is struct clk_hw, which |
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is defined in struct clk_foo and pointed to within struct clk. This |
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allows for easy navigation between the two discrete halves of the common |
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clock interface. |
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Part 2 - common data structures and api |
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Below is the common struct clk definition from |
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include/linux/clk-private.h, modified for brevity: |
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struct clk { |
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const char *name; |
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const struct clk_ops *ops; |
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struct clk_hw *hw; |
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char **parent_names; |
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struct clk **parents; |
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struct clk *parent; |
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struct hlist_head children; |
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struct hlist_node child_node; |
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... |
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}; |
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The members above make up the core of the clk tree topology. The clk |
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api itself defines several driver-facing functions which operate on |
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struct clk. That api is documented in include/linux/clk.h. |
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Platforms and devices utilizing the common struct clk use the struct |
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clk_ops pointer in struct clk to perform the hardware-specific parts of |
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the operations defined in clk.h: |
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struct clk_ops { |
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int (*prepare)(struct clk_hw *hw); |
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void (*unprepare)(struct clk_hw *hw); |
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int (*enable)(struct clk_hw *hw); |
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void (*disable)(struct clk_hw *hw); |
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int (*is_enabled)(struct clk_hw *hw); |
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unsigned long (*recalc_rate)(struct clk_hw *hw, |
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unsigned long parent_rate); |
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long (*round_rate)(struct clk_hw *hw, |
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unsigned long rate, |
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unsigned long *parent_rate); |
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long (*determine_rate)(struct clk_hw *hw, |
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unsigned long rate, |
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unsigned long *best_parent_rate, |
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struct clk **best_parent_clk); |
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int (*set_parent)(struct clk_hw *hw, u8 index); |
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u8 (*get_parent)(struct clk_hw *hw); |
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int (*set_rate)(struct clk_hw *hw, |
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unsigned long rate, |
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unsigned long parent_rate); |
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int (*set_rate_and_parent)(struct clk_hw *hw, |
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unsigned long rate, |
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unsigned long parent_rate, |
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u8 index); |
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unsigned long (*recalc_accuracy)(struct clk_hw *hw, |
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unsigned long parent_accuracy); |
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void (*init)(struct clk_hw *hw); |
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int (*debug_init)(struct clk_hw *hw, |
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struct dentry *dentry); |
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}; |
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Part 3 - hardware clk implementations |
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The strength of the common struct clk comes from its .ops and .hw pointers |
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which abstract the details of struct clk from the hardware-specific bits, and |
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vice versa. To illustrate consider the simple gateable clk implementation in |
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drivers/clk/clk-gate.c: |
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struct clk_gate { |
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struct clk_hw hw; |
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void __iomem *reg; |
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u8 bit_idx; |
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... |
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}; |
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struct clk_gate contains struct clk_hw hw as well as hardware-specific |
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knowledge about which register and bit controls this clk's gating. |
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Nothing about clock topology or accounting, such as enable_count or |
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notifier_count, is needed here. That is all handled by the common |
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framework code and struct clk. |
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Let's walk through enabling this clk from driver code: |
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struct clk *clk; |
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clk = clk_get(NULL, "my_gateable_clk"); |
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clk_prepare(clk); |
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clk_enable(clk); |
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The call graph for clk_enable is very simple: |
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clk_enable(clk); |
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clk->ops->enable(clk->hw); |
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[resolves to...] |
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clk_gate_enable(hw); |
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[resolves struct clk gate with to_clk_gate(hw)] |
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clk_gate_set_bit(gate); |
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And the definition of clk_gate_set_bit: |
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static void clk_gate_set_bit(struct clk_gate *gate) |
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{ |
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u32 reg; |
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reg = __raw_readl(gate->reg); |
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reg |= BIT(gate->bit_idx); |
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writel(reg, gate->reg); |
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} |
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Note that to_clk_gate is defined as: |
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#define to_clk_gate(_hw) container_of(_hw, struct clk_gate, clk) |
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This pattern of abstraction is used for every clock hardware |
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representation. |
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Part 4 - supporting your own clk hardware |
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When implementing support for a new type of clock it only necessary to |
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include the following header: |
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#include <linux/clk-provider.h> |
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include/linux/clk.h is included within that header and clk-private.h |
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must never be included from the code which implements the operations for |
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a clock. More on that below in Part 5. |
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To construct a clk hardware structure for your platform you must define |
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the following: |
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struct clk_foo { |
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struct clk_hw hw; |
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... hardware specific data goes here ... |
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}; |
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To take advantage of your data you'll need to support valid operations |
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for your clk: |
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struct clk_ops clk_foo_ops { |
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.enable = &clk_foo_enable; |
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.disable = &clk_foo_disable; |
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}; |
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Implement the above functions using container_of: |
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#define to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw) |
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int clk_foo_enable(struct clk_hw *hw) |
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{ |
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struct clk_foo *foo; |
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foo = to_clk_foo(hw); |
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... perform magic on foo ... |
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return 0; |
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}; |
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Below is a matrix detailing which clk_ops are mandatory based upon the |
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hardware capabilities of that clock. A cell marked as "y" means |
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mandatory, a cell marked as "n" implies that either including that |
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callback is invalid or otherwise unnecessary. Empty cells are either |
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optional or must be evaluated on a case-by-case basis. |
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clock hardware characteristics |
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----------------------------------------------------------- |
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| gate | change rate | single parent | multiplexer | root | |
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|------|-------------|---------------|-------------|------| |
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.prepare | | | | | | |
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.unprepare | | | | | | |
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.enable | y | | | | | |
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.disable | y | | | | | |
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.is_enabled | y | | | | | |
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.recalc_rate | | y | | | | |
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.round_rate | | y [1] | | | | |
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.determine_rate | | y [1] | | | | |
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.set_rate | | y | | | | |
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.set_parent | | | n | y | n | |
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.get_parent | | | n | y | n | |
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.recalc_accuracy| | | | | | |
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.init | | | | | | |
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----------------------------------------------------------- |
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[1] either one of round_rate or determine_rate is required. |
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Finally, register your clock at run-time with a hardware-specific |
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registration function. This function simply populates struct clk_foo's |
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data and then passes the common struct clk parameters to the framework |
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with a call to: |
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clk_register(...) |
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See the basic clock types in drivers/clk/clk-*.c for examples. |
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Part 5 - static initialization of clock data |
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For platforms with many clocks (often numbering into the hundreds) it |
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may be desirable to statically initialize some clock data. This |
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presents a problem since the definition of struct clk should be hidden |
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from everyone except for the clock core in drivers/clk/clk.c. |
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To get around this problem struct clk's definition is exposed in |
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include/linux/clk-private.h along with some macros for more easily |
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initializing instances of the basic clock types. These clocks must |
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still be initialized with the common clock framework via a call to |
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__clk_init. |
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clk-private.h must NEVER be included by code which implements struct |
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clk_ops callbacks, nor must it be included by any logic which pokes |
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around inside of struct clk at run-time. To do so is a layering |
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violation. |
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To better enforce this policy, always follow this simple rule: any |
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statically initialized clock data MUST be defined in a separate file |
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from the logic that implements its ops. Basically separate the logic |
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from the data and all is well. |
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Part 6 - Disabling clock gating of unused clocks |
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Sometimes during development it can be useful to be able to bypass the |
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default disabling of unused clocks. For example, if drivers aren't enabling |
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clocks properly but rely on them being on from the bootloader, bypassing |
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the disabling means that the driver will remain functional while the issues |
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are sorted out. |
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To bypass this disabling, include "clk_ignore_unused" in the bootargs to the |
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kernel. |
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Part 7 - Locking |
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The common clock framework uses two global locks, the prepare lock and the |
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enable lock. |
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The enable lock is a spinlock and is held across calls to the .enable, |
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.disable and .is_enabled operations. Those operations are thus not allowed to |
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sleep, and calls to the clk_enable(), clk_disable() and clk_is_enabled() API |
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functions are allowed in atomic context. |
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The prepare lock is a mutex and is held across calls to all other operations. |
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All those operations are allowed to sleep, and calls to the corresponding API |
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functions are not allowed in atomic context. |
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This effectively divides operations in two groups from a locking perspective. |
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Drivers don't need to manually protect resources shared between the operations |
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of one group, regardless of whether those resources are shared by multiple |
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clocks or not. However, access to resources that are shared between operations |
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of the two groups needs to be protected by the drivers. An example of such a |
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resource would be a register that controls both the clock rate and the clock |
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enable/disable state. |
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The clock framework is reentrant, in that a driver is allowed to call clock |
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framework functions from within its implementation of clock operations. This |
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can for instance cause a .set_rate operation of one clock being called from |
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within the .set_rate operation of another clock. This case must be considered |
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in the driver implementations, but the code flow is usually controlled by the |
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driver in that case. |
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Note that locking must also be considered when code outside of the common |
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clock framework needs to access resources used by the clock operations. This |
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is considered out of scope of this document.
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