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2939 lines
105 KiB
2939 lines
105 KiB
============================ |
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LINUX KERNEL MEMORY BARRIERS |
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============================ |
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By: David Howells <dhowells@redhat.com> |
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Paul E. McKenney <paulmck@linux.vnet.ibm.com> |
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Contents: |
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(*) Abstract memory access model. |
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- Device operations. |
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- Guarantees. |
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(*) What are memory barriers? |
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- Varieties of memory barrier. |
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- What may not be assumed about memory barriers? |
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- Data dependency barriers. |
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- Control dependencies. |
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- SMP barrier pairing. |
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- Examples of memory barrier sequences. |
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- Read memory barriers vs load speculation. |
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- Transitivity |
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(*) Explicit kernel barriers. |
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- Compiler barrier. |
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- CPU memory barriers. |
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- MMIO write barrier. |
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(*) Implicit kernel memory barriers. |
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- Locking functions. |
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- Interrupt disabling functions. |
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- Sleep and wake-up functions. |
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- Miscellaneous functions. |
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(*) Inter-CPU locking barrier effects. |
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- Locks vs memory accesses. |
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- Locks vs I/O accesses. |
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(*) Where are memory barriers needed? |
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- Interprocessor interaction. |
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- Atomic operations. |
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- Accessing devices. |
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- Interrupts. |
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(*) Kernel I/O barrier effects. |
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(*) Assumed minimum execution ordering model. |
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(*) The effects of the cpu cache. |
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- Cache coherency. |
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- Cache coherency vs DMA. |
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- Cache coherency vs MMIO. |
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(*) The things CPUs get up to. |
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- And then there's the Alpha. |
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(*) Example uses. |
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- Circular buffers. |
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(*) References. |
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============================ |
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ABSTRACT MEMORY ACCESS MODEL |
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============================ |
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Consider the following abstract model of the system: |
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: : |
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: : |
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: : |
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+-------+ : +--------+ : +-------+ |
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| | : | | : | | |
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| | : | | : | | |
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| CPU 1 |<----->| Memory |<----->| CPU 2 | |
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| | : | | : | | |
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| | : | | : | | |
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+-------+ : +--------+ : +-------+ |
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^ : ^ : ^ |
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| : | : | |
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| : | : | |
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| : v : | |
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| : +--------+ : | |
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| : | | : | |
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| : | | : | |
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+---------->| Device |<----------+ |
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: | | : |
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: | | : |
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: +--------+ : |
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: : |
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Each CPU executes a program that generates memory access operations. In the |
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abstract CPU, memory operation ordering is very relaxed, and a CPU may actually |
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perform the memory operations in any order it likes, provided program causality |
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appears to be maintained. Similarly, the compiler may also arrange the |
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instructions it emits in any order it likes, provided it doesn't affect the |
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apparent operation of the program. |
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So in the above diagram, the effects of the memory operations performed by a |
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CPU are perceived by the rest of the system as the operations cross the |
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interface between the CPU and rest of the system (the dotted lines). |
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For example, consider the following sequence of events: |
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CPU 1 CPU 2 |
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=============== =============== |
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{ A == 1; B == 2 } |
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A = 3; x = B; |
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B = 4; y = A; |
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The set of accesses as seen by the memory system in the middle can be arranged |
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in 24 different combinations: |
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STORE A=3, STORE B=4, x=LOAD A->3, y=LOAD B->4 |
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STORE A=3, STORE B=4, y=LOAD B->4, x=LOAD A->3 |
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STORE A=3, x=LOAD A->3, STORE B=4, y=LOAD B->4 |
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STORE A=3, x=LOAD A->3, y=LOAD B->2, STORE B=4 |
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STORE A=3, y=LOAD B->2, STORE B=4, x=LOAD A->3 |
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STORE A=3, y=LOAD B->2, x=LOAD A->3, STORE B=4 |
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STORE B=4, STORE A=3, x=LOAD A->3, y=LOAD B->4 |
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STORE B=4, ... |
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... |
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and can thus result in four different combinations of values: |
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x == 1, y == 2 |
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x == 1, y == 4 |
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x == 3, y == 2 |
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x == 3, y == 4 |
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Furthermore, the stores committed by a CPU to the memory system may not be |
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perceived by the loads made by another CPU in the same order as the stores were |
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committed. |
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As a further example, consider this sequence of events: |
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CPU 1 CPU 2 |
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=============== =============== |
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{ A == 1, B == 2, C = 3, P == &A, Q == &C } |
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B = 4; Q = P; |
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P = &B D = *Q; |
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There is an obvious data dependency here, as the value loaded into D depends on |
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the address retrieved from P by CPU 2. At the end of the sequence, any of the |
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following results are possible: |
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(Q == &A) and (D == 1) |
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(Q == &B) and (D == 2) |
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(Q == &B) and (D == 4) |
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Note that CPU 2 will never try and load C into D because the CPU will load P |
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into Q before issuing the load of *Q. |
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DEVICE OPERATIONS |
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----------------- |
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Some devices present their control interfaces as collections of memory |
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locations, but the order in which the control registers are accessed is very |
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important. For instance, imagine an ethernet card with a set of internal |
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registers that are accessed through an address port register (A) and a data |
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port register (D). To read internal register 5, the following code might then |
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be used: |
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*A = 5; |
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x = *D; |
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but this might show up as either of the following two sequences: |
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STORE *A = 5, x = LOAD *D |
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x = LOAD *D, STORE *A = 5 |
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the second of which will almost certainly result in a malfunction, since it set |
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the address _after_ attempting to read the register. |
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GUARANTEES |
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---------- |
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There are some minimal guarantees that may be expected of a CPU: |
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(*) On any given CPU, dependent memory accesses will be issued in order, with |
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respect to itself. This means that for: |
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ACCESS_ONCE(Q) = P; smp_read_barrier_depends(); D = ACCESS_ONCE(*Q); |
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the CPU will issue the following memory operations: |
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Q = LOAD P, D = LOAD *Q |
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and always in that order. On most systems, smp_read_barrier_depends() |
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does nothing, but it is required for DEC Alpha. The ACCESS_ONCE() |
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is required to prevent compiler mischief. Please note that you |
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should normally use something like rcu_dereference() instead of |
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open-coding smp_read_barrier_depends(). |
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(*) Overlapping loads and stores within a particular CPU will appear to be |
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ordered within that CPU. This means that for: |
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a = ACCESS_ONCE(*X); ACCESS_ONCE(*X) = b; |
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the CPU will only issue the following sequence of memory operations: |
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a = LOAD *X, STORE *X = b |
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And for: |
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ACCESS_ONCE(*X) = c; d = ACCESS_ONCE(*X); |
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the CPU will only issue: |
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STORE *X = c, d = LOAD *X |
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(Loads and stores overlap if they are targeted at overlapping pieces of |
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memory). |
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And there are a number of things that _must_ or _must_not_ be assumed: |
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(*) It _must_not_ be assumed that the compiler will do what you want with |
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memory references that are not protected by ACCESS_ONCE(). Without |
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ACCESS_ONCE(), the compiler is within its rights to do all sorts |
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of "creative" transformations, which are covered in the Compiler |
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Barrier section. |
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(*) It _must_not_ be assumed that independent loads and stores will be issued |
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in the order given. This means that for: |
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X = *A; Y = *B; *D = Z; |
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we may get any of the following sequences: |
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X = LOAD *A, Y = LOAD *B, STORE *D = Z |
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X = LOAD *A, STORE *D = Z, Y = LOAD *B |
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Y = LOAD *B, X = LOAD *A, STORE *D = Z |
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Y = LOAD *B, STORE *D = Z, X = LOAD *A |
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STORE *D = Z, X = LOAD *A, Y = LOAD *B |
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STORE *D = Z, Y = LOAD *B, X = LOAD *A |
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(*) It _must_ be assumed that overlapping memory accesses may be merged or |
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discarded. This means that for: |
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X = *A; Y = *(A + 4); |
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we may get any one of the following sequences: |
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X = LOAD *A; Y = LOAD *(A + 4); |
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Y = LOAD *(A + 4); X = LOAD *A; |
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{X, Y} = LOAD {*A, *(A + 4) }; |
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And for: |
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*A = X; *(A + 4) = Y; |
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we may get any of: |
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STORE *A = X; STORE *(A + 4) = Y; |
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STORE *(A + 4) = Y; STORE *A = X; |
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STORE {*A, *(A + 4) } = {X, Y}; |
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========================= |
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WHAT ARE MEMORY BARRIERS? |
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========================= |
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As can be seen above, independent memory operations are effectively performed |
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in random order, but this can be a problem for CPU-CPU interaction and for I/O. |
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What is required is some way of intervening to instruct the compiler and the |
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CPU to restrict the order. |
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Memory barriers are such interventions. They impose a perceived partial |
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ordering over the memory operations on either side of the barrier. |
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Such enforcement is important because the CPUs and other devices in a system |
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can use a variety of tricks to improve performance, including reordering, |
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deferral and combination of memory operations; speculative loads; speculative |
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branch prediction and various types of caching. Memory barriers are used to |
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override or suppress these tricks, allowing the code to sanely control the |
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interaction of multiple CPUs and/or devices. |
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VARIETIES OF MEMORY BARRIER |
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--------------------------- |
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Memory barriers come in four basic varieties: |
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(1) Write (or store) memory barriers. |
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A write memory barrier gives a guarantee that all the STORE operations |
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specified before the barrier will appear to happen before all the STORE |
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operations specified after the barrier with respect to the other |
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components of the system. |
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A write barrier is a partial ordering on stores only; it is not required |
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to have any effect on loads. |
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A CPU can be viewed as committing a sequence of store operations to the |
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memory system as time progresses. All stores before a write barrier will |
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occur in the sequence _before_ all the stores after the write barrier. |
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[!] Note that write barriers should normally be paired with read or data |
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dependency barriers; see the "SMP barrier pairing" subsection. |
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(2) Data dependency barriers. |
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A data dependency barrier is a weaker form of read barrier. In the case |
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where two loads are performed such that the second depends on the result |
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of the first (eg: the first load retrieves the address to which the second |
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load will be directed), a data dependency barrier would be required to |
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make sure that the target of the second load is updated before the address |
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obtained by the first load is accessed. |
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A data dependency barrier is a partial ordering on interdependent loads |
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only; it is not required to have any effect on stores, independent loads |
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or overlapping loads. |
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As mentioned in (1), the other CPUs in the system can be viewed as |
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committing sequences of stores to the memory system that the CPU being |
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considered can then perceive. A data dependency barrier issued by the CPU |
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under consideration guarantees that for any load preceding it, if that |
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load touches one of a sequence of stores from another CPU, then by the |
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time the barrier completes, the effects of all the stores prior to that |
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touched by the load will be perceptible to any loads issued after the data |
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dependency barrier. |
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See the "Examples of memory barrier sequences" subsection for diagrams |
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showing the ordering constraints. |
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[!] Note that the first load really has to have a _data_ dependency and |
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not a control dependency. If the address for the second load is dependent |
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on the first load, but the dependency is through a conditional rather than |
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actually loading the address itself, then it's a _control_ dependency and |
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a full read barrier or better is required. See the "Control dependencies" |
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subsection for more information. |
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[!] Note that data dependency barriers should normally be paired with |
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write barriers; see the "SMP barrier pairing" subsection. |
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(3) Read (or load) memory barriers. |
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A read barrier is a data dependency barrier plus a guarantee that all the |
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LOAD operations specified before the barrier will appear to happen before |
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all the LOAD operations specified after the barrier with respect to the |
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other components of the system. |
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A read barrier is a partial ordering on loads only; it is not required to |
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have any effect on stores. |
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Read memory barriers imply data dependency barriers, and so can substitute |
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for them. |
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[!] Note that read barriers should normally be paired with write barriers; |
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see the "SMP barrier pairing" subsection. |
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(4) General memory barriers. |
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A general memory barrier gives a guarantee that all the LOAD and STORE |
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operations specified before the barrier will appear to happen before all |
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the LOAD and STORE operations specified after the barrier with respect to |
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the other components of the system. |
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A general memory barrier is a partial ordering over both loads and stores. |
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General memory barriers imply both read and write memory barriers, and so |
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can substitute for either. |
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And a couple of implicit varieties: |
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(5) ACQUIRE operations. |
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This acts as a one-way permeable barrier. It guarantees that all memory |
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operations after the ACQUIRE operation will appear to happen after the |
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ACQUIRE operation with respect to the other components of the system. |
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ACQUIRE operations include LOCK operations and smp_load_acquire() |
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operations. |
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Memory operations that occur before an ACQUIRE operation may appear to |
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happen after it completes. |
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An ACQUIRE operation should almost always be paired with a RELEASE |
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operation. |
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(6) RELEASE operations. |
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This also acts as a one-way permeable barrier. It guarantees that all |
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memory operations before the RELEASE operation will appear to happen |
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before the RELEASE operation with respect to the other components of the |
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system. RELEASE operations include UNLOCK operations and |
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smp_store_release() operations. |
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Memory operations that occur after a RELEASE operation may appear to |
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happen before it completes. |
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The use of ACQUIRE and RELEASE operations generally precludes the need |
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for other sorts of memory barrier (but note the exceptions mentioned in |
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the subsection "MMIO write barrier"). In addition, a RELEASE+ACQUIRE |
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pair is -not- guaranteed to act as a full memory barrier. However, after |
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an ACQUIRE on a given variable, all memory accesses preceding any prior |
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RELEASE on that same variable are guaranteed to be visible. In other |
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words, within a given variable's critical section, all accesses of all |
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previous critical sections for that variable are guaranteed to have |
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completed. |
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This means that ACQUIRE acts as a minimal "acquire" operation and |
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RELEASE acts as a minimal "release" operation. |
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Memory barriers are only required where there's a possibility of interaction |
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between two CPUs or between a CPU and a device. If it can be guaranteed that |
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there won't be any such interaction in any particular piece of code, then |
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memory barriers are unnecessary in that piece of code. |
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Note that these are the _minimum_ guarantees. Different architectures may give |
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more substantial guarantees, but they may _not_ be relied upon outside of arch |
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specific code. |
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WHAT MAY NOT BE ASSUMED ABOUT MEMORY BARRIERS? |
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---------------------------------------------- |
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There are certain things that the Linux kernel memory barriers do not guarantee: |
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(*) There is no guarantee that any of the memory accesses specified before a |
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memory barrier will be _complete_ by the completion of a memory barrier |
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instruction; the barrier can be considered to draw a line in that CPU's |
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access queue that accesses of the appropriate type may not cross. |
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(*) There is no guarantee that issuing a memory barrier on one CPU will have |
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any direct effect on another CPU or any other hardware in the system. The |
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indirect effect will be the order in which the second CPU sees the effects |
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of the first CPU's accesses occur, but see the next point: |
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(*) There is no guarantee that a CPU will see the correct order of effects |
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from a second CPU's accesses, even _if_ the second CPU uses a memory |
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barrier, unless the first CPU _also_ uses a matching memory barrier (see |
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the subsection on "SMP Barrier Pairing"). |
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(*) There is no guarantee that some intervening piece of off-the-CPU |
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hardware[*] will not reorder the memory accesses. CPU cache coherency |
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mechanisms should propagate the indirect effects of a memory barrier |
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between CPUs, but might not do so in order. |
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[*] For information on bus mastering DMA and coherency please read: |
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Documentation/PCI/pci.txt |
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Documentation/DMA-API-HOWTO.txt |
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Documentation/DMA-API.txt |
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DATA DEPENDENCY BARRIERS |
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------------------------ |
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The usage requirements of data dependency barriers are a little subtle, and |
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it's not always obvious that they're needed. To illustrate, consider the |
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following sequence of events: |
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CPU 1 CPU 2 |
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=============== =============== |
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{ A == 1, B == 2, C = 3, P == &A, Q == &C } |
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B = 4; |
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<write barrier> |
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ACCESS_ONCE(P) = &B |
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Q = ACCESS_ONCE(P); |
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D = *Q; |
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There's a clear data dependency here, and it would seem that by the end of the |
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sequence, Q must be either &A or &B, and that: |
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(Q == &A) implies (D == 1) |
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(Q == &B) implies (D == 4) |
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But! CPU 2's perception of P may be updated _before_ its perception of B, thus |
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leading to the following situation: |
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(Q == &B) and (D == 2) ???? |
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Whilst this may seem like a failure of coherency or causality maintenance, it |
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isn't, and this behaviour can be observed on certain real CPUs (such as the DEC |
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Alpha). |
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To deal with this, a data dependency barrier or better must be inserted |
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between the address load and the data load: |
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CPU 1 CPU 2 |
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=============== =============== |
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{ A == 1, B == 2, C = 3, P == &A, Q == &C } |
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B = 4; |
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<write barrier> |
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ACCESS_ONCE(P) = &B |
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Q = ACCESS_ONCE(P); |
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<data dependency barrier> |
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D = *Q; |
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This enforces the occurrence of one of the two implications, and prevents the |
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third possibility from arising. |
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[!] Note that this extremely counterintuitive situation arises most easily on |
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machines with split caches, so that, for example, one cache bank processes |
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even-numbered cache lines and the other bank processes odd-numbered cache |
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lines. The pointer P might be stored in an odd-numbered cache line, and the |
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variable B might be stored in an even-numbered cache line. Then, if the |
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even-numbered bank of the reading CPU's cache is extremely busy while the |
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odd-numbered bank is idle, one can see the new value of the pointer P (&B), |
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but the old value of the variable B (2). |
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Another example of where data dependency barriers might be required is where a |
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number is read from memory and then used to calculate the index for an array |
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access: |
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CPU 1 CPU 2 |
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=============== =============== |
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{ M[0] == 1, M[1] == 2, M[3] = 3, P == 0, Q == 3 } |
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M[1] = 4; |
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<write barrier> |
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ACCESS_ONCE(P) = 1 |
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Q = ACCESS_ONCE(P); |
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<data dependency barrier> |
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D = M[Q]; |
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The data dependency barrier is very important to the RCU system, |
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for example. See rcu_assign_pointer() and rcu_dereference() in |
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include/linux/rcupdate.h. This permits the current target of an RCU'd |
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pointer to be replaced with a new modified target, without the replacement |
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target appearing to be incompletely initialised. |
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See also the subsection on "Cache Coherency" for a more thorough example. |
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CONTROL DEPENDENCIES |
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-------------------- |
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A control dependency requires a full read memory barrier, not simply a data |
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dependency barrier to make it work correctly. Consider the following bit of |
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code: |
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q = ACCESS_ONCE(a); |
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if (q) { |
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<data dependency barrier> /* BUG: No data dependency!!! */ |
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p = ACCESS_ONCE(b); |
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} |
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This will not have the desired effect because there is no actual data |
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dependency, but rather a control dependency that the CPU may short-circuit |
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by attempting to predict the outcome in advance, so that other CPUs see |
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the load from b as having happened before the load from a. In such a |
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case what's actually required is: |
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q = ACCESS_ONCE(a); |
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if (q) { |
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<read barrier> |
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p = ACCESS_ONCE(b); |
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} |
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However, stores are not speculated. This means that ordering -is- provided |
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in the following example: |
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q = ACCESS_ONCE(a); |
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if (q) { |
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ACCESS_ONCE(b) = p; |
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} |
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Please note that ACCESS_ONCE() is not optional! Without the |
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ACCESS_ONCE(), might combine the load from 'a' with other loads from |
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'a', and the store to 'b' with other stores to 'b', with possible highly |
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counterintuitive effects on ordering. |
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Worse yet, if the compiler is able to prove (say) that the value of |
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variable 'a' is always non-zero, it would be well within its rights |
|
to optimize the original example by eliminating the "if" statement |
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as follows: |
|
|
|
q = a; |
|
b = p; /* BUG: Compiler and CPU can both reorder!!! */ |
|
|
|
So don't leave out the ACCESS_ONCE(). |
|
|
|
It is tempting to try to enforce ordering on identical stores on both |
|
branches of the "if" statement as follows: |
|
|
|
q = ACCESS_ONCE(a); |
|
if (q) { |
|
barrier(); |
|
ACCESS_ONCE(b) = p; |
|
do_something(); |
|
} else { |
|
barrier(); |
|
ACCESS_ONCE(b) = p; |
|
do_something_else(); |
|
} |
|
|
|
Unfortunately, current compilers will transform this as follows at high |
|
optimization levels: |
|
|
|
q = ACCESS_ONCE(a); |
|
barrier(); |
|
ACCESS_ONCE(b) = p; /* BUG: No ordering vs. load from a!!! */ |
|
if (q) { |
|
/* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */ |
|
do_something(); |
|
} else { |
|
/* ACCESS_ONCE(b) = p; -- moved up, BUG!!! */ |
|
do_something_else(); |
|
} |
|
|
|
Now there is no conditional between the load from 'a' and the store to |
|
'b', which means that the CPU is within its rights to reorder them: |
|
The conditional is absolutely required, and must be present in the |
|
assembly code even after all compiler optimizations have been applied. |
|
Therefore, if you need ordering in this example, you need explicit |
|
memory barriers, for example, smp_store_release(): |
|
|
|
q = ACCESS_ONCE(a); |
|
if (q) { |
|
smp_store_release(&b, p); |
|
do_something(); |
|
} else { |
|
smp_store_release(&b, p); |
|
do_something_else(); |
|
} |
|
|
|
In contrast, without explicit memory barriers, two-legged-if control |
|
ordering is guaranteed only when the stores differ, for example: |
|
|
|
q = ACCESS_ONCE(a); |
|
if (q) { |
|
ACCESS_ONCE(b) = p; |
|
do_something(); |
|
} else { |
|
ACCESS_ONCE(b) = r; |
|
do_something_else(); |
|
} |
|
|
|
The initial ACCESS_ONCE() is still required to prevent the compiler from |
|
proving the value of 'a'. |
|
|
|
In addition, you need to be careful what you do with the local variable 'q', |
|
otherwise the compiler might be able to guess the value and again remove |
|
the needed conditional. For example: |
|
|
|
q = ACCESS_ONCE(a); |
|
if (q % MAX) { |
|
ACCESS_ONCE(b) = p; |
|
do_something(); |
|
} else { |
|
ACCESS_ONCE(b) = r; |
|
do_something_else(); |
|
} |
|
|
|
If MAX is defined to be 1, then the compiler knows that (q % MAX) is |
|
equal to zero, in which case the compiler is within its rights to |
|
transform the above code into the following: |
|
|
|
q = ACCESS_ONCE(a); |
|
ACCESS_ONCE(b) = p; |
|
do_something_else(); |
|
|
|
Given this transformation, the CPU is not required to respect the ordering |
|
between the load from variable 'a' and the store to variable 'b'. It is |
|
tempting to add a barrier(), but this does not help. The conditional |
|
is gone, and the barrier won't bring it back. Therefore, if you are |
|
relying on this ordering, you should make sure that MAX is greater than |
|
one, perhaps as follows: |
|
|
|
q = ACCESS_ONCE(a); |
|
BUILD_BUG_ON(MAX <= 1); /* Order load from a with store to b. */ |
|
if (q % MAX) { |
|
ACCESS_ONCE(b) = p; |
|
do_something(); |
|
} else { |
|
ACCESS_ONCE(b) = r; |
|
do_something_else(); |
|
} |
|
|
|
Please note once again that the stores to 'b' differ. If they were |
|
identical, as noted earlier, the compiler could pull this store outside |
|
of the 'if' statement. |
|
|
|
Finally, control dependencies do -not- provide transitivity. This is |
|
demonstrated by two related examples, with the initial values of |
|
x and y both being zero: |
|
|
|
CPU 0 CPU 1 |
|
===================== ===================== |
|
r1 = ACCESS_ONCE(x); r2 = ACCESS_ONCE(y); |
|
if (r1 > 0) if (r2 > 0) |
|
ACCESS_ONCE(y) = 1; ACCESS_ONCE(x) = 1; |
|
|
|
assert(!(r1 == 1 && r2 == 1)); |
|
|
|
The above two-CPU example will never trigger the assert(). However, |
|
if control dependencies guaranteed transitivity (which they do not), |
|
then adding the following CPU would guarantee a related assertion: |
|
|
|
CPU 2 |
|
===================== |
|
ACCESS_ONCE(x) = 2; |
|
|
|
assert(!(r1 == 2 && r2 == 1 && x == 2)); /* FAILS!!! */ |
|
|
|
But because control dependencies do -not- provide transitivity, the above |
|
assertion can fail after the combined three-CPU example completes. If you |
|
need the three-CPU example to provide ordering, you will need smp_mb() |
|
between the loads and stores in the CPU 0 and CPU 1 code fragments, |
|
that is, just before or just after the "if" statements. |
|
|
|
These two examples are the LB and WWC litmus tests from this paper: |
|
http://www.cl.cam.ac.uk/users/pes20/ppc-supplemental/test6.pdf and this |
|
site: https://www.cl.cam.ac.uk/~pes20/ppcmem/index.html. |
|
|
|
In summary: |
|
|
|
(*) Control dependencies can order prior loads against later stores. |
|
However, they do -not- guarantee any other sort of ordering: |
|
Not prior loads against later loads, nor prior stores against |
|
later anything. If you need these other forms of ordering, |
|
use smb_rmb(), smp_wmb(), or, in the case of prior stores and |
|
later loads, smp_mb(). |
|
|
|
(*) If both legs of the "if" statement begin with identical stores |
|
to the same variable, a barrier() statement is required at the |
|
beginning of each leg of the "if" statement. |
|
|
|
(*) Control dependencies require at least one run-time conditional |
|
between the prior load and the subsequent store, and this |
|
conditional must involve the prior load. If the compiler |
|
is able to optimize the conditional away, it will have also |
|
optimized away the ordering. Careful use of ACCESS_ONCE() can |
|
help to preserve the needed conditional. |
|
|
|
(*) Control dependencies require that the compiler avoid reordering the |
|
dependency into nonexistence. Careful use of ACCESS_ONCE() or |
|
barrier() can help to preserve your control dependency. Please |
|
see the Compiler Barrier section for more information. |
|
|
|
(*) Control dependencies do -not- provide transitivity. If you |
|
need transitivity, use smp_mb(). |
|
|
|
|
|
SMP BARRIER PAIRING |
|
------------------- |
|
|
|
When dealing with CPU-CPU interactions, certain types of memory barrier should |
|
always be paired. A lack of appropriate pairing is almost certainly an error. |
|
|
|
General barriers pair with each other, though they also pair with |
|
most other types of barriers, albeit without transitivity. An acquire |
|
barrier pairs with a release barrier, but both may also pair with other |
|
barriers, including of course general barriers. A write barrier pairs |
|
with a data dependency barrier, an acquire barrier, a release barrier, |
|
a read barrier, or a general barrier. Similarly a read barrier or a |
|
data dependency barrier pairs with a write barrier, an acquire barrier, |
|
a release barrier, or a general barrier: |
|
|
|
CPU 1 CPU 2 |
|
=============== =============== |
|
ACCESS_ONCE(a) = 1; |
|
<write barrier> |
|
ACCESS_ONCE(b) = 2; x = ACCESS_ONCE(b); |
|
<read barrier> |
|
y = ACCESS_ONCE(a); |
|
|
|
Or: |
|
|
|
CPU 1 CPU 2 |
|
=============== =============================== |
|
a = 1; |
|
<write barrier> |
|
ACCESS_ONCE(b) = &a; x = ACCESS_ONCE(b); |
|
<data dependency barrier> |
|
y = *x; |
|
|
|
Basically, the read barrier always has to be there, even though it can be of |
|
the "weaker" type. |
|
|
|
[!] Note that the stores before the write barrier would normally be expected to |
|
match the loads after the read barrier or the data dependency barrier, and vice |
|
versa: |
|
|
|
CPU 1 CPU 2 |
|
=================== =================== |
|
ACCESS_ONCE(a) = 1; }---- --->{ v = ACCESS_ONCE(c); |
|
ACCESS_ONCE(b) = 2; } \ / { w = ACCESS_ONCE(d); |
|
<write barrier> \ <read barrier> |
|
ACCESS_ONCE(c) = 3; } / \ { x = ACCESS_ONCE(a); |
|
ACCESS_ONCE(d) = 4; }---- --->{ y = ACCESS_ONCE(b); |
|
|
|
|
|
EXAMPLES OF MEMORY BARRIER SEQUENCES |
|
------------------------------------ |
|
|
|
Firstly, write barriers act as partial orderings on store operations. |
|
Consider the following sequence of events: |
|
|
|
CPU 1 |
|
======================= |
|
STORE A = 1 |
|
STORE B = 2 |
|
STORE C = 3 |
|
<write barrier> |
|
STORE D = 4 |
|
STORE E = 5 |
|
|
|
This sequence of events is committed to the memory coherence system in an order |
|
that the rest of the system might perceive as the unordered set of { STORE A, |
|
STORE B, STORE C } all occurring before the unordered set of { STORE D, STORE E |
|
}: |
|
|
|
+-------+ : : |
|
| | +------+ |
|
| |------>| C=3 | } /\ |
|
| | : +------+ }----- \ -----> Events perceptible to |
|
| | : | A=1 | } \/ the rest of the system |
|
| | : +------+ } |
|
| CPU 1 | : | B=2 | } |
|
| | +------+ } |
|
| | wwwwwwwwwwwwwwww } <--- At this point the write barrier |
|
| | +------+ } requires all stores prior to the |
|
| | : | E=5 | } barrier to be committed before |
|
| | : +------+ } further stores may take place |
|
| |------>| D=4 | } |
|
| | +------+ |
|
+-------+ : : |
|
| |
|
| Sequence in which stores are committed to the |
|
| memory system by CPU 1 |
|
V |
|
|
|
|
|
Secondly, data dependency barriers act as partial orderings on data-dependent |
|
loads. Consider the following sequence of events: |
|
|
|
CPU 1 CPU 2 |
|
======================= ======================= |
|
{ B = 7; X = 9; Y = 8; C = &Y } |
|
STORE A = 1 |
|
STORE B = 2 |
|
<write barrier> |
|
STORE C = &B LOAD X |
|
STORE D = 4 LOAD C (gets &B) |
|
LOAD *C (reads B) |
|
|
|
Without intervention, CPU 2 may perceive the events on CPU 1 in some |
|
effectively random order, despite the write barrier issued by CPU 1: |
|
|
|
+-------+ : : : : |
|
| | +------+ +-------+ | Sequence of update |
|
| |------>| B=2 |----- --->| Y->8 | | of perception on |
|
| | : +------+ \ +-------+ | CPU 2 |
|
| CPU 1 | : | A=1 | \ --->| C->&Y | V |
|
| | +------+ | +-------+ |
|
| | wwwwwwwwwwwwwwww | : : |
|
| | +------+ | : : |
|
| | : | C=&B |--- | : : +-------+ |
|
| | : +------+ \ | +-------+ | | |
|
| |------>| D=4 | ----------->| C->&B |------>| | |
|
| | +------+ | +-------+ | | |
|
+-------+ : : | : : | | |
|
| : : | | |
|
| : : | CPU 2 | |
|
| +-------+ | | |
|
Apparently incorrect ---> | | B->7 |------>| | |
|
perception of B (!) | +-------+ | | |
|
| : : | | |
|
| +-------+ | | |
|
The load of X holds ---> \ | X->9 |------>| | |
|
up the maintenance \ +-------+ | | |
|
of coherence of B ----->| B->2 | +-------+ |
|
+-------+ |
|
: : |
|
|
|
|
|
In the above example, CPU 2 perceives that B is 7, despite the load of *C |
|
(which would be B) coming after the LOAD of C. |
|
|
|
If, however, a data dependency barrier were to be placed between the load of C |
|
and the load of *C (ie: B) on CPU 2: |
|
|
|
CPU 1 CPU 2 |
|
======================= ======================= |
|
{ B = 7; X = 9; Y = 8; C = &Y } |
|
STORE A = 1 |
|
STORE B = 2 |
|
<write barrier> |
|
STORE C = &B LOAD X |
|
STORE D = 4 LOAD C (gets &B) |
|
<data dependency barrier> |
|
LOAD *C (reads B) |
|
|
|
then the following will occur: |
|
|
|
+-------+ : : : : |
|
| | +------+ +-------+ |
|
| |------>| B=2 |----- --->| Y->8 | |
|
| | : +------+ \ +-------+ |
|
| CPU 1 | : | A=1 | \ --->| C->&Y | |
|
| | +------+ | +-------+ |
|
| | wwwwwwwwwwwwwwww | : : |
|
| | +------+ | : : |
|
| | : | C=&B |--- | : : +-------+ |
|
| | : +------+ \ | +-------+ | | |
|
| |------>| D=4 | ----------->| C->&B |------>| | |
|
| | +------+ | +-------+ | | |
|
+-------+ : : | : : | | |
|
| : : | | |
|
| : : | CPU 2 | |
|
| +-------+ | | |
|
| | X->9 |------>| | |
|
| +-------+ | | |
|
Makes sure all effects ---> \ ddddddddddddddddd | | |
|
prior to the store of C \ +-------+ | | |
|
are perceptible to ----->| B->2 |------>| | |
|
subsequent loads +-------+ | | |
|
: : +-------+ |
|
|
|
|
|
And thirdly, a read barrier acts as a partial order on loads. Consider the |
|
following sequence of events: |
|
|
|
CPU 1 CPU 2 |
|
======================= ======================= |
|
{ A = 0, B = 9 } |
|
STORE A=1 |
|
<write barrier> |
|
STORE B=2 |
|
LOAD B |
|
LOAD A |
|
|
|
Without intervention, CPU 2 may then choose to perceive the events on CPU 1 in |
|
some effectively random order, despite the write barrier issued by CPU 1: |
|
|
|
+-------+ : : : : |
|
| | +------+ +-------+ |
|
| |------>| A=1 |------ --->| A->0 | |
|
| | +------+ \ +-------+ |
|
| CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | |
|
| | +------+ | +-------+ |
|
| |------>| B=2 |--- | : : |
|
| | +------+ \ | : : +-------+ |
|
+-------+ : : \ | +-------+ | | |
|
---------->| B->2 |------>| | |
|
| +-------+ | CPU 2 | |
|
| | A->0 |------>| | |
|
| +-------+ | | |
|
| : : +-------+ |
|
\ : : |
|
\ +-------+ |
|
---->| A->1 | |
|
+-------+ |
|
: : |
|
|
|
|
|
If, however, a read barrier were to be placed between the load of B and the |
|
load of A on CPU 2: |
|
|
|
CPU 1 CPU 2 |
|
======================= ======================= |
|
{ A = 0, B = 9 } |
|
STORE A=1 |
|
<write barrier> |
|
STORE B=2 |
|
LOAD B |
|
<read barrier> |
|
LOAD A |
|
|
|
then the partial ordering imposed by CPU 1 will be perceived correctly by CPU |
|
2: |
|
|
|
+-------+ : : : : |
|
| | +------+ +-------+ |
|
| |------>| A=1 |------ --->| A->0 | |
|
| | +------+ \ +-------+ |
|
| CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | |
|
| | +------+ | +-------+ |
|
| |------>| B=2 |--- | : : |
|
| | +------+ \ | : : +-------+ |
|
+-------+ : : \ | +-------+ | | |
|
---------->| B->2 |------>| | |
|
| +-------+ | CPU 2 | |
|
| : : | | |
|
| : : | | |
|
At this point the read ----> \ rrrrrrrrrrrrrrrrr | | |
|
barrier causes all effects \ +-------+ | | |
|
prior to the storage of B ---->| A->1 |------>| | |
|
to be perceptible to CPU 2 +-------+ | | |
|
: : +-------+ |
|
|
|
|
|
To illustrate this more completely, consider what could happen if the code |
|
contained a load of A either side of the read barrier: |
|
|
|
CPU 1 CPU 2 |
|
======================= ======================= |
|
{ A = 0, B = 9 } |
|
STORE A=1 |
|
<write barrier> |
|
STORE B=2 |
|
LOAD B |
|
LOAD A [first load of A] |
|
<read barrier> |
|
LOAD A [second load of A] |
|
|
|
Even though the two loads of A both occur after the load of B, they may both |
|
come up with different values: |
|
|
|
+-------+ : : : : |
|
| | +------+ +-------+ |
|
| |------>| A=1 |------ --->| A->0 | |
|
| | +------+ \ +-------+ |
|
| CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | |
|
| | +------+ | +-------+ |
|
| |------>| B=2 |--- | : : |
|
| | +------+ \ | : : +-------+ |
|
+-------+ : : \ | +-------+ | | |
|
---------->| B->2 |------>| | |
|
| +-------+ | CPU 2 | |
|
| : : | | |
|
| : : | | |
|
| +-------+ | | |
|
| | A->0 |------>| 1st | |
|
| +-------+ | | |
|
At this point the read ----> \ rrrrrrrrrrrrrrrrr | | |
|
barrier causes all effects \ +-------+ | | |
|
prior to the storage of B ---->| A->1 |------>| 2nd | |
|
to be perceptible to CPU 2 +-------+ | | |
|
: : +-------+ |
|
|
|
|
|
But it may be that the update to A from CPU 1 becomes perceptible to CPU 2 |
|
before the read barrier completes anyway: |
|
|
|
+-------+ : : : : |
|
| | +------+ +-------+ |
|
| |------>| A=1 |------ --->| A->0 | |
|
| | +------+ \ +-------+ |
|
| CPU 1 | wwwwwwwwwwwwwwww \ --->| B->9 | |
|
| | +------+ | +-------+ |
|
| |------>| B=2 |--- | : : |
|
| | +------+ \ | : : +-------+ |
|
+-------+ : : \ | +-------+ | | |
|
---------->| B->2 |------>| | |
|
| +-------+ | CPU 2 | |
|
| : : | | |
|
\ : : | | |
|
\ +-------+ | | |
|
---->| A->1 |------>| 1st | |
|
+-------+ | | |
|
rrrrrrrrrrrrrrrrr | | |
|
+-------+ | | |
|
| A->1 |------>| 2nd | |
|
+-------+ | | |
|
: : +-------+ |
|
|
|
|
|
The guarantee is that the second load will always come up with A == 1 if the |
|
load of B came up with B == 2. No such guarantee exists for the first load of |
|
A; that may come up with either A == 0 or A == 1. |
|
|
|
|
|
READ MEMORY BARRIERS VS LOAD SPECULATION |
|
---------------------------------------- |
|
|
|
Many CPUs speculate with loads: that is they see that they will need to load an |
|
item from memory, and they find a time where they're not using the bus for any |
|
other loads, and so do the load in advance - even though they haven't actually |
|
got to that point in the instruction execution flow yet. This permits the |
|
actual load instruction to potentially complete immediately because the CPU |
|
already has the value to hand. |
|
|
|
It may turn out that the CPU didn't actually need the value - perhaps because a |
|
branch circumvented the load - in which case it can discard the value or just |
|
cache it for later use. |
|
|
|
Consider: |
|
|
|
CPU 1 CPU 2 |
|
======================= ======================= |
|
LOAD B |
|
DIVIDE } Divide instructions generally |
|
DIVIDE } take a long time to perform |
|
LOAD A |
|
|
|
Which might appear as this: |
|
|
|
: : +-------+ |
|
+-------+ | | |
|
--->| B->2 |------>| | |
|
+-------+ | CPU 2 | |
|
: :DIVIDE | | |
|
+-------+ | | |
|
The CPU being busy doing a ---> --->| A->0 |~~~~ | | |
|
division speculates on the +-------+ ~ | | |
|
LOAD of A : : ~ | | |
|
: :DIVIDE | | |
|
: : ~ | | |
|
Once the divisions are complete --> : : ~-->| | |
|
the CPU can then perform the : : | | |
|
LOAD with immediate effect : : +-------+ |
|
|
|
|
|
Placing a read barrier or a data dependency barrier just before the second |
|
load: |
|
|
|
CPU 1 CPU 2 |
|
======================= ======================= |
|
LOAD B |
|
DIVIDE |
|
DIVIDE |
|
<read barrier> |
|
LOAD A |
|
|
|
will force any value speculatively obtained to be reconsidered to an extent |
|
dependent on the type of barrier used. If there was no change made to the |
|
speculated memory location, then the speculated value will just be used: |
|
|
|
: : +-------+ |
|
+-------+ | | |
|
--->| B->2 |------>| | |
|
+-------+ | CPU 2 | |
|
: :DIVIDE | | |
|
+-------+ | | |
|
The CPU being busy doing a ---> --->| A->0 |~~~~ | | |
|
division speculates on the +-------+ ~ | | |
|
LOAD of A : : ~ | | |
|
: :DIVIDE | | |
|
: : ~ | | |
|
: : ~ | | |
|
rrrrrrrrrrrrrrrr~ | | |
|
: : ~ | | |
|
: : ~-->| | |
|
: : | | |
|
: : +-------+ |
|
|
|
|
|
but if there was an update or an invalidation from another CPU pending, then |
|
the speculation will be cancelled and the value reloaded: |
|
|
|
: : +-------+ |
|
+-------+ | | |
|
--->| B->2 |------>| | |
|
+-------+ | CPU 2 | |
|
: :DIVIDE | | |
|
+-------+ | | |
|
The CPU being busy doing a ---> --->| A->0 |~~~~ | | |
|
division speculates on the +-------+ ~ | | |
|
LOAD of A : : ~ | | |
|
: :DIVIDE | | |
|
: : ~ | | |
|
: : ~ | | |
|
rrrrrrrrrrrrrrrrr | | |
|
+-------+ | | |
|
The speculation is discarded ---> --->| A->1 |------>| | |
|
and an updated value is +-------+ | | |
|
retrieved : : +-------+ |
|
|
|
|
|
TRANSITIVITY |
|
------------ |
|
|
|
Transitivity is a deeply intuitive notion about ordering that is not |
|
always provided by real computer systems. The following example |
|
demonstrates transitivity (also called "cumulativity"): |
|
|
|
CPU 1 CPU 2 CPU 3 |
|
======================= ======================= ======================= |
|
{ X = 0, Y = 0 } |
|
STORE X=1 LOAD X STORE Y=1 |
|
<general barrier> <general barrier> |
|
LOAD Y LOAD X |
|
|
|
Suppose that CPU 2's load from X returns 1 and its load from Y returns 0. |
|
This indicates that CPU 2's load from X in some sense follows CPU 1's |
|
store to X and that CPU 2's load from Y in some sense preceded CPU 3's |
|
store to Y. The question is then "Can CPU 3's load from X return 0?" |
|
|
|
Because CPU 2's load from X in some sense came after CPU 1's store, it |
|
is natural to expect that CPU 3's load from X must therefore return 1. |
|
This expectation is an example of transitivity: if a load executing on |
|
CPU A follows a load from the same variable executing on CPU B, then |
|
CPU A's load must either return the same value that CPU B's load did, |
|
or must return some later value. |
|
|
|
In the Linux kernel, use of general memory barriers guarantees |
|
transitivity. Therefore, in the above example, if CPU 2's load from X |
|
returns 1 and its load from Y returns 0, then CPU 3's load from X must |
|
also return 1. |
|
|
|
However, transitivity is -not- guaranteed for read or write barriers. |
|
For example, suppose that CPU 2's general barrier in the above example |
|
is changed to a read barrier as shown below: |
|
|
|
CPU 1 CPU 2 CPU 3 |
|
======================= ======================= ======================= |
|
{ X = 0, Y = 0 } |
|
STORE X=1 LOAD X STORE Y=1 |
|
<read barrier> <general barrier> |
|
LOAD Y LOAD X |
|
|
|
This substitution destroys transitivity: in this example, it is perfectly |
|
legal for CPU 2's load from X to return 1, its load from Y to return 0, |
|
and CPU 3's load from X to return 0. |
|
|
|
The key point is that although CPU 2's read barrier orders its pair |
|
of loads, it does not guarantee to order CPU 1's store. Therefore, if |
|
this example runs on a system where CPUs 1 and 2 share a store buffer |
|
or a level of cache, CPU 2 might have early access to CPU 1's writes. |
|
General barriers are therefore required to ensure that all CPUs agree |
|
on the combined order of CPU 1's and CPU 2's accesses. |
|
|
|
To reiterate, if your code requires transitivity, use general barriers |
|
throughout. |
|
|
|
|
|
======================== |
|
EXPLICIT KERNEL BARRIERS |
|
======================== |
|
|
|
The Linux kernel has a variety of different barriers that act at different |
|
levels: |
|
|
|
(*) Compiler barrier. |
|
|
|
(*) CPU memory barriers. |
|
|
|
(*) MMIO write barrier. |
|
|
|
|
|
COMPILER BARRIER |
|
---------------- |
|
|
|
The Linux kernel has an explicit compiler barrier function that prevents the |
|
compiler from moving the memory accesses either side of it to the other side: |
|
|
|
barrier(); |
|
|
|
This is a general barrier -- there are no read-read or write-write variants |
|
of barrier(). However, ACCESS_ONCE() can be thought of as a weak form |
|
for barrier() that affects only the specific accesses flagged by the |
|
ACCESS_ONCE(). |
|
|
|
The barrier() function has the following effects: |
|
|
|
(*) Prevents the compiler from reordering accesses following the |
|
barrier() to precede any accesses preceding the barrier(). |
|
One example use for this property is to ease communication between |
|
interrupt-handler code and the code that was interrupted. |
|
|
|
(*) Within a loop, forces the compiler to load the variables used |
|
in that loop's conditional on each pass through that loop. |
|
|
|
The ACCESS_ONCE() function can prevent any number of optimizations that, |
|
while perfectly safe in single-threaded code, can be fatal in concurrent |
|
code. Here are some examples of these sorts of optimizations: |
|
|
|
(*) The compiler is within its rights to reorder loads and stores |
|
to the same variable, and in some cases, the CPU is within its |
|
rights to reorder loads to the same variable. This means that |
|
the following code: |
|
|
|
a[0] = x; |
|
a[1] = x; |
|
|
|
Might result in an older value of x stored in a[1] than in a[0]. |
|
Prevent both the compiler and the CPU from doing this as follows: |
|
|
|
a[0] = ACCESS_ONCE(x); |
|
a[1] = ACCESS_ONCE(x); |
|
|
|
In short, ACCESS_ONCE() provides cache coherence for accesses from |
|
multiple CPUs to a single variable. |
|
|
|
(*) The compiler is within its rights to merge successive loads from |
|
the same variable. Such merging can cause the compiler to "optimize" |
|
the following code: |
|
|
|
while (tmp = a) |
|
do_something_with(tmp); |
|
|
|
into the following code, which, although in some sense legitimate |
|
for single-threaded code, is almost certainly not what the developer |
|
intended: |
|
|
|
if (tmp = a) |
|
for (;;) |
|
do_something_with(tmp); |
|
|
|
Use ACCESS_ONCE() to prevent the compiler from doing this to you: |
|
|
|
while (tmp = ACCESS_ONCE(a)) |
|
do_something_with(tmp); |
|
|
|
(*) The compiler is within its rights to reload a variable, for example, |
|
in cases where high register pressure prevents the compiler from |
|
keeping all data of interest in registers. The compiler might |
|
therefore optimize the variable 'tmp' out of our previous example: |
|
|
|
while (tmp = a) |
|
do_something_with(tmp); |
|
|
|
This could result in the following code, which is perfectly safe in |
|
single-threaded code, but can be fatal in concurrent code: |
|
|
|
while (a) |
|
do_something_with(a); |
|
|
|
For example, the optimized version of this code could result in |
|
passing a zero to do_something_with() in the case where the variable |
|
a was modified by some other CPU between the "while" statement and |
|
the call to do_something_with(). |
|
|
|
Again, use ACCESS_ONCE() to prevent the compiler from doing this: |
|
|
|
while (tmp = ACCESS_ONCE(a)) |
|
do_something_with(tmp); |
|
|
|
Note that if the compiler runs short of registers, it might save |
|
tmp onto the stack. The overhead of this saving and later restoring |
|
is why compilers reload variables. Doing so is perfectly safe for |
|
single-threaded code, so you need to tell the compiler about cases |
|
where it is not safe. |
|
|
|
(*) The compiler is within its rights to omit a load entirely if it knows |
|
what the value will be. For example, if the compiler can prove that |
|
the value of variable 'a' is always zero, it can optimize this code: |
|
|
|
while (tmp = a) |
|
do_something_with(tmp); |
|
|
|
Into this: |
|
|
|
do { } while (0); |
|
|
|
This transformation is a win for single-threaded code because it gets |
|
rid of a load and a branch. The problem is that the compiler will |
|
carry out its proof assuming that the current CPU is the only one |
|
updating variable 'a'. If variable 'a' is shared, then the compiler's |
|
proof will be erroneous. Use ACCESS_ONCE() to tell the compiler |
|
that it doesn't know as much as it thinks it does: |
|
|
|
while (tmp = ACCESS_ONCE(a)) |
|
do_something_with(tmp); |
|
|
|
But please note that the compiler is also closely watching what you |
|
do with the value after the ACCESS_ONCE(). For example, suppose you |
|
do the following and MAX is a preprocessor macro with the value 1: |
|
|
|
while ((tmp = ACCESS_ONCE(a)) % MAX) |
|
do_something_with(tmp); |
|
|
|
Then the compiler knows that the result of the "%" operator applied |
|
to MAX will always be zero, again allowing the compiler to optimize |
|
the code into near-nonexistence. (It will still load from the |
|
variable 'a'.) |
|
|
|
(*) Similarly, the compiler is within its rights to omit a store entirely |
|
if it knows that the variable already has the value being stored. |
|
Again, the compiler assumes that the current CPU is the only one |
|
storing into the variable, which can cause the compiler to do the |
|
wrong thing for shared variables. For example, suppose you have |
|
the following: |
|
|
|
a = 0; |
|
/* Code that does not store to variable a. */ |
|
a = 0; |
|
|
|
The compiler sees that the value of variable 'a' is already zero, so |
|
it might well omit the second store. This would come as a fatal |
|
surprise if some other CPU might have stored to variable 'a' in the |
|
meantime. |
|
|
|
Use ACCESS_ONCE() to prevent the compiler from making this sort of |
|
wrong guess: |
|
|
|
ACCESS_ONCE(a) = 0; |
|
/* Code that does not store to variable a. */ |
|
ACCESS_ONCE(a) = 0; |
|
|
|
(*) The compiler is within its rights to reorder memory accesses unless |
|
you tell it not to. For example, consider the following interaction |
|
between process-level code and an interrupt handler: |
|
|
|
void process_level(void) |
|
{ |
|
msg = get_message(); |
|
flag = true; |
|
} |
|
|
|
void interrupt_handler(void) |
|
{ |
|
if (flag) |
|
process_message(msg); |
|
} |
|
|
|
There is nothing to prevent the compiler from transforming |
|
process_level() to the following, in fact, this might well be a |
|
win for single-threaded code: |
|
|
|
void process_level(void) |
|
{ |
|
flag = true; |
|
msg = get_message(); |
|
} |
|
|
|
If the interrupt occurs between these two statement, then |
|
interrupt_handler() might be passed a garbled msg. Use ACCESS_ONCE() |
|
to prevent this as follows: |
|
|
|
void process_level(void) |
|
{ |
|
ACCESS_ONCE(msg) = get_message(); |
|
ACCESS_ONCE(flag) = true; |
|
} |
|
|
|
void interrupt_handler(void) |
|
{ |
|
if (ACCESS_ONCE(flag)) |
|
process_message(ACCESS_ONCE(msg)); |
|
} |
|
|
|
Note that the ACCESS_ONCE() wrappers in interrupt_handler() |
|
are needed if this interrupt handler can itself be interrupted |
|
by something that also accesses 'flag' and 'msg', for example, |
|
a nested interrupt or an NMI. Otherwise, ACCESS_ONCE() is not |
|
needed in interrupt_handler() other than for documentation purposes. |
|
(Note also that nested interrupts do not typically occur in modern |
|
Linux kernels, in fact, if an interrupt handler returns with |
|
interrupts enabled, you will get a WARN_ONCE() splat.) |
|
|
|
You should assume that the compiler can move ACCESS_ONCE() past |
|
code not containing ACCESS_ONCE(), barrier(), or similar primitives. |
|
|
|
This effect could also be achieved using barrier(), but ACCESS_ONCE() |
|
is more selective: With ACCESS_ONCE(), the compiler need only forget |
|
the contents of the indicated memory locations, while with barrier() |
|
the compiler must discard the value of all memory locations that |
|
it has currented cached in any machine registers. Of course, |
|
the compiler must also respect the order in which the ACCESS_ONCE()s |
|
occur, though the CPU of course need not do so. |
|
|
|
(*) The compiler is within its rights to invent stores to a variable, |
|
as in the following example: |
|
|
|
if (a) |
|
b = a; |
|
else |
|
b = 42; |
|
|
|
The compiler might save a branch by optimizing this as follows: |
|
|
|
b = 42; |
|
if (a) |
|
b = a; |
|
|
|
In single-threaded code, this is not only safe, but also saves |
|
a branch. Unfortunately, in concurrent code, this optimization |
|
could cause some other CPU to see a spurious value of 42 -- even |
|
if variable 'a' was never zero -- when loading variable 'b'. |
|
Use ACCESS_ONCE() to prevent this as follows: |
|
|
|
if (a) |
|
ACCESS_ONCE(b) = a; |
|
else |
|
ACCESS_ONCE(b) = 42; |
|
|
|
The compiler can also invent loads. These are usually less |
|
damaging, but they can result in cache-line bouncing and thus in |
|
poor performance and scalability. Use ACCESS_ONCE() to prevent |
|
invented loads. |
|
|
|
(*) For aligned memory locations whose size allows them to be accessed |
|
with a single memory-reference instruction, prevents "load tearing" |
|
and "store tearing," in which a single large access is replaced by |
|
multiple smaller accesses. For example, given an architecture having |
|
16-bit store instructions with 7-bit immediate fields, the compiler |
|
might be tempted to use two 16-bit store-immediate instructions to |
|
implement the following 32-bit store: |
|
|
|
p = 0x00010002; |
|
|
|
Please note that GCC really does use this sort of optimization, |
|
which is not surprising given that it would likely take more |
|
than two instructions to build the constant and then store it. |
|
This optimization can therefore be a win in single-threaded code. |
|
In fact, a recent bug (since fixed) caused GCC to incorrectly use |
|
this optimization in a volatile store. In the absence of such bugs, |
|
use of ACCESS_ONCE() prevents store tearing in the following example: |
|
|
|
ACCESS_ONCE(p) = 0x00010002; |
|
|
|
Use of packed structures can also result in load and store tearing, |
|
as in this example: |
|
|
|
struct __attribute__((__packed__)) foo { |
|
short a; |
|
int b; |
|
short c; |
|
}; |
|
struct foo foo1, foo2; |
|
... |
|
|
|
foo2.a = foo1.a; |
|
foo2.b = foo1.b; |
|
foo2.c = foo1.c; |
|
|
|
Because there are no ACCESS_ONCE() wrappers and no volatile markings, |
|
the compiler would be well within its rights to implement these three |
|
assignment statements as a pair of 32-bit loads followed by a pair |
|
of 32-bit stores. This would result in load tearing on 'foo1.b' |
|
and store tearing on 'foo2.b'. ACCESS_ONCE() again prevents tearing |
|
in this example: |
|
|
|
foo2.a = foo1.a; |
|
ACCESS_ONCE(foo2.b) = ACCESS_ONCE(foo1.b); |
|
foo2.c = foo1.c; |
|
|
|
All that aside, it is never necessary to use ACCESS_ONCE() on a variable |
|
that has been marked volatile. For example, because 'jiffies' is marked |
|
volatile, it is never necessary to say ACCESS_ONCE(jiffies). The reason |
|
for this is that ACCESS_ONCE() is implemented as a volatile cast, which |
|
has no effect when its argument is already marked volatile. |
|
|
|
Please note that these compiler barriers have no direct effect on the CPU, |
|
which may then reorder things however it wishes. |
|
|
|
|
|
CPU MEMORY BARRIERS |
|
------------------- |
|
|
|
The Linux kernel has eight basic CPU memory barriers: |
|
|
|
TYPE MANDATORY SMP CONDITIONAL |
|
=============== ======================= =========================== |
|
GENERAL mb() smp_mb() |
|
WRITE wmb() smp_wmb() |
|
READ rmb() smp_rmb() |
|
DATA DEPENDENCY read_barrier_depends() smp_read_barrier_depends() |
|
|
|
|
|
All memory barriers except the data dependency barriers imply a compiler |
|
barrier. Data dependencies do not impose any additional compiler ordering. |
|
|
|
Aside: In the case of data dependencies, the compiler would be expected to |
|
issue the loads in the correct order (eg. `a[b]` would have to load the value |
|
of b before loading a[b]), however there is no guarantee in the C specification |
|
that the compiler may not speculate the value of b (eg. is equal to 1) and load |
|
a before b (eg. tmp = a[1]; if (b != 1) tmp = a[b]; ). There is also the |
|
problem of a compiler reloading b after having loaded a[b], thus having a newer |
|
copy of b than a[b]. A consensus has not yet been reached about these problems, |
|
however the ACCESS_ONCE macro is a good place to start looking. |
|
|
|
SMP memory barriers are reduced to compiler barriers on uniprocessor compiled |
|
systems because it is assumed that a CPU will appear to be self-consistent, |
|
and will order overlapping accesses correctly with respect to itself. |
|
|
|
[!] Note that SMP memory barriers _must_ be used to control the ordering of |
|
references to shared memory on SMP systems, though the use of locking instead |
|
is sufficient. |
|
|
|
Mandatory barriers should not be used to control SMP effects, since mandatory |
|
barriers unnecessarily impose overhead on UP systems. They may, however, be |
|
used to control MMIO effects on accesses through relaxed memory I/O windows. |
|
These are required even on non-SMP systems as they affect the order in which |
|
memory operations appear to a device by prohibiting both the compiler and the |
|
CPU from reordering them. |
|
|
|
|
|
There are some more advanced barrier functions: |
|
|
|
(*) set_mb(var, value) |
|
|
|
This assigns the value to the variable and then inserts a full memory |
|
barrier after it, depending on the function. It isn't guaranteed to |
|
insert anything more than a compiler barrier in a UP compilation. |
|
|
|
|
|
(*) smp_mb__before_atomic(); |
|
(*) smp_mb__after_atomic(); |
|
|
|
These are for use with atomic (such as add, subtract, increment and |
|
decrement) functions that don't return a value, especially when used for |
|
reference counting. These functions do not imply memory barriers. |
|
|
|
These are also used for atomic bitop functions that do not return a |
|
value (such as set_bit and clear_bit). |
|
|
|
As an example, consider a piece of code that marks an object as being dead |
|
and then decrements the object's reference count: |
|
|
|
obj->dead = 1; |
|
smp_mb__before_atomic(); |
|
atomic_dec(&obj->ref_count); |
|
|
|
This makes sure that the death mark on the object is perceived to be set |
|
*before* the reference counter is decremented. |
|
|
|
See Documentation/atomic_ops.txt for more information. See the "Atomic |
|
operations" subsection for information on where to use these. |
|
|
|
|
|
MMIO WRITE BARRIER |
|
------------------ |
|
|
|
The Linux kernel also has a special barrier for use with memory-mapped I/O |
|
writes: |
|
|
|
mmiowb(); |
|
|
|
This is a variation on the mandatory write barrier that causes writes to weakly |
|
ordered I/O regions to be partially ordered. Its effects may go beyond the |
|
CPU->Hardware interface and actually affect the hardware at some level. |
|
|
|
See the subsection "Locks vs I/O accesses" for more information. |
|
|
|
|
|
=============================== |
|
IMPLICIT KERNEL MEMORY BARRIERS |
|
=============================== |
|
|
|
Some of the other functions in the linux kernel imply memory barriers, amongst |
|
which are locking and scheduling functions. |
|
|
|
This specification is a _minimum_ guarantee; any particular architecture may |
|
provide more substantial guarantees, but these may not be relied upon outside |
|
of arch specific code. |
|
|
|
|
|
ACQUIRING FUNCTIONS |
|
------------------- |
|
|
|
The Linux kernel has a number of locking constructs: |
|
|
|
(*) spin locks |
|
(*) R/W spin locks |
|
(*) mutexes |
|
(*) semaphores |
|
(*) R/W semaphores |
|
(*) RCU |
|
|
|
In all cases there are variants on "ACQUIRE" operations and "RELEASE" operations |
|
for each construct. These operations all imply certain barriers: |
|
|
|
(1) ACQUIRE operation implication: |
|
|
|
Memory operations issued after the ACQUIRE will be completed after the |
|
ACQUIRE operation has completed. |
|
|
|
Memory operations issued before the ACQUIRE may be completed after |
|
the ACQUIRE operation has completed. An smp_mb__before_spinlock(), |
|
combined with a following ACQUIRE, orders prior loads against |
|
subsequent loads and stores and also orders prior stores against |
|
subsequent stores. Note that this is weaker than smp_mb()! The |
|
smp_mb__before_spinlock() primitive is free on many architectures. |
|
|
|
(2) RELEASE operation implication: |
|
|
|
Memory operations issued before the RELEASE will be completed before the |
|
RELEASE operation has completed. |
|
|
|
Memory operations issued after the RELEASE may be completed before the |
|
RELEASE operation has completed. |
|
|
|
(3) ACQUIRE vs ACQUIRE implication: |
|
|
|
All ACQUIRE operations issued before another ACQUIRE operation will be |
|
completed before that ACQUIRE operation. |
|
|
|
(4) ACQUIRE vs RELEASE implication: |
|
|
|
All ACQUIRE operations issued before a RELEASE operation will be |
|
completed before the RELEASE operation. |
|
|
|
(5) Failed conditional ACQUIRE implication: |
|
|
|
Certain locking variants of the ACQUIRE operation may fail, either due to |
|
being unable to get the lock immediately, or due to receiving an unblocked |
|
signal whilst asleep waiting for the lock to become available. Failed |
|
locks do not imply any sort of barrier. |
|
|
|
[!] Note: one of the consequences of lock ACQUIREs and RELEASEs being only |
|
one-way barriers is that the effects of instructions outside of a critical |
|
section may seep into the inside of the critical section. |
|
|
|
An ACQUIRE followed by a RELEASE may not be assumed to be full memory barrier |
|
because it is possible for an access preceding the ACQUIRE to happen after the |
|
ACQUIRE, and an access following the RELEASE to happen before the RELEASE, and |
|
the two accesses can themselves then cross: |
|
|
|
*A = a; |
|
ACQUIRE M |
|
RELEASE M |
|
*B = b; |
|
|
|
may occur as: |
|
|
|
ACQUIRE M, STORE *B, STORE *A, RELEASE M |
|
|
|
When the ACQUIRE and RELEASE are a lock acquisition and release, |
|
respectively, this same reordering can occur if the lock's ACQUIRE and |
|
RELEASE are to the same lock variable, but only from the perspective of |
|
another CPU not holding that lock. In short, a ACQUIRE followed by an |
|
RELEASE may -not- be assumed to be a full memory barrier. |
|
|
|
Similarly, the reverse case of a RELEASE followed by an ACQUIRE does not |
|
imply a full memory barrier. If it is necessary for a RELEASE-ACQUIRE |
|
pair to produce a full barrier, the ACQUIRE can be followed by an |
|
smp_mb__after_unlock_lock() invocation. This will produce a full barrier |
|
if either (a) the RELEASE and the ACQUIRE are executed by the same |
|
CPU or task, or (b) the RELEASE and ACQUIRE act on the same variable. |
|
The smp_mb__after_unlock_lock() primitive is free on many architectures. |
|
Without smp_mb__after_unlock_lock(), the CPU's execution of the critical |
|
sections corresponding to the RELEASE and the ACQUIRE can cross, so that: |
|
|
|
*A = a; |
|
RELEASE M |
|
ACQUIRE N |
|
*B = b; |
|
|
|
could occur as: |
|
|
|
ACQUIRE N, STORE *B, STORE *A, RELEASE M |
|
|
|
It might appear that this reordering could introduce a deadlock. |
|
However, this cannot happen because if such a deadlock threatened, |
|
the RELEASE would simply complete, thereby avoiding the deadlock. |
|
|
|
Why does this work? |
|
|
|
One key point is that we are only talking about the CPU doing |
|
the reordering, not the compiler. If the compiler (or, for |
|
that matter, the developer) switched the operations, deadlock |
|
-could- occur. |
|
|
|
But suppose the CPU reordered the operations. In this case, |
|
the unlock precedes the lock in the assembly code. The CPU |
|
simply elected to try executing the later lock operation first. |
|
If there is a deadlock, this lock operation will simply spin (or |
|
try to sleep, but more on that later). The CPU will eventually |
|
execute the unlock operation (which preceded the lock operation |
|
in the assembly code), which will unravel the potential deadlock, |
|
allowing the lock operation to succeed. |
|
|
|
But what if the lock is a sleeplock? In that case, the code will |
|
try to enter the scheduler, where it will eventually encounter |
|
a memory barrier, which will force the earlier unlock operation |
|
to complete, again unraveling the deadlock. There might be |
|
a sleep-unlock race, but the locking primitive needs to resolve |
|
such races properly in any case. |
|
|
|
With smp_mb__after_unlock_lock(), the two critical sections cannot overlap. |
|
For example, with the following code, the store to *A will always be |
|
seen by other CPUs before the store to *B: |
|
|
|
*A = a; |
|
RELEASE M |
|
ACQUIRE N |
|
smp_mb__after_unlock_lock(); |
|
*B = b; |
|
|
|
The operations will always occur in one of the following orders: |
|
|
|
STORE *A, RELEASE, ACQUIRE, smp_mb__after_unlock_lock(), STORE *B |
|
STORE *A, ACQUIRE, RELEASE, smp_mb__after_unlock_lock(), STORE *B |
|
ACQUIRE, STORE *A, RELEASE, smp_mb__after_unlock_lock(), STORE *B |
|
|
|
If the RELEASE and ACQUIRE were instead both operating on the same lock |
|
variable, only the first of these alternatives can occur. In addition, |
|
the more strongly ordered systems may rule out some of the above orders. |
|
But in any case, as noted earlier, the smp_mb__after_unlock_lock() |
|
ensures that the store to *A will always be seen as happening before |
|
the store to *B. |
|
|
|
Locks and semaphores may not provide any guarantee of ordering on UP compiled |
|
systems, and so cannot be counted on in such a situation to actually achieve |
|
anything at all - especially with respect to I/O accesses - unless combined |
|
with interrupt disabling operations. |
|
|
|
See also the section on "Inter-CPU locking barrier effects". |
|
|
|
|
|
As an example, consider the following: |
|
|
|
*A = a; |
|
*B = b; |
|
ACQUIRE |
|
*C = c; |
|
*D = d; |
|
RELEASE |
|
*E = e; |
|
*F = f; |
|
|
|
The following sequence of events is acceptable: |
|
|
|
ACQUIRE, {*F,*A}, *E, {*C,*D}, *B, RELEASE |
|
|
|
[+] Note that {*F,*A} indicates a combined access. |
|
|
|
But none of the following are: |
|
|
|
{*F,*A}, *B, ACQUIRE, *C, *D, RELEASE, *E |
|
*A, *B, *C, ACQUIRE, *D, RELEASE, *E, *F |
|
*A, *B, ACQUIRE, *C, RELEASE, *D, *E, *F |
|
*B, ACQUIRE, *C, *D, RELEASE, {*F,*A}, *E |
|
|
|
|
|
|
|
INTERRUPT DISABLING FUNCTIONS |
|
----------------------------- |
|
|
|
Functions that disable interrupts (ACQUIRE equivalent) and enable interrupts |
|
(RELEASE equivalent) will act as compiler barriers only. So if memory or I/O |
|
barriers are required in such a situation, they must be provided from some |
|
other means. |
|
|
|
|
|
SLEEP AND WAKE-UP FUNCTIONS |
|
--------------------------- |
|
|
|
Sleeping and waking on an event flagged in global data can be viewed as an |
|
interaction between two pieces of data: the task state of the task waiting for |
|
the event and the global data used to indicate the event. To make sure that |
|
these appear to happen in the right order, the primitives to begin the process |
|
of going to sleep, and the primitives to initiate a wake up imply certain |
|
barriers. |
|
|
|
Firstly, the sleeper normally follows something like this sequence of events: |
|
|
|
for (;;) { |
|
set_current_state(TASK_UNINTERRUPTIBLE); |
|
if (event_indicated) |
|
break; |
|
schedule(); |
|
} |
|
|
|
A general memory barrier is interpolated automatically by set_current_state() |
|
after it has altered the task state: |
|
|
|
CPU 1 |
|
=============================== |
|
set_current_state(); |
|
set_mb(); |
|
STORE current->state |
|
<general barrier> |
|
LOAD event_indicated |
|
|
|
set_current_state() may be wrapped by: |
|
|
|
prepare_to_wait(); |
|
prepare_to_wait_exclusive(); |
|
|
|
which therefore also imply a general memory barrier after setting the state. |
|
The whole sequence above is available in various canned forms, all of which |
|
interpolate the memory barrier in the right place: |
|
|
|
wait_event(); |
|
wait_event_interruptible(); |
|
wait_event_interruptible_exclusive(); |
|
wait_event_interruptible_timeout(); |
|
wait_event_killable(); |
|
wait_event_timeout(); |
|
wait_on_bit(); |
|
wait_on_bit_lock(); |
|
|
|
|
|
Secondly, code that performs a wake up normally follows something like this: |
|
|
|
event_indicated = 1; |
|
wake_up(&event_wait_queue); |
|
|
|
or: |
|
|
|
event_indicated = 1; |
|
wake_up_process(event_daemon); |
|
|
|
A write memory barrier is implied by wake_up() and co. if and only if they wake |
|
something up. The barrier occurs before the task state is cleared, and so sits |
|
between the STORE to indicate the event and the STORE to set TASK_RUNNING: |
|
|
|
CPU 1 CPU 2 |
|
=============================== =============================== |
|
set_current_state(); STORE event_indicated |
|
set_mb(); wake_up(); |
|
STORE current->state <write barrier> |
|
<general barrier> STORE current->state |
|
LOAD event_indicated |
|
|
|
To repeat, this write memory barrier is present if and only if something |
|
is actually awakened. To see this, consider the following sequence of |
|
events, where X and Y are both initially zero: |
|
|
|
CPU 1 CPU 2 |
|
=============================== =============================== |
|
X = 1; STORE event_indicated |
|
smp_mb(); wake_up(); |
|
Y = 1; wait_event(wq, Y == 1); |
|
wake_up(); load from Y sees 1, no memory barrier |
|
load from X might see 0 |
|
|
|
In contrast, if a wakeup does occur, CPU 2's load from X would be guaranteed |
|
to see 1. |
|
|
|
The available waker functions include: |
|
|
|
complete(); |
|
wake_up(); |
|
wake_up_all(); |
|
wake_up_bit(); |
|
wake_up_interruptible(); |
|
wake_up_interruptible_all(); |
|
wake_up_interruptible_nr(); |
|
wake_up_interruptible_poll(); |
|
wake_up_interruptible_sync(); |
|
wake_up_interruptible_sync_poll(); |
|
wake_up_locked(); |
|
wake_up_locked_poll(); |
|
wake_up_nr(); |
|
wake_up_poll(); |
|
wake_up_process(); |
|
|
|
|
|
[!] Note that the memory barriers implied by the sleeper and the waker do _not_ |
|
order multiple stores before the wake-up with respect to loads of those stored |
|
values after the sleeper has called set_current_state(). For instance, if the |
|
sleeper does: |
|
|
|
set_current_state(TASK_INTERRUPTIBLE); |
|
if (event_indicated) |
|
break; |
|
__set_current_state(TASK_RUNNING); |
|
do_something(my_data); |
|
|
|
and the waker does: |
|
|
|
my_data = value; |
|
event_indicated = 1; |
|
wake_up(&event_wait_queue); |
|
|
|
there's no guarantee that the change to event_indicated will be perceived by |
|
the sleeper as coming after the change to my_data. In such a circumstance, the |
|
code on both sides must interpolate its own memory barriers between the |
|
separate data accesses. Thus the above sleeper ought to do: |
|
|
|
set_current_state(TASK_INTERRUPTIBLE); |
|
if (event_indicated) { |
|
smp_rmb(); |
|
do_something(my_data); |
|
} |
|
|
|
and the waker should do: |
|
|
|
my_data = value; |
|
smp_wmb(); |
|
event_indicated = 1; |
|
wake_up(&event_wait_queue); |
|
|
|
|
|
MISCELLANEOUS FUNCTIONS |
|
----------------------- |
|
|
|
Other functions that imply barriers: |
|
|
|
(*) schedule() and similar imply full memory barriers. |
|
|
|
|
|
=================================== |
|
INTER-CPU ACQUIRING BARRIER EFFECTS |
|
=================================== |
|
|
|
On SMP systems locking primitives give a more substantial form of barrier: one |
|
that does affect memory access ordering on other CPUs, within the context of |
|
conflict on any particular lock. |
|
|
|
|
|
ACQUIRES VS MEMORY ACCESSES |
|
--------------------------- |
|
|
|
Consider the following: the system has a pair of spinlocks (M) and (Q), and |
|
three CPUs; then should the following sequence of events occur: |
|
|
|
CPU 1 CPU 2 |
|
=============================== =============================== |
|
ACCESS_ONCE(*A) = a; ACCESS_ONCE(*E) = e; |
|
ACQUIRE M ACQUIRE Q |
|
ACCESS_ONCE(*B) = b; ACCESS_ONCE(*F) = f; |
|
ACCESS_ONCE(*C) = c; ACCESS_ONCE(*G) = g; |
|
RELEASE M RELEASE Q |
|
ACCESS_ONCE(*D) = d; ACCESS_ONCE(*H) = h; |
|
|
|
Then there is no guarantee as to what order CPU 3 will see the accesses to *A |
|
through *H occur in, other than the constraints imposed by the separate locks |
|
on the separate CPUs. It might, for example, see: |
|
|
|
*E, ACQUIRE M, ACQUIRE Q, *G, *C, *F, *A, *B, RELEASE Q, *D, *H, RELEASE M |
|
|
|
But it won't see any of: |
|
|
|
*B, *C or *D preceding ACQUIRE M |
|
*A, *B or *C following RELEASE M |
|
*F, *G or *H preceding ACQUIRE Q |
|
*E, *F or *G following RELEASE Q |
|
|
|
|
|
However, if the following occurs: |
|
|
|
CPU 1 CPU 2 |
|
=============================== =============================== |
|
ACCESS_ONCE(*A) = a; |
|
ACQUIRE M [1] |
|
ACCESS_ONCE(*B) = b; |
|
ACCESS_ONCE(*C) = c; |
|
RELEASE M [1] |
|
ACCESS_ONCE(*D) = d; ACCESS_ONCE(*E) = e; |
|
ACQUIRE M [2] |
|
smp_mb__after_unlock_lock(); |
|
ACCESS_ONCE(*F) = f; |
|
ACCESS_ONCE(*G) = g; |
|
RELEASE M [2] |
|
ACCESS_ONCE(*H) = h; |
|
|
|
CPU 3 might see: |
|
|
|
*E, ACQUIRE M [1], *C, *B, *A, RELEASE M [1], |
|
ACQUIRE M [2], *H, *F, *G, RELEASE M [2], *D |
|
|
|
But assuming CPU 1 gets the lock first, CPU 3 won't see any of: |
|
|
|
*B, *C, *D, *F, *G or *H preceding ACQUIRE M [1] |
|
*A, *B or *C following RELEASE M [1] |
|
*F, *G or *H preceding ACQUIRE M [2] |
|
*A, *B, *C, *E, *F or *G following RELEASE M [2] |
|
|
|
Note that the smp_mb__after_unlock_lock() is critically important |
|
here: Without it CPU 3 might see some of the above orderings. |
|
Without smp_mb__after_unlock_lock(), the accesses are not guaranteed |
|
to be seen in order unless CPU 3 holds lock M. |
|
|
|
|
|
ACQUIRES VS I/O ACCESSES |
|
------------------------ |
|
|
|
Under certain circumstances (especially involving NUMA), I/O accesses within |
|
two spinlocked sections on two different CPUs may be seen as interleaved by the |
|
PCI bridge, because the PCI bridge does not necessarily participate in the |
|
cache-coherence protocol, and is therefore incapable of issuing the required |
|
read memory barriers. |
|
|
|
For example: |
|
|
|
CPU 1 CPU 2 |
|
=============================== =============================== |
|
spin_lock(Q) |
|
writel(0, ADDR) |
|
writel(1, DATA); |
|
spin_unlock(Q); |
|
spin_lock(Q); |
|
writel(4, ADDR); |
|
writel(5, DATA); |
|
spin_unlock(Q); |
|
|
|
may be seen by the PCI bridge as follows: |
|
|
|
STORE *ADDR = 0, STORE *ADDR = 4, STORE *DATA = 1, STORE *DATA = 5 |
|
|
|
which would probably cause the hardware to malfunction. |
|
|
|
|
|
What is necessary here is to intervene with an mmiowb() before dropping the |
|
spinlock, for example: |
|
|
|
CPU 1 CPU 2 |
|
=============================== =============================== |
|
spin_lock(Q) |
|
writel(0, ADDR) |
|
writel(1, DATA); |
|
mmiowb(); |
|
spin_unlock(Q); |
|
spin_lock(Q); |
|
writel(4, ADDR); |
|
writel(5, DATA); |
|
mmiowb(); |
|
spin_unlock(Q); |
|
|
|
this will ensure that the two stores issued on CPU 1 appear at the PCI bridge |
|
before either of the stores issued on CPU 2. |
|
|
|
|
|
Furthermore, following a store by a load from the same device obviates the need |
|
for the mmiowb(), because the load forces the store to complete before the load |
|
is performed: |
|
|
|
CPU 1 CPU 2 |
|
=============================== =============================== |
|
spin_lock(Q) |
|
writel(0, ADDR) |
|
a = readl(DATA); |
|
spin_unlock(Q); |
|
spin_lock(Q); |
|
writel(4, ADDR); |
|
b = readl(DATA); |
|
spin_unlock(Q); |
|
|
|
|
|
See Documentation/DocBook/deviceiobook.tmpl for more information. |
|
|
|
|
|
================================= |
|
WHERE ARE MEMORY BARRIERS NEEDED? |
|
================================= |
|
|
|
Under normal operation, memory operation reordering is generally not going to |
|
be a problem as a single-threaded linear piece of code will still appear to |
|
work correctly, even if it's in an SMP kernel. There are, however, four |
|
circumstances in which reordering definitely _could_ be a problem: |
|
|
|
(*) Interprocessor interaction. |
|
|
|
(*) Atomic operations. |
|
|
|
(*) Accessing devices. |
|
|
|
(*) Interrupts. |
|
|
|
|
|
INTERPROCESSOR INTERACTION |
|
-------------------------- |
|
|
|
When there's a system with more than one processor, more than one CPU in the |
|
system may be working on the same data set at the same time. This can cause |
|
synchronisation problems, and the usual way of dealing with them is to use |
|
locks. Locks, however, are quite expensive, and so it may be preferable to |
|
operate without the use of a lock if at all possible. In such a case |
|
operations that affect both CPUs may have to be carefully ordered to prevent |
|
a malfunction. |
|
|
|
Consider, for example, the R/W semaphore slow path. Here a waiting process is |
|
queued on the semaphore, by virtue of it having a piece of its stack linked to |
|
the semaphore's list of waiting processes: |
|
|
|
struct rw_semaphore { |
|
... |
|
spinlock_t lock; |
|
struct list_head waiters; |
|
}; |
|
|
|
struct rwsem_waiter { |
|
struct list_head list; |
|
struct task_struct *task; |
|
}; |
|
|
|
To wake up a particular waiter, the up_read() or up_write() functions have to: |
|
|
|
(1) read the next pointer from this waiter's record to know as to where the |
|
next waiter record is; |
|
|
|
(2) read the pointer to the waiter's task structure; |
|
|
|
(3) clear the task pointer to tell the waiter it has been given the semaphore; |
|
|
|
(4) call wake_up_process() on the task; and |
|
|
|
(5) release the reference held on the waiter's task struct. |
|
|
|
In other words, it has to perform this sequence of events: |
|
|
|
LOAD waiter->list.next; |
|
LOAD waiter->task; |
|
STORE waiter->task; |
|
CALL wakeup |
|
RELEASE task |
|
|
|
and if any of these steps occur out of order, then the whole thing may |
|
malfunction. |
|
|
|
Once it has queued itself and dropped the semaphore lock, the waiter does not |
|
get the lock again; it instead just waits for its task pointer to be cleared |
|
before proceeding. Since the record is on the waiter's stack, this means that |
|
if the task pointer is cleared _before_ the next pointer in the list is read, |
|
another CPU might start processing the waiter and might clobber the waiter's |
|
stack before the up*() function has a chance to read the next pointer. |
|
|
|
Consider then what might happen to the above sequence of events: |
|
|
|
CPU 1 CPU 2 |
|
=============================== =============================== |
|
down_xxx() |
|
Queue waiter |
|
Sleep |
|
up_yyy() |
|
LOAD waiter->task; |
|
STORE waiter->task; |
|
Woken up by other event |
|
<preempt> |
|
Resume processing |
|
down_xxx() returns |
|
call foo() |
|
foo() clobbers *waiter |
|
</preempt> |
|
LOAD waiter->list.next; |
|
--- OOPS --- |
|
|
|
This could be dealt with using the semaphore lock, but then the down_xxx() |
|
function has to needlessly get the spinlock again after being woken up. |
|
|
|
The way to deal with this is to insert a general SMP memory barrier: |
|
|
|
LOAD waiter->list.next; |
|
LOAD waiter->task; |
|
smp_mb(); |
|
STORE waiter->task; |
|
CALL wakeup |
|
RELEASE task |
|
|
|
In this case, the barrier makes a guarantee that all memory accesses before the |
|
barrier will appear to happen before all the memory accesses after the barrier |
|
with respect to the other CPUs on the system. It does _not_ guarantee that all |
|
the memory accesses before the barrier will be complete by the time the barrier |
|
instruction itself is complete. |
|
|
|
On a UP system - where this wouldn't be a problem - the smp_mb() is just a |
|
compiler barrier, thus making sure the compiler emits the instructions in the |
|
right order without actually intervening in the CPU. Since there's only one |
|
CPU, that CPU's dependency ordering logic will take care of everything else. |
|
|
|
|
|
ATOMIC OPERATIONS |
|
----------------- |
|
|
|
Whilst they are technically interprocessor interaction considerations, atomic |
|
operations are noted specially as some of them imply full memory barriers and |
|
some don't, but they're very heavily relied on as a group throughout the |
|
kernel. |
|
|
|
Any atomic operation that modifies some state in memory and returns information |
|
about the state (old or new) implies an SMP-conditional general memory barrier |
|
(smp_mb()) on each side of the actual operation (with the exception of |
|
explicit lock operations, described later). These include: |
|
|
|
xchg(); |
|
cmpxchg(); |
|
atomic_xchg(); atomic_long_xchg(); |
|
atomic_cmpxchg(); atomic_long_cmpxchg(); |
|
atomic_inc_return(); atomic_long_inc_return(); |
|
atomic_dec_return(); atomic_long_dec_return(); |
|
atomic_add_return(); atomic_long_add_return(); |
|
atomic_sub_return(); atomic_long_sub_return(); |
|
atomic_inc_and_test(); atomic_long_inc_and_test(); |
|
atomic_dec_and_test(); atomic_long_dec_and_test(); |
|
atomic_sub_and_test(); atomic_long_sub_and_test(); |
|
atomic_add_negative(); atomic_long_add_negative(); |
|
test_and_set_bit(); |
|
test_and_clear_bit(); |
|
test_and_change_bit(); |
|
|
|
/* when succeeds (returns 1) */ |
|
atomic_add_unless(); atomic_long_add_unless(); |
|
|
|
These are used for such things as implementing ACQUIRE-class and RELEASE-class |
|
operations and adjusting reference counters towards object destruction, and as |
|
such the implicit memory barrier effects are necessary. |
|
|
|
|
|
The following operations are potential problems as they do _not_ imply memory |
|
barriers, but might be used for implementing such things as RELEASE-class |
|
operations: |
|
|
|
atomic_set(); |
|
set_bit(); |
|
clear_bit(); |
|
change_bit(); |
|
|
|
With these the appropriate explicit memory barrier should be used if necessary |
|
(smp_mb__before_atomic() for instance). |
|
|
|
|
|
The following also do _not_ imply memory barriers, and so may require explicit |
|
memory barriers under some circumstances (smp_mb__before_atomic() for |
|
instance): |
|
|
|
atomic_add(); |
|
atomic_sub(); |
|
atomic_inc(); |
|
atomic_dec(); |
|
|
|
If they're used for statistics generation, then they probably don't need memory |
|
barriers, unless there's a coupling between statistical data. |
|
|
|
If they're used for reference counting on an object to control its lifetime, |
|
they probably don't need memory barriers because either the reference count |
|
will be adjusted inside a locked section, or the caller will already hold |
|
sufficient references to make the lock, and thus a memory barrier unnecessary. |
|
|
|
If they're used for constructing a lock of some description, then they probably |
|
do need memory barriers as a lock primitive generally has to do things in a |
|
specific order. |
|
|
|
Basically, each usage case has to be carefully considered as to whether memory |
|
barriers are needed or not. |
|
|
|
The following operations are special locking primitives: |
|
|
|
test_and_set_bit_lock(); |
|
clear_bit_unlock(); |
|
__clear_bit_unlock(); |
|
|
|
These implement ACQUIRE-class and RELEASE-class operations. These should be used in |
|
preference to other operations when implementing locking primitives, because |
|
their implementations can be optimised on many architectures. |
|
|
|
[!] Note that special memory barrier primitives are available for these |
|
situations because on some CPUs the atomic instructions used imply full memory |
|
barriers, and so barrier instructions are superfluous in conjunction with them, |
|
and in such cases the special barrier primitives will be no-ops. |
|
|
|
See Documentation/atomic_ops.txt for more information. |
|
|
|
|
|
ACCESSING DEVICES |
|
----------------- |
|
|
|
Many devices can be memory mapped, and so appear to the CPU as if they're just |
|
a set of memory locations. To control such a device, the driver usually has to |
|
make the right memory accesses in exactly the right order. |
|
|
|
However, having a clever CPU or a clever compiler creates a potential problem |
|
in that the carefully sequenced accesses in the driver code won't reach the |
|
device in the requisite order if the CPU or the compiler thinks it is more |
|
efficient to reorder, combine or merge accesses - something that would cause |
|
the device to malfunction. |
|
|
|
Inside of the Linux kernel, I/O should be done through the appropriate accessor |
|
routines - such as inb() or writel() - which know how to make such accesses |
|
appropriately sequential. Whilst this, for the most part, renders the explicit |
|
use of memory barriers unnecessary, there are a couple of situations where they |
|
might be needed: |
|
|
|
(1) On some systems, I/O stores are not strongly ordered across all CPUs, and |
|
so for _all_ general drivers locks should be used and mmiowb() must be |
|
issued prior to unlocking the critical section. |
|
|
|
(2) If the accessor functions are used to refer to an I/O memory window with |
|
relaxed memory access properties, then _mandatory_ memory barriers are |
|
required to enforce ordering. |
|
|
|
See Documentation/DocBook/deviceiobook.tmpl for more information. |
|
|
|
|
|
INTERRUPTS |
|
---------- |
|
|
|
A driver may be interrupted by its own interrupt service routine, and thus the |
|
two parts of the driver may interfere with each other's attempts to control or |
|
access the device. |
|
|
|
This may be alleviated - at least in part - by disabling local interrupts (a |
|
form of locking), such that the critical operations are all contained within |
|
the interrupt-disabled section in the driver. Whilst the driver's interrupt |
|
routine is executing, the driver's core may not run on the same CPU, and its |
|
interrupt is not permitted to happen again until the current interrupt has been |
|
handled, thus the interrupt handler does not need to lock against that. |
|
|
|
However, consider a driver that was talking to an ethernet card that sports an |
|
address register and a data register. If that driver's core talks to the card |
|
under interrupt-disablement and then the driver's interrupt handler is invoked: |
|
|
|
LOCAL IRQ DISABLE |
|
writew(ADDR, 3); |
|
writew(DATA, y); |
|
LOCAL IRQ ENABLE |
|
<interrupt> |
|
writew(ADDR, 4); |
|
q = readw(DATA); |
|
</interrupt> |
|
|
|
The store to the data register might happen after the second store to the |
|
address register if ordering rules are sufficiently relaxed: |
|
|
|
STORE *ADDR = 3, STORE *ADDR = 4, STORE *DATA = y, q = LOAD *DATA |
|
|
|
|
|
If ordering rules are relaxed, it must be assumed that accesses done inside an |
|
interrupt disabled section may leak outside of it and may interleave with |
|
accesses performed in an interrupt - and vice versa - unless implicit or |
|
explicit barriers are used. |
|
|
|
Normally this won't be a problem because the I/O accesses done inside such |
|
sections will include synchronous load operations on strictly ordered I/O |
|
registers that form implicit I/O barriers. If this isn't sufficient then an |
|
mmiowb() may need to be used explicitly. |
|
|
|
|
|
A similar situation may occur between an interrupt routine and two routines |
|
running on separate CPUs that communicate with each other. If such a case is |
|
likely, then interrupt-disabling locks should be used to guarantee ordering. |
|
|
|
|
|
========================== |
|
KERNEL I/O BARRIER EFFECTS |
|
========================== |
|
|
|
When accessing I/O memory, drivers should use the appropriate accessor |
|
functions: |
|
|
|
(*) inX(), outX(): |
|
|
|
These are intended to talk to I/O space rather than memory space, but |
|
that's primarily a CPU-specific concept. The i386 and x86_64 processors do |
|
indeed have special I/O space access cycles and instructions, but many |
|
CPUs don't have such a concept. |
|
|
|
The PCI bus, amongst others, defines an I/O space concept which - on such |
|
CPUs as i386 and x86_64 - readily maps to the CPU's concept of I/O |
|
space. However, it may also be mapped as a virtual I/O space in the CPU's |
|
memory map, particularly on those CPUs that don't support alternate I/O |
|
spaces. |
|
|
|
Accesses to this space may be fully synchronous (as on i386), but |
|
intermediary bridges (such as the PCI host bridge) may not fully honour |
|
that. |
|
|
|
They are guaranteed to be fully ordered with respect to each other. |
|
|
|
They are not guaranteed to be fully ordered with respect to other types of |
|
memory and I/O operation. |
|
|
|
(*) readX(), writeX(): |
|
|
|
Whether these are guaranteed to be fully ordered and uncombined with |
|
respect to each other on the issuing CPU depends on the characteristics |
|
defined for the memory window through which they're accessing. On later |
|
i386 architecture machines, for example, this is controlled by way of the |
|
MTRR registers. |
|
|
|
Ordinarily, these will be guaranteed to be fully ordered and uncombined, |
|
provided they're not accessing a prefetchable device. |
|
|
|
However, intermediary hardware (such as a PCI bridge) may indulge in |
|
deferral if it so wishes; to flush a store, a load from the same location |
|
is preferred[*], but a load from the same device or from configuration |
|
space should suffice for PCI. |
|
|
|
[*] NOTE! attempting to load from the same location as was written to may |
|
cause a malfunction - consider the 16550 Rx/Tx serial registers for |
|
example. |
|
|
|
Used with prefetchable I/O memory, an mmiowb() barrier may be required to |
|
force stores to be ordered. |
|
|
|
Please refer to the PCI specification for more information on interactions |
|
between PCI transactions. |
|
|
|
(*) readX_relaxed() |
|
|
|
These are similar to readX(), but are not guaranteed to be ordered in any |
|
way. Be aware that there is no I/O read barrier available. |
|
|
|
(*) ioreadX(), iowriteX() |
|
|
|
These will perform appropriately for the type of access they're actually |
|
doing, be it inX()/outX() or readX()/writeX(). |
|
|
|
|
|
======================================== |
|
ASSUMED MINIMUM EXECUTION ORDERING MODEL |
|
======================================== |
|
|
|
It has to be assumed that the conceptual CPU is weakly-ordered but that it will |
|
maintain the appearance of program causality with respect to itself. Some CPUs |
|
(such as i386 or x86_64) are more constrained than others (such as powerpc or |
|
frv), and so the most relaxed case (namely DEC Alpha) must be assumed outside |
|
of arch-specific code. |
|
|
|
This means that it must be considered that the CPU will execute its instruction |
|
stream in any order it feels like - or even in parallel - provided that if an |
|
instruction in the stream depends on an earlier instruction, then that |
|
earlier instruction must be sufficiently complete[*] before the later |
|
instruction may proceed; in other words: provided that the appearance of |
|
causality is maintained. |
|
|
|
[*] Some instructions have more than one effect - such as changing the |
|
condition codes, changing registers or changing memory - and different |
|
instructions may depend on different effects. |
|
|
|
A CPU may also discard any instruction sequence that winds up having no |
|
ultimate effect. For example, if two adjacent instructions both load an |
|
immediate value into the same register, the first may be discarded. |
|
|
|
|
|
Similarly, it has to be assumed that compiler might reorder the instruction |
|
stream in any way it sees fit, again provided the appearance of causality is |
|
maintained. |
|
|
|
|
|
============================ |
|
THE EFFECTS OF THE CPU CACHE |
|
============================ |
|
|
|
The way cached memory operations are perceived across the system is affected to |
|
a certain extent by the caches that lie between CPUs and memory, and by the |
|
memory coherence system that maintains the consistency of state in the system. |
|
|
|
As far as the way a CPU interacts with another part of the system through the |
|
caches goes, the memory system has to include the CPU's caches, and memory |
|
barriers for the most part act at the interface between the CPU and its cache |
|
(memory barriers logically act on the dotted line in the following diagram): |
|
|
|
<--- CPU ---> : <----------- Memory -----------> |
|
: |
|
+--------+ +--------+ : +--------+ +-----------+ |
|
| | | | : | | | | +--------+ |
|
| CPU | | Memory | : | CPU | | | | | |
|
| Core |--->| Access |----->| Cache |<-->| | | | |
|
| | | Queue | : | | | |--->| Memory | |
|
| | | | : | | | | | | |
|
+--------+ +--------+ : +--------+ | | | | |
|
: | Cache | +--------+ |
|
: | Coherency | |
|
: | Mechanism | +--------+ |
|
+--------+ +--------+ : +--------+ | | | | |
|
| | | | : | | | | | | |
|
| CPU | | Memory | : | CPU | | |--->| Device | |
|
| Core |--->| Access |----->| Cache |<-->| | | | |
|
| | | Queue | : | | | | | | |
|
| | | | : | | | | +--------+ |
|
+--------+ +--------+ : +--------+ +-----------+ |
|
: |
|
: |
|
|
|
Although any particular load or store may not actually appear outside of the |
|
CPU that issued it since it may have been satisfied within the CPU's own cache, |
|
it will still appear as if the full memory access had taken place as far as the |
|
other CPUs are concerned since the cache coherency mechanisms will migrate the |
|
cacheline over to the accessing CPU and propagate the effects upon conflict. |
|
|
|
The CPU core may execute instructions in any order it deems fit, provided the |
|
expected program causality appears to be maintained. Some of the instructions |
|
generate load and store operations which then go into the queue of memory |
|
accesses to be performed. The core may place these in the queue in any order |
|
it wishes, and continue execution until it is forced to wait for an instruction |
|
to complete. |
|
|
|
What memory barriers are concerned with is controlling the order in which |
|
accesses cross from the CPU side of things to the memory side of things, and |
|
the order in which the effects are perceived to happen by the other observers |
|
in the system. |
|
|
|
[!] Memory barriers are _not_ needed within a given CPU, as CPUs always see |
|
their own loads and stores as if they had happened in program order. |
|
|
|
[!] MMIO or other device accesses may bypass the cache system. This depends on |
|
the properties of the memory window through which devices are accessed and/or |
|
the use of any special device communication instructions the CPU may have. |
|
|
|
|
|
CACHE COHERENCY |
|
--------------- |
|
|
|
Life isn't quite as simple as it may appear above, however: for while the |
|
caches are expected to be coherent, there's no guarantee that that coherency |
|
will be ordered. This means that whilst changes made on one CPU will |
|
eventually become visible on all CPUs, there's no guarantee that they will |
|
become apparent in the same order on those other CPUs. |
|
|
|
|
|
Consider dealing with a system that has a pair of CPUs (1 & 2), each of which |
|
has a pair of parallel data caches (CPU 1 has A/B, and CPU 2 has C/D): |
|
|
|
: |
|
: +--------+ |
|
: +---------+ | | |
|
+--------+ : +--->| Cache A |<------->| | |
|
| | : | +---------+ | | |
|
| CPU 1 |<---+ | | |
|
| | : | +---------+ | | |
|
+--------+ : +--->| Cache B |<------->| | |
|
: +---------+ | | |
|
: | Memory | |
|
: +---------+ | System | |
|
+--------+ : +--->| Cache C |<------->| | |
|
| | : | +---------+ | | |
|
| CPU 2 |<---+ | | |
|
| | : | +---------+ | | |
|
+--------+ : +--->| Cache D |<------->| | |
|
: +---------+ | | |
|
: +--------+ |
|
: |
|
|
|
Imagine the system has the following properties: |
|
|
|
(*) an odd-numbered cache line may be in cache A, cache C or it may still be |
|
resident in memory; |
|
|
|
(*) an even-numbered cache line may be in cache B, cache D or it may still be |
|
resident in memory; |
|
|
|
(*) whilst the CPU core is interrogating one cache, the other cache may be |
|
making use of the bus to access the rest of the system - perhaps to |
|
displace a dirty cacheline or to do a speculative load; |
|
|
|
(*) each cache has a queue of operations that need to be applied to that cache |
|
to maintain coherency with the rest of the system; |
|
|
|
(*) the coherency queue is not flushed by normal loads to lines already |
|
present in the cache, even though the contents of the queue may |
|
potentially affect those loads. |
|
|
|
Imagine, then, that two writes are made on the first CPU, with a write barrier |
|
between them to guarantee that they will appear to reach that CPU's caches in |
|
the requisite order: |
|
|
|
CPU 1 CPU 2 COMMENT |
|
=============== =============== ======================================= |
|
u == 0, v == 1 and p == &u, q == &u |
|
v = 2; |
|
smp_wmb(); Make sure change to v is visible before |
|
change to p |
|
<A:modify v=2> v is now in cache A exclusively |
|
p = &v; |
|
<B:modify p=&v> p is now in cache B exclusively |
|
|
|
The write memory barrier forces the other CPUs in the system to perceive that |
|
the local CPU's caches have apparently been updated in the correct order. But |
|
now imagine that the second CPU wants to read those values: |
|
|
|
CPU 1 CPU 2 COMMENT |
|
=============== =============== ======================================= |
|
... |
|
q = p; |
|
x = *q; |
|
|
|
The above pair of reads may then fail to happen in the expected order, as the |
|
cacheline holding p may get updated in one of the second CPU's caches whilst |
|
the update to the cacheline holding v is delayed in the other of the second |
|
CPU's caches by some other cache event: |
|
|
|
CPU 1 CPU 2 COMMENT |
|
=============== =============== ======================================= |
|
u == 0, v == 1 and p == &u, q == &u |
|
v = 2; |
|
smp_wmb(); |
|
<A:modify v=2> <C:busy> |
|
<C:queue v=2> |
|
p = &v; q = p; |
|
<D:request p> |
|
<B:modify p=&v> <D:commit p=&v> |
|
<D:read p> |
|
x = *q; |
|
<C:read *q> Reads from v before v updated in cache |
|
<C:unbusy> |
|
<C:commit v=2> |
|
|
|
Basically, whilst both cachelines will be updated on CPU 2 eventually, there's |
|
no guarantee that, without intervention, the order of update will be the same |
|
as that committed on CPU 1. |
|
|
|
|
|
To intervene, we need to interpolate a data dependency barrier or a read |
|
barrier between the loads. This will force the cache to commit its coherency |
|
queue before processing any further requests: |
|
|
|
CPU 1 CPU 2 COMMENT |
|
=============== =============== ======================================= |
|
u == 0, v == 1 and p == &u, q == &u |
|
v = 2; |
|
smp_wmb(); |
|
<A:modify v=2> <C:busy> |
|
<C:queue v=2> |
|
p = &v; q = p; |
|
<D:request p> |
|
<B:modify p=&v> <D:commit p=&v> |
|
<D:read p> |
|
smp_read_barrier_depends() |
|
<C:unbusy> |
|
<C:commit v=2> |
|
x = *q; |
|
<C:read *q> Reads from v after v updated in cache |
|
|
|
|
|
This sort of problem can be encountered on DEC Alpha processors as they have a |
|
split cache that improves performance by making better use of the data bus. |
|
Whilst most CPUs do imply a data dependency barrier on the read when a memory |
|
access depends on a read, not all do, so it may not be relied on. |
|
|
|
Other CPUs may also have split caches, but must coordinate between the various |
|
cachelets for normal memory accesses. The semantics of the Alpha removes the |
|
need for coordination in the absence of memory barriers. |
|
|
|
|
|
CACHE COHERENCY VS DMA |
|
---------------------- |
|
|
|
Not all systems maintain cache coherency with respect to devices doing DMA. In |
|
such cases, a device attempting DMA may obtain stale data from RAM because |
|
dirty cache lines may be resident in the caches of various CPUs, and may not |
|
have been written back to RAM yet. To deal with this, the appropriate part of |
|
the kernel must flush the overlapping bits of cache on each CPU (and maybe |
|
invalidate them as well). |
|
|
|
In addition, the data DMA'd to RAM by a device may be overwritten by dirty |
|
cache lines being written back to RAM from a CPU's cache after the device has |
|
installed its own data, or cache lines present in the CPU's cache may simply |
|
obscure the fact that RAM has been updated, until at such time as the cacheline |
|
is discarded from the CPU's cache and reloaded. To deal with this, the |
|
appropriate part of the kernel must invalidate the overlapping bits of the |
|
cache on each CPU. |
|
|
|
See Documentation/cachetlb.txt for more information on cache management. |
|
|
|
|
|
CACHE COHERENCY VS MMIO |
|
----------------------- |
|
|
|
Memory mapped I/O usually takes place through memory locations that are part of |
|
a window in the CPU's memory space that has different properties assigned than |
|
the usual RAM directed window. |
|
|
|
Amongst these properties is usually the fact that such accesses bypass the |
|
caching entirely and go directly to the device buses. This means MMIO accesses |
|
may, in effect, overtake accesses to cached memory that were emitted earlier. |
|
A memory barrier isn't sufficient in such a case, but rather the cache must be |
|
flushed between the cached memory write and the MMIO access if the two are in |
|
any way dependent. |
|
|
|
|
|
========================= |
|
THE THINGS CPUS GET UP TO |
|
========================= |
|
|
|
A programmer might take it for granted that the CPU will perform memory |
|
operations in exactly the order specified, so that if the CPU is, for example, |
|
given the following piece of code to execute: |
|
|
|
a = ACCESS_ONCE(*A); |
|
ACCESS_ONCE(*B) = b; |
|
c = ACCESS_ONCE(*C); |
|
d = ACCESS_ONCE(*D); |
|
ACCESS_ONCE(*E) = e; |
|
|
|
they would then expect that the CPU will complete the memory operation for each |
|
instruction before moving on to the next one, leading to a definite sequence of |
|
operations as seen by external observers in the system: |
|
|
|
LOAD *A, STORE *B, LOAD *C, LOAD *D, STORE *E. |
|
|
|
|
|
Reality is, of course, much messier. With many CPUs and compilers, the above |
|
assumption doesn't hold because: |
|
|
|
(*) loads are more likely to need to be completed immediately to permit |
|
execution progress, whereas stores can often be deferred without a |
|
problem; |
|
|
|
(*) loads may be done speculatively, and the result discarded should it prove |
|
to have been unnecessary; |
|
|
|
(*) loads may be done speculatively, leading to the result having been fetched |
|
at the wrong time in the expected sequence of events; |
|
|
|
(*) the order of the memory accesses may be rearranged to promote better use |
|
of the CPU buses and caches; |
|
|
|
(*) loads and stores may be combined to improve performance when talking to |
|
memory or I/O hardware that can do batched accesses of adjacent locations, |
|
thus cutting down on transaction setup costs (memory and PCI devices may |
|
both be able to do this); and |
|
|
|
(*) the CPU's data cache may affect the ordering, and whilst cache-coherency |
|
mechanisms may alleviate this - once the store has actually hit the cache |
|
- there's no guarantee that the coherency management will be propagated in |
|
order to other CPUs. |
|
|
|
So what another CPU, say, might actually observe from the above piece of code |
|
is: |
|
|
|
LOAD *A, ..., LOAD {*C,*D}, STORE *E, STORE *B |
|
|
|
(Where "LOAD {*C,*D}" is a combined load) |
|
|
|
|
|
However, it is guaranteed that a CPU will be self-consistent: it will see its |
|
_own_ accesses appear to be correctly ordered, without the need for a memory |
|
barrier. For instance with the following code: |
|
|
|
U = ACCESS_ONCE(*A); |
|
ACCESS_ONCE(*A) = V; |
|
ACCESS_ONCE(*A) = W; |
|
X = ACCESS_ONCE(*A); |
|
ACCESS_ONCE(*A) = Y; |
|
Z = ACCESS_ONCE(*A); |
|
|
|
and assuming no intervention by an external influence, it can be assumed that |
|
the final result will appear to be: |
|
|
|
U == the original value of *A |
|
X == W |
|
Z == Y |
|
*A == Y |
|
|
|
The code above may cause the CPU to generate the full sequence of memory |
|
accesses: |
|
|
|
U=LOAD *A, STORE *A=V, STORE *A=W, X=LOAD *A, STORE *A=Y, Z=LOAD *A |
|
|
|
in that order, but, without intervention, the sequence may have almost any |
|
combination of elements combined or discarded, provided the program's view of |
|
the world remains consistent. Note that ACCESS_ONCE() is -not- optional |
|
in the above example, as there are architectures where a given CPU might |
|
reorder successive loads to the same location. On such architectures, |
|
ACCESS_ONCE() does whatever is necessary to prevent this, for example, on |
|
Itanium the volatile casts used by ACCESS_ONCE() cause GCC to emit the |
|
special ld.acq and st.rel instructions that prevent such reordering. |
|
|
|
The compiler may also combine, discard or defer elements of the sequence before |
|
the CPU even sees them. |
|
|
|
For instance: |
|
|
|
*A = V; |
|
*A = W; |
|
|
|
may be reduced to: |
|
|
|
*A = W; |
|
|
|
since, without either a write barrier or an ACCESS_ONCE(), it can be |
|
assumed that the effect of the storage of V to *A is lost. Similarly: |
|
|
|
*A = Y; |
|
Z = *A; |
|
|
|
may, without a memory barrier or an ACCESS_ONCE(), be reduced to: |
|
|
|
*A = Y; |
|
Z = Y; |
|
|
|
and the LOAD operation never appear outside of the CPU. |
|
|
|
|
|
AND THEN THERE'S THE ALPHA |
|
-------------------------- |
|
|
|
The DEC Alpha CPU is one of the most relaxed CPUs there is. Not only that, |
|
some versions of the Alpha CPU have a split data cache, permitting them to have |
|
two semantically-related cache lines updated at separate times. This is where |
|
the data dependency barrier really becomes necessary as this synchronises both |
|
caches with the memory coherence system, thus making it seem like pointer |
|
changes vs new data occur in the right order. |
|
|
|
The Alpha defines the Linux kernel's memory barrier model. |
|
|
|
See the subsection on "Cache Coherency" above. |
|
|
|
|
|
============ |
|
EXAMPLE USES |
|
============ |
|
|
|
CIRCULAR BUFFERS |
|
---------------- |
|
|
|
Memory barriers can be used to implement circular buffering without the need |
|
of a lock to serialise the producer with the consumer. See: |
|
|
|
Documentation/circular-buffers.txt |
|
|
|
for details. |
|
|
|
|
|
========== |
|
REFERENCES |
|
========== |
|
|
|
Alpha AXP Architecture Reference Manual, Second Edition (Sites & Witek, |
|
Digital Press) |
|
Chapter 5.2: Physical Address Space Characteristics |
|
Chapter 5.4: Caches and Write Buffers |
|
Chapter 5.5: Data Sharing |
|
Chapter 5.6: Read/Write Ordering |
|
|
|
AMD64 Architecture Programmer's Manual Volume 2: System Programming |
|
Chapter 7.1: Memory-Access Ordering |
|
Chapter 7.4: Buffering and Combining Memory Writes |
|
|
|
IA-32 Intel Architecture Software Developer's Manual, Volume 3: |
|
System Programming Guide |
|
Chapter 7.1: Locked Atomic Operations |
|
Chapter 7.2: Memory Ordering |
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Chapter 7.4: Serializing Instructions |
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The SPARC Architecture Manual, Version 9 |
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Chapter 8: Memory Models |
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Appendix D: Formal Specification of the Memory Models |
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Appendix J: Programming with the Memory Models |
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UltraSPARC Programmer Reference Manual |
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Chapter 5: Memory Accesses and Cacheability |
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Chapter 15: Sparc-V9 Memory Models |
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UltraSPARC III Cu User's Manual |
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Chapter 9: Memory Models |
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UltraSPARC IIIi Processor User's Manual |
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Chapter 8: Memory Models |
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UltraSPARC Architecture 2005 |
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Chapter 9: Memory |
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Appendix D: Formal Specifications of the Memory Models |
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UltraSPARC T1 Supplement to the UltraSPARC Architecture 2005 |
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Chapter 8: Memory Models |
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Appendix F: Caches and Cache Coherency |
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Solaris Internals, Core Kernel Architecture, p63-68: |
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Chapter 3.3: Hardware Considerations for Locks and |
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Synchronization |
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Unix Systems for Modern Architectures, Symmetric Multiprocessing and Caching |
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for Kernel Programmers: |
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Chapter 13: Other Memory Models |
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Intel Itanium Architecture Software Developer's Manual: Volume 1: |
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Section 2.6: Speculation |
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Section 4.4: Memory Access
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