You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
63 lines
2.2 KiB
63 lines
2.2 KiB
/* |
|
NetWinder Floating Point Emulator |
|
(c) Rebel.COM, 1998,1999 |
|
|
|
Direct questions, comments to Scott Bambrough <scottb@netwinder.org> |
|
|
|
This program is free software; you can redistribute it and/or modify |
|
it under the terms of the GNU General Public License as published by |
|
the Free Software Foundation; either version 2 of the License, or |
|
(at your option) any later version. |
|
|
|
This program is distributed in the hope that it will be useful, |
|
but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
GNU General Public License for more details. |
|
|
|
You should have received a copy of the GNU General Public License |
|
along with this program; if not, write to the Free Software |
|
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
|
*/ |
|
|
|
#include "fpa11.h" |
|
#include "softfloat.h" |
|
#include "fpopcode.h" |
|
#include "fpsr.h" |
|
#include "fpmodule.h" |
|
#include "fpmodule.inl" |
|
|
|
#ifdef CONFIG_FPE_NWFPE_XP |
|
const floatx80 floatx80Constant[] = { |
|
{ .high = 0x0000, .low = 0x0000000000000000ULL},/* extended 0.0 */ |
|
{ .high = 0x3fff, .low = 0x8000000000000000ULL},/* extended 1.0 */ |
|
{ .high = 0x4000, .low = 0x8000000000000000ULL},/* extended 2.0 */ |
|
{ .high = 0x4000, .low = 0xc000000000000000ULL},/* extended 3.0 */ |
|
{ .high = 0x4001, .low = 0x8000000000000000ULL},/* extended 4.0 */ |
|
{ .high = 0x4001, .low = 0xa000000000000000ULL},/* extended 5.0 */ |
|
{ .high = 0x3ffe, .low = 0x8000000000000000ULL},/* extended 0.5 */ |
|
{ .high = 0x4002, .low = 0xa000000000000000ULL},/* extended 10.0 */ |
|
}; |
|
#endif |
|
|
|
const float64 float64Constant[] = { |
|
0x0000000000000000ULL, /* double 0.0 */ |
|
0x3ff0000000000000ULL, /* double 1.0 */ |
|
0x4000000000000000ULL, /* double 2.0 */ |
|
0x4008000000000000ULL, /* double 3.0 */ |
|
0x4010000000000000ULL, /* double 4.0 */ |
|
0x4014000000000000ULL, /* double 5.0 */ |
|
0x3fe0000000000000ULL, /* double 0.5 */ |
|
0x4024000000000000ULL /* double 10.0 */ |
|
}; |
|
|
|
const float32 float32Constant[] = { |
|
0x00000000, /* single 0.0 */ |
|
0x3f800000, /* single 1.0 */ |
|
0x40000000, /* single 2.0 */ |
|
0x40400000, /* single 3.0 */ |
|
0x40800000, /* single 4.0 */ |
|
0x40a00000, /* single 5.0 */ |
|
0x3f000000, /* single 0.5 */ |
|
0x41200000 /* single 10.0 */ |
|
}; |
|
|
|
|