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729 lines
20 KiB
729 lines
20 KiB
/*------------------------------------------------------------------------- |
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* drawElements Quality Program OpenGL (ES) Module |
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* ----------------------------------------------- |
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* |
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* Copyright 2014 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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* |
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*//*! |
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* \file |
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* \brief State change performance tests. |
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*//*--------------------------------------------------------------------*/ |
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#include "glsStateChangePerfTestCases.hpp" |
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#include "tcuTestLog.hpp" |
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#include "gluDefs.hpp" |
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#include "gluRenderContext.hpp" |
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#include "gluShaderProgram.hpp" |
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#include "glwFunctions.hpp" |
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#include "glwEnums.hpp" |
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#include "deStringUtil.hpp" |
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#include "deClock.h" |
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#include <vector> |
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#include <algorithm> |
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using std::vector; |
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using std::string; |
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using tcu::TestLog; |
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using namespace glw; |
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namespace deqp |
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{ |
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namespace gls |
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{ |
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namespace |
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{ |
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struct ResultStats |
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{ |
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double median; |
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double mean; |
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double variance; |
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deUint64 min; |
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deUint64 max; |
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}; |
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ResultStats calculateStats (const vector<deUint64>& values) |
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{ |
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ResultStats result = { 0.0, 0.0, 0.0, 0xFFFFFFFFFFFFFFFFu, 0 }; |
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deUint64 sum = 0; |
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for (int i = 0; i < (int)values.size(); i++) |
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sum += values[i]; |
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result.mean = ((double)sum) / (double)values.size(); |
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for (int i = 0; i < (int)values.size(); i++) |
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{ |
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const double val = (double)values[i]; |
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result.variance += (val - result.mean) * (val - result.mean); |
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} |
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result.variance /= (double)values.size(); |
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{ |
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const int n = (int)(values.size()/2); |
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vector<deUint64> sortedValues = values; |
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std::sort(sortedValues.begin(), sortedValues.end()); |
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result.median = (double)sortedValues[n]; |
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} |
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for (int i = 0; i < (int)values.size(); i++) |
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{ |
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result.min = std::min(result.min, values[i]); |
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result.max = std::max(result.max, values[i]); |
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} |
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return result; |
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} |
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void genIndices (vector<GLushort>& indices, int triangleCount) |
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{ |
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indices.reserve(triangleCount*3); |
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for (int triangleNdx = 0; triangleNdx < triangleCount; triangleNdx++) |
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{ |
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indices.push_back((GLushort)(triangleNdx*3)); |
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indices.push_back((GLushort)(triangleNdx*3+1)); |
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indices.push_back((GLushort)(triangleNdx*3+2)); |
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} |
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} |
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void genCoords (vector<GLfloat>& coords, int triangleCount) |
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{ |
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coords.reserve(triangleCount * 3 * 2); |
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for (int triangleNdx = 0; triangleNdx < triangleCount; triangleNdx++) |
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{ |
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if ((triangleNdx % 2) == 0) |
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{ |
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// CW |
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coords.push_back(-1.0f); |
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coords.push_back(-1.0f); |
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coords.push_back( 1.0f); |
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coords.push_back(-1.0f); |
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coords.push_back( 1.0f); |
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coords.push_back( 1.0f); |
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} |
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else |
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{ |
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// CCW |
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coords.push_back(-1.0f); |
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coords.push_back(-1.0f); |
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coords.push_back(-1.0f); |
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coords.push_back( 1.0f); |
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coords.push_back( 1.0f); |
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coords.push_back( 1.0f); |
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} |
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} |
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} |
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void genTextureData (vector<deUint8>& data, int width, int height) |
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{ |
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data.clear(); |
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data.reserve(width*height*4); |
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for (int x = 0; x < width; x++) |
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{ |
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for (int y = 0; y < height; y++) |
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{ |
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data.push_back((deUint8)((255*x)/width)); |
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data.push_back((deUint8)((255*y)/width)); |
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data.push_back((deUint8)((255*x*y)/(width*height))); |
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data.push_back(255); |
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} |
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} |
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} |
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double calculateVariance (const vector<deUint64>& values, double avg) |
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{ |
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double sum = 0.0; |
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for (int valueNdx = 0; valueNdx < (int)values.size(); valueNdx++) |
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{ |
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double value = (double)values[valueNdx]; |
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sum += (value - avg) * (value - avg); |
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} |
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return sum / (double)values.size(); |
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} |
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deUint64 findMin (const vector<deUint64>& values) |
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{ |
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deUint64 min = ~0ull; |
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for (int valueNdx = 0; valueNdx < (int)values.size(); valueNdx++) |
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min = std::min(values[valueNdx], min); |
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return min; |
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} |
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deUint64 findMax (const vector<deUint64>& values) |
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{ |
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deUint64 max = 0; |
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for (int valueNdx = 0; valueNdx < (int)values.size(); valueNdx++) |
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max = std::max(values[valueNdx], max); |
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return max; |
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} |
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deUint64 findMedian (const vector<deUint64>& v) |
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{ |
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vector<deUint64> values = v; |
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size_t n = values.size() / 2; |
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std::nth_element(values.begin(), values.begin() + n, values.end()); |
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return values[n]; |
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} |
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} // anonymous |
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StateChangePerformanceCase::StateChangePerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description, DrawType drawType, int drawCallCount, int triangleCount) |
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: tcu::TestCase (testCtx, tcu::NODETYPE_PERFORMANCE, name, description) |
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, m_renderCtx (renderCtx) |
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, m_drawType (drawType) |
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, m_iterationCount (100) |
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, m_callCount (drawCallCount) |
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, m_triangleCount (triangleCount) |
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{ |
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} |
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StateChangePerformanceCase::~StateChangePerformanceCase (void) |
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{ |
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StateChangePerformanceCase::deinit(); |
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} |
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void StateChangePerformanceCase::init (void) |
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{ |
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if (m_drawType == DRAWTYPE_INDEXED_USER_PTR) |
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genIndices(m_indices, m_triangleCount); |
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} |
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void StateChangePerformanceCase::requireIndexBuffers (int count) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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if ((int)m_indexBuffers.size() >= count) |
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return; |
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m_indexBuffers.reserve(count); |
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vector<GLushort> indices; |
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genIndices(indices, m_triangleCount); |
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while ((int)m_indexBuffers.size() < count) |
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{ |
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GLuint buffer; |
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gl.genBuffers(1, &buffer); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); |
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gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); |
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gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)(indices.size() * sizeof(GLushort)), &(indices[0]), GL_STATIC_DRAW); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); |
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gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); |
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m_indexBuffers.push_back(buffer); |
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} |
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} |
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void StateChangePerformanceCase::requireCoordBuffers (int count) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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if ((int)m_coordBuffers.size() >= count) |
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return; |
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m_coordBuffers.reserve(count); |
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vector<GLfloat> coords; |
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genCoords(coords, m_triangleCount); |
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while ((int)m_coordBuffers.size() < count) |
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{ |
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GLuint buffer; |
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gl.genBuffers(1, &buffer); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glGenBuffers()"); |
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gl.bindBuffer(GL_ARRAY_BUFFER, buffer); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); |
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gl.bufferData(GL_ARRAY_BUFFER, (GLsizeiptr)(coords.size() * sizeof(GLfloat)), &(coords[0]), GL_STATIC_DRAW); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBufferData()"); |
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gl.bindBuffer(GL_ARRAY_BUFFER, 0); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindBuffer()"); |
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m_coordBuffers.push_back(buffer); |
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} |
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} |
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void StateChangePerformanceCase::requirePrograms (int count) |
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{ |
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if ((int)m_programs.size() >= count) |
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return; |
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m_programs.reserve(count); |
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while ((int)m_programs.size() < count) |
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{ |
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string vertexShaderSource = |
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"attribute mediump vec2 a_coord;\n" |
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"varying mediump vec2 v_texCoord;\n" |
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"void main (void)\n" |
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"{\n" |
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"\tv_texCoord = vec2(0.5) + 0.5" + de::toString(m_programs.size()) + " * a_coord.xy;\n" |
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"\tgl_Position = vec4(a_coord, 0.5, 1.0);\n" |
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"}"; |
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string fragmentShaderSource = |
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"uniform sampler2D u_sampler;\n" |
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"varying mediump vec2 v_texCoord;\n" |
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"void main (void)\n" |
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"{\n" |
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"\tgl_FragColor = vec4(1.0" + de::toString(m_programs.size()) + " * texture2D(u_sampler, v_texCoord).xyz, 1.0);\n" |
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"}"; |
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glu::ShaderProgram* program = new glu::ShaderProgram(m_renderCtx, glu::ProgramSources() << glu::VertexSource(vertexShaderSource) << glu::FragmentSource(fragmentShaderSource)); |
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if (!program->isOk()) |
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{ |
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m_testCtx.getLog() << *program; |
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delete program; |
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TCU_FAIL("Compile failed"); |
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} |
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m_programs.push_back(program); |
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} |
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} |
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void StateChangePerformanceCase::requireTextures (int count) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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const int textureWidth = 64; |
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const int textureHeight = 64; |
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if ((int)m_textures.size() >= count) |
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return; |
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m_textures.reserve(count); |
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vector<deUint8> textureData; |
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genTextureData(textureData, textureWidth, textureHeight); |
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DE_ASSERT(textureData.size() == textureWidth * textureHeight * 4); |
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while ((int)m_textures.size() < count) |
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{ |
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GLuint texture; |
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gl.genTextures(1, &texture); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glGenTextures()"); |
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gl.bindTexture(GL_TEXTURE_2D, texture); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); |
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gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, textureWidth, textureHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, &(textureData[0])); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glTexImage2D()"); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri()"); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri()"); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri()"); |
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gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glTexParameteri()"); |
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gl.bindTexture(GL_TEXTURE_2D, 0); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindTexture()"); |
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m_textures.push_back(texture); |
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} |
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} |
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void StateChangePerformanceCase::requireFramebuffers (int count) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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if ((int)m_framebuffers.size() >= count) |
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return; |
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m_framebuffers.reserve(count); |
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requireRenderbuffers(count); |
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while ((int)m_framebuffers.size() < count) |
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{ |
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GLuint framebuffer; |
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gl.genFramebuffers(1, &framebuffer); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glGenFramebuffers()"); |
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gl.bindFramebuffer(GL_FRAMEBUFFER, framebuffer); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindFramebuffer()"); |
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gl.bindRenderbuffer(GL_RENDERBUFFER, m_renderbuffers[m_framebuffers.size()]); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindRenderbuffer()"); |
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gl.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, m_renderbuffers[m_framebuffers.size()]); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glFramebufferRenderbuffer()"); |
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gl.bindRenderbuffer(GL_RENDERBUFFER, 0); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindRenderbuffer()"); |
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gl.bindFramebuffer(GL_FRAMEBUFFER, 0); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindFramebuffer()"); |
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m_framebuffers.push_back(framebuffer); |
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} |
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} |
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void StateChangePerformanceCase::requireRenderbuffers (int count) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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if ((int)m_renderbuffers.size() >= count) |
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return; |
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m_renderbuffers.reserve(count); |
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while ((int)m_renderbuffers.size() < count) |
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{ |
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GLuint renderbuffer; |
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gl.genRenderbuffers(1, &renderbuffer); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glGenRenderbuffers()"); |
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gl.bindRenderbuffer(GL_RENDERBUFFER, renderbuffer); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindRenderbuffer()"); |
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gl.renderbufferStorage(GL_RENDERBUFFER, GL_RGB565, 24, 24); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glRenderbufferStorage()"); |
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gl.bindRenderbuffer(GL_RENDERBUFFER, 0); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glBindRenderbuffer()"); |
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m_renderbuffers.push_back(renderbuffer); |
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} |
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} |
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void StateChangePerformanceCase::requireSamplers (int count) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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if ((int)m_samplers.size() >= count) |
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return; |
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m_samplers.reserve(count); |
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while ((int)m_samplers.size() < count) |
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{ |
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GLuint sampler; |
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gl.genSamplers(1, &sampler); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glGenSamplers()"); |
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m_samplers.push_back(sampler); |
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} |
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} |
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void StateChangePerformanceCase::requireVertexArrays (int count) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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if ((int)m_vertexArrays.size() >= count) |
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return; |
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m_vertexArrays.reserve(count); |
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while ((int)m_vertexArrays.size() < count) |
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{ |
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GLuint vertexArray; |
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gl.genVertexArrays(1, &vertexArray); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glGenVertexArrays()"); |
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m_vertexArrays.push_back(vertexArray); |
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} |
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} |
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void StateChangePerformanceCase::deinit (void) |
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{ |
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m_indices.clear(); |
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m_interleavedResults.clear(); |
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m_batchedResults.clear(); |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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if (!m_indexBuffers.empty()) |
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{ |
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gl.deleteBuffers((GLsizei)m_indexBuffers.size(), &(m_indexBuffers[0])); |
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m_indexBuffers.clear(); |
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} |
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if (!m_coordBuffers.empty()) |
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{ |
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gl.deleteBuffers((GLsizei)m_coordBuffers.size(), &(m_coordBuffers[0])); |
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m_coordBuffers.clear(); |
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} |
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if (!m_textures.empty()) |
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{ |
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gl.deleteTextures((GLsizei)m_textures.size(), &(m_textures[0])); |
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m_textures.clear(); |
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} |
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if (!m_framebuffers.empty()) |
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{ |
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gl.deleteFramebuffers((GLsizei)m_framebuffers.size(), &(m_framebuffers[0])); |
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m_framebuffers.clear(); |
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} |
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if (!m_renderbuffers.empty()) |
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{ |
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gl.deleteRenderbuffers((GLsizei)m_renderbuffers.size(), &(m_renderbuffers[0])); |
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m_renderbuffers.clear(); |
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} |
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if (!m_samplers.empty()) |
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{ |
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gl.deleteSamplers((GLsizei)m_samplers.size(), &m_samplers[0]); |
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m_samplers.clear(); |
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} |
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if (!m_vertexArrays.empty()) |
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{ |
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gl.deleteVertexArrays((GLsizei)m_vertexArrays.size(), &m_vertexArrays[0]); |
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m_vertexArrays.clear(); |
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} |
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for (int programNdx = 0; programNdx < (int)m_programs.size(); programNdx++) |
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{ |
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delete m_programs[programNdx]; |
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m_programs[programNdx] = NULL; |
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} |
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m_programs.clear(); |
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} |
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} |
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void StateChangePerformanceCase::logAndSetTestResult (void) |
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{ |
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TestLog& log = m_testCtx.getLog(); |
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ResultStats interleaved = calculateStats(m_interleavedResults); |
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ResultStats batched = calculateStats(m_batchedResults); |
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log << TestLog::Message << "Interleaved mean: " << interleaved.mean << TestLog::EndMessage; |
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log << TestLog::Message << "Interleaved median: " << interleaved.median << TestLog::EndMessage; |
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log << TestLog::Message << "Interleaved variance: " << interleaved.variance << TestLog::EndMessage; |
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log << TestLog::Message << "Interleaved min: " << interleaved.min << TestLog::EndMessage; |
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log << TestLog::Message << "Interleaved max: " << interleaved.max << TestLog::EndMessage; |
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log << TestLog::Message << "Batched mean: " << batched.mean << TestLog::EndMessage; |
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log << TestLog::Message << "Batched median: " << batched.median << TestLog::EndMessage; |
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log << TestLog::Message << "Batched variance: " << batched.variance << TestLog::EndMessage; |
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log << TestLog::Message << "Batched min: " << batched.min << TestLog::EndMessage; |
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log << TestLog::Message << "Batched max: " << batched.max << TestLog::EndMessage; |
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log << TestLog::Message << "Batched/Interleaved mean ratio: " << (interleaved.mean/batched.mean) << TestLog::EndMessage; |
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log << TestLog::Message << "Batched/Interleaved median ratio: " << (interleaved.median/batched.median) << TestLog::EndMessage; |
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m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)(((double)interleaved.median) / batched.median), 2).c_str()); |
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} |
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tcu::TestCase::IterateResult StateChangePerformanceCase::iterate (void) |
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{ |
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if (m_interleavedResults.empty() && m_batchedResults.empty()) |
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{ |
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TestLog& log = m_testCtx.getLog(); |
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|
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log << TestLog::Message << "Draw call count: " << m_callCount << TestLog::EndMessage; |
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log << TestLog::Message << "Per call triangle count: " << m_triangleCount << TestLog::EndMessage; |
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} |
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|
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// \note [mika] Interleave sampling to balance effects of powerstate etc. |
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if ((int)m_interleavedResults.size() < m_iterationCount && m_batchedResults.size() >= m_interleavedResults.size()) |
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{ |
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const glw::Functions& gl = m_renderCtx.getFunctions(); |
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deUint64 resBeginUs = 0; |
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deUint64 resEndUs = 0; |
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|
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setupInitialState(gl); |
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gl.finish(); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glFinish()"); |
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|
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// Render result |
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resBeginUs = deGetMicroseconds(); |
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|
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renderTest(gl); |
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|
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gl.finish(); |
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resEndUs = deGetMicroseconds(); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glFinish()"); |
|
|
|
m_interleavedResults.push_back(resEndUs - resBeginUs); |
|
|
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return CONTINUE; |
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} |
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else if ((int)m_batchedResults.size() < m_iterationCount) |
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{ |
|
const glw::Functions& gl = m_renderCtx.getFunctions(); |
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deUint64 refBeginUs = 0; |
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deUint64 refEndUs = 0; |
|
|
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setupInitialState(gl); |
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gl.finish(); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glFinish()"); |
|
|
|
// Render reference |
|
refBeginUs = deGetMicroseconds(); |
|
|
|
renderReference(gl); |
|
|
|
gl.finish(); |
|
refEndUs = deGetMicroseconds(); |
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GLU_EXPECT_NO_ERROR(gl.getError(), "glFinish()"); |
|
|
|
m_batchedResults.push_back(refEndUs - refBeginUs); |
|
|
|
return CONTINUE; |
|
} |
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else |
|
{ |
|
logAndSetTestResult(); |
|
return STOP; |
|
} |
|
} |
|
|
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void StateChangePerformanceCase::callDraw (const glw::Functions& gl) |
|
{ |
|
switch (m_drawType) |
|
{ |
|
case DRAWTYPE_NOT_INDEXED: gl.drawArrays(GL_TRIANGLES, 0, m_triangleCount * 3); break; |
|
case DRAWTYPE_INDEXED_USER_PTR: gl.drawElements(GL_TRIANGLES, m_triangleCount * 3, GL_UNSIGNED_SHORT, &m_indices[0]); break; |
|
case DRAWTYPE_INDEXED_BUFFER: gl.drawElements(GL_TRIANGLES, m_triangleCount * 3, GL_UNSIGNED_SHORT, NULL); break; |
|
default: |
|
DE_ASSERT(false); |
|
} |
|
} |
|
|
|
// StateChangeCallPerformanceCase |
|
|
|
StateChangeCallPerformanceCase::StateChangeCallPerformanceCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const char* name, const char* description) |
|
: tcu::TestCase (testCtx, tcu::NODETYPE_PERFORMANCE, name, description) |
|
, m_renderCtx (renderCtx) |
|
, m_iterationCount (100) |
|
, m_callCount (1000) |
|
{ |
|
} |
|
|
|
StateChangeCallPerformanceCase::~StateChangeCallPerformanceCase (void) |
|
{ |
|
} |
|
|
|
void StateChangeCallPerformanceCase::executeTest (void) |
|
{ |
|
const glw::Functions& gl = m_renderCtx.getFunctions(); |
|
deUint64 beginTimeUs = 0; |
|
deUint64 endTimeUs = 0; |
|
|
|
beginTimeUs = deGetMicroseconds(); |
|
|
|
execCalls(gl, (int)m_results.size(), m_callCount); |
|
|
|
endTimeUs = deGetMicroseconds(); |
|
|
|
m_results.push_back(endTimeUs - beginTimeUs); |
|
} |
|
|
|
void StateChangeCallPerformanceCase::logTestCase (void) |
|
{ |
|
TestLog& log = m_testCtx.getLog(); |
|
|
|
log << TestLog::Message << "Iteration count: " << m_iterationCount << TestLog::EndMessage; |
|
log << TestLog::Message << "Per iteration call count: " << m_callCount << TestLog::EndMessage; |
|
} |
|
|
|
double calculateAverage (const vector<deUint64>& values) |
|
{ |
|
deUint64 sum = 0; |
|
|
|
for (int valueNdx = 0; valueNdx < (int)values.size(); valueNdx++) |
|
sum += values[valueNdx]; |
|
|
|
return ((double)sum) / (double)values.size(); |
|
} |
|
|
|
void StateChangeCallPerformanceCase::logAndSetTestResult (void) |
|
{ |
|
TestLog& log = m_testCtx.getLog(); |
|
|
|
deUint64 minUs = findMin(m_results); |
|
deUint64 maxUs = findMax(m_results); |
|
deUint64 medianUs = findMedian(m_results); |
|
double avgIterationUs = calculateAverage(m_results); |
|
double avgCallUs = avgIterationUs / m_callCount; |
|
double varIteration = calculateVariance(m_results, avgIterationUs); |
|
double avgMedianCallUs = ((double)medianUs)/m_callCount; |
|
|
|
log << TestLog::Message << "Min iteration time: " << minUs << "us" << TestLog::EndMessage; |
|
log << TestLog::Message << "Max iteration time: " << maxUs << "us" << TestLog::EndMessage; |
|
log << TestLog::Message << "Average iteration time: " << avgIterationUs << "us" << TestLog::EndMessage; |
|
log << TestLog::Message << "Iteration variance time: " << varIteration << TestLog::EndMessage; |
|
log << TestLog::Message << "Median iteration time: " << medianUs << "us" << TestLog::EndMessage; |
|
log << TestLog::Message << "Average call time: " << avgCallUs << "us" << TestLog::EndMessage; |
|
log << TestLog::Message << "Average call time for median iteration: " << avgMedianCallUs << "us" << TestLog::EndMessage; |
|
|
|
m_testCtx.setTestResult(QP_TEST_RESULT_PASS, de::floatToString((float)avgMedianCallUs, 3).c_str()); |
|
} |
|
|
|
tcu::TestCase::IterateResult StateChangeCallPerformanceCase::iterate (void) |
|
{ |
|
if (m_results.empty()) |
|
logTestCase(); |
|
|
|
if ((int)m_results.size() < m_iterationCount) |
|
{ |
|
executeTest(); |
|
GLU_EXPECT_NO_ERROR(m_renderCtx.getFunctions().getError(), "Unexpected error"); |
|
return CONTINUE; |
|
} |
|
else |
|
{ |
|
logAndSetTestResult(); |
|
return STOP; |
|
} |
|
} |
|
|
|
} // gls |
|
} // deqp
|
|
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