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377 lines
7.6 KiB
377 lines
7.6 KiB
/* |
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* ----------------------------------------------------------------------- |
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* |
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* Copyright 1994-2008 H. Peter Anvin - All Rights Reserved |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation, Inc., 53 Temple Place Ste 330, |
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* Boston MA 02111-1307, USA; either version 2 of the License, or |
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* (at your option) any later version; incorporated herein by reference. |
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* |
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* ----------------------------------------------------------------------- |
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* |
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* ----------------------------------------------------------------------- |
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* VGA splash screen code |
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* ----------------------------------------------------------------------- |
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*/ |
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#include <stddef.h> |
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#include "core.h" |
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#include <sys/io.h> |
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#include <hw/vga.h> |
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#include "fs.h" |
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#include "bios.h" |
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#include "graphics.h" |
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#include <syslinux/video.h> |
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__export uint8_t UsingVGA = 0; |
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uint16_t VGAPos; /* Pointer into VGA memory */ |
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__export uint16_t *VGAFilePtr; /* Pointer into VGAFileBuf */ |
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__export uint16_t VGAFontSize = 16; /* Defaults to 16 byte font */ |
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__export char VGAFileBuf[VGA_FILE_BUF_SIZE]; /* Unmangled VGA image name */ |
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__export char VGAFileMBuf[FILENAME_MAX]; /* Mangled VGA image name */ |
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static uint8_t VGARowBuffer[640 + 80]; /* Decompression buffer */ |
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static uint8_t VGAPlaneBuffer[(640/8) * 4]; /* Plane buffers */ |
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extern uint16_t GXPixCols; |
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extern uint16_t GXPixRows; |
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/* Maps colors to consecutive DAC registers */ |
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static uint8_t linear_color[] = { 0, 1, 2, 3, 4, 5, 6, 7, 8, |
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9, 10, 11, 12, 13, 14, 15, 0 }; |
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static FILE *fd; |
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typedef struct { |
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uint32_t LSSMagic; /* Magic number */ |
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uint16_t GraphXSize; /* Width of splash screen file */ |
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uint16_t GraphYSize; /* Height of splash screen file */ |
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uint8_t GraphColorMap[3*16]; |
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} lssheader_t; |
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static lssheader_t LSSHeader; |
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#define LSSMagic LSSHeader.LSSMagic |
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#define GraphXSize LSSHeader.GraphXSize |
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#define GraphYSize LSSHeader.GraphYSize |
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/* |
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* Enable VGA graphics, if possible. Return 0 on success. |
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*/ |
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static int vgasetmode(void) |
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{ |
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com32sys_t ireg, oreg; |
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if (UsingVGA) |
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return 0; /* Nothing to do... */ |
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memset(&ireg, 0, sizeof(ireg)); |
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memset(&oreg, 0, sizeof(oreg)); |
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if (UsingVGA & 0x4) { |
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/* |
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* We're in VESA mode, which means VGA; use VESA call |
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* to revert the mode, and then call the conventional |
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* mode-setting for good measure... |
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*/ |
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ireg.eax.w[0] = 0x4F02; |
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ireg.ebx.w[0] = 0x0012; |
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__intcall(0x10, &ireg, &oreg); |
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} else { |
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/* Get video card and monitor */ |
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ireg.eax.w[0] = 0x1A00; |
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__intcall(0x10, &ireg, &oreg); |
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oreg.ebx.b[0] -= 7; /* BL=07h and BL=08h OK */ |
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if (oreg.ebx.b[0] > 1) |
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return -1; |
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} |
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/* |
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* Set mode. |
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*/ |
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memset(&ireg, 0, sizeof(ireg)); |
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ireg.eax.w[0] = 0x0012; /* Set mode = 640x480 VGA 16 colors */ |
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__intcall(0x10, &ireg, &oreg); |
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memset(&ireg, 0, sizeof(ireg)); |
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ireg.edx.w[0] = (uint32_t)linear_color; |
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ireg.eax.w[0] = 0x1002; /* Write color registers */ |
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__intcall(0x10, &ireg, &oreg); |
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UsingVGA = 1; |
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/* Set GXPixCols and GXPixRows */ |
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GXPixCols = 640; |
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GXPixRows = 480; |
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use_font(); |
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ScrollAttribute = 0; |
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return 0; |
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} |
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static inline char getnybble(void) |
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{ |
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char data = getc(fd); |
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if (data & 0x10) { |
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data &= 0x0F; |
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return data; |
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} |
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data = getc(fd); |
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return (data & 0x0F); |
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} |
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/* |
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* rledecode: |
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* Decode a pixel row in RLE16 format. |
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* |
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* 'in': input (RLE16 encoded) buffer |
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* 'out': output (decoded) buffer |
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* 'count': pixel count |
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*/ |
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static void rledecode(uint8_t *out, size_t count) |
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{ |
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uint8_t prev_pixel = 0; |
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size_t size = count; |
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uint8_t data; |
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int i; |
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again: |
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for (i = 0; i < size; i++) { |
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data = getnybble(); |
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if (data == prev_pixel) |
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break; |
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*out++ = data; |
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prev_pixel = data; |
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} |
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size -= i; |
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if (!size) |
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return; |
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/* Start of run sequence */ |
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data = getnybble(); |
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if (data == 0) { |
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/* long run */ |
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uint8_t hi; |
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data = getnybble(); |
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hi = getnybble(); |
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hi <<= 4; |
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data |= hi; |
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data += 16; |
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} |
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/* dorun */ |
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for (i = 0; i < data; i++) |
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*out++ = prev_pixel; |
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size -= i; |
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if (size) |
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goto again; |
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} |
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/* |
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* packedpixel2vga: |
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* Convert packed-pixel to VGA bitplanes |
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* |
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* 'in': packed pixel string (640 pixels) |
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* 'out': output (four planes @ 640/8 = 80 bytes) |
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* 'count': pixel count (multiple of 8) |
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*/ |
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static void packedpixel2vga(const uint8_t *in, uint8_t *out) |
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{ |
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int i, j, k; |
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for (i = 0; i < 4; i++) { |
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const uint8_t *ip = in; |
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for (j = 0; j < 640/8; j++) { |
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uint8_t ob = 0; |
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for (k = 0; k < 8; k++) { |
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uint8_t px = *ip++; |
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ob = (ob << 1) | ((px >> i) & 1); |
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} |
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*out++ = ob; |
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} |
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} |
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} |
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/* |
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* outputvga: |
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* Output four subsequent lines of VGA data |
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* |
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* 'in': four planes @ 640/8=80 bytes |
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* 'out': pointer into VGA memory |
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*/ |
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static void outputvga(const void *in, void *out) |
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{ |
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int i; |
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/* Select the sequencer mask */ |
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outb(VGA_SEQ_IX_MAP_MASK, VGA_SEQ_ADDR); |
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for (i = 1; i <= 8; i <<= 1) { |
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/* Select the bit plane to write */ |
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outb(i, VGA_SEQ_DATA); |
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memcpy(out, in, 640/8); |
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in = (const char *)in + 640/8; |
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} |
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} |
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/* |
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* Display a graphical splash screen. |
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*/ |
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__export void vgadisplayfile(FILE *_fd) |
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{ |
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char *p; |
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int size; |
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fd = _fd; |
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/* |
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* This is a cheap and easy way to make sure the screen is |
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* cleared in case we were in graphics mode aready. |
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*/ |
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syslinux_force_text_mode(); |
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vgasetmode(); |
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size = 4+2*2+16*3; |
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p = (char *)&LSSHeader; |
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/* Load the header */ |
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while (size--) |
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*p = getc(fd); |
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if (*p != EOF) { |
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com32sys_t ireg, oreg; |
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uint16_t rows; |
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int i; |
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/* The header WILL be in the first chunk. */ |
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if (LSSMagic != 0x1413f33d) |
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return; |
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memset(&ireg, 0, sizeof(ireg)); |
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/* Color map offset */ |
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ireg.edx.w[0] = offsetof(lssheader_t, GraphColorMap); |
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ireg.eax.w[0] = 0x1012; /* Set RGB registers */ |
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ireg.ebx.w[0] = 0; /* First register number */ |
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ireg.ecx.w[0] = 16; /* 16 registers */ |
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__intcall(0x10, &ireg, &oreg); |
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/* Number of pixel rows */ |
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rows = (GraphYSize + VGAFontSize) - 1; |
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rows = rows / VGAFontSize; |
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if (rows >= VidRows) |
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rows = VidRows - 1; |
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memset(&ireg, 0, sizeof(ireg)); |
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ireg.edx.b[1] = rows; |
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ireg.eax.b[1] = 2; |
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ireg.ebx.w[0] = 0; |
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/* Set cursor below image */ |
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__intcall(0x10, &ireg, &oreg); |
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rows = GraphYSize; /* Number of graphics rows */ |
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VGAPos = 0; |
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for (i = 0; i < rows; i++) { |
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/* Pre-clear the row buffer */ |
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memset(VGARowBuffer, 0, 640); |
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/* Decode one row */ |
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rledecode(VGARowBuffer, GraphXSize); |
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packedpixel2vga(VGARowBuffer, VGAPlaneBuffer); |
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outputvga(VGAPlaneBuffer, MK_PTR(0xA000, VGAPos)); |
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VGAPos += 640/8; |
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} |
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} |
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} |
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/* |
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* Disable VGA graphics. |
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*/ |
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__export void syslinux_force_text_mode(void) |
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{ |
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com32sys_t ireg, oreg; |
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/* Already in text mode? */ |
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if (!UsingVGA) |
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return; |
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if (UsingVGA & 0x4) { |
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/* VESA return to normal video mode */ |
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memset(&ireg, 0, sizeof(ireg)); |
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ireg.eax.w[0] = 0x4F02; /* Set SuperVGA video mode */ |
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ireg.ebx.w[0] = 0x0003; |
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__intcall(0x10, &ireg, &oreg); |
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} |
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/* Return to normal video mode */ |
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memset(&ireg, 0, sizeof(ireg)); |
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ireg.eax.w[0] = 0x0003; |
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__intcall(0x10, &ireg, &oreg); |
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UsingVGA = 0; |
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ScrollAttribute = 0x7; |
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/* Restore text font/data */ |
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use_font(); |
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} |
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static void vgacursorcommon(char data) |
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{ |
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if (UsingVGA) { |
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com32sys_t ireg; |
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memset(&ireg, 0, sizeof(ireg)); |
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ireg.eax.b[0] = data; |
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ireg.eax.b[1] = 0x09; |
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ireg.ebx.w[0] = 0x0007; |
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ireg.ecx.w[0] = 1; |
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__intcall(0x10, &ireg, NULL); |
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} |
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} |
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void vgahidecursor(void) |
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{ |
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vgacursorcommon(' '); |
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} |
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void vgashowcursor(void) |
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{ |
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vgacursorcommon('_'); |
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} |
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__export void using_vga(uint8_t vga, uint16_t pix_cols, uint16_t pix_rows) |
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{ |
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UsingVGA = vga; |
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GXPixCols = pix_cols; |
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GXPixRows = pix_rows; |
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if (!(UsingVGA & 0x08)) |
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adjust_screen(); |
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} |
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void pm_using_vga(com32sys_t *regs) |
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{ |
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using_vga(regs->eax.b[0], regs->ecx.w[0], regs->edx.w[0]); |
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}
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