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/* |
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// Copyright (c) 2014 Intel Corporation |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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*/ |
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#ifndef SPRITE_PLANE_BASE_H |
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#define SPRITE_PLANE_BASE_H |
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#include <utils/KeyedVector.h> |
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#include <hal_public.h> |
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#include <BufferCache.h> |
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#include <DisplayPlane.h> |
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namespace android { |
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namespace intel { |
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class SpritePlaneBase : public DisplayPlane { |
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public: |
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SpritePlaneBase(int index, int disp); |
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virtual ~SpritePlaneBase(); |
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public: |
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// hardware operations |
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virtual bool flip(void *ctx); |
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virtual bool enable(); |
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virtual bool disable(); |
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virtual bool isDisabled() = 0; |
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// display device |
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virtual void* getContext() const = 0; |
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protected: |
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virtual bool setDataBuffer(BufferMapper& mapper) = 0; |
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virtual bool enablePlane(bool enabled) = 0; |
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protected: |
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bool mForceBottom; |
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bool mAbovePrimary; |
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}; |
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} // namespace intel |
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} // namespace android |
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#endif /* SPRITE_PLANE_BASE_H */ |
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