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/* |
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// Copyright (c) 2014 Intel Corporation |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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*/ |
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#ifndef GRAPHIC_BUFFER_H |
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#define GRAPHIC_BUFFER_H |
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#include <DataBuffer.h> |
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namespace android { |
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namespace intel { |
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class GraphicBuffer : public DataBuffer { |
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public: |
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enum { |
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USAGE_INVALID = 0xffffffff, |
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}; |
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public: |
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GraphicBuffer(uint32_t handle); |
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virtual ~GraphicBuffer() {} |
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virtual void resetBuffer(uint32_t handle); |
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uint32_t getUsage() const { return mUsage; } |
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uint32_t getBpp() const { return mBpp; } |
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static bool isProtectedUsage(uint32_t usage); |
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static bool isProtectedBuffer(GraphicBuffer *buffer); |
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static bool isCompressionUsage(uint32_t usage); |
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static bool isCompressionBuffer(GraphicBuffer *buffer); |
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private: |
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void initBuffer(uint32_t handle); |
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protected: |
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uint32_t mUsage; |
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uint32_t mBpp; |
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}; |
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} // namespace intel |
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} // namespace android |
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#endif /* GRAPHIC_BUFFER_H */
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