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205 lines
7.4 KiB
205 lines
7.4 KiB
/* |
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* Copyright (C) 2016 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#define LOG_TAG "EffectFactoryHAL" |
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#include <media/EffectsFactoryApi.h> |
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#include <system/audio_effects/effect_aec.h> |
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#include <system/audio_effects/effect_agc.h> |
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#include <system/audio_effects/effect_bassboost.h> |
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#include <system/audio_effects/effect_downmix.h> |
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#include <system/audio_effects/effect_environmentalreverb.h> |
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#include <system/audio_effects/effect_equalizer.h> |
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#include <system/audio_effects/effect_loudnessenhancer.h> |
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#include <system/audio_effects/effect_ns.h> |
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#include <system/audio_effects/effect_presetreverb.h> |
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#include <system/audio_effects/effect_virtualizer.h> |
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#include <system/audio_effects/effect_visualizer.h> |
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#include <android/log.h> |
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#include "AcousticEchoCancelerEffect.h" |
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#include "AutomaticGainControlEffect.h" |
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#include "BassBoostEffect.h" |
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#include "Conversions.h" |
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#include "DownmixEffect.h" |
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#include "EffectsFactory.h" |
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#include "HidlUtils.h" |
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#include "Effect.h" |
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#include "EffectMap.h" |
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#include "EnvironmentalReverbEffect.h" |
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#include "EqualizerEffect.h" |
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#include "LoudnessEnhancerEffect.h" |
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#include "NoiseSuppressionEffect.h" |
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#include "PresetReverbEffect.h" |
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#include "VirtualizerEffect.h" |
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#include "VisualizerEffect.h" |
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namespace android { |
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namespace hardware { |
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namespace audio { |
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namespace effect { |
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namespace V2_0 { |
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namespace implementation { |
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// static |
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sp<IEffect> EffectsFactory::dispatchEffectInstanceCreation( |
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const effect_descriptor_t& halDescriptor, effect_handle_t handle) { |
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const effect_uuid_t *halUuid = &halDescriptor.type; |
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if (memcmp(halUuid, FX_IID_AEC, sizeof(effect_uuid_t)) == 0) { |
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return new AcousticEchoCancelerEffect(handle); |
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} else if (memcmp(halUuid, FX_IID_AGC, sizeof(effect_uuid_t)) == 0) { |
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return new AutomaticGainControlEffect(handle); |
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} else if (memcmp(halUuid, SL_IID_BASSBOOST, sizeof(effect_uuid_t)) == 0) { |
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return new BassBoostEffect(handle); |
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} else if (memcmp(halUuid, EFFECT_UIID_DOWNMIX, sizeof(effect_uuid_t)) == 0) { |
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return new DownmixEffect(handle); |
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} else if (memcmp(halUuid, SL_IID_ENVIRONMENTALREVERB, sizeof(effect_uuid_t)) == 0) { |
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return new EnvironmentalReverbEffect(handle); |
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} else if (memcmp(halUuid, SL_IID_EQUALIZER, sizeof(effect_uuid_t)) == 0) { |
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return new EqualizerEffect(handle); |
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} else if (memcmp(halUuid, FX_IID_LOUDNESS_ENHANCER, sizeof(effect_uuid_t)) == 0) { |
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return new LoudnessEnhancerEffect(handle); |
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} else if (memcmp(halUuid, FX_IID_NS, sizeof(effect_uuid_t)) == 0) { |
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return new NoiseSuppressionEffect(handle); |
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} else if (memcmp(halUuid, SL_IID_PRESETREVERB, sizeof(effect_uuid_t)) == 0) { |
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return new PresetReverbEffect(handle); |
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} else if (memcmp(halUuid, SL_IID_VIRTUALIZER, sizeof(effect_uuid_t)) == 0) { |
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return new VirtualizerEffect(handle); |
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} else if (memcmp(halUuid, SL_IID_VISUALIZATION, sizeof(effect_uuid_t)) == 0) { |
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return new VisualizerEffect(handle); |
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} |
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return new Effect(handle); |
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} |
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// Methods from ::android::hardware::audio::effect::V2_0::IEffectsFactory follow. |
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Return<void> EffectsFactory::getAllDescriptors(getAllDescriptors_cb _hidl_cb) { |
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Result retval(Result::OK); |
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hidl_vec<EffectDescriptor> result; |
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uint32_t numEffects; |
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status_t status; |
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restart: |
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numEffects = 0; |
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status = EffectQueryNumberEffects(&numEffects); |
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if (status != OK) { |
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retval = Result::NOT_INITIALIZED; |
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ALOGE("Error querying number of effects: %s", strerror(-status)); |
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goto exit; |
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} |
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result.resize(numEffects); |
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for (uint32_t i = 0; i < numEffects; ++i) { |
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effect_descriptor_t halDescriptor; |
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status = EffectQueryEffect(i, &halDescriptor); |
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if (status == OK) { |
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effectDescriptorFromHal(halDescriptor, &result[i]); |
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} else { |
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ALOGE("Error querying effect at position %d / %d: %s", |
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i, numEffects, strerror(-status)); |
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switch (status) { |
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case -ENOSYS: { |
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// Effect list has changed. |
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goto restart; |
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} |
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case -ENOENT: { |
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// No more effects available. |
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result.resize(i); |
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} |
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default: { |
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result.resize(0); |
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retval = Result::NOT_INITIALIZED; |
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} |
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} |
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break; |
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} |
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} |
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exit: |
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_hidl_cb(retval, result); |
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return Void(); |
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} |
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Return<void> EffectsFactory::getDescriptor(const Uuid& uid, getDescriptor_cb _hidl_cb) { |
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effect_uuid_t halUuid; |
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HidlUtils::uuidToHal(uid, &halUuid); |
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effect_descriptor_t halDescriptor; |
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status_t status = EffectGetDescriptor(&halUuid, &halDescriptor); |
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EffectDescriptor descriptor; |
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effectDescriptorFromHal(halDescriptor, &descriptor); |
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Result retval(Result::OK); |
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if (status != OK) { |
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ALOGE("Error querying effect descriptor for %s: %s", |
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uuidToString(halUuid).c_str(), strerror(-status)); |
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if (status == -ENOENT) { |
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retval = Result::INVALID_ARGUMENTS; |
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} else { |
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retval = Result::NOT_INITIALIZED; |
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} |
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} |
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_hidl_cb(retval, descriptor); |
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return Void(); |
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} |
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Return<void> EffectsFactory::createEffect( |
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const Uuid& uid, int32_t session, int32_t ioHandle, createEffect_cb _hidl_cb) { |
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effect_uuid_t halUuid; |
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HidlUtils::uuidToHal(uid, &halUuid); |
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effect_handle_t handle; |
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Result retval(Result::OK); |
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status_t status = EffectCreate(&halUuid, session, ioHandle, &handle); |
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sp<IEffect> effect; |
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uint64_t effectId = EffectMap::INVALID_ID; |
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if (status == OK) { |
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effect_descriptor_t halDescriptor; |
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memset(&halDescriptor, 0, sizeof(effect_descriptor_t)); |
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status = (*handle)->get_descriptor(handle, &halDescriptor); |
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if (status == OK) { |
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effect = dispatchEffectInstanceCreation(halDescriptor, handle); |
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effectId = EffectMap::getInstance().add(handle); |
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} else { |
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ALOGE("Error querying effect descriptor for %s: %s", |
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uuidToString(halUuid).c_str(), strerror(-status)); |
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EffectRelease(handle); |
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} |
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} |
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if (status != OK) { |
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ALOGE("Error creating effect %s: %s", uuidToString(halUuid).c_str(), strerror(-status)); |
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if (status == -ENOENT) { |
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retval = Result::INVALID_ARGUMENTS; |
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} else { |
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retval = Result::NOT_INITIALIZED; |
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} |
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} |
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_hidl_cb(retval, effect, effectId); |
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return Void(); |
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} |
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Return<void> EffectsFactory::debugDump(const hidl_handle& fd) { |
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if (fd.getNativeHandle() != nullptr && fd->numFds == 1) { |
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EffectDumpEffects(fd->data[0]); |
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} |
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return Void(); |
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} |
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IEffectsFactory* HIDL_FETCH_IEffectsFactory(const char* /* name */) { |
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return new EffectsFactory(); |
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} |
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} // namespace implementation |
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} // namespace V2_0 |
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} // namespace effect |
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} // namespace audio |
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} // namespace hardware |
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} // namespace android
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