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525 lines
18 KiB
525 lines
18 KiB
/* |
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* Copyright (C) 2016 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#define LOG_TAG "android.hardware.automotive.evs@1.0-service" |
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#include "EvsCamera.h" |
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#include "EvsEnumerator.h" |
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#include <ui/GraphicBufferAllocator.h> |
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#include <ui/GraphicBufferMapper.h> |
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namespace android { |
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namespace hardware { |
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namespace automotive { |
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namespace evs { |
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namespace V1_0 { |
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namespace implementation { |
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// Special camera names for which we'll initialize alternate test data |
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const char EvsCamera::kCameraName_Backup[] = "backup"; |
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// Arbitrary limit on number of graphics buffers allowed to be allocated |
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// Safeguards against unreasonable resource consumption and provides a testable limit |
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const unsigned MAX_BUFFERS_IN_FLIGHT = 100; |
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EvsCamera::EvsCamera(const char *id) : |
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mFramesAllowed(0), |
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mFramesInUse(0), |
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mStreamState(STOPPED) { |
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ALOGD("EvsCamera instantiated"); |
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mDescription.cameraId = id; |
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// Set up dummy data for testing |
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if (mDescription.cameraId == kCameraName_Backup) { |
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mWidth = 640; // full NTSC/VGA |
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mHeight = 480; // full NTSC/VGA |
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mDescription.vendorFlags = 0xFFFFFFFF; // Arbitrary value |
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} else { |
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mWidth = 320; // 1/2 NTSC/VGA |
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mHeight = 240; // 1/2 NTSC/VGA |
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} |
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mFormat = HAL_PIXEL_FORMAT_RGBA_8888; |
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mUsage = GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_HW_CAMERA_WRITE | |
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GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_RARELY; |
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} |
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EvsCamera::~EvsCamera() { |
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ALOGD("EvsCamera being destroyed"); |
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forceShutdown(); |
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} |
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// |
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// This gets called if another caller "steals" ownership of the camera |
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// |
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void EvsCamera::forceShutdown() |
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{ |
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ALOGD("EvsCamera forceShutdown"); |
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// Make sure our output stream is cleaned up |
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// (It really should be already) |
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stopVideoStream(); |
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// Claim the lock while we work on internal state |
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std::lock_guard <std::mutex> lock(mAccessLock); |
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// Drop all the graphics buffers we've been using |
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if (mBuffers.size() > 0) { |
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GraphicBufferAllocator& alloc(GraphicBufferAllocator::get()); |
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for (auto&& rec : mBuffers) { |
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if (rec.inUse) { |
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ALOGE("Error - releasing buffer despite remote ownership"); |
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} |
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alloc.free(rec.handle); |
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rec.handle = nullptr; |
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} |
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mBuffers.clear(); |
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} |
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// Put this object into an unrecoverable error state since somebody else |
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// is going to own the underlying camera now |
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mStreamState = DEAD; |
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} |
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// Methods from ::android::hardware::automotive::evs::V1_0::IEvsCamera follow. |
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Return<void> EvsCamera::getCameraInfo(getCameraInfo_cb _hidl_cb) { |
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ALOGD("getCameraInfo"); |
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// Send back our self description |
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_hidl_cb(mDescription); |
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return Void(); |
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} |
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Return<EvsResult> EvsCamera::setMaxFramesInFlight(uint32_t bufferCount) { |
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ALOGD("setMaxFramesInFlight"); |
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std::lock_guard<std::mutex> lock(mAccessLock); |
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// If we've been displaced by another owner of the camera, then we can't do anything else |
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if (mStreamState == DEAD) { |
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ALOGE("ignoring setMaxFramesInFlight call when camera has been lost."); |
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return EvsResult::OWNERSHIP_LOST; |
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} |
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// We cannot function without at least one video buffer to send data |
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if (bufferCount < 1) { |
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ALOGE("Ignoring setMaxFramesInFlight with less than one buffer requested"); |
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return EvsResult::INVALID_ARG; |
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} |
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// Update our internal state |
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if (setAvailableFrames_Locked(bufferCount)) { |
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return EvsResult::OK; |
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} else { |
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return EvsResult::BUFFER_NOT_AVAILABLE; |
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} |
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} |
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Return<EvsResult> EvsCamera::startVideoStream(const ::android::sp<IEvsCameraStream>& stream) { |
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ALOGD("startVideoStream"); |
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std::lock_guard<std::mutex> lock(mAccessLock); |
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// If we've been displaced by another owner of the camera, then we can't do anything else |
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if (mStreamState == DEAD) { |
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ALOGE("ignoring startVideoStream call when camera has been lost."); |
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return EvsResult::OWNERSHIP_LOST; |
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} |
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if (mStreamState != STOPPED) { |
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ALOGE("ignoring startVideoStream call when a stream is already running."); |
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return EvsResult::STREAM_ALREADY_RUNNING; |
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} |
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// If the client never indicated otherwise, configure ourselves for a single streaming buffer |
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if (mFramesAllowed < 1) { |
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if (!setAvailableFrames_Locked(1)) { |
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ALOGE("Failed to start stream because we couldn't get a graphics buffer"); |
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return EvsResult::BUFFER_NOT_AVAILABLE; |
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} |
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} |
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// Record the user's callback for use when we have a frame ready |
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mStream = stream; |
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// Start the frame generation thread |
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mStreamState = RUNNING; |
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mCaptureThread = std::thread([this](){ generateFrames(); }); |
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return EvsResult::OK; |
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} |
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Return<void> EvsCamera::doneWithFrame(const BufferDesc& buffer) { |
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ALOGD("doneWithFrame"); |
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{ // lock context |
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std::lock_guard <std::mutex> lock(mAccessLock); |
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if (buffer.memHandle == nullptr) { |
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ALOGE("ignoring doneWithFrame called with null handle"); |
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} else if (buffer.bufferId >= mBuffers.size()) { |
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ALOGE("ignoring doneWithFrame called with invalid bufferId %d (max is %zu)", |
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buffer.bufferId, mBuffers.size()-1); |
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} else if (!mBuffers[buffer.bufferId].inUse) { |
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ALOGE("ignoring doneWithFrame called on frame %d which is already free", |
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buffer.bufferId); |
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} else { |
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// Mark the frame as available |
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mBuffers[buffer.bufferId].inUse = false; |
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mFramesInUse--; |
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// If this frame's index is high in the array, try to move it down |
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// to improve locality after mFramesAllowed has been reduced. |
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if (buffer.bufferId >= mFramesAllowed) { |
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// Find an empty slot lower in the array (which should always exist in this case) |
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for (auto&& rec : mBuffers) { |
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if (rec.handle == nullptr) { |
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rec.handle = mBuffers[buffer.bufferId].handle; |
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mBuffers[buffer.bufferId].handle = nullptr; |
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break; |
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} |
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} |
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} |
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} |
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} |
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return Void(); |
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} |
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Return<void> EvsCamera::stopVideoStream() { |
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ALOGD("stopVideoStream"); |
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std::unique_lock <std::mutex> lock(mAccessLock); |
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if (mStreamState == RUNNING) { |
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// Tell the GenerateFrames loop we want it to stop |
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mStreamState = STOPPING; |
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// Block outside the mutex until the "stop" flag has been acknowledged |
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// We won't send any more frames, but the client might still get some already in flight |
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ALOGD("Waiting for stream thread to end..."); |
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lock.unlock(); |
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mCaptureThread.join(); |
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lock.lock(); |
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mStreamState = STOPPED; |
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mStream = nullptr; |
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ALOGD("Stream marked STOPPED."); |
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} |
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return Void(); |
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} |
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Return<int32_t> EvsCamera::getExtendedInfo(uint32_t opaqueIdentifier) { |
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ALOGD("getExtendedInfo"); |
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std::lock_guard<std::mutex> lock(mAccessLock); |
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// For any single digit value, return the index itself as a test value |
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if (opaqueIdentifier <= 9) { |
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return opaqueIdentifier; |
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} |
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// Return zero by default as required by the spec |
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return 0; |
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} |
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Return<EvsResult> EvsCamera::setExtendedInfo(uint32_t /*opaqueIdentifier*/, int32_t /*opaqueValue*/) { |
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ALOGD("setExtendedInfo"); |
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std::lock_guard<std::mutex> lock(mAccessLock); |
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// If we've been displaced by another owner of the camera, then we can't do anything else |
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if (mStreamState == DEAD) { |
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ALOGE("ignoring setExtendedInfo call when camera has been lost."); |
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return EvsResult::OWNERSHIP_LOST; |
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} |
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// We don't store any device specific information in this implementation |
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return EvsResult::INVALID_ARG; |
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} |
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bool EvsCamera::setAvailableFrames_Locked(unsigned bufferCount) { |
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if (bufferCount < 1) { |
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ALOGE("Ignoring request to set buffer count to zero"); |
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return false; |
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} |
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if (bufferCount > MAX_BUFFERS_IN_FLIGHT) { |
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ALOGE("Rejecting buffer request in excess of internal limit"); |
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return false; |
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} |
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// Is an increase required? |
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if (mFramesAllowed < bufferCount) { |
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// An increase is required |
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unsigned needed = bufferCount - mFramesAllowed; |
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ALOGI("Allocating %d buffers for camera frames", needed); |
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unsigned added = increaseAvailableFrames_Locked(needed); |
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if (added != needed) { |
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// If we didn't add all the frames we needed, then roll back to the previous state |
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ALOGE("Rolling back to previous frame queue size"); |
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decreaseAvailableFrames_Locked(added); |
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return false; |
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} |
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} else if (mFramesAllowed > bufferCount) { |
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// A decrease is required |
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unsigned framesToRelease = mFramesAllowed - bufferCount; |
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ALOGI("Returning %d camera frame buffers", framesToRelease); |
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unsigned released = decreaseAvailableFrames_Locked(framesToRelease); |
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if (released != framesToRelease) { |
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// This shouldn't happen with a properly behaving client because the client |
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// should only make this call after returning sufficient outstanding buffers |
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// to allow a clean resize. |
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ALOGE("Buffer queue shrink failed -- too many buffers currently in use?"); |
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} |
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} |
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return true; |
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} |
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unsigned EvsCamera::increaseAvailableFrames_Locked(unsigned numToAdd) { |
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// Acquire the graphics buffer allocator |
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GraphicBufferAllocator &alloc(GraphicBufferAllocator::get()); |
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unsigned added = 0; |
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while (added < numToAdd) { |
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buffer_handle_t memHandle = nullptr; |
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status_t result = alloc.allocate(mWidth, mHeight, mFormat, 1, mUsage, |
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&memHandle, &mStride, 0, "EvsCamera"); |
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if (result != NO_ERROR) { |
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ALOGE("Error %d allocating %d x %d graphics buffer", result, mWidth, mHeight); |
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break; |
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} |
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if (!memHandle) { |
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ALOGE("We didn't get a buffer handle back from the allocator"); |
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break; |
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} |
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// Find a place to store the new buffer |
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bool stored = false; |
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for (auto&& rec : mBuffers) { |
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if (rec.handle == nullptr) { |
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// Use this existing entry |
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rec.handle = memHandle; |
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rec.inUse = false; |
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stored = true; |
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break; |
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} |
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} |
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if (!stored) { |
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// Add a BufferRecord wrapping this handle to our set of available buffers |
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mBuffers.emplace_back(memHandle); |
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} |
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mFramesAllowed++; |
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added++; |
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} |
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return added; |
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} |
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unsigned EvsCamera::decreaseAvailableFrames_Locked(unsigned numToRemove) { |
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// Acquire the graphics buffer allocator |
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GraphicBufferAllocator &alloc(GraphicBufferAllocator::get()); |
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unsigned removed = 0; |
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for (auto&& rec : mBuffers) { |
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// Is this record not in use, but holding a buffer that we can free? |
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if ((rec.inUse == false) && (rec.handle != nullptr)) { |
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// Release buffer and update the record so we can recognize it as "empty" |
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alloc.free(rec.handle); |
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rec.handle = nullptr; |
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mFramesAllowed--; |
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removed++; |
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if (removed == numToRemove) { |
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break; |
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} |
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} |
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} |
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return removed; |
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} |
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// This is the asynchronous frame generation thread that runs in parallel with the |
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// main serving thread. There is one for each active camera instance. |
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void EvsCamera::generateFrames() { |
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ALOGD("Frame generation loop started"); |
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unsigned idx; |
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while (true) { |
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bool timeForFrame = false; |
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nsecs_t startTime = systemTime(SYSTEM_TIME_MONOTONIC); |
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// Lock scope for updating shared state |
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{ |
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std::lock_guard<std::mutex> lock(mAccessLock); |
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if (mStreamState != RUNNING) { |
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// Break out of our main thread loop |
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break; |
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} |
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// Are we allowed to issue another buffer? |
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if (mFramesInUse >= mFramesAllowed) { |
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// Can't do anything right now -- skip this frame |
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ALOGW("Skipped a frame because too many are in flight\n"); |
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} else { |
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// Identify an available buffer to fill |
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for (idx = 0; idx < mBuffers.size(); idx++) { |
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if (!mBuffers[idx].inUse) { |
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if (mBuffers[idx].handle != nullptr) { |
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// Found an available record, so stop looking |
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break; |
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} |
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} |
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} |
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if (idx >= mBuffers.size()) { |
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// This shouldn't happen since we already checked mFramesInUse vs mFramesAllowed |
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ALOGE("Failed to find an available buffer slot\n"); |
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} else { |
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// We're going to make the frame busy |
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mBuffers[idx].inUse = true; |
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mFramesInUse++; |
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timeForFrame = true; |
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} |
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} |
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} |
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if (timeForFrame) { |
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// Assemble the buffer description we'll transmit below |
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BufferDesc buff = {}; |
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buff.width = mWidth; |
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buff.height = mHeight; |
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buff.stride = mStride; |
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buff.format = mFormat; |
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buff.usage = mUsage; |
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buff.bufferId = idx; |
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buff.memHandle = mBuffers[idx].handle; |
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// Write test data into the image buffer |
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fillTestFrame(buff); |
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// Issue the (asynchronous) callback to the client -- can't be holding the lock |
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auto result = mStream->deliverFrame(buff); |
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if (result.isOk()) { |
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ALOGD("Delivered %p as id %d", buff.memHandle.getNativeHandle(), buff.bufferId); |
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} else { |
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// This can happen if the client dies and is likely unrecoverable. |
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// To avoid consuming resources generating failing calls, we stop sending |
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// frames. Note, however, that the stream remains in the "STREAMING" state |
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// until cleaned up on the main thread. |
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ALOGE("Frame delivery call failed in the transport layer."); |
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// Since we didn't actually deliver it, mark the frame as available |
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std::lock_guard<std::mutex> lock(mAccessLock); |
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mBuffers[idx].inUse = false; |
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mFramesInUse--; |
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break; |
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} |
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} |
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// We arbitrarily choose to generate frames at 12 fps to ensure we pass the 10fps test requirement |
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static const int kTargetFrameRate = 12; |
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static const nsecs_t kTargetFrameTimeUs = 1000*1000 / kTargetFrameRate; |
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const nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC); |
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const nsecs_t workTimeUs = (now - startTime) / 1000; |
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const nsecs_t sleepDurationUs = kTargetFrameTimeUs - workTimeUs; |
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if (sleepDurationUs > 0) { |
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usleep(sleepDurationUs); |
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} |
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} |
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// If we've been asked to stop, send one last NULL frame to signal the actual end of stream |
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BufferDesc nullBuff = {}; |
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auto result = mStream->deliverFrame(nullBuff); |
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if (!result.isOk()) { |
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ALOGE("Error delivering end of stream marker"); |
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} |
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return; |
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} |
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void EvsCamera::fillTestFrame(const BufferDesc& buff) { |
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// Lock our output buffer for writing |
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uint32_t *pixels = nullptr; |
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GraphicBufferMapper &mapper = GraphicBufferMapper::get(); |
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mapper.lock(buff.memHandle, |
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GRALLOC_USAGE_SW_WRITE_OFTEN | GRALLOC_USAGE_SW_READ_NEVER, |
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android::Rect(buff.width, buff.height), |
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(void **) &pixels); |
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// If we failed to lock the pixel buffer, we're about to crash, but log it first |
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if (!pixels) { |
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ALOGE("Camera failed to gain access to image buffer for writing"); |
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} |
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// Fill in the test pixels |
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for (unsigned row = 0; row < buff.height; row++) { |
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for (unsigned col = 0; col < buff.width; col++) { |
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// Index into the row to check the pixel at this column. |
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// We expect 0xFF in the LSB channel, a vertical gradient in the |
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// second channel, a horitzontal gradient in the third channel, and |
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// 0xFF in the MSB. |
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// The exception is the very first 32 bits which is used for the |
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// time varying frame signature to avoid getting fooled by a static image. |
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uint32_t expectedPixel = 0xFF0000FF | // MSB and LSB |
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((row & 0xFF) << 8) | // vertical gradient |
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((col & 0xFF) << 16); // horizontal gradient |
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if ((row | col) == 0) { |
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static uint32_t sFrameTicker = 0; |
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expectedPixel = (sFrameTicker) & 0xFF; |
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sFrameTicker++; |
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} |
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pixels[col] = expectedPixel; |
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} |
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// Point to the next row |
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// NOTE: stride retrieved from gralloc is in units of pixels |
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pixels = pixels + buff.stride; |
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} |
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// Release our output buffer |
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mapper.unlock(buff.memHandle); |
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} |
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} // namespace implementation |
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} // namespace V1_0 |
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} // namespace evs |
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} // namespace automotive |
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} // namespace hardware |
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} // namespace android
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