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276 lines
9.2 KiB
276 lines
9.2 KiB
/* |
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* Copyright (C) 2017 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#define LOG_TAG "VtsHalEvsTest" |
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#include "FrameHandler.h" |
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#include "FormatConvert.h" |
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#include <stdio.h> |
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#include <string.h> |
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#include <android/log.h> |
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#include <cutils/native_handle.h> |
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#include <ui/GraphicBuffer.h> |
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FrameHandler::FrameHandler(android::sp <IEvsCamera> pCamera, CameraDesc cameraInfo, |
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android::sp <IEvsDisplay> pDisplay, |
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BufferControlFlag mode) : |
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mCamera(pCamera), |
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mCameraInfo(cameraInfo), |
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mDisplay(pDisplay), |
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mReturnMode(mode) { |
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// Nothing but member initialization here... |
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} |
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void FrameHandler::shutdown() |
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{ |
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// Make sure we're not still streaming |
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blockingStopStream(); |
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// At this point, the receiver thread is no longer running, so we can safely drop |
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// our remote object references so they can be freed |
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mCamera = nullptr; |
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mDisplay = nullptr; |
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} |
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bool FrameHandler::startStream() { |
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// Tell the camera to start streaming |
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Return<EvsResult> result = mCamera->startVideoStream(this); |
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if (result != EvsResult::OK) { |
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return false; |
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} |
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// Mark ourselves as running |
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mLock.lock(); |
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mRunning = true; |
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mLock.unlock(); |
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return true; |
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} |
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void FrameHandler::asyncStopStream() { |
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// Tell the camera to stop streaming. |
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// This will result in a null frame being delivered when the stream actually stops. |
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mCamera->stopVideoStream(); |
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} |
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void FrameHandler::blockingStopStream() { |
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// Tell the stream to stop |
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asyncStopStream(); |
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// Wait until the stream has actually stopped |
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std::unique_lock<std::mutex> lock(mLock); |
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if (mRunning) { |
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mSignal.wait(lock, [this]() { return !mRunning; }); |
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} |
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} |
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bool FrameHandler::returnHeldBuffer() { |
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std::unique_lock<std::mutex> lock(mLock); |
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// Return the oldest buffer we're holding |
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if (mHeldBuffers.empty()) { |
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// No buffers are currently held |
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return false; |
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} |
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BufferDesc buffer = mHeldBuffers.front(); |
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mHeldBuffers.pop(); |
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mCamera->doneWithFrame(buffer); |
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return true; |
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} |
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bool FrameHandler::isRunning() { |
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std::unique_lock<std::mutex> lock(mLock); |
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return mRunning; |
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} |
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void FrameHandler::waitForFrameCount(unsigned frameCount) { |
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// Wait until we've seen at least the requested number of frames (could be more) |
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std::unique_lock<std::mutex> lock(mLock); |
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mSignal.wait(lock, [this, frameCount](){ return mFramesReceived >= frameCount; }); |
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} |
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void FrameHandler::getFramesCounters(unsigned* received, unsigned* displayed) { |
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std::unique_lock<std::mutex> lock(mLock); |
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if (received) { |
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*received = mFramesReceived; |
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} |
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if (displayed) { |
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*displayed = mFramesDisplayed; |
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} |
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} |
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Return<void> FrameHandler::deliverFrame(const BufferDesc& bufferArg) { |
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ALOGD("Received a frame from the camera (%p)", bufferArg.memHandle.getNativeHandle()); |
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// Local flag we use to keep track of when the stream is stopping |
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bool timeToStop = false; |
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if (bufferArg.memHandle.getNativeHandle() == nullptr) { |
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// Signal that the last frame has been received and the stream is stopped |
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timeToStop = true; |
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} else { |
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// If we were given an opened display at construction time, then send the received |
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// image back down the camera. |
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if (mDisplay.get()) { |
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// Get the output buffer we'll use to display the imagery |
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BufferDesc tgtBuffer = {}; |
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mDisplay->getTargetBuffer([&tgtBuffer](const BufferDesc& buff) { |
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tgtBuffer = buff; |
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} |
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); |
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if (tgtBuffer.memHandle == nullptr) { |
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printf("Didn't get target buffer - frame lost\n"); |
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ALOGE("Didn't get requested output buffer -- skipping this frame."); |
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} else { |
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// Copy the contents of the of buffer.memHandle into tgtBuffer |
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copyBufferContents(tgtBuffer, bufferArg); |
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// Send the target buffer back for display |
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Return <EvsResult> result = mDisplay->returnTargetBufferForDisplay(tgtBuffer); |
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if (!result.isOk()) { |
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printf("HIDL error on display buffer (%s)- frame lost\n", |
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result.description().c_str()); |
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ALOGE("Error making the remote function call. HIDL said %s", |
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result.description().c_str()); |
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} else if (result != EvsResult::OK) { |
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printf("Display reported error - frame lost\n"); |
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ALOGE("We encountered error %d when returning a buffer to the display!", |
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(EvsResult) result); |
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} else { |
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// Everything looks good! |
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// Keep track so tests or watch dogs can monitor progress |
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mLock.lock(); |
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mFramesDisplayed++; |
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mLock.unlock(); |
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} |
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} |
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} |
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switch (mReturnMode) { |
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case eAutoReturn: |
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// Send the camera buffer back now that the client has seen it |
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ALOGD("Calling doneWithFrame"); |
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// TODO: Why is it that we get a HIDL crash if we pass back the cloned buffer? |
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mCamera->doneWithFrame(bufferArg); |
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break; |
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case eNoAutoReturn: |
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// Hang onto the buffer handle for now -- the client will return it explicitly later |
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mHeldBuffers.push(bufferArg); |
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} |
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ALOGD("Frame handling complete"); |
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} |
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// Update our received frame count and notify anybody who cares that things have changed |
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mLock.lock(); |
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if (timeToStop) { |
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mRunning = false; |
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} else { |
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mFramesReceived++; |
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} |
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mLock.unlock(); |
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mSignal.notify_all(); |
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return Void(); |
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} |
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bool FrameHandler::copyBufferContents(const BufferDesc& tgtBuffer, |
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const BufferDesc& srcBuffer) { |
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bool success = true; |
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// Make sure we don't run off the end of either buffer |
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const unsigned width = std::min(tgtBuffer.width, |
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srcBuffer.width); |
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const unsigned height = std::min(tgtBuffer.height, |
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srcBuffer.height); |
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sp<android::GraphicBuffer> tgt = new android::GraphicBuffer( |
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tgtBuffer.memHandle, android::GraphicBuffer::CLONE_HANDLE, |
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tgtBuffer.width, tgtBuffer.height, tgtBuffer.format, 1, tgtBuffer.usage, |
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tgtBuffer.stride); |
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sp<android::GraphicBuffer> src = new android::GraphicBuffer( |
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srcBuffer.memHandle, android::GraphicBuffer::CLONE_HANDLE, |
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srcBuffer.width, srcBuffer.height, srcBuffer.format, 1, srcBuffer.usage, |
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srcBuffer.stride); |
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// Lock our source buffer for reading (current expectation are for this to be NV21 format) |
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uint8_t* srcPixels = nullptr; |
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src->lock(GRALLOC_USAGE_SW_READ_OFTEN, (void**)&srcPixels); |
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// Lock our target buffer for writing (should be RGBA8888 format) |
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uint32_t* tgtPixels = nullptr; |
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tgt->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)&tgtPixels); |
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if (srcPixels && tgtPixels) { |
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if (tgtBuffer.format != HAL_PIXEL_FORMAT_RGBA_8888) { |
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// We always expect 32 bit RGB for the display output for now. Is there a need for 565? |
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ALOGE("Diplay buffer is always expected to be 32bit RGBA"); |
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success = false; |
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} else { |
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if (srcBuffer.format == HAL_PIXEL_FORMAT_YCRCB_420_SP) { // 420SP == NV21 |
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copyNV21toRGB32(width, height, |
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srcPixels, |
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tgtPixels, tgtBuffer.stride); |
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} else if (srcBuffer.format == HAL_PIXEL_FORMAT_YV12) { // YUV_420P == YV12 |
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copyYV12toRGB32(width, height, |
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srcPixels, |
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tgtPixels, tgtBuffer.stride); |
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} else if (srcBuffer.format == HAL_PIXEL_FORMAT_YCBCR_422_I) { // YUYV |
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copyYUYVtoRGB32(width, height, |
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srcPixels, srcBuffer.stride, |
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tgtPixels, tgtBuffer.stride); |
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} else if (srcBuffer.format == tgtBuffer.format) { // 32bit RGBA |
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copyMatchedInterleavedFormats(width, height, |
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srcPixels, srcBuffer.stride, |
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tgtPixels, tgtBuffer.stride, |
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tgtBuffer.pixelSize); |
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} |
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} |
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} else { |
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ALOGE("Failed to lock buffer contents for contents transfer"); |
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success = false; |
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} |
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if (srcPixels) { |
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src->unlock(); |
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} |
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if (tgtPixels) { |
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tgt->unlock(); |
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} |
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return success; |
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}
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