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309 lines
12 KiB
309 lines
12 KiB
/* |
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* Copyright (C) 2007 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_AUDIO_HARDWARE_INTERFACE_H |
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#define ANDROID_AUDIO_HARDWARE_INTERFACE_H |
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#include <stdint.h> |
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#include <sys/types.h> |
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#include <utils/Errors.h> |
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#include <utils/Vector.h> |
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#include <utils/String16.h> |
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#include <utils/String8.h> |
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#include <media/IAudioFlinger.h> |
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#include <hardware_legacy/AudioSystemLegacy.h> |
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#include <system/audio.h> |
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#include <hardware/audio.h> |
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#include <cutils/bitops.h> |
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namespace android_audio_legacy { |
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using android::Vector; |
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using android::String16; |
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using android::String8; |
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// ---------------------------------------------------------------------------- |
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/** |
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* AudioStreamOut is the abstraction interface for the audio output hardware. |
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* |
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* It provides information about various properties of the audio output hardware driver. |
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*/ |
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class AudioStreamOut { |
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public: |
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virtual ~AudioStreamOut() = 0; |
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/** return audio sampling rate in hz - eg. 44100 */ |
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virtual uint32_t sampleRate() const = 0; |
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/** returns size of output buffer - eg. 4800 */ |
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virtual size_t bufferSize() const = 0; |
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/** |
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* returns the output channel mask |
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*/ |
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virtual uint32_t channels() const = 0; |
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/** |
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* return audio format in 8bit or 16bit PCM format - |
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* eg. AudioSystem:PCM_16_BIT |
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*/ |
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virtual int format() const = 0; |
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/** |
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* return the frame size (number of bytes per sample). |
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*/ |
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uint32_t frameSize() const { return audio_channel_count_from_out_mask(channels())* |
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((format()==AUDIO_FORMAT_PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } |
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/** |
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* return the audio hardware driver latency in milli seconds. |
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*/ |
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virtual uint32_t latency() const = 0; |
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/** |
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* Use this method in situations where audio mixing is done in the |
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* hardware. This method serves as a direct interface with hardware, |
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* allowing you to directly set the volume as apposed to via the framework. |
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* This method might produce multiple PCM outputs or hardware accelerated |
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* codecs, such as MP3 or AAC. |
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*/ |
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virtual status_t setVolume(float left, float right) = 0; |
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/** write audio buffer to driver. Returns number of bytes written */ |
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virtual ssize_t write(const void* buffer, size_t bytes) = 0; |
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/** |
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* Put the audio hardware output into standby mode. Returns |
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* status based on include/utils/Errors.h |
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*/ |
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virtual status_t standby() = 0; |
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/** dump the state of the audio output device */ |
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virtual status_t dump(int fd, const Vector<String16>& args) = 0; |
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// set/get audio output parameters. The function accepts a list of parameters |
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// key value pairs in the form: key1=value1;key2=value2;... |
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// Some keys are reserved for standard parameters (See AudioParameter class). |
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// If the implementation does not accept a parameter change while the output is |
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// active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. |
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// The audio flinger will put the output in standby and then change the parameter value. |
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virtual status_t setParameters(const String8& keyValuePairs) = 0; |
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virtual String8 getParameters(const String8& keys) = 0; |
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// return the number of audio frames written by the audio dsp to DAC since |
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// the output has exited standby |
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virtual status_t getRenderPosition(uint32_t *dspFrames) = 0; |
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/** |
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* get the local time at which the next write to the audio driver will be |
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* presented |
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*/ |
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virtual status_t getNextWriteTimestamp(int64_t *timestamp); |
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/** |
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* Return a recent count of the number of audio frames presented to an external observer. |
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*/ |
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virtual status_t getPresentationPosition(uint64_t *frames, struct timespec *timestamp); |
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}; |
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/** |
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* AudioStreamIn is the abstraction interface for the audio input hardware. |
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* |
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* It defines the various properties of the audio hardware input driver. |
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*/ |
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class AudioStreamIn { |
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public: |
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virtual ~AudioStreamIn() = 0; |
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/** return audio sampling rate in hz - eg. 44100 */ |
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virtual uint32_t sampleRate() const = 0; |
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/** return the input buffer size allowed by audio driver */ |
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virtual size_t bufferSize() const = 0; |
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/** return input channel mask */ |
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virtual uint32_t channels() const = 0; |
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/** |
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* return audio format in 8bit or 16bit PCM format - |
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* eg. AudioSystem:PCM_16_BIT |
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*/ |
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virtual int format() const = 0; |
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/** |
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* return the frame size (number of bytes per sample). |
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*/ |
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uint32_t frameSize() const { return audio_channel_count_from_in_mask(channels())* |
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((format()==AudioSystem::PCM_16_BIT)?sizeof(int16_t):sizeof(int8_t)); } |
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/** set the input gain for the audio driver. This method is for |
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* for future use */ |
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virtual status_t setGain(float gain) = 0; |
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/** read audio buffer in from audio driver */ |
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virtual ssize_t read(void* buffer, ssize_t bytes) = 0; |
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/** dump the state of the audio input device */ |
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virtual status_t dump(int fd, const Vector<String16>& args) = 0; |
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/** |
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* Put the audio hardware input into standby mode. Returns |
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* status based on include/utils/Errors.h |
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*/ |
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virtual status_t standby() = 0; |
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// set/get audio input parameters. The function accepts a list of parameters |
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// key value pairs in the form: key1=value1;key2=value2;... |
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// Some keys are reserved for standard parameters (See AudioParameter class). |
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// If the implementation does not accept a parameter change while the output is |
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// active but the parameter is acceptable otherwise, it must return INVALID_OPERATION. |
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// The audio flinger will put the input in standby and then change the parameter value. |
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virtual status_t setParameters(const String8& keyValuePairs) = 0; |
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virtual String8 getParameters(const String8& keys) = 0; |
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// Return the number of input frames lost in the audio driver since the last call of this function. |
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// Audio driver is expected to reset the value to 0 and restart counting upon returning the current value by this function call. |
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// Such loss typically occurs when the user space process is blocked longer than the capacity of audio driver buffers. |
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// Unit: the number of input audio frames |
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virtual unsigned int getInputFramesLost() const = 0; |
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virtual status_t addAudioEffect(effect_handle_t effect) = 0; |
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virtual status_t removeAudioEffect(effect_handle_t effect) = 0; |
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}; |
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/** |
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* AudioHardwareInterface.h defines the interface to the audio hardware abstraction layer. |
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* |
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* The interface supports setting and getting parameters, selecting audio routing |
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* paths, and defining input and output streams. |
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* |
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* AudioFlinger initializes the audio hardware and immediately opens an output stream. |
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* You can set Audio routing to output to handset, speaker, Bluetooth, or a headset. |
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* |
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* The audio input stream is initialized when AudioFlinger is called to carry out |
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* a record operation. |
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*/ |
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class AudioHardwareInterface |
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{ |
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public: |
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virtual ~AudioHardwareInterface() {} |
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/** |
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* check to see if the audio hardware interface has been initialized. |
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* return status based on values defined in include/utils/Errors.h |
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*/ |
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virtual status_t initCheck() = 0; |
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/** set the audio volume of a voice call. Range is between 0.0 and 1.0 */ |
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virtual status_t setVoiceVolume(float volume) = 0; |
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/** |
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* set the audio volume for all audio activities other than voice call. |
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* Range between 0.0 and 1.0. If any value other than NO_ERROR is returned, |
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* the software mixer will emulate this capability. |
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*/ |
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virtual status_t setMasterVolume(float volume) = 0; |
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/** |
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* Get the current master volume value for the HAL, if the HAL supports |
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* master volume control. AudioFlinger will query this value from the |
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* primary audio HAL when the service starts and use the value for setting |
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* the initial master volume across all HALs. |
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*/ |
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virtual status_t getMasterVolume(float *volume) = 0; |
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/** |
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* setMode is called when the audio mode changes. NORMAL mode is for |
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* standard audio playback, RINGTONE when a ringtone is playing, and IN_CALL |
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* when a call is in progress. |
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*/ |
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virtual status_t setMode(int mode) = 0; |
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// mic mute |
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virtual status_t setMicMute(bool state) = 0; |
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virtual status_t getMicMute(bool* state) = 0; |
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// set/get global audio parameters |
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virtual status_t setParameters(const String8& keyValuePairs) = 0; |
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virtual String8 getParameters(const String8& keys) = 0; |
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// Returns audio input buffer size according to parameters passed or 0 if one of the |
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// parameters is not supported |
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virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount) = 0; |
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/** This method creates and opens the audio hardware output stream */ |
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virtual AudioStreamOut* openOutputStream( |
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uint32_t devices, |
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int *format=0, |
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uint32_t *channels=0, |
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uint32_t *sampleRate=0, |
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status_t *status=0) = 0; |
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virtual AudioStreamOut* openOutputStreamWithFlags( |
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uint32_t devices, |
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audio_output_flags_t flags=(audio_output_flags_t)0, |
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int *format=0, |
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uint32_t *channels=0, |
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uint32_t *sampleRate=0, |
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status_t *status=0) = 0; |
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virtual void closeOutputStream(AudioStreamOut* out) = 0; |
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/** This method creates and opens the audio hardware input stream */ |
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virtual AudioStreamIn* openInputStream( |
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uint32_t devices, |
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int *format, |
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uint32_t *channels, |
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uint32_t *sampleRate, |
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status_t *status, |
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AudioSystem::audio_in_acoustics acoustics) = 0; |
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virtual void closeInputStream(AudioStreamIn* in) = 0; |
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/**This method dumps the state of the audio hardware */ |
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virtual status_t dumpState(int fd, const Vector<String16>& args) = 0; |
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virtual status_t setMasterMute(bool muted) = 0; |
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static AudioHardwareInterface* create(); |
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virtual int createAudioPatch(unsigned int num_sources, |
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const struct audio_port_config *sources, |
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unsigned int num_sinks, |
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const struct audio_port_config *sinks, |
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audio_patch_handle_t *handle) = 0; |
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virtual int releaseAudioPatch(audio_patch_handle_t handle) = 0; |
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virtual int getAudioPort(struct audio_port *port) = 0; |
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virtual int setAudioPortConfig(const struct audio_port_config *config) = 0; |
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protected: |
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virtual status_t dump(int fd, const Vector<String16>& args) = 0; |
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}; |
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// ---------------------------------------------------------------------------- |
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extern "C" AudioHardwareInterface* createAudioHardware(void); |
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}; // namespace android |
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#endif // ANDROID_AUDIO_HARDWARE_INTERFACE_H
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