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261 lines
13 KiB
261 lines
13 KiB
/* |
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* Copyright (C) 2009 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef ANDROID_AUDIOPOLICYINTERFACE_H |
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#define ANDROID_AUDIOPOLICYINTERFACE_H |
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#include <media/AudioSystem.h> |
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#include <media/ToneGenerator.h> |
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#include <utils/String8.h> |
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#include <hardware_legacy/AudioSystemLegacy.h> |
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#include <hardware/audio_policy.h> |
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namespace android_audio_legacy { |
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using android::Vector; |
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using android::String8; |
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using android::ToneGenerator; |
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// ---------------------------------------------------------------------------- |
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// The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces |
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// between the platform specific audio policy manager and Android generic audio policy manager. |
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// The platform specific audio policy manager must implement methods of the AudioPolicyInterface class. |
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// This implementation makes use of the AudioPolicyClientInterface to control the activity and |
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// configuration of audio input and output streams. |
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// |
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// The platform specific audio policy manager is in charge of the audio routing and volume control |
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// policies for a given platform. |
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// The main roles of this module are: |
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// - keep track of current system state (removable device connections, phone state, user requests...). |
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// System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface. |
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// - process getOutput() queries received when AudioTrack objects are created: Those queries |
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// return a handler on an output that has been selected, configured and opened by the audio policy manager and that |
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// must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method. |
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// When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide |
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// to close or reconfigure the output depending on other streams using this output and current system state. |
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// - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs. |
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// - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value |
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// applicable to each output as a function of platform specific settings and current output route (destination device). It |
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// also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries). |
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// |
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// The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so) |
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// and is linked with libaudioflinger.so |
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// Audio Policy Manager Interface |
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class AudioPolicyInterface |
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{ |
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public: |
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virtual ~AudioPolicyInterface() {} |
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// |
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// configuration functions |
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// |
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// indicate a change in device connection status |
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virtual status_t setDeviceConnectionState(audio_devices_t device, |
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AudioSystem::device_connection_state state, |
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const char *device_address) = 0; |
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// retrieve a device connection status |
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virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device, |
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const char *device_address) = 0; |
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// indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode |
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virtual void setPhoneState(int state) = 0; |
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// force using a specific device category for the specified usage |
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virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0; |
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// retrieve current device category forced for a given usage |
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virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0; |
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// set a system property (e.g. camera sound always audible) |
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virtual void setSystemProperty(const char* property, const char* value) = 0; |
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// check proper initialization |
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virtual status_t initCheck() = 0; |
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// |
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// Audio routing query functions |
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// |
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// request an output appropriate for playback of the supplied stream type and parameters |
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virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream, |
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uint32_t samplingRate, |
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audio_format_t format, |
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audio_channel_mask_t channelMask, |
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AudioSystem::output_flags flags, |
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const audio_offload_info_t *offloadInfo) = 0; |
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// indicates to the audio policy manager that the output starts being used by corresponding stream. |
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virtual status_t startOutput(audio_io_handle_t output, |
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AudioSystem::stream_type stream, |
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audio_session_t session = AUDIO_SESSION_NONE) = 0; |
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// indicates to the audio policy manager that the output stops being used by corresponding stream. |
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virtual status_t stopOutput(audio_io_handle_t output, |
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AudioSystem::stream_type stream, |
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audio_session_t session = AUDIO_SESSION_NONE) = 0; |
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// releases the output. |
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virtual void releaseOutput(audio_io_handle_t output) = 0; |
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// request an input appropriate for record from the supplied device with supplied parameters. |
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virtual audio_io_handle_t getInput(int inputSource, |
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uint32_t samplingRate, |
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audio_format_t format, |
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audio_channel_mask_t channelMask, |
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AudioSystem::audio_in_acoustics acoustics) = 0; |
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// indicates to the audio policy manager that the input starts being used. |
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virtual status_t startInput(audio_io_handle_t input) = 0; |
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// indicates to the audio policy manager that the input stops being used. |
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virtual status_t stopInput(audio_io_handle_t input) = 0; |
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// releases the input. |
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virtual void releaseInput(audio_io_handle_t input) = 0; |
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// |
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// volume control functions |
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// |
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// initialises stream volume conversion parameters by specifying volume index range. |
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virtual void initStreamVolume(AudioSystem::stream_type stream, |
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int indexMin, |
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int indexMax) = 0; |
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// sets the new stream volume at a level corresponding to the supplied index for the |
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// supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means |
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// setting volume for all devices |
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virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream, |
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int index, |
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audio_devices_t device) = 0; |
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// retrieve current volume index for the specified stream and the |
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// specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means |
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// querying the volume of the active device. |
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virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream, |
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int *index, |
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audio_devices_t device) = 0; |
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// return the strategy corresponding to a given stream type |
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virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0; |
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// return the enabled output devices for the given stream type |
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virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream) = 0; |
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// Audio effect management |
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virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0; |
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virtual status_t registerEffect(const effect_descriptor_t *desc, |
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audio_io_handle_t io, |
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uint32_t strategy, |
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audio_session_t session, |
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int id) = 0; |
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virtual status_t unregisterEffect(int id) = 0; |
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virtual status_t setEffectEnabled(int id, bool enabled) = 0; |
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virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0; |
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virtual bool isStreamActiveRemotely(int stream, uint32_t inPastMs = 0) const = 0; |
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virtual bool isSourceActive(audio_source_t source) const = 0; |
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//dump state |
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virtual status_t dump(int fd) = 0; |
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virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo) = 0; |
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}; |
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// Audio Policy client Interface |
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class AudioPolicyClientInterface |
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{ |
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public: |
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virtual ~AudioPolicyClientInterface() {} |
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// |
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// Audio HW module functions |
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// |
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// loads a HW module. |
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virtual audio_module_handle_t loadHwModule(const char *name) = 0; |
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// |
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// Audio output Control functions |
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// |
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// opens an audio output with the requested parameters. The parameter values can indicate to use the default values |
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// in case the audio policy manager has no specific requirements for the output being opened. |
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// When the function returns, the parameter values reflect the actual values used by the audio hardware output stream. |
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// The audio policy manager can check if the proposed parameters are suitable or not and act accordingly. |
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virtual audio_io_handle_t openOutput(audio_module_handle_t module, |
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audio_devices_t *pDevices, |
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uint32_t *pSamplingRate, |
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audio_format_t *pFormat, |
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audio_channel_mask_t *pChannelMask, |
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uint32_t *pLatencyMs, |
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audio_output_flags_t flags, |
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const audio_offload_info_t *offloadInfo = NULL) = 0; |
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// creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by |
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// a special mixer thread in the AudioFlinger. |
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virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0; |
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// closes the output stream |
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virtual status_t closeOutput(audio_io_handle_t output) = 0; |
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// suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in |
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// standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded. |
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virtual status_t suspendOutput(audio_io_handle_t output) = 0; |
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// restores a suspended output. |
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virtual status_t restoreOutput(audio_io_handle_t output) = 0; |
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// |
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// Audio input Control functions |
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// |
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// opens an audio input |
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virtual audio_io_handle_t openInput(audio_module_handle_t module, |
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audio_devices_t *pDevices, |
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uint32_t *pSamplingRate, |
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audio_format_t *pFormat, |
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audio_channel_mask_t *pChannelMask) = 0; |
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// closes an audio input |
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virtual status_t closeInput(audio_io_handle_t input) = 0; |
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// |
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// misc control functions |
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// |
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// set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes |
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// for each output (destination device) it is attached to. |
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virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0; |
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// invalidate a stream type, causing a reroute to an unspecified new output |
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virtual status_t invalidateStream(AudioSystem::stream_type stream) = 0; |
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// function enabling to send proprietary informations directly from audio policy manager to audio hardware interface. |
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virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0; |
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// function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager. |
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virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0; |
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// request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing |
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// over a telephony device during a phone call. |
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virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0; |
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virtual status_t stopTone() = 0; |
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// set down link audio volume. |
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virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0; |
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// move effect to the specified output |
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virtual status_t moveEffects(audio_session_t session, |
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audio_io_handle_t srcOutput, |
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audio_io_handle_t dstOutput) = 0; |
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}; |
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extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface); |
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extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface); |
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}; // namespace android |
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#endif // ANDROID_AUDIOPOLICYINTERFACE_H
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