You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
290 lines
9.3 KiB
290 lines
9.3 KiB
/* |
|
* Copyright (C) 2015 The Android Open Source Project |
|
* All rights reserved. |
|
* |
|
* Redistribution and use in source and binary forms, with or without |
|
* modification, are permitted provided that the following conditions |
|
* are met: |
|
* * Redistributions of source code must retain the above copyright |
|
* notice, this list of conditions and the following disclaimer. |
|
* * Redistributions in binary form must reproduce the above copyright |
|
* notice, this list of conditions and the following disclaimer in |
|
* the documentation and/or other materials provided with the |
|
* distribution. |
|
* |
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
|
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
|
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
|
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
|
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
|
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT |
|
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
|
* SUCH DAMAGE. |
|
*/ |
|
|
|
#include "socket.h" |
|
|
|
#include <android-base/errors.h> |
|
#include <android-base/stringprintf.h> |
|
|
|
Socket::Socket(cutils_socket_t sock) : sock_(sock) {} |
|
|
|
Socket::~Socket() { |
|
Close(); |
|
} |
|
|
|
int Socket::Close() { |
|
int ret = 0; |
|
|
|
if (sock_ != INVALID_SOCKET) { |
|
ret = socket_close(sock_); |
|
sock_ = INVALID_SOCKET; |
|
} |
|
|
|
return ret; |
|
} |
|
|
|
ssize_t Socket::ReceiveAll(void* data, size_t length, int timeout_ms) { |
|
size_t total = 0; |
|
|
|
while (total < length) { |
|
ssize_t bytes = Receive(reinterpret_cast<char*>(data) + total, length - total, timeout_ms); |
|
|
|
if (bytes == -1) { |
|
if (total == 0) { |
|
return -1; |
|
} |
|
break; |
|
} |
|
total += bytes; |
|
} |
|
|
|
return total; |
|
} |
|
|
|
int Socket::GetLocalPort() { |
|
return socket_get_local_port(sock_); |
|
} |
|
|
|
// According to Windows setsockopt() documentation, if a Windows socket times out during send() or |
|
// recv() the state is indeterminate and should not be used. Our UDP protocol relies on being able |
|
// to re-send after a timeout, so we must use select() rather than SO_RCVTIMEO. |
|
// See https://msdn.microsoft.com/en-us/library/windows/desktop/ms740476(v=vs.85).aspx. |
|
bool Socket::WaitForRecv(int timeout_ms) { |
|
receive_timed_out_ = false; |
|
|
|
// In our usage |timeout_ms| <= 0 means block forever, so just return true immediately and let |
|
// the subsequent recv() do the blocking. |
|
if (timeout_ms <= 0) { |
|
return true; |
|
} |
|
|
|
// select() doesn't always check this case and will block for |timeout_ms| if we let it. |
|
if (sock_ == INVALID_SOCKET) { |
|
return false; |
|
} |
|
|
|
fd_set read_set; |
|
FD_ZERO(&read_set); |
|
FD_SET(sock_, &read_set); |
|
|
|
timeval timeout; |
|
timeout.tv_sec = timeout_ms / 1000; |
|
timeout.tv_usec = (timeout_ms % 1000) * 1000; |
|
|
|
int result = TEMP_FAILURE_RETRY(select(sock_ + 1, &read_set, nullptr, nullptr, &timeout)); |
|
|
|
if (result == 0) { |
|
receive_timed_out_ = true; |
|
} |
|
return result == 1; |
|
} |
|
|
|
// Implements the Socket interface for UDP. |
|
class UdpSocket : public Socket { |
|
public: |
|
enum class Type { kClient, kServer }; |
|
|
|
UdpSocket(Type type, cutils_socket_t sock); |
|
|
|
bool Send(const void* data, size_t length) override; |
|
bool Send(std::vector<cutils_socket_buffer_t> buffers) override; |
|
ssize_t Receive(void* data, size_t length, int timeout_ms) override; |
|
|
|
private: |
|
std::unique_ptr<sockaddr_storage> addr_; |
|
socklen_t addr_size_ = 0; |
|
|
|
DISALLOW_COPY_AND_ASSIGN(UdpSocket); |
|
}; |
|
|
|
UdpSocket::UdpSocket(Type type, cutils_socket_t sock) : Socket(sock) { |
|
// Only servers need to remember addresses; clients are connected to a server in NewClient() |
|
// so will send to that server without needing to specify the address again. |
|
if (type == Type::kServer) { |
|
addr_.reset(new sockaddr_storage); |
|
addr_size_ = sizeof(*addr_); |
|
memset(addr_.get(), 0, addr_size_); |
|
} |
|
} |
|
|
|
bool UdpSocket::Send(const void* data, size_t length) { |
|
return TEMP_FAILURE_RETRY(sendto(sock_, reinterpret_cast<const char*>(data), length, 0, |
|
reinterpret_cast<sockaddr*>(addr_.get()), addr_size_)) == |
|
static_cast<ssize_t>(length); |
|
} |
|
|
|
bool UdpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { |
|
size_t total_length = 0; |
|
for (const auto& buffer : buffers) { |
|
total_length += buffer.length; |
|
} |
|
|
|
return TEMP_FAILURE_RETRY(socket_send_buffers_function_( |
|
sock_, buffers.data(), buffers.size())) == static_cast<ssize_t>(total_length); |
|
} |
|
|
|
ssize_t UdpSocket::Receive(void* data, size_t length, int timeout_ms) { |
|
if (!WaitForRecv(timeout_ms)) { |
|
return -1; |
|
} |
|
|
|
socklen_t* addr_size_ptr = nullptr; |
|
if (addr_ != nullptr) { |
|
// Reset addr_size as it may have been modified by previous recvfrom() calls. |
|
addr_size_ = sizeof(*addr_); |
|
addr_size_ptr = &addr_size_; |
|
} |
|
|
|
return TEMP_FAILURE_RETRY(recvfrom(sock_, reinterpret_cast<char*>(data), length, 0, |
|
reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr)); |
|
} |
|
|
|
// Implements the Socket interface for TCP. |
|
class TcpSocket : public Socket { |
|
public: |
|
explicit TcpSocket(cutils_socket_t sock) : Socket(sock) {} |
|
|
|
bool Send(const void* data, size_t length) override; |
|
bool Send(std::vector<cutils_socket_buffer_t> buffers) override; |
|
ssize_t Receive(void* data, size_t length, int timeout_ms) override; |
|
|
|
std::unique_ptr<Socket> Accept() override; |
|
|
|
private: |
|
DISALLOW_COPY_AND_ASSIGN(TcpSocket); |
|
}; |
|
|
|
bool TcpSocket::Send(const void* data, size_t length) { |
|
while (length > 0) { |
|
ssize_t sent = |
|
TEMP_FAILURE_RETRY(send(sock_, reinterpret_cast<const char*>(data), length, 0)); |
|
|
|
if (sent == -1) { |
|
return false; |
|
} |
|
length -= sent; |
|
} |
|
|
|
return true; |
|
} |
|
|
|
bool TcpSocket::Send(std::vector<cutils_socket_buffer_t> buffers) { |
|
while (!buffers.empty()) { |
|
ssize_t sent = TEMP_FAILURE_RETRY( |
|
socket_send_buffers_function_(sock_, buffers.data(), buffers.size())); |
|
|
|
if (sent == -1) { |
|
return false; |
|
} |
|
|
|
// Adjust the buffers to skip past the bytes we've just sent. |
|
auto iter = buffers.begin(); |
|
while (sent > 0) { |
|
if (iter->length > static_cast<size_t>(sent)) { |
|
// Incomplete buffer write; adjust the buffer to point to the next byte to send. |
|
iter->length -= sent; |
|
iter->data = reinterpret_cast<const char*>(iter->data) + sent; |
|
break; |
|
} |
|
|
|
// Complete buffer write; move on to the next buffer. |
|
sent -= iter->length; |
|
++iter; |
|
} |
|
|
|
// Shortcut the common case: we've written everything remaining. |
|
if (iter == buffers.end()) { |
|
break; |
|
} |
|
buffers.erase(buffers.begin(), iter); |
|
} |
|
|
|
return true; |
|
} |
|
|
|
ssize_t TcpSocket::Receive(void* data, size_t length, int timeout_ms) { |
|
if (!WaitForRecv(timeout_ms)) { |
|
return -1; |
|
} |
|
|
|
return TEMP_FAILURE_RETRY(recv(sock_, reinterpret_cast<char*>(data), length, 0)); |
|
} |
|
|
|
std::unique_ptr<Socket> TcpSocket::Accept() { |
|
cutils_socket_t handler = accept(sock_, nullptr, nullptr); |
|
if (handler == INVALID_SOCKET) { |
|
return nullptr; |
|
} |
|
return std::unique_ptr<TcpSocket>(new TcpSocket(handler)); |
|
} |
|
|
|
std::unique_ptr<Socket> Socket::NewClient(Protocol protocol, const std::string& host, int port, |
|
std::string* error) { |
|
if (protocol == Protocol::kUdp) { |
|
cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_DGRAM); |
|
if (sock != INVALID_SOCKET) { |
|
return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kClient, sock)); |
|
} |
|
} else { |
|
cutils_socket_t sock = socket_network_client(host.c_str(), port, SOCK_STREAM); |
|
if (sock != INVALID_SOCKET) { |
|
return std::unique_ptr<TcpSocket>(new TcpSocket(sock)); |
|
} |
|
} |
|
|
|
if (error) { |
|
*error = android::base::StringPrintf("Failed to connect to %s:%d", host.c_str(), port); |
|
} |
|
return nullptr; |
|
} |
|
|
|
// This functionality is currently only used by tests so we don't need any error messages. |
|
std::unique_ptr<Socket> Socket::NewServer(Protocol protocol, int port) { |
|
if (protocol == Protocol::kUdp) { |
|
cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_DGRAM); |
|
if (sock != INVALID_SOCKET) { |
|
return std::unique_ptr<UdpSocket>(new UdpSocket(UdpSocket::Type::kServer, sock)); |
|
} |
|
} else { |
|
cutils_socket_t sock = socket_inaddr_any_server(port, SOCK_STREAM); |
|
if (sock != INVALID_SOCKET) { |
|
return std::unique_ptr<TcpSocket>(new TcpSocket(sock)); |
|
} |
|
} |
|
|
|
return nullptr; |
|
} |
|
|
|
std::string Socket::GetErrorMessage() { |
|
#if defined(_WIN32) |
|
DWORD error_code = WSAGetLastError(); |
|
#else |
|
int error_code = errno; |
|
#endif |
|
return android::base::SystemErrorCodeToString(error_code); |
|
}
|
|
|