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218 lines
6.1 KiB
218 lines
6.1 KiB
/* |
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* Copyright (C) 2016 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#ifndef LIBMEMUNREACHABLE_ALLOCATOR_H_ |
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#define LIBMEMUNREACHABLE_ALLOCATOR_H_ |
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#include <atomic> |
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#include <cstddef> |
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#include <functional> |
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#include <list> |
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#include <map> |
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#include <memory> |
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#include <set> |
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#include <unordered_map> |
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#include <unordered_set> |
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#include <vector> |
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namespace android { |
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extern std::atomic<int> heap_count; |
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class HeapImpl; |
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template <typename T> |
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class Allocator; |
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// Non-templated class that implements wraps HeapImpl to keep |
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// implementation out of the header file |
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class Heap { |
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public: |
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Heap(); |
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~Heap(); |
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// Copy constructor that does not take ownership of impl_ |
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Heap(const Heap& other) : impl_(other.impl_), owns_impl_(false) {} |
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// Assignment disabled |
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Heap& operator=(const Heap&) = delete; |
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// Allocate size bytes |
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void* allocate(size_t size); |
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// Deallocate allocation returned by allocate |
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void deallocate(void*); |
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bool empty(); |
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static void deallocate(HeapImpl* impl, void* ptr); |
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// Allocate a class of type T |
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template <class T> |
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T* allocate() { |
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return reinterpret_cast<T*>(allocate(sizeof(T))); |
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} |
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// Comparators, copied objects will be equal |
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bool operator==(const Heap& other) const { return impl_ == other.impl_; } |
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bool operator!=(const Heap& other) const { return !(*this == other); } |
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// std::unique_ptr wrapper that allocates using allocate and deletes using |
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// deallocate |
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template <class T> |
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using unique_ptr = std::unique_ptr<T, std::function<void(void*)>>; |
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template <class T, class... Args> |
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unique_ptr<T> make_unique(Args&&... args) { |
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HeapImpl* impl = impl_; |
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return unique_ptr<T>(new (allocate<T>()) T(std::forward<Args>(args)...), [impl](void* ptr) { |
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reinterpret_cast<T*>(ptr)->~T(); |
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deallocate(impl, ptr); |
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}); |
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} |
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// std::unique_ptr wrapper that allocates using allocate and deletes using |
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// deallocate |
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template <class T> |
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using shared_ptr = std::shared_ptr<T>; |
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template <class T, class... Args> |
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shared_ptr<T> make_shared(Args&&... args); |
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protected: |
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HeapImpl* impl_; |
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bool owns_impl_; |
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}; |
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// STLAllocator implements the std allocator interface on top of a Heap |
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template <typename T> |
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class STLAllocator { |
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public: |
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using value_type = T; |
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~STLAllocator() {} |
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// Construct an STLAllocator on top of a Heap |
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STLAllocator(const Heap& heap) |
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: // NOLINT, implicit |
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heap_(heap) {} |
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// Rebind an STLAllocator from an another STLAllocator |
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template <typename U> |
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STLAllocator(const STLAllocator<U>& other) |
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: // NOLINT, implicit |
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heap_(other.heap_) {} |
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STLAllocator(const STLAllocator&) = default; |
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STLAllocator<T>& operator=(const STLAllocator<T>&) = default; |
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T* allocate(std::size_t n) { return reinterpret_cast<T*>(heap_.allocate(n * sizeof(T))); } |
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void deallocate(T* ptr, std::size_t) { heap_.deallocate(ptr); } |
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template <typename U> |
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bool operator==(const STLAllocator<U>& other) const { |
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return heap_ == other.heap_; |
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} |
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template <typename U> |
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inline bool operator!=(const STLAllocator<U>& other) const { |
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return !(this == other); |
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} |
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template <typename U> |
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friend class STLAllocator; |
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protected: |
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Heap heap_; |
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}; |
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// Allocator extends STLAllocator with some convenience methods for allocating |
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// a single object and for constructing unique_ptr and shared_ptr objects with |
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// appropriate deleters. |
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template <class T> |
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class Allocator : public STLAllocator<T> { |
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public: |
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~Allocator() {} |
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Allocator(const Heap& other) |
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: // NOLINT, implicit |
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STLAllocator<T>(other) {} |
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template <typename U> |
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Allocator(const STLAllocator<U>& other) |
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: // NOLINT, implicit |
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STLAllocator<T>(other) {} |
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Allocator(const Allocator&) = default; |
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Allocator<T>& operator=(const Allocator<T>&) = default; |
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using STLAllocator<T>::allocate; |
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using STLAllocator<T>::deallocate; |
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using STLAllocator<T>::heap_; |
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T* allocate() { return STLAllocator<T>::allocate(1); } |
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void deallocate(void* ptr) { heap_.deallocate(ptr); } |
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using shared_ptr = Heap::shared_ptr<T>; |
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template <class... Args> |
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shared_ptr make_shared(Args&&... args) { |
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return heap_.template make_shared<T>(std::forward<Args>(args)...); |
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} |
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using unique_ptr = Heap::unique_ptr<T>; |
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template <class... Args> |
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unique_ptr make_unique(Args&&... args) { |
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return heap_.template make_unique<T>(std::forward<Args>(args)...); |
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} |
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}; |
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// std::unique_ptr wrapper that allocates using allocate and deletes using |
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// deallocate. Implemented outside class definition in order to pass |
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// Allocator<T> to shared_ptr. |
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template <class T, class... Args> |
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inline Heap::shared_ptr<T> Heap::make_shared(Args&&... args) { |
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return std::allocate_shared<T, Allocator<T>, Args...>(Allocator<T>(*this), |
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std::forward<Args>(args)...); |
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} |
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namespace allocator { |
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template <class T> |
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using vector = std::vector<T, Allocator<T>>; |
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template <class T> |
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using list = std::list<T, Allocator<T>>; |
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template <class Key, class T, class Compare = std::less<Key>> |
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using map = std::map<Key, T, Compare, Allocator<std::pair<const Key, T>>>; |
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template <class Key, class T, class Hash = std::hash<Key>, class KeyEqual = std::equal_to<Key>> |
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using unordered_map = |
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std::unordered_map<Key, T, Hash, KeyEqual, Allocator<std::pair<const Key, T>>>; |
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template <class Key, class Hash = std::hash<Key>, class KeyEqual = std::equal_to<Key>> |
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using unordered_set = std::unordered_set<Key, Hash, KeyEqual, Allocator<Key>>; |
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template <class Key, class Compare = std::less<Key>> |
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using set = std::set<Key, Compare, Allocator<Key>>; |
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using string = std::basic_string<char, std::char_traits<char>, Allocator<char>>; |
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} |
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} // namespace android |
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#endif
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