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213 lines
5.8 KiB
213 lines
5.8 KiB
/* |
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* Copyright (C) 2013 The Android Open Source Project |
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* All rights reserved. |
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* |
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* Redistribution and use in source and binary forms, with or without |
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* modification, are permitted provided that the following conditions |
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* are met: |
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* * Redistributions of source code must retain the above copyright |
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* notice, this list of conditions and the following disclaimer. |
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* * Redistributions in binary form must reproduce the above copyright |
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* notice, this list of conditions and the following disclaimer in |
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* the documentation and/or other materials provided with the |
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* distribution. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT |
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
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* SUCH DAMAGE. |
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*/ |
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.text |
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.balign 0 |
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.global scanline_t32cb16blend_arm64 |
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/* |
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* .macro pixel |
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* |
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* This macro alpha blends RGB565 original pixel located in either |
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* top or bottom 16 bits of DREG register with SRC 32 bit pixel value |
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* and writes the result to FB register |
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* |
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* \DREG is a 32-bit register containing *two* original destination RGB565 |
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* pixels, with the even one in the low-16 bits, and the odd one in the |
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* high 16 bits. |
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* |
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* \SRC is a 32-bit 0xAABBGGRR pixel value, with pre-multiplied colors. |
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* |
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* \FB is a target register that will contain the blended pixel values. |
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* |
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* \ODD is either 0 or 1 and indicates if we're blending the lower or |
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* upper 16-bit pixels in DREG into FB |
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* |
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* |
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* clobbered: w6, w7, w16, w17, w18 |
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* |
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*/ |
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.macro pixel, DREG, SRC, FB, ODD |
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// SRC = 0xAABBGGRR |
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lsr w7, \SRC, #24 // sA |
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add w7, w7, w7, lsr #7 // sA + (sA >> 7) |
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mov w6, #0x100 |
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sub w7, w6, w7 // sA = 0x100 - (sA+(sA>>7)) |
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1: |
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.if \ODD //Blending odd pixel present in top 16 bits of DREG register |
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// red |
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lsr w16, \DREG, #(16 + 11) |
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mul w16, w7, w16 |
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lsr w6, \SRC, #3 |
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and w6, w6, #0x1F |
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add w16, w6, w16, lsr #8 |
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cmp w16, #0x1F |
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orr w17, \FB, #(0x1F<<(16 + 11)) |
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orr w18, \FB, w16, lsl #(16 + 11) |
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csel \FB, w17, w18, hi |
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// green |
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and w6, \DREG, #(0x3F<<(16 + 5)) |
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lsr w17,w6,#(16+5) |
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mul w6, w7, w17 |
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lsr w16, \SRC, #(8+2) |
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and w16, w16, #0x3F |
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add w6, w16, w6, lsr #8 |
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cmp w6, #0x3F |
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orr w17, \FB, #(0x3F<<(16 + 5)) |
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orr w18, \FB, w6, lsl #(16 + 5) |
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csel \FB, w17, w18, hi |
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// blue |
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and w16, \DREG, #(0x1F << 16) |
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lsr w17,w16,#16 |
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mul w16, w7, w17 |
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lsr w6, \SRC, #(8+8+3) |
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and w6, w6, #0x1F |
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add w16, w6, w16, lsr #8 |
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cmp w16, #0x1F |
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orr w17, \FB, #(0x1F << 16) |
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orr w18, \FB, w16, lsl #16 |
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csel \FB, w17, w18, hi |
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.else //Blending even pixel present in bottom 16 bits of DREG register |
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// red |
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lsr w16, \DREG, #11 |
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and w16, w16, #0x1F |
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mul w16, w7, w16 |
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lsr w6, \SRC, #3 |
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and w6, w6, #0x1F |
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add w16, w6, w16, lsr #8 |
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cmp w16, #0x1F |
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mov w17, #(0x1F<<11) |
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lsl w18, w16, #11 |
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csel \FB, w17, w18, hi |
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// green |
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and w6, \DREG, #(0x3F<<5) |
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mul w6, w7, w6 |
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lsr w16, \SRC, #(8+2) |
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and w16, w16, #0x3F |
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add w6, w16, w6, lsr #(5+8) |
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cmp w6, #0x3F |
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orr w17, \FB, #(0x3F<<5) |
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orr w18, \FB, w6, lsl #5 |
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csel \FB, w17, w18, hi |
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// blue |
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and w16, \DREG, #0x1F |
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mul w16, w7, w16 |
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lsr w6, \SRC, #(8+8+3) |
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and w6, w6, #0x1F |
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add w16, w6, w16, lsr #8 |
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cmp w16, #0x1F |
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orr w17, \FB, #0x1F |
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orr w18, \FB, w16 |
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csel \FB, w17, w18, hi |
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.endif // End of blending even pixel |
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.endm // End of pixel macro |
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// x0: dst ptr |
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// x1: src ptr |
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// w2: count |
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// w3: d |
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// w4: s0 |
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// w5: s1 |
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// w6: pixel |
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// w7: pixel |
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// w8: free |
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// w9: free |
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// w10: free |
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// w11: free |
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// w12: scratch |
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// w14: pixel |
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scanline_t32cb16blend_arm64: |
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// align DST to 32 bits |
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tst x0, #0x3 |
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b.eq aligned |
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subs w2, w2, #1 |
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b.lo return |
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last: |
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ldr w4, [x1], #4 |
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ldrh w3, [x0] |
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pixel w3, w4, w12, 0 |
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strh w12, [x0], #2 |
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aligned: |
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subs w2, w2, #2 |
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b.lo 9f |
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// The main loop is unrolled twice and processes 4 pixels |
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8: |
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ldp w4,w5, [x1], #8 |
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add x0, x0, #4 |
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// it's all zero, skip this pixel |
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orr w3, w4, w5 |
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cbz w3, 7f |
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// load the destination |
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ldr w3, [x0, #-4] |
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// stream the destination |
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pixel w3, w4, w12, 0 |
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pixel w3, w5, w12, 1 |
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str w12, [x0, #-4] |
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// 2nd iteration of the loop, don't stream anything |
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subs w2, w2, #2 |
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csel w4, w5, w4, lt |
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blt 9f |
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ldp w4,w5, [x1], #8 |
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add x0, x0, #4 |
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orr w3, w4, w5 |
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cbz w3, 7f |
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ldr w3, [x0, #-4] |
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pixel w3, w4, w12, 0 |
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pixel w3, w5, w12, 1 |
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str w12, [x0, #-4] |
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7: subs w2, w2, #2 |
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bhs 8b |
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mov w4, w5 |
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9: adds w2, w2, #1 |
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b.lo return |
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b last |
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return: |
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ret
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