You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
855 lines
24 KiB
855 lines
24 KiB
/* |
|
* Copyright (C) 2007 The Android Open Source Project |
|
* |
|
* Licensed under the Apache License, Version 2.0 (the "License"); |
|
* you may not use this file except in compliance with the License. |
|
* You may obtain a copy of the License at |
|
* |
|
* http://www.apache.org/licenses/LICENSE-2.0 |
|
* |
|
* Unless required by applicable law or agreed to in writing, software |
|
* distributed under the License is distributed on an "AS IS" BASIS, |
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
|
* See the License for the specific language governing permissions and |
|
* limitations under the License. |
|
*/ |
|
|
|
// #define LOG_NDEBUG 0 |
|
#define LOG_TAG "libutils.threads" |
|
|
|
#include <assert.h> |
|
#include <utils/Thread.h> |
|
#include <utils/AndroidThreads.h> |
|
|
|
#if !defined(_WIN32) |
|
# include <sys/resource.h> |
|
#else |
|
# include <windows.h> |
|
# include <stdint.h> |
|
# include <process.h> |
|
# define HAVE_CREATETHREAD // Cygwin, vs. HAVE__BEGINTHREADEX for MinGW |
|
#endif |
|
|
|
#if defined(__linux__) |
|
#include <sys/prctl.h> |
|
#endif |
|
|
|
#include <utils/Log.h> |
|
|
|
#include <cutils/sched_policy.h> |
|
|
|
#if defined(__ANDROID__) |
|
# define __android_unused |
|
#else |
|
# define __android_unused __attribute__((__unused__)) |
|
#endif |
|
|
|
/* |
|
* =========================================================================== |
|
* Thread wrappers |
|
* =========================================================================== |
|
*/ |
|
|
|
using namespace android; |
|
|
|
// ---------------------------------------------------------------------------- |
|
#if !defined(_WIN32) |
|
// ---------------------------------------------------------------------------- |
|
|
|
/* |
|
* Create and run a new thread. |
|
* |
|
* We create it "detached", so it cleans up after itself. |
|
*/ |
|
|
|
typedef void* (*android_pthread_entry)(void*); |
|
|
|
struct thread_data_t { |
|
thread_func_t entryFunction; |
|
void* userData; |
|
int priority; |
|
char * threadName; |
|
|
|
// we use this trampoline when we need to set the priority with |
|
// nice/setpriority, and name with prctl. |
|
static int trampoline(const thread_data_t* t) { |
|
thread_func_t f = t->entryFunction; |
|
void* u = t->userData; |
|
int prio = t->priority; |
|
char * name = t->threadName; |
|
delete t; |
|
setpriority(PRIO_PROCESS, 0, prio); |
|
if (prio >= ANDROID_PRIORITY_BACKGROUND) { |
|
set_sched_policy(0, SP_BACKGROUND); |
|
} else { |
|
set_sched_policy(0, SP_FOREGROUND); |
|
} |
|
|
|
if (name) { |
|
androidSetThreadName(name); |
|
free(name); |
|
} |
|
return f(u); |
|
} |
|
}; |
|
|
|
void androidSetThreadName(const char* name) { |
|
#if defined(__linux__) |
|
// Mac OS doesn't have this, and we build libutil for the host too |
|
int hasAt = 0; |
|
int hasDot = 0; |
|
const char *s = name; |
|
while (*s) { |
|
if (*s == '.') hasDot = 1; |
|
else if (*s == '@') hasAt = 1; |
|
s++; |
|
} |
|
int len = s - name; |
|
if (len < 15 || hasAt || !hasDot) { |
|
s = name; |
|
} else { |
|
s = name + len - 15; |
|
} |
|
prctl(PR_SET_NAME, (unsigned long) s, 0, 0, 0); |
|
#endif |
|
} |
|
|
|
int androidCreateRawThreadEtc(android_thread_func_t entryFunction, |
|
void *userData, |
|
const char* threadName __android_unused, |
|
int32_t threadPriority, |
|
size_t threadStackSize, |
|
android_thread_id_t *threadId) |
|
{ |
|
pthread_attr_t attr; |
|
pthread_attr_init(&attr); |
|
pthread_attr_setdetachstate(&attr, PTHREAD_CREATE_DETACHED); |
|
|
|
#if defined(__ANDROID__) /* valgrind is rejecting RT-priority create reqs */ |
|
if (threadPriority != PRIORITY_DEFAULT || threadName != NULL) { |
|
// Now that the pthread_t has a method to find the associated |
|
// android_thread_id_t (pid) from pthread_t, it would be possible to avoid |
|
// this trampoline in some cases as the parent could set the properties |
|
// for the child. However, there would be a race condition because the |
|
// child becomes ready immediately, and it doesn't work for the name. |
|
// prctl(PR_SET_NAME) only works for self; prctl(PR_SET_THREAD_NAME) was |
|
// proposed but not yet accepted. |
|
thread_data_t* t = new thread_data_t; |
|
t->priority = threadPriority; |
|
t->threadName = threadName ? strdup(threadName) : NULL; |
|
t->entryFunction = entryFunction; |
|
t->userData = userData; |
|
entryFunction = (android_thread_func_t)&thread_data_t::trampoline; |
|
userData = t; |
|
} |
|
#endif |
|
|
|
if (threadStackSize) { |
|
pthread_attr_setstacksize(&attr, threadStackSize); |
|
} |
|
|
|
errno = 0; |
|
pthread_t thread; |
|
int result = pthread_create(&thread, &attr, |
|
(android_pthread_entry)entryFunction, userData); |
|
pthread_attr_destroy(&attr); |
|
if (result != 0) { |
|
ALOGE("androidCreateRawThreadEtc failed (entry=%p, res=%d, %s)\n" |
|
"(android threadPriority=%d)", |
|
entryFunction, result, strerror(errno), threadPriority); |
|
return 0; |
|
} |
|
|
|
// Note that *threadID is directly available to the parent only, as it is |
|
// assigned after the child starts. Use memory barrier / lock if the child |
|
// or other threads also need access. |
|
if (threadId != NULL) { |
|
*threadId = (android_thread_id_t)thread; // XXX: this is not portable |
|
} |
|
return 1; |
|
} |
|
|
|
#if defined(__ANDROID__) |
|
static pthread_t android_thread_id_t_to_pthread(android_thread_id_t thread) |
|
{ |
|
return (pthread_t) thread; |
|
} |
|
#endif |
|
|
|
android_thread_id_t androidGetThreadId() |
|
{ |
|
return (android_thread_id_t)pthread_self(); |
|
} |
|
|
|
// ---------------------------------------------------------------------------- |
|
#else // !defined(_WIN32) |
|
// ---------------------------------------------------------------------------- |
|
|
|
/* |
|
* Trampoline to make us __stdcall-compliant. |
|
* |
|
* We're expected to delete "vDetails" when we're done. |
|
*/ |
|
struct threadDetails { |
|
int (*func)(void*); |
|
void* arg; |
|
}; |
|
static __stdcall unsigned int threadIntermediary(void* vDetails) |
|
{ |
|
struct threadDetails* pDetails = (struct threadDetails*) vDetails; |
|
int result; |
|
|
|
result = (*(pDetails->func))(pDetails->arg); |
|
|
|
delete pDetails; |
|
|
|
ALOG(LOG_VERBOSE, "thread", "thread exiting\n"); |
|
return (unsigned int) result; |
|
} |
|
|
|
/* |
|
* Create and run a new thread. |
|
*/ |
|
static bool doCreateThread(android_thread_func_t fn, void* arg, android_thread_id_t *id) |
|
{ |
|
HANDLE hThread; |
|
struct threadDetails* pDetails = new threadDetails; // must be on heap |
|
unsigned int thrdaddr; |
|
|
|
pDetails->func = fn; |
|
pDetails->arg = arg; |
|
|
|
#if defined(HAVE__BEGINTHREADEX) |
|
hThread = (HANDLE) _beginthreadex(NULL, 0, threadIntermediary, pDetails, 0, |
|
&thrdaddr); |
|
if (hThread == 0) |
|
#elif defined(HAVE_CREATETHREAD) |
|
hThread = CreateThread(NULL, 0, |
|
(LPTHREAD_START_ROUTINE) threadIntermediary, |
|
(void*) pDetails, 0, (DWORD*) &thrdaddr); |
|
if (hThread == NULL) |
|
#endif |
|
{ |
|
ALOG(LOG_WARN, "thread", "WARNING: thread create failed\n"); |
|
return false; |
|
} |
|
|
|
#if defined(HAVE_CREATETHREAD) |
|
/* close the management handle */ |
|
CloseHandle(hThread); |
|
#endif |
|
|
|
if (id != NULL) { |
|
*id = (android_thread_id_t)thrdaddr; |
|
} |
|
|
|
return true; |
|
} |
|
|
|
int androidCreateRawThreadEtc(android_thread_func_t fn, |
|
void *userData, |
|
const char* /*threadName*/, |
|
int32_t /*threadPriority*/, |
|
size_t /*threadStackSize*/, |
|
android_thread_id_t *threadId) |
|
{ |
|
return doCreateThread( fn, userData, threadId); |
|
} |
|
|
|
android_thread_id_t androidGetThreadId() |
|
{ |
|
return (android_thread_id_t)GetCurrentThreadId(); |
|
} |
|
|
|
// ---------------------------------------------------------------------------- |
|
#endif // !defined(_WIN32) |
|
|
|
// ---------------------------------------------------------------------------- |
|
|
|
int androidCreateThread(android_thread_func_t fn, void* arg) |
|
{ |
|
return createThreadEtc(fn, arg); |
|
} |
|
|
|
int androidCreateThreadGetID(android_thread_func_t fn, void *arg, android_thread_id_t *id) |
|
{ |
|
return createThreadEtc(fn, arg, "android:unnamed_thread", |
|
PRIORITY_DEFAULT, 0, id); |
|
} |
|
|
|
static android_create_thread_fn gCreateThreadFn = androidCreateRawThreadEtc; |
|
|
|
int androidCreateThreadEtc(android_thread_func_t entryFunction, |
|
void *userData, |
|
const char* threadName, |
|
int32_t threadPriority, |
|
size_t threadStackSize, |
|
android_thread_id_t *threadId) |
|
{ |
|
return gCreateThreadFn(entryFunction, userData, threadName, |
|
threadPriority, threadStackSize, threadId); |
|
} |
|
|
|
void androidSetCreateThreadFunc(android_create_thread_fn func) |
|
{ |
|
gCreateThreadFn = func; |
|
} |
|
|
|
#if defined(__ANDROID__) |
|
int androidSetThreadPriority(pid_t tid, int pri) |
|
{ |
|
int rc = 0; |
|
int lasterr = 0; |
|
|
|
if (pri >= ANDROID_PRIORITY_BACKGROUND) { |
|
rc = set_sched_policy(tid, SP_BACKGROUND); |
|
} else if (getpriority(PRIO_PROCESS, tid) >= ANDROID_PRIORITY_BACKGROUND) { |
|
rc = set_sched_policy(tid, SP_FOREGROUND); |
|
} |
|
|
|
if (rc) { |
|
lasterr = errno; |
|
} |
|
|
|
if (setpriority(PRIO_PROCESS, tid, pri) < 0) { |
|
rc = INVALID_OPERATION; |
|
} else { |
|
errno = lasterr; |
|
} |
|
|
|
return rc; |
|
} |
|
|
|
int androidGetThreadPriority(pid_t tid) { |
|
return getpriority(PRIO_PROCESS, tid); |
|
} |
|
|
|
#endif |
|
|
|
namespace android { |
|
|
|
/* |
|
* =========================================================================== |
|
* Mutex class |
|
* =========================================================================== |
|
*/ |
|
|
|
#if !defined(_WIN32) |
|
// implemented as inlines in threads.h |
|
#else |
|
|
|
Mutex::Mutex() |
|
{ |
|
HANDLE hMutex; |
|
|
|
assert(sizeof(hMutex) == sizeof(mState)); |
|
|
|
hMutex = CreateMutex(NULL, FALSE, NULL); |
|
mState = (void*) hMutex; |
|
} |
|
|
|
Mutex::Mutex(const char* name) |
|
{ |
|
// XXX: name not used for now |
|
HANDLE hMutex; |
|
|
|
assert(sizeof(hMutex) == sizeof(mState)); |
|
|
|
hMutex = CreateMutex(NULL, FALSE, NULL); |
|
mState = (void*) hMutex; |
|
} |
|
|
|
Mutex::Mutex(int type, const char* name) |
|
{ |
|
// XXX: type and name not used for now |
|
HANDLE hMutex; |
|
|
|
assert(sizeof(hMutex) == sizeof(mState)); |
|
|
|
hMutex = CreateMutex(NULL, FALSE, NULL); |
|
mState = (void*) hMutex; |
|
} |
|
|
|
Mutex::~Mutex() |
|
{ |
|
CloseHandle((HANDLE) mState); |
|
} |
|
|
|
status_t Mutex::lock() |
|
{ |
|
DWORD dwWaitResult; |
|
dwWaitResult = WaitForSingleObject((HANDLE) mState, INFINITE); |
|
return dwWaitResult != WAIT_OBJECT_0 ? -1 : NO_ERROR; |
|
} |
|
|
|
void Mutex::unlock() |
|
{ |
|
if (!ReleaseMutex((HANDLE) mState)) |
|
ALOG(LOG_WARN, "thread", "WARNING: bad result from unlocking mutex\n"); |
|
} |
|
|
|
status_t Mutex::tryLock() |
|
{ |
|
DWORD dwWaitResult; |
|
|
|
dwWaitResult = WaitForSingleObject((HANDLE) mState, 0); |
|
if (dwWaitResult != WAIT_OBJECT_0 && dwWaitResult != WAIT_TIMEOUT) |
|
ALOG(LOG_WARN, "thread", "WARNING: bad result from try-locking mutex\n"); |
|
return (dwWaitResult == WAIT_OBJECT_0) ? 0 : -1; |
|
} |
|
|
|
#endif // !defined(_WIN32) |
|
|
|
|
|
/* |
|
* =========================================================================== |
|
* Condition class |
|
* =========================================================================== |
|
*/ |
|
|
|
#if !defined(_WIN32) |
|
// implemented as inlines in threads.h |
|
#else |
|
|
|
/* |
|
* Windows doesn't have a condition variable solution. It's possible |
|
* to create one, but it's easy to get it wrong. For a discussion, and |
|
* the origin of this implementation, see: |
|
* |
|
* http://www.cs.wustl.edu/~schmidt/win32-cv-1.html |
|
* |
|
* The implementation shown on the page does NOT follow POSIX semantics. |
|
* As an optimization they require acquiring the external mutex before |
|
* calling signal() and broadcast(), whereas POSIX only requires grabbing |
|
* it before calling wait(). The implementation here has been un-optimized |
|
* to have the correct behavior. |
|
*/ |
|
typedef struct WinCondition { |
|
// Number of waiting threads. |
|
int waitersCount; |
|
|
|
// Serialize access to waitersCount. |
|
CRITICAL_SECTION waitersCountLock; |
|
|
|
// Semaphore used to queue up threads waiting for the condition to |
|
// become signaled. |
|
HANDLE sema; |
|
|
|
// An auto-reset event used by the broadcast/signal thread to wait |
|
// for all the waiting thread(s) to wake up and be released from |
|
// the semaphore. |
|
HANDLE waitersDone; |
|
|
|
// This mutex wouldn't be necessary if we required that the caller |
|
// lock the external mutex before calling signal() and broadcast(). |
|
// I'm trying to mimic pthread semantics though. |
|
HANDLE internalMutex; |
|
|
|
// Keeps track of whether we were broadcasting or signaling. This |
|
// allows us to optimize the code if we're just signaling. |
|
bool wasBroadcast; |
|
|
|
status_t wait(WinCondition* condState, HANDLE hMutex, nsecs_t* abstime) |
|
{ |
|
// Increment the wait count, avoiding race conditions. |
|
EnterCriticalSection(&condState->waitersCountLock); |
|
condState->waitersCount++; |
|
//printf("+++ wait: incr waitersCount to %d (tid=%ld)\n", |
|
// condState->waitersCount, getThreadId()); |
|
LeaveCriticalSection(&condState->waitersCountLock); |
|
|
|
DWORD timeout = INFINITE; |
|
if (abstime) { |
|
nsecs_t reltime = *abstime - systemTime(); |
|
if (reltime < 0) |
|
reltime = 0; |
|
timeout = reltime/1000000; |
|
} |
|
|
|
// Atomically release the external mutex and wait on the semaphore. |
|
DWORD res = |
|
SignalObjectAndWait(hMutex, condState->sema, timeout, FALSE); |
|
|
|
//printf("+++ wait: awake (tid=%ld)\n", getThreadId()); |
|
|
|
// Reacquire lock to avoid race conditions. |
|
EnterCriticalSection(&condState->waitersCountLock); |
|
|
|
// No longer waiting. |
|
condState->waitersCount--; |
|
|
|
// Check to see if we're the last waiter after a broadcast. |
|
bool lastWaiter = (condState->wasBroadcast && condState->waitersCount == 0); |
|
|
|
//printf("+++ wait: lastWaiter=%d (wasBc=%d wc=%d)\n", |
|
// lastWaiter, condState->wasBroadcast, condState->waitersCount); |
|
|
|
LeaveCriticalSection(&condState->waitersCountLock); |
|
|
|
// If we're the last waiter thread during this particular broadcast |
|
// then signal broadcast() that we're all awake. It'll drop the |
|
// internal mutex. |
|
if (lastWaiter) { |
|
// Atomically signal the "waitersDone" event and wait until we |
|
// can acquire the internal mutex. We want to do this in one step |
|
// because it ensures that everybody is in the mutex FIFO before |
|
// any thread has a chance to run. Without it, another thread |
|
// could wake up, do work, and hop back in ahead of us. |
|
SignalObjectAndWait(condState->waitersDone, condState->internalMutex, |
|
INFINITE, FALSE); |
|
} else { |
|
// Grab the internal mutex. |
|
WaitForSingleObject(condState->internalMutex, INFINITE); |
|
} |
|
|
|
// Release the internal and grab the external. |
|
ReleaseMutex(condState->internalMutex); |
|
WaitForSingleObject(hMutex, INFINITE); |
|
|
|
return res == WAIT_OBJECT_0 ? NO_ERROR : -1; |
|
} |
|
} WinCondition; |
|
|
|
/* |
|
* Constructor. Set up the WinCondition stuff. |
|
*/ |
|
Condition::Condition() |
|
{ |
|
WinCondition* condState = new WinCondition; |
|
|
|
condState->waitersCount = 0; |
|
condState->wasBroadcast = false; |
|
// semaphore: no security, initial value of 0 |
|
condState->sema = CreateSemaphore(NULL, 0, 0x7fffffff, NULL); |
|
InitializeCriticalSection(&condState->waitersCountLock); |
|
// auto-reset event, not signaled initially |
|
condState->waitersDone = CreateEvent(NULL, FALSE, FALSE, NULL); |
|
// used so we don't have to lock external mutex on signal/broadcast |
|
condState->internalMutex = CreateMutex(NULL, FALSE, NULL); |
|
|
|
mState = condState; |
|
} |
|
|
|
/* |
|
* Destructor. Free Windows resources as well as our allocated storage. |
|
*/ |
|
Condition::~Condition() |
|
{ |
|
WinCondition* condState = (WinCondition*) mState; |
|
if (condState != NULL) { |
|
CloseHandle(condState->sema); |
|
CloseHandle(condState->waitersDone); |
|
delete condState; |
|
} |
|
} |
|
|
|
|
|
status_t Condition::wait(Mutex& mutex) |
|
{ |
|
WinCondition* condState = (WinCondition*) mState; |
|
HANDLE hMutex = (HANDLE) mutex.mState; |
|
|
|
return ((WinCondition*)mState)->wait(condState, hMutex, NULL); |
|
} |
|
|
|
status_t Condition::waitRelative(Mutex& mutex, nsecs_t reltime) |
|
{ |
|
WinCondition* condState = (WinCondition*) mState; |
|
HANDLE hMutex = (HANDLE) mutex.mState; |
|
nsecs_t absTime = systemTime()+reltime; |
|
|
|
return ((WinCondition*)mState)->wait(condState, hMutex, &absTime); |
|
} |
|
|
|
/* |
|
* Signal the condition variable, allowing one thread to continue. |
|
*/ |
|
void Condition::signal() |
|
{ |
|
WinCondition* condState = (WinCondition*) mState; |
|
|
|
// Lock the internal mutex. This ensures that we don't clash with |
|
// broadcast(). |
|
WaitForSingleObject(condState->internalMutex, INFINITE); |
|
|
|
EnterCriticalSection(&condState->waitersCountLock); |
|
bool haveWaiters = (condState->waitersCount > 0); |
|
LeaveCriticalSection(&condState->waitersCountLock); |
|
|
|
// If no waiters, then this is a no-op. Otherwise, knock the semaphore |
|
// down a notch. |
|
if (haveWaiters) |
|
ReleaseSemaphore(condState->sema, 1, 0); |
|
|
|
// Release internal mutex. |
|
ReleaseMutex(condState->internalMutex); |
|
} |
|
|
|
/* |
|
* Signal the condition variable, allowing all threads to continue. |
|
* |
|
* First we have to wake up all threads waiting on the semaphore, then |
|
* we wait until all of the threads have actually been woken before |
|
* releasing the internal mutex. This ensures that all threads are woken. |
|
*/ |
|
void Condition::broadcast() |
|
{ |
|
WinCondition* condState = (WinCondition*) mState; |
|
|
|
// Lock the internal mutex. This keeps the guys we're waking up |
|
// from getting too far. |
|
WaitForSingleObject(condState->internalMutex, INFINITE); |
|
|
|
EnterCriticalSection(&condState->waitersCountLock); |
|
bool haveWaiters = false; |
|
|
|
if (condState->waitersCount > 0) { |
|
haveWaiters = true; |
|
condState->wasBroadcast = true; |
|
} |
|
|
|
if (haveWaiters) { |
|
// Wake up all the waiters. |
|
ReleaseSemaphore(condState->sema, condState->waitersCount, 0); |
|
|
|
LeaveCriticalSection(&condState->waitersCountLock); |
|
|
|
// Wait for all awakened threads to acquire the counting semaphore. |
|
// The last guy who was waiting sets this. |
|
WaitForSingleObject(condState->waitersDone, INFINITE); |
|
|
|
// Reset wasBroadcast. (No crit section needed because nobody |
|
// else can wake up to poke at it.) |
|
condState->wasBroadcast = 0; |
|
} else { |
|
// nothing to do |
|
LeaveCriticalSection(&condState->waitersCountLock); |
|
} |
|
|
|
// Release internal mutex. |
|
ReleaseMutex(condState->internalMutex); |
|
} |
|
|
|
#endif // !defined(_WIN32) |
|
|
|
// ---------------------------------------------------------------------------- |
|
|
|
/* |
|
* This is our thread object! |
|
*/ |
|
|
|
Thread::Thread(bool canCallJava) |
|
: mCanCallJava(canCallJava), |
|
mThread(thread_id_t(-1)), |
|
mLock("Thread::mLock"), |
|
mStatus(NO_ERROR), |
|
mExitPending(false), mRunning(false) |
|
#if defined(__ANDROID__) |
|
, mTid(-1) |
|
#endif |
|
{ |
|
} |
|
|
|
Thread::~Thread() |
|
{ |
|
} |
|
|
|
status_t Thread::readyToRun() |
|
{ |
|
return NO_ERROR; |
|
} |
|
|
|
status_t Thread::run(const char* name, int32_t priority, size_t stack) |
|
{ |
|
LOG_ALWAYS_FATAL_IF(name == nullptr, "thread name not provided to Thread::run"); |
|
|
|
Mutex::Autolock _l(mLock); |
|
|
|
if (mRunning) { |
|
// thread already started |
|
return INVALID_OPERATION; |
|
} |
|
|
|
// reset status and exitPending to their default value, so we can |
|
// try again after an error happened (either below, or in readyToRun()) |
|
mStatus = NO_ERROR; |
|
mExitPending = false; |
|
mThread = thread_id_t(-1); |
|
|
|
// hold a strong reference on ourself |
|
mHoldSelf = this; |
|
|
|
mRunning = true; |
|
|
|
bool res; |
|
if (mCanCallJava) { |
|
res = createThreadEtc(_threadLoop, |
|
this, name, priority, stack, &mThread); |
|
} else { |
|
res = androidCreateRawThreadEtc(_threadLoop, |
|
this, name, priority, stack, &mThread); |
|
} |
|
|
|
if (res == false) { |
|
mStatus = UNKNOWN_ERROR; // something happened! |
|
mRunning = false; |
|
mThread = thread_id_t(-1); |
|
mHoldSelf.clear(); // "this" may have gone away after this. |
|
|
|
return UNKNOWN_ERROR; |
|
} |
|
|
|
// Do not refer to mStatus here: The thread is already running (may, in fact |
|
// already have exited with a valid mStatus result). The NO_ERROR indication |
|
// here merely indicates successfully starting the thread and does not |
|
// imply successful termination/execution. |
|
return NO_ERROR; |
|
|
|
// Exiting scope of mLock is a memory barrier and allows new thread to run |
|
} |
|
|
|
int Thread::_threadLoop(void* user) |
|
{ |
|
Thread* const self = static_cast<Thread*>(user); |
|
|
|
sp<Thread> strong(self->mHoldSelf); |
|
wp<Thread> weak(strong); |
|
self->mHoldSelf.clear(); |
|
|
|
#if defined(__ANDROID__) |
|
// this is very useful for debugging with gdb |
|
self->mTid = gettid(); |
|
#endif |
|
|
|
bool first = true; |
|
|
|
do { |
|
bool result; |
|
if (first) { |
|
first = false; |
|
self->mStatus = self->readyToRun(); |
|
result = (self->mStatus == NO_ERROR); |
|
|
|
if (result && !self->exitPending()) { |
|
// Binder threads (and maybe others) rely on threadLoop |
|
// running at least once after a successful ::readyToRun() |
|
// (unless, of course, the thread has already been asked to exit |
|
// at that point). |
|
// This is because threads are essentially used like this: |
|
// (new ThreadSubclass())->run(); |
|
// The caller therefore does not retain a strong reference to |
|
// the thread and the thread would simply disappear after the |
|
// successful ::readyToRun() call instead of entering the |
|
// threadLoop at least once. |
|
result = self->threadLoop(); |
|
} |
|
} else { |
|
result = self->threadLoop(); |
|
} |
|
|
|
// establish a scope for mLock |
|
{ |
|
Mutex::Autolock _l(self->mLock); |
|
if (result == false || self->mExitPending) { |
|
self->mExitPending = true; |
|
self->mRunning = false; |
|
// clear thread ID so that requestExitAndWait() does not exit if |
|
// called by a new thread using the same thread ID as this one. |
|
self->mThread = thread_id_t(-1); |
|
// note that interested observers blocked in requestExitAndWait are |
|
// awoken by broadcast, but blocked on mLock until break exits scope |
|
self->mThreadExitedCondition.broadcast(); |
|
break; |
|
} |
|
} |
|
|
|
// Release our strong reference, to let a chance to the thread |
|
// to die a peaceful death. |
|
strong.clear(); |
|
// And immediately, re-acquire a strong reference for the next loop |
|
strong = weak.promote(); |
|
} while(strong != 0); |
|
|
|
return 0; |
|
} |
|
|
|
void Thread::requestExit() |
|
{ |
|
Mutex::Autolock _l(mLock); |
|
mExitPending = true; |
|
} |
|
|
|
status_t Thread::requestExitAndWait() |
|
{ |
|
Mutex::Autolock _l(mLock); |
|
if (mThread == getThreadId()) { |
|
ALOGW( |
|
"Thread (this=%p): don't call waitForExit() from this " |
|
"Thread object's thread. It's a guaranteed deadlock!", |
|
this); |
|
|
|
return WOULD_BLOCK; |
|
} |
|
|
|
mExitPending = true; |
|
|
|
while (mRunning == true) { |
|
mThreadExitedCondition.wait(mLock); |
|
} |
|
// This next line is probably not needed any more, but is being left for |
|
// historical reference. Note that each interested party will clear flag. |
|
mExitPending = false; |
|
|
|
return mStatus; |
|
} |
|
|
|
status_t Thread::join() |
|
{ |
|
Mutex::Autolock _l(mLock); |
|
if (mThread == getThreadId()) { |
|
ALOGW( |
|
"Thread (this=%p): don't call join() from this " |
|
"Thread object's thread. It's a guaranteed deadlock!", |
|
this); |
|
|
|
return WOULD_BLOCK; |
|
} |
|
|
|
while (mRunning == true) { |
|
mThreadExitedCondition.wait(mLock); |
|
} |
|
|
|
return mStatus; |
|
} |
|
|
|
bool Thread::isRunning() const { |
|
Mutex::Autolock _l(mLock); |
|
return mRunning; |
|
} |
|
|
|
#if defined(__ANDROID__) |
|
pid_t Thread::getTid() const |
|
{ |
|
// mTid is not defined until the child initializes it, and the caller may need it earlier |
|
Mutex::Autolock _l(mLock); |
|
pid_t tid; |
|
if (mRunning) { |
|
pthread_t pthread = android_thread_id_t_to_pthread(mThread); |
|
tid = pthread_gettid_np(pthread); |
|
} else { |
|
ALOGW("Thread (this=%p): getTid() is undefined before run()", this); |
|
tid = -1; |
|
} |
|
return tid; |
|
} |
|
#endif |
|
|
|
bool Thread::exitPending() const |
|
{ |
|
Mutex::Autolock _l(mLock); |
|
return mExitPending; |
|
} |
|
|
|
|
|
|
|
}; // namespace android
|
|
|