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69 lines
1.9 KiB
69 lines
1.9 KiB
/* |
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* Copyright (C) 2016 The Android Open Source Project |
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* |
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* Licensed under the Apache License, Version 2.0 (the "License"); |
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* you may not use this file except in compliance with the License. |
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* You may obtain a copy of the License at |
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* |
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* http://www.apache.org/licenses/LICENSE-2.0 |
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* |
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* Unless required by applicable law or agreed to in writing, software |
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* distributed under the License is distributed on an "AS IS" BASIS, |
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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* See the License for the specific language governing permissions and |
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* limitations under the License. |
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*/ |
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#include <math.h> |
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#include <audio_utils/limiter.h> |
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#undef USE_ATAN_APPROXIMATION |
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#ifdef USE_ATAN_APPROXIMATION |
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static inline float atan_approximation(float in) |
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{ |
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static const float kPi_2 = 1.5625; // pi/2 ~= 2.0 * atan_approximation(1.0) |
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if (in <= 1.0) { |
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return in / (1.0 + 0.28 * in * in); |
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} else { |
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const float in_inverse = 1.0 / in; |
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return kPi_2 - in_inverse / (1.0 + 0.28 * in_inverse * in_inverse); |
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} |
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} |
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#endif |
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float limiter(float in) |
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{ |
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static const float crossover = M_SQRT1_2; |
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float in_abs = fabsf(in); |
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if (in_abs <= crossover) { |
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return in; |
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} |
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float out; |
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#ifdef USE_ATAN_APPROXIMATION |
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// atan approximation |
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static const float factor = 4.3125; |
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static const float ratio = 1.0 / factor; |
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out = crossover + atan_approximation((in_abs - crossover)*factor)*ratio; |
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if (out > 1.0) { |
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out = 1.0; |
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} |
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#else |
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// polynomial spline |
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static const float A = 0.3431457505; |
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static const float B = -1.798989873; |
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static const float C = 3.029437252; |
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static const float D = -0.6568542495; |
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// Cubic solution Ax^3 + Bx^2 + Cx + D |
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if (in_abs < M_SQRT2) { |
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// TODO Use Estrin's method P3 |
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out = ((A*in_abs + B)*in_abs + C)*in_abs + D; |
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} else { |
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out = 1.0; |
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} |
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#endif |
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if (in < 0) { |
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out = -out; |
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} |
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return out; |
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}
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