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144 lines
5.3 KiB
144 lines
5.3 KiB
// |
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// Copyright (C) 2011 The Android Open Source Project |
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// |
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// Licensed under the Apache License, Version 2.0 (the "License"); |
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// you may not use this file except in compliance with the License. |
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// You may obtain a copy of the License at |
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// |
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// http://www.apache.org/licenses/LICENSE-2.0 |
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// |
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// Unless required by applicable law or agreed to in writing, software |
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// distributed under the License is distributed on an "AS IS" BASIS, |
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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// See the License for the specific language governing permissions and |
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// limitations under the License. |
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// |
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#ifndef UPDATE_ENGINE_COMMON_ACTION_PROCESSOR_H_ |
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#define UPDATE_ENGINE_COMMON_ACTION_PROCESSOR_H_ |
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#include <deque> |
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#include <base/macros.h> |
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#include <brillo/errors/error.h> |
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#include "update_engine/common/error_code.h" |
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// The structure of these classes (Action, ActionPipe, ActionProcessor, etc.) |
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// is based on the KSAction* classes from the Google Update Engine code at |
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// http://code.google.com/p/update-engine/ . The author of this file sends |
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// a big thanks to that team for their high quality design, implementation, |
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// and documentation. |
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// See action.h for an overview of this class and other Action* classes. |
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// An ActionProcessor keeps a queue of Actions and processes them in order. |
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namespace chromeos_update_engine { |
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class AbstractAction; |
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class ActionProcessorDelegate; |
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class ActionProcessor { |
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public: |
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ActionProcessor() = default; |
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virtual ~ActionProcessor(); |
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// Starts processing the first Action in the queue. If there's a delegate, |
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// when all processing is complete, ProcessingDone() will be called on the |
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// delegate. |
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virtual void StartProcessing(); |
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// Aborts processing. If an Action is running, it will have |
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// TerminateProcessing() called on it. The Action that was running and all the |
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// remaining actions will be lost and must be re-enqueued if this Processor is |
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// to use it. |
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void StopProcessing(); |
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// Suspend the processing. If an Action is running, it will have the |
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// SuspendProcessing() called on it, and it should suspend operations until |
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// ResumeProcessing() is called on this class to continue. While suspended, |
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// no new actions will be started. Calling SuspendProcessing while the |
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// processing is suspended or not running this method performs no action. |
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void SuspendProcessing(); |
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// Resume the suspended processing. If the ActionProcessor is not suspended |
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// or not running in the first place this method performs no action. |
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void ResumeProcessing(); |
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// Returns true iff the processing was started but not yet completed nor |
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// stopped. |
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bool IsRunning() const { return current_action_ != nullptr || suspended_; } |
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// Adds another Action to the end of the queue. |
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virtual void EnqueueAction(AbstractAction* action); |
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// Sets/gets the current delegate. Set to null to remove a delegate. |
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ActionProcessorDelegate* delegate() const { return delegate_; } |
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void set_delegate(ActionProcessorDelegate *delegate) { |
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delegate_ = delegate; |
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} |
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// Returns a pointer to the current Action that's processing. |
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AbstractAction* current_action() const { |
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return current_action_; |
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} |
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// Called by an action to notify processor that it's done. Caller passes self. |
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void ActionComplete(AbstractAction* actionptr, ErrorCode code); |
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private: |
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// Continue processing actions (if any) after the last action terminated with |
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// the passed error code. If there are no more actions to process, the |
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// processing will terminate. |
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void StartNextActionOrFinish(ErrorCode code); |
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// Actions that have not yet begun processing, in the order in which |
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// they'll be processed. |
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std::deque<AbstractAction*> actions_; |
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// A pointer to the currently processing Action, if any. |
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AbstractAction* current_action_{nullptr}; |
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// The ErrorCode reported by an action that was suspended but finished while |
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// being suspended. This error code is stored here to be reported back to the |
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// delegate once the processor is resumed. |
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ErrorCode suspended_error_code_{ErrorCode::kSuccess}; |
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// Whether the action processor is or should be suspended. |
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bool suspended_{false}; |
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// A pointer to the delegate, or null if none. |
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ActionProcessorDelegate* delegate_{nullptr}; |
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DISALLOW_COPY_AND_ASSIGN(ActionProcessor); |
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}; |
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// A delegate object can be used to be notified of events that happen |
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// in an ActionProcessor. An instance of this class can be passed to an |
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// ActionProcessor to register itself. |
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class ActionProcessorDelegate { |
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public: |
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virtual ~ActionProcessorDelegate() = default; |
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// Called when all processing in an ActionProcessor has completed. A pointer |
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// to the ActionProcessor is passed. |code| is set to the exit code of the |
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// last completed action. |
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virtual void ProcessingDone(const ActionProcessor* processor, |
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ErrorCode code) {} |
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// Called when processing has stopped. Does not mean that all Actions have |
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// completed. If/when all Actions complete, ProcessingDone() will be called. |
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virtual void ProcessingStopped(const ActionProcessor* processor) {} |
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// Called whenever an action has finished processing, either successfully |
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// or otherwise. |
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virtual void ActionCompleted(ActionProcessor* processor, |
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AbstractAction* action, |
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ErrorCode code) {} |
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}; |
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} // namespace chromeos_update_engine |
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#endif // UPDATE_ENGINE_COMMON_ACTION_PROCESSOR_H_
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